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https://github.com/greenshot/greenshot
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Making the initial stuff working, getting an installer, when running from VS.
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1023 changed files with 20896 additions and 19456 deletions
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@ -1,6 +1,6 @@
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2016 Thomas Braun, Jens Klingen, Robin Krom
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* Copyright (C) 2007-2020 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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@ -89,11 +89,9 @@ namespace Greenshot.Helpers {
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private const int WM_COPYDATA = 0x4A;
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private const int WM_DESTROY = 0x2;
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#region Member Variables
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private CopyDataChannels _channels;
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#endregion
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private CopyDataChannels _channels;
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/// <summary>
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/// <summary>
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/// Override for a form's Window Procedure to handle WM_COPYDATA
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/// messages sent by other instances of this class.
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/// </summary>
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@ -338,8 +336,7 @@ namespace Greenshot.Helpers {
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/// A channel on which messages can be sent.
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/// </summary>
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public class CopyDataChannel : IDisposable {
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#region Unmanaged Code
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[DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]
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[DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]
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private static extern IntPtr GetProp(IntPtr hwnd, string lpString);
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[DllImport("user32", CharSet = CharSet.Unicode, SetLastError = true)]
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private static extern bool SetProp(IntPtr hwnd, string lpString, IntPtr hData);
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@ -357,15 +354,11 @@ namespace Greenshot.Helpers {
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}
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private const int WM_COPYDATA = 0x4A;
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#endregion
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#region Member Variables
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private readonly NativeWindow _owner;
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private readonly NativeWindow _owner;
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private bool _recreateChannel;
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#endregion
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/// <summary>
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/// <summary>
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/// Gets the name associated with this channel.
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/// </summary>
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public string ChannelName { get; private set; }
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