Fixed hard coded Encoder, if sometime the encoder order changes this would have broken the code. Also removed a stream wrapper.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2130 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2012-10-09 10:01:37 +00:00
parent b600d72156
commit 5714b59a14
2 changed files with 16 additions and 9 deletions

View file

@ -256,11 +256,9 @@ namespace GreenshotPlugin.Core {
int iImageSize = BitConverter.ToInt32(srcBuf, SizeICONDIR + SizeICONDIRENTRY * iIndex + 8);
int iImageOffset = BitConverter.ToInt32(srcBuf, SizeICONDIR + SizeICONDIRENTRY * iIndex + 12);
using (MemoryStream destStream = new MemoryStream()) {
using (BinaryWriter writer = new BinaryWriter(destStream)) {
writer.Write(srcBuf, iImageOffset, iImageSize);
destStream.Seek(0, System.IO.SeekOrigin.Begin);
bmpPngExtracted = new Bitmap(destStream); // This is PNG! :)
}
destStream.Write(srcBuf, iImageOffset, iImageSize);
destStream.Seek(0, System.IO.SeekOrigin.Begin);
bmpPngExtracted = new Bitmap(destStream); // This is PNG! :)
}
break;
}