diff --git a/src/Greenshot.Editor/Controls/Emoji/ChunkHelper.cs b/src/Greenshot.Editor/Controls/Emoji/ChunkHelper.cs
new file mode 100644
index 000000000..d4aa24002
--- /dev/null
+++ b/src/Greenshot.Editor/Controls/Emoji/ChunkHelper.cs
@@ -0,0 +1,69 @@
+/*
+ * Greenshot - a free and open source screenshot tool
+ * Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
+ *
+ * For more information see: https://getgreenshot.org/
+ * The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace Greenshot.Editor.Controls.Emoji;
+
+///
+/// This seems to enumerate multiple IEnumerables.
+/// TODO: Replace this with LINQ
+///
+///
+internal sealed class ChunkHelper : IEnumerable>
+{
+ private readonly IEnumerable _elements;
+ private readonly int _size;
+ private bool _hasMore;
+
+ public ChunkHelper(IEnumerable elements, int size)
+ {
+ _elements = elements;
+ _size = size;
+ }
+
+ public IEnumerator> GetEnumerator()
+ {
+ using var enumerator = _elements.GetEnumerator();
+ _hasMore = enumerator.MoveNext();
+ while (_hasMore)
+ {
+ yield return GetNextBatch(enumerator).ToList();
+ }
+ }
+
+ private IEnumerable GetNextBatch(IEnumerator enumerator)
+ {
+ for (int i = 0; i < _size; ++i)
+ {
+ yield return enumerator.Current;
+ _hasMore = enumerator.MoveNext();
+ if (!_hasMore)
+ {
+ yield break;
+ }
+ }
+ }
+
+ IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
+}
\ No newline at end of file
diff --git a/src/Greenshot.Editor/Controls/Emoji/EmojiPicker.xaml b/src/Greenshot.Editor/Controls/Emoji/EmojiPicker.xaml
index ddbb78b2d..349515ce1 100644
--- a/src/Greenshot.Editor/Controls/Emoji/EmojiPicker.xaml
+++ b/src/Greenshot.Editor/Controls/Emoji/EmojiPicker.xaml
@@ -1,4 +1,4 @@
-
+/// The event which is created when the emoji is picked
+///
+public class EmojiPickedEventArgs : EventArgs
{
- ///
- /// The event which is created when the emoji is picked
- ///
- public class EmojiPickedEventArgs : EventArgs
- {
- public EmojiPickedEventArgs() { }
- public EmojiPickedEventArgs(string emoji) => Emoji = emoji;
+ public EmojiPickedEventArgs() { }
+ public EmojiPickedEventArgs(string emoji) => Emoji = emoji;
- public string Emoji;
+ public string Emoji;
+}
+
+public delegate void EmojiPickedEventHandler(object sender, EmojiPickedEventArgs e);
+
+///
+/// Interaction logic for Picker.xaml
+///
+public partial class EmojiPicker : StackPanel
+{
+ public EmojiPicker()
+ {
+ InitializeComponent();
}
- public delegate void EmojiPickedEventHandler(object sender, EmojiPickedEventArgs e);
+ public IList EmojiGroups => EmojiData.Data.Groups;
- ///
- /// Interaction logic for Picker.xaml
- ///
- public partial class EmojiPicker : StackPanel
+ // Backwards compatibility for when the backend was a TextBlock.
+ public double FontSize
{
- public EmojiPicker()
+ get => Image.Height * 0.75;
+ set => Image.Height = value / 0.75;
+ }
+
+ public event PropertyChangedEventHandler SelectionChanged;
+
+ public event EmojiPickedEventHandler Picked;
+
+ private static void OnSelectionPropertyChanged(DependencyObject source, DependencyPropertyChangedEventArgs e)
+ {
+ (source as EmojiPicker)?.OnSelectionChanged(e.NewValue as string);
+ }
+
+ public string Selection
+ {
+ get => (string)GetValue(SelectionProperty);
+ set => SetValue(SelectionProperty, value);
+ }
+
+ private void OnSelectionChanged(string s)
+ {
+ var isDisabled = string.IsNullOrEmpty(s);
+ Image.Emoji = isDisabled ? "???" : s;
+ Image.Opacity = isDisabled ? 0.3 : 1.0;
+ SelectionChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Selection)));
+ }
+
+ private void OnEmojiPicked(object sender, RoutedEventArgs e)
+ {
+ if (sender is not Control { DataContext: Emojis.Emoji emoji })
{
- InitializeComponent();
+ return;
}
- public IList EmojiGroups => EmojiData.Data.Groups;
-
- // Backwards compatibility for when the backend was a TextBlock.
- public double FontSize
+ if (emoji.Variations.Count != 0 && sender is not Button)
{
- get => Image.Height * 0.75;
- set => Image.Height = value / 0.75;
+ return;
}
- public event PropertyChangedEventHandler SelectionChanged;
+ Selection = emoji.Text;
+ Button_INTERNAL.IsChecked = false;
+ e.Handled = true;
+ Picked?.Invoke(this, new EmojiPickedEventArgs(Selection));
+ }
- public event EmojiPickedEventHandler Picked;
+ public static readonly DependencyProperty SelectionProperty = DependencyProperty.Register(
+ nameof(Selection), typeof(string), typeof(EmojiPicker),
+ new FrameworkPropertyMetadata("☺", OnSelectionPropertyChanged));
- private static void OnSelectionPropertyChanged(DependencyObject source, DependencyPropertyChangedEventArgs e)
+ private void OnPopupKeyDown(object sender, KeyEventArgs e)
+ {
+ if (e.Key != Key.Escape || sender is not Popup popup) return;
+ popup.IsOpen = false;
+ e.Handled = true;
+ }
+
+ private void OnPopupLoaded(object sender, RoutedEventArgs e)
+ {
+ if (sender is not Popup popup) return;
+
+ var child = popup.Child;
+ IInputElement oldFocus = null;
+ child.Focusable = true;
+ child.IsVisibleChanged += (o, ea) =>
{
- (source as EmojiPicker)?.OnSelectionChanged(e.NewValue as string);
- }
+ if (!child.IsVisible) return;
+ oldFocus = Keyboard.FocusedElement;
+ Keyboard.Focus(child);
+ };
- public string Selection
+ popup.Closed += (o, ea) => Keyboard.Focus(oldFocus);
+ }
+
+ public void ShowPopup(bool show)
+ {
+ foreach (var child in Children)
{
- get => (string)GetValue(SelectionProperty);
- set => SetValue(SelectionProperty, value);
- }
-
- private void OnSelectionChanged(string s)
- {
- var isDisabled = string.IsNullOrEmpty(s);
- Image.Emoji = isDisabled ? "???" : s;
- Image.Opacity = isDisabled ? 0.3 : 1.0;
- SelectionChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Selection)));
- }
-
- private void OnEmojiPicked(object sender, RoutedEventArgs e)
- {
- if (sender is not Control { DataContext: Emojis.Emoji emoji }) return;
- if (emoji.Variations.Count != 0 && sender is not Button) return;
-
- Selection = emoji.Text;
- Button_INTERNAL.IsChecked = false;
- e.Handled = true;
- Picked?.Invoke(this, new EmojiPickedEventArgs(Selection));
- }
-
- public static readonly DependencyProperty SelectionProperty = DependencyProperty.Register(
- nameof(Selection), typeof(string), typeof(EmojiPicker),
- new FrameworkPropertyMetadata("☺", OnSelectionPropertyChanged));
-
- private void OnPopupKeyDown(object sender, KeyEventArgs e)
- {
- if (e.Key != Key.Escape || sender is not Popup popup) return;
- popup.IsOpen = false;
- e.Handled = true;
- }
-
- private void OnPopupLoaded(object sender, RoutedEventArgs e)
- {
- if (sender is not Popup popup) return;
-
- var child = popup.Child;
- IInputElement oldFocus = null;
- child.Focusable = true;
- child.IsVisibleChanged += (o, ea) =>
+ if (child is ToggleButton button)
{
- if (!child.IsVisible) return;
- oldFocus = Keyboard.FocusedElement;
- Keyboard.Focus(child);
- };
-
- popup.Closed += (o, ea) => Keyboard.Focus(oldFocus);
- }
-
- public void ShowPopup(bool show)
- {
- foreach (var child in Children)
- {
- if (child is ToggleButton button)
- {
- button.IsChecked = show;
- }
+ button.IsChecked = show;
}
}
}
-}
+}
\ No newline at end of file
diff --git a/src/Greenshot.Editor/Controls/Emoji/Emojis.cs b/src/Greenshot.Editor/Controls/Emoji/Emojis.cs
index ff1c74971..95b8a2f8b 100644
--- a/src/Greenshot.Editor/Controls/Emoji/Emojis.cs
+++ b/src/Greenshot.Editor/Controls/Emoji/Emojis.cs
@@ -42,7 +42,11 @@ public class Emojis
[XmlElement(ElementName = "Emoji")]
public List Emojis { get; set; } = new();
+ public IEnumerable> EmojiChunkList => new ChunkHelper(EmojiList, 8);
+
public string Icon => SubGroups.FirstOrDefault()?.Emojis.FirstOrDefault()?.Text;
+
+ public IEnumerable EmojiList => SubGroups.SelectMany(s => s.Emojis);
}
public class Emoji
diff --git a/src/Greenshot.Editor/Drawing/Emoji/EmojiContainer.cs b/src/Greenshot.Editor/Drawing/Emoji/EmojiContainer.cs
index ecd6202b3..6d91b8ddb 100644
--- a/src/Greenshot.Editor/Drawing/Emoji/EmojiContainer.cs
+++ b/src/Greenshot.Editor/Drawing/Emoji/EmojiContainer.cs
@@ -26,7 +26,7 @@ using System.Windows.Forms;
using System.Windows.Forms.Integration;
using Greenshot.Base.Core;
using Greenshot.Base.Interfaces.Drawing;
-using Greenshot.Editor.Controls;
+using Greenshot.Editor.Controls.Emoji;
using Greenshot.Editor.Helpers;
using Image = System.Drawing.Image;
@@ -95,7 +95,10 @@ namespace Greenshot.Editor.Drawing.Emoji
// Create one picker control by surface
// TODO: This is not ideal, as we need to controls from the surface, should replace this with a different solution.
_emojiPickerHost = _parent.Controls.Find("EmojiPickerHost", false).OfType().FirstOrDefault();
- if (_emojiPickerHost != null) return;
+ if (_emojiPickerHost != null)
+ {
+ return;
+ }
_emojiPicker = new EmojiPicker();
_emojiPicker.Picked += (_, args) =>
@@ -136,7 +139,10 @@ namespace Greenshot.Editor.Drawing.Emoji
/// PropertyChangedEventArgs
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
- if (!e.PropertyName.Equals(nameof(Selected))) return;
+ if (!e.PropertyName.Equals(nameof(Selected)))
+ {
+ return;
+ }
if (!Selected)
{