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https://github.com/greenshot/greenshot
synced 2025-08-19 21:13:23 -07:00
Made changes to the animators, there now are different types but still all work linear.
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2334 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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2aa53d444b
commit
503a9daf63
2 changed files with 87 additions and 23 deletions
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@ -71,8 +71,8 @@ namespace Greenshot.Forms {
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private bool isZooming = true;
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private bool isZooming = true;
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private Point previousMousePos = Point.Empty;
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private Point previousMousePos = Point.Empty;
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private FixMode fixMode = FixMode.None;
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private FixMode fixMode = FixMode.None;
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private AnimationHelper windowAnimator = new AnimationHelper(Rectangle.Empty, Rectangle.Empty, 0);
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private RectangleAnimator windowAnimator = new RectangleAnimator(Rectangle.Empty, Rectangle.Empty, 0);
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private AnimationHelper zoomAnimator;
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private SizeAnimator zoomAnimator;
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/// <summary>
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/// <summary>
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/// Property to access the selected capture rectangle
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/// Property to access the selected capture rectangle
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@ -179,7 +179,7 @@ namespace Greenshot.Forms {
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WindowDetails.ToForeground(this.Handle);
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WindowDetails.ToForeground(this.Handle);
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this.TopMost = true;
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this.TopMost = true;
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zoomAnimator = new AnimationHelper(new Rectangle(Point.Empty, Size.Empty), new Rectangle(Point.Empty, new Size(200, 200)), 10);
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zoomAnimator = new SizeAnimator(Size.Empty, new Size(200, 200), 10);
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if (timer != null) {
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if (timer != null) {
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timer.Interval = 30;
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timer.Interval = 30;
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timer.Tick += new EventHandler(timer_Tick);
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timer.Tick += new EventHandler(timer_Tick);
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@ -425,7 +425,7 @@ namespace Greenshot.Forms {
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Invalidate(invalidateRectangle);
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Invalidate(invalidateRectangle);
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}
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}
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if (selectedCaptureWindow != null && !selectedCaptureWindow.Equals(lastWindow)) {
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if (selectedCaptureWindow != null && !selectedCaptureWindow.Equals(lastWindow)) {
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windowAnimator = new AnimationHelper(lastCaptureRect,captureRect, 5);
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windowAnimator = new RectangleAnimator(lastCaptureRect,captureRect, 5);
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Rectangle invalidateRectangle = new Rectangle(lastCaptureRect.Location, lastCaptureRect.Size);
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Rectangle invalidateRectangle = new Rectangle(lastCaptureRect.Location, lastCaptureRect.Size);
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invalidateRectangle.Inflate(SAFETY_SIZE, SAFETY_SIZE);
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invalidateRectangle.Inflate(SAFETY_SIZE, SAFETY_SIZE);
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Invalidate(invalidateRectangle);
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Invalidate(invalidateRectangle);
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@ -451,8 +451,8 @@ namespace Greenshot.Forms {
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}
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}
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}
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}
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if (isZooming && captureMode != CaptureMode.Window) {
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if (isZooming && captureMode != CaptureMode.Window) {
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Invalidate(ZoomArea(lastPos, zoomAnimator.Current.Size));
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Invalidate(ZoomArea(lastPos, zoomAnimator.Current));
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Invalidate(ZoomArea(cursorPos, zoomAnimator.Next().Size));
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Invalidate(ZoomArea(cursorPos, zoomAnimator.Next()));
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// TODO: Move this to the Animator, but we need to check how to make sure we have an exact result.
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// TODO: Move this to the Animator, but we need to check how to make sure we have an exact result.
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//if (zoomSize.Width < 200) {
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//if (zoomSize.Width < 200) {
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@ -576,9 +576,10 @@ namespace Greenshot.Forms {
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Rectangle fixedRect;
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Rectangle fixedRect;
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if (captureMode == CaptureMode.Window) {
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if (captureMode == CaptureMode.Window) {
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// Use the animator
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fixedRect = windowAnimator.Current;
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fixedRect = windowAnimator.Current;
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} else {
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} else {
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fixedRect = new Rectangle( captureRect.X, captureRect.Y, captureRect.Width, captureRect.Height);
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fixedRect = captureRect;
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}
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}
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if (capture.CaptureDetails.CaptureMode == CaptureMode.Video) {
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if (capture.CaptureDetails.CaptureMode == CaptureMode.Video) {
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@ -711,7 +712,7 @@ namespace Greenshot.Forms {
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const int zoomSourceHeight = 25;
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const int zoomSourceHeight = 25;
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Rectangle sourceRectangle = new Rectangle(cursorPosOnBitmap.X - (zoomSourceWidth / 2), cursorPosOnBitmap.Y - (zoomSourceHeight / 2), zoomSourceWidth, zoomSourceHeight);
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Rectangle sourceRectangle = new Rectangle(cursorPosOnBitmap.X - (zoomSourceWidth / 2), cursorPosOnBitmap.Y - (zoomSourceHeight / 2), zoomSourceWidth, zoomSourceHeight);
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DrawZoom(graphics, sourceRectangle, ZoomArea(cursorPos, zoomAnimator.Current.Size));
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DrawZoom(graphics, sourceRectangle, ZoomArea(cursorPos, zoomAnimator.Current));
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}
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}
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}
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}
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@ -24,17 +24,18 @@ using System.Drawing.Drawing2D;
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namespace Greenshot.Helpers {
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namespace Greenshot.Helpers {
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/// <summary>
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/// <summary>
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/// Description of AnimationHelper.
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/// Base class for the animation logic, this only implements Properties and a constructor
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/// </summary>
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/// </summary>
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public class AnimationHelper {
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/// <typeparam name="T">Type for the animation, like Point/Rectangle/Size</typeparam>
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(AnimationHelper));
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public abstract class AnimatorBase<T> {
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private Rectangle first;
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(AnimatorBase<T>));
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private Rectangle last;
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protected T first;
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private Rectangle current;
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protected T last;
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private double frames;
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protected T current;
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private double currentFrame = 0;
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protected double frames;
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protected double currentFrame = 0;
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public AnimationHelper(Rectangle first, Rectangle last, int frames) {
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public AnimatorBase(T first, T last, int frames) {
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this.first = first;
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this.first = first;
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this.last = last;
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this.last = last;
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this.frames = frames;
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this.frames = frames;
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@ -42,7 +43,7 @@ namespace Greenshot.Helpers {
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current = first;
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current = first;
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}
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}
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public Rectangle Current {
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public T Current {
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get {
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get {
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return current;
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return current;
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}
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}
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@ -54,16 +55,28 @@ namespace Greenshot.Helpers {
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}
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}
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}
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}
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public Rectangle Next() {
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public abstract T Next();
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}
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/// <summary>
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/// Implementation of the RectangleAnimator
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/// </summary>
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public class RectangleAnimator : AnimatorBase<Rectangle> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
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public RectangleAnimator(Rectangle first, Rectangle last, int frames) : base(first, last, frames) {
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}
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public override Rectangle Next() {
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if (hasNext) {
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if (hasNext) {
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currentFrame++;
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currentFrame++;
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double dx = (last.X - first.X) / frames;
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double dx = (last.X - first.X) / frames;
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double dy = (last.Y - first.Y) / frames;
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double dy = (last.Y - first.Y) / frames;
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double dw = (last.Width - first.Width) / frames;
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double dw = (last.Width - first.Width) / frames;
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double dh = (last.Height - first.Height) / frames;
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double dh = (last.Height - first.Height) / frames;
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LOG.DebugFormat("dx {0}, dy {1}, dw {2}, dh {3}", dx ,dy, dw, dh);
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LOG.DebugFormat("dx {0}, dy {1}, dw {2}, dh {3}", dx, dy, dw, dh);
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int x = first.X + (int)(currentFrame * dx);
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int x = first.X + (int)(currentFrame * dx);
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int y = first.Y + (int)(currentFrame * dy);
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int y = first.Y + (int)(currentFrame * dy);
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int width = first.Width + (int)(currentFrame * dw);
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int width = first.Width + (int)(currentFrame * dw);
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@ -74,4 +87,54 @@ namespace Greenshot.Helpers {
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return current;
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return current;
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}
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}
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}
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}
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/// <summary>
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/// Implementation of the PointAnimator
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/// </summary>
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public class PointAnimator : AnimatorBase<Point> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
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public PointAnimator(Point first, Point last, int frames)
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: base(first, last, frames) {
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}
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public override Point Next() {
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if (hasNext) {
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currentFrame++;
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double dx = (last.X - first.X) / frames;
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double dy = (last.Y - first.Y) / frames;
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LOG.DebugFormat("dx {0}, dy {1}", dx ,dy);
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int x = first.X + (int)(currentFrame * dx);
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int y = first.Y + (int)(currentFrame * dy);
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current = new Point(x, y);
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LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
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}
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return current;
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}
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}
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/// <summary>
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/// Implementation of the SizeAnimator
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/// </summary>
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public class SizeAnimator : AnimatorBase<Size> {
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private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
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public SizeAnimator(Size first, Size last, int frames)
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: base(first, last, frames) {
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}
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public override Size Next() {
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if (hasNext) {
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currentFrame++;
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double dw = (last.Width - first.Width) / frames;
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double dh = (last.Height - first.Height) / frames;
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LOG.DebugFormat("dw {0}, dh {1}", dw, dh);
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int width = first.Width + (int)(currentFrame * dw);
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int height = first.Height + (int)(currentFrame * dh);
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current = new Size(width, height);
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LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
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}
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return current;
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}
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}
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}
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}
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