Made changes to the animators, there now are different types but still all work linear.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2334 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
RKrom 2012-11-29 15:17:44 +00:00
commit 503a9daf63
2 changed files with 87 additions and 23 deletions

View file

@ -24,17 +24,18 @@ using System.Drawing.Drawing2D;
namespace Greenshot.Helpers {
/// <summary>
/// Description of AnimationHelper.
/// Base class for the animation logic, this only implements Properties and a constructor
/// </summary>
public class AnimationHelper {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(AnimationHelper));
private Rectangle first;
private Rectangle last;
private Rectangle current;
private double frames;
private double currentFrame = 0;
public AnimationHelper(Rectangle first, Rectangle last, int frames) {
/// <typeparam name="T">Type for the animation, like Point/Rectangle/Size</typeparam>
public abstract class AnimatorBase<T> {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(AnimatorBase<T>));
protected T first;
protected T last;
protected T current;
protected double frames;
protected double currentFrame = 0;
public AnimatorBase(T first, T last, int frames) {
this.first = first;
this.last = last;
this.frames = frames;
@ -42,7 +43,7 @@ namespace Greenshot.Helpers {
current = first;
}
public Rectangle Current {
public T Current {
get {
return current;
}
@ -54,16 +55,28 @@ namespace Greenshot.Helpers {
}
}
public Rectangle Next() {
public abstract T Next();
}
/// <summary>
/// Implementation of the RectangleAnimator
/// </summary>
public class RectangleAnimator : AnimatorBase<Rectangle> {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
public RectangleAnimator(Rectangle first, Rectangle last, int frames) : base(first, last, frames) {
}
public override Rectangle Next() {
if (hasNext) {
currentFrame++;
double dx = (last.X - first.X) / frames;
double dy = (last.Y - first.Y) / frames;
double dw = (last.Width - first.Width) / frames;
double dh = (last.Height - first.Height) / frames;
LOG.DebugFormat("dx {0}, dy {1}, dw {2}, dh {3}", dx ,dy, dw, dh);
LOG.DebugFormat("dx {0}, dy {1}, dw {2}, dh {3}", dx, dy, dw, dh);
int x = first.X + (int)(currentFrame * dx);
int y = first.Y + (int)(currentFrame * dy);
int width = first.Width + (int)(currentFrame * dw);
@ -74,4 +87,54 @@ namespace Greenshot.Helpers {
return current;
}
}
/// <summary>
/// Implementation of the PointAnimator
/// </summary>
public class PointAnimator : AnimatorBase<Point> {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
public PointAnimator(Point first, Point last, int frames)
: base(first, last, frames) {
}
public override Point Next() {
if (hasNext) {
currentFrame++;
double dx = (last.X - first.X) / frames;
double dy = (last.Y - first.Y) / frames;
LOG.DebugFormat("dx {0}, dy {1}", dx ,dy);
int x = first.X + (int)(currentFrame * dx);
int y = first.Y + (int)(currentFrame * dy);
current = new Point(x, y);
LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
}
return current;
}
}
/// <summary>
/// Implementation of the SizeAnimator
/// </summary>
public class SizeAnimator : AnimatorBase<Size> {
private static readonly log4net.ILog LOG = log4net.LogManager.GetLogger(typeof(RectangleAnimator));
public SizeAnimator(Size first, Size last, int frames)
: base(first, last, frames) {
}
public override Size Next() {
if (hasNext) {
currentFrame++;
double dw = (last.Width - first.Width) / frames;
double dh = (last.Height - first.Height) / frames;
LOG.DebugFormat("dw {0}, dh {1}", dw, dh);
int width = first.Width + (int)(currentFrame * dw);
int height = first.Height + (int)(currentFrame * dh);
current = new Size(width, height);
LOG.DebugFormat("frame {0} : {1}", currentFrame, current);
}
return current;
}
}
}