diff --git a/Greenshot/Drawing/DrawableContainer.cs b/Greenshot/Drawing/DrawableContainer.cs
index 957acfcd2..df6e3dae7 100644
--- a/Greenshot/Drawing/DrawableContainer.cs
+++ b/Greenshot/Drawing/DrawableContainer.cs
@@ -222,11 +222,11 @@ namespace Greenshot.Drawing {
[NonSerialized]
// will store current bounds of this DrawableContainer before starting a resize
- private Rectangle _boundsBeforeResize = Rectangle.Empty;
+ protected Rectangle _boundsBeforeResize = Rectangle.Empty;
[NonSerialized]
// "workbench" rectangle - used for calculating bounds during resizing (to be applied to this DrawableContainer afterwards)
- private RectangleF _boundsAfterResize = RectangleF.Empty;
+ protected RectangleF _boundsAfterResize = RectangleF.Empty;
public Rectangle Bounds {
get { return GuiRectangle.GetGuiRectangle(Left, Top, Width, Height); }
@@ -449,6 +449,7 @@ namespace Greenshot.Drawing {
}
private void GripperMouseMove(object sender, MouseEventArgs e) {
+ Invalidate();
Gripper originatingGripper = (Gripper)sender;
int absX = originatingGripper.Left + e.X;
int absY = originatingGripper.Top + e.Y;
@@ -463,7 +464,6 @@ namespace Greenshot.Drawing {
MakeBoundsChangeUndoable(false);
}
- Invalidate();
SuspendLayout();
// reset "workbench" rectangle to current bounds
@@ -479,8 +479,8 @@ namespace Greenshot.Drawing {
ApplyBounds(_boundsAfterResize);
ResumeLayout();
- Invalidate();
}
+ Invalidate();
}
public bool hasFilters {
diff --git a/Greenshot/Drawing/Gripper.cs b/Greenshot/Drawing/Gripper.cs
index 99f4c1bcb..20413a0b6 100644
--- a/Greenshot/Drawing/Gripper.cs
+++ b/Greenshot/Drawing/Gripper.cs
@@ -22,10 +22,9 @@
using System.Drawing;
using System.Windows.Forms;
-namespace Greenshot.Drawing
-{
+namespace Greenshot.Drawing {
///
- /// Description of Gripper.
+ /// Grippers are the dragable edges of our containers
///
public class Gripper : Label {
///
@@ -34,38 +33,24 @@ namespace Greenshot.Drawing
/// 7 3
/// 6 5 4
///
- public const int POSITION_TOP_LEFT = 0;
- public const int POSITION_TOP_CENTER = 1;
- public const int POSITION_TOP_RIGHT = 2;
- public const int POSITION_MIDDLE_RIGHT = 3;
- public const int POSITION_BOTTOM_RIGHT = 4;
+ public const int POSITION_TOP_LEFT = 0;
+ public const int POSITION_TOP_CENTER = 1;
+ public const int POSITION_TOP_RIGHT = 2;
+ public const int POSITION_MIDDLE_RIGHT = 3;
+ public const int POSITION_BOTTOM_RIGHT = 4;
public const int POSITION_BOTTOM_CENTER = 5;
- public const int POSITION_BOTTOM_LEFT = 6;
- public const int POSITION_MIDDLE_LEFT = 7;
-
- public int Position;
-
+ public const int POSITION_BOTTOM_LEFT = 6;
+ public const int POSITION_MIDDLE_LEFT = 7;
+
+ public int Position {
+ get;
+ set;
+ }
+
public Gripper() {
Width = 5;
Height = 5;
BackColor = Color.Black;
-
- }
-
- public bool IsTop() {
- return Position == 0 || Position == 1 || Position == 2;
- }
- public bool IsRight() {
- return Position == 2 || Position == 3 || Position == 4;
- }
- public bool IsBottom() {
- return Position == 4 || Position == 5 || Position == 6;
- }
- public bool IsLeft() {
- return Position == 6 || Position == 7 || Position == 0;
- }
- public bool IsCorner() {
- return Position == 0 || Position == 2 || Position == 4 || Position == 6;
}
}
}
diff --git a/Greenshot/Drawing/RectangleContainer.cs b/Greenshot/Drawing/RectangleContainer.cs
index c51a719ba..4d227e086 100644
--- a/Greenshot/Drawing/RectangleContainer.cs
+++ b/Greenshot/Drawing/RectangleContainer.cs
@@ -18,13 +18,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
+
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using Greenshot.Drawing.Fields;
using Greenshot.Helpers;
using Greenshot.Plugin.Drawing;
-using log4net;
namespace Greenshot.Drawing {
///
@@ -32,7 +32,6 @@ namespace Greenshot.Drawing {
///
[Serializable]
public class RectangleContainer : DrawableContainer {
- private static readonly ILog LOG = LogManager.GetLogger(typeof(RectangleContainer));
public RectangleContainer(Surface parent) : base(parent) {
}
diff --git a/Greenshot/Drawing/SpeechbubbleContainer.cs b/Greenshot/Drawing/SpeechbubbleContainer.cs
index 4b134f45f..156564ddf 100644
--- a/Greenshot/Drawing/SpeechbubbleContainer.cs
+++ b/Greenshot/Drawing/SpeechbubbleContainer.cs
@@ -1,251 +1,319 @@
-/*
- * Greenshot - a free and open source screenshot tool
- * Copyright (C) 2007-2012 Thomas Braun, Jens Klingen, Robin Krom
- *
- * For more information see: http://getgreenshot.org/
- * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 1 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-using Greenshot.Drawing.Fields;
-using Greenshot.Helpers;
-using Greenshot.Plugin;
-using Greenshot.Plugin.Drawing;
-using System;
-using System.Drawing;
-using System.Drawing.Drawing2D;
-using System.Drawing.Text;
-using System.Runtime.Serialization;
-using System.Windows.Forms;
-
-namespace Greenshot.Drawing {
- ///
- /// Description of SpeechbubbleContainer.
- ///
- [Serializable]
- public class SpeechbubbleContainer : TextContainer {
-
- #region TargetGripper serializing code
- // Only used for serializing the TargetGripper location
- private Point _storedTargetGripperLocation;
-
- ///
- /// Store the current location of the target gripper
- ///
- ///
- [OnSerializing]
- private void SetValuesOnSerializing(StreamingContext context) {
- if (TargetGripper != null) {
- _storedTargetGripperLocation = TargetGripper.Location;
- }
- }
-
- ///
- /// Restore the target gripper
- ///
- ///
- [OnDeserialized]
- private void SetValuesOnDeserialized(StreamingContext context) {
- InitTargetGripper(Color.Green, _storedTargetGripperLocation);
- }
- #endregion
-
- public SpeechbubbleContainer(Surface parent)
- : base(parent) {
- }
-
- ///
- /// We set our own field values
- ///
- protected override void InitializeFields() {
- AddField(GetType(), FieldType.LINE_THICKNESS, 2);
- AddField(GetType(), FieldType.LINE_COLOR, Color.Blue);
- //AddField(GetType(), FieldType.SHADOW, false);
- AddField(GetType(), FieldType.FONT_ITALIC, false);
- AddField(GetType(), FieldType.FONT_BOLD, true);
- AddField(GetType(), FieldType.FILL_COLOR, Color.White);
- AddField(GetType(), FieldType.FONT_FAMILY, FontFamily.GenericSansSerif.Name);
- AddField(GetType(), FieldType.FONT_SIZE, 20f);
- AddField(GetType(), FieldType.TEXT_HORIZONTAL_ALIGNMENT, HorizontalAlignment.Center);
- AddField(GetType(), FieldType.TEXT_VERTICAL_ALIGNMENT, VerticalAlignment.CENTER);
- }
-
- protected override void TargetGripperMove(int absX, int absY) {
- base.TargetGripperMove(absX, absY);
- Invalidate();
- }
-
- ///
- /// Called from Surface (the _parent) when the drawing begins (mouse-down)
- ///
- /// true if the surface doesn't need to handle the event
- public override bool HandleMouseDown(int mouseX, int mouseY) {
- if (TargetGripper == null) {
- InitTargetGripper(Color.Green, new Point(mouseX, mouseY));
- }
- return base.HandleMouseDown(mouseX + 20, mouseY + 20);
- }
-
- public override Rectangle DrawingBounds {
- get {
- // TODO: Use the normal bounds and extend with the TargetGripper
- return new Rectangle(0, 0, _parent.Width, _parent.Height);
- }
- }
-
- public override void Draw(Graphics graphics, RenderMode renderMode) {
- if (TargetGripper == null) {
- return;
- }
- graphics.SmoothingMode = SmoothingMode.HighQuality;
- graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
- graphics.CompositingQuality = CompositingQuality.HighQuality;
- graphics.PixelOffsetMode = PixelOffsetMode.None;
- graphics.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
-
- Color lineColor = GetFieldValueAsColor(FieldType.LINE_COLOR);
- Color fillColor = GetFieldValueAsColor(FieldType.FILL_COLOR);
- int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
-
- bool lineVisible = (lineThickness > 0 && Colors.IsVisible(lineColor));
- Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
-
- if (Selected && renderMode == RenderMode.EDIT) {
- DrawSelectionBorder(graphics, rect);
- }
-
- int tailAngle = 90 + (int)GeometryHelper.Angle2D(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2), TargetGripper.Left, TargetGripper.Top);
- int tailLength = GeometryHelper.Distance2D(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2), TargetGripper.Left, TargetGripper.Top);
- int tailWidth = (Math.Abs(rect.Width) + Math.Abs(rect.Height)) / 20;
-
- GraphicsPath bubble = new GraphicsPath();
-
- Rectangle bubbleRect = GuiRectangle.GetGuiRectangle(0, 0, rect.Width, rect.Height);
- // adapt corner radius to small rectangle dimensions
- int smallerSideLength = Math.Min(bubbleRect.Width, bubbleRect.Height);
- int cornerRadius = Math.Min(30, smallerSideLength / 2 - lineThickness);
- if (cornerRadius > 0) {
- bubble.AddArc(bubbleRect.X, bubbleRect.Y, cornerRadius, cornerRadius, 180, 90);
- bubble.AddArc(bubbleRect.X + bubbleRect.Width - cornerRadius, bubbleRect.Y, cornerRadius, cornerRadius, 270, 90);
- bubble.AddArc(bubbleRect.X + bubbleRect.Width - cornerRadius, bubbleRect.Y + bubbleRect.Height - cornerRadius, cornerRadius, cornerRadius, 0, 90);
- bubble.AddArc(bubbleRect.X, bubbleRect.Y + bubbleRect.Height - cornerRadius, cornerRadius, cornerRadius, 90, 90);
- } else {
- bubble.AddRectangle(bubbleRect);
- }
- bubble.CloseAllFigures();
-
- GraphicsPath tail = new GraphicsPath();
- tail.AddLine(-tailWidth, 0, tailWidth, 0);
- tail.AddLine(tailWidth, 0, 0, -tailLength);
- tail.CloseFigure();
-
- GraphicsState state = graphics.Save();
- // draw the tail border where the bubble is not visible
- using (Region clipRegion = new Region(bubble)) {
- clipRegion.Translate(rect.Left, rect.Top);
- graphics.SetClip(clipRegion, CombineMode.Exclude);
- graphics.TranslateTransform(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2));
- graphics.RotateTransform(tailAngle);
- using (Pen pen = new Pen(lineColor, lineThickness)) {
- graphics.DrawPath(pen, tail);
- }
- }
- graphics.Restore(state);
-
-
- if (Colors.IsVisible(fillColor)) {
- //draw the bubbleshape
- state = graphics.Save();
- graphics.TranslateTransform(rect.Left, rect.Top);
- using (Brush brush = new SolidBrush(fillColor)) {
- graphics.FillPath(brush, bubble);
- }
- graphics.Restore(state);
- }
-
- if (lineVisible) {
- //draw the bubble border
- state = graphics.Save();
- // Draw bubble where the Tail is not visible.
- using (Region clipRegion = new Region(tail)) {
- using (Matrix transformMatrix = new Matrix()) {
- transformMatrix.Rotate(tailAngle);
- clipRegion.Transform(transformMatrix);
- }
- clipRegion.Translate(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2));
- graphics.SetClip(clipRegion, CombineMode.Exclude);
- graphics.TranslateTransform(rect.Left, rect.Top);
- using (Pen pen = new Pen(lineColor, lineThickness)) {
- //pen.EndCap = pen.StartCap = LineCap.Round;
- graphics.DrawPath(pen, bubble);
- }
- }
- graphics.Restore(state);
- }
-
- if (Colors.IsVisible(fillColor)) {
- // Draw the tail border
- state = graphics.Save();
- graphics.TranslateTransform(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2));
- graphics.RotateTransform(tailAngle);
- using (Brush brush = new SolidBrush(fillColor)) {
- graphics.FillPath(brush, tail);
- }
- graphics.Restore(state);
- }
-
- // cleanup the paths
- bubble.Dispose();
- tail.Dispose();
-
- // Draw the text
- UpdateFormat();
- DrawText(graphics, rect, lineThickness, lineColor, false, StringFormat, Text, Font);
- }
-
- public override bool Contains(int x, int y) {
- double xDistanceFromCenter = x - (Left + Width / 2);
- double yDistanceFromCenter = y - (Top + Height / 2);
- // ellipse: x^2/a^2 + y^2/b^2 = 1
- return Math.Pow(xDistanceFromCenter, 2) / Math.Pow(Width / 2, 2) + Math.Pow(yDistanceFromCenter, 2) / Math.Pow(Height / 2, 2) < 1;
- }
-
- public override bool ClickableAt(int x, int y) {
- Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
- int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
- int lineThicknessPlusSafety = lineThickness + 10;
-
- // If we clicked inside the rectangle and it's visible we are clickable at.
- Color fillColor = GetFieldValueAsColor(FieldType.FILL_COLOR);
- if (!Color.Transparent.Equals(fillColor)) {
- if (Contains(x, y)) {
- return true;
- }
- }
-
- // check the rest of the lines
- if (lineThicknessPlusSafety > 0) {
- using (Pen pen = new Pen(Color.White, lineThicknessPlusSafety)) {
- using (GraphicsPath path = new GraphicsPath()) {
- path.AddEllipse(rect);
- return path.IsOutlineVisible(x, y, pen);
- }
- }
- } else {
- return false;
- }
- }
- }
-}
+/*
+ * Greenshot - a free and open source screenshot tool
+ * Copyright (C) 2007-2012 Thomas Braun, Jens Klingen, Robin Krom
+ *
+ * For more information see: http://getgreenshot.org/
+ * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+using Greenshot.Drawing.Fields;
+using Greenshot.Helpers;
+using Greenshot.Plugin;
+using Greenshot.Plugin.Drawing;
+using System;
+using System.Drawing;
+using System.Drawing.Drawing2D;
+using System.Drawing.Text;
+using System.Runtime.Serialization;
+using System.Windows.Forms;
+using GreenshotPlugin.UnmanagedHelpers;
+using log4net;
+
+namespace Greenshot.Drawing {
+ ///
+ /// Description of SpeechbubbleContainer.
+ ///
+ [Serializable]
+ public class SpeechbubbleContainer : TextContainer {
+ private static readonly ILog LOG = LogManager.GetLogger(typeof(RectangleContainer));
+
+ private Point _initialGripperPoint;
+
+ #region TargetGripper serializing code
+ // Only used for serializing the TargetGripper location
+ private Point _storedTargetGripperLocation;
+
+ ///
+ /// Store the current location of the target gripper
+ ///
+ ///
+ [OnSerializing]
+ private void SetValuesOnSerializing(StreamingContext context) {
+ if (TargetGripper != null) {
+ _storedTargetGripperLocation = TargetGripper.Location;
+ }
+ }
+
+ ///
+ /// Restore the target gripper
+ ///
+ ///
+ [OnDeserialized]
+ private void SetValuesOnDeserialized(StreamingContext context) {
+ InitTargetGripper(Color.Green, _storedTargetGripperLocation);
+ }
+ #endregion
+
+ public SpeechbubbleContainer(Surface parent)
+ : base(parent) {
+ }
+
+ ///
+ /// We set our own field values
+ ///
+ protected override void InitializeFields() {
+ AddField(GetType(), FieldType.LINE_THICKNESS, 2);
+ AddField(GetType(), FieldType.LINE_COLOR, Color.Blue);
+ //AddField(GetType(), FieldType.SHADOW, false);
+ AddField(GetType(), FieldType.FONT_ITALIC, false);
+ AddField(GetType(), FieldType.FONT_BOLD, true);
+ AddField(GetType(), FieldType.FILL_COLOR, Color.White);
+ AddField(GetType(), FieldType.FONT_FAMILY, FontFamily.GenericSansSerif.Name);
+ AddField(GetType(), FieldType.FONT_SIZE, 20f);
+ AddField(GetType(), FieldType.TEXT_HORIZONTAL_ALIGNMENT, HorizontalAlignment.Center);
+ AddField(GetType(), FieldType.TEXT_VERTICAL_ALIGNMENT, VerticalAlignment.CENTER);
+ }
+
+ protected override void TargetGripperMove(int absX, int absY) {
+ base.TargetGripperMove(absX, absY);
+ Invalidate();
+ }
+
+ ///
+ /// Called from Surface (the _parent) when the drawing begins (mouse-down)
+ ///
+ /// true if the surface doesn't need to handle the event
+ public override bool HandleMouseDown(int mouseX, int mouseY) {
+ if (TargetGripper == null) {
+ _initialGripperPoint = new Point(mouseX, mouseY);
+ InitTargetGripper(Color.Green, new Point(mouseX, mouseY));
+ }
+ return base.HandleMouseDown(mouseX, mouseY);
+ }
+
+ ///
+ /// Overriding the HandleMouseMove will help us to make sure the tail is always visible.
+ /// Should fix BUG-1682
+ ///
+ ///
+ ///
+ ///
+ public override bool HandleMouseMove(int x, int y) {
+ bool returnValue = base.HandleMouseMove(x, y);
+ Point newGripperLocation = _initialGripperPoint;
+ if (_boundsAfterResize.Right - _boundsAfterResize.Left >= 0) {
+ newGripperLocation.Offset(-20, 0);
+ } else {
+ newGripperLocation.Offset(20, 0);
+ }
+ if (_boundsAfterResize.Bottom - _boundsAfterResize.Top >= 0) {
+ newGripperLocation.Offset(0, -20);
+ } else {
+ newGripperLocation.Offset(0, 20);
+ }
+ if (TargetGripper.Location != newGripperLocation) {
+ TargetGripperMove(newGripperLocation.X, newGripperLocation.Y);
+ }
+ return returnValue;
+ }
+
+ ///
+ /// The DrawingBound should be so close as possible to the shape, so we don't invalidate to much.
+ ///
+ public override Rectangle DrawingBounds {
+ get {
+ int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
+ Color lineColor = GetFieldValueAsColor(FieldType.LINE_COLOR);
+ using (Pen pen = new Pen(lineColor, lineThickness)) {
+ using (GraphicsPath tailPath = CreateTail()) {
+ return Rectangle.Inflate(Rectangle.Union(Rectangle.Round(tailPath.GetBounds(new Matrix(), pen)),GuiRectangle.GetGuiRectangle(Left, Top, Width, Height)), lineThickness+2, lineThickness+2);
+ }
+ }
+ }
+ }
+
+ ///
+ /// Helper method to create the bubble GraphicsPath, so we can also calculate the bounds
+ ///
+ ///
+ ///
+ private GraphicsPath CreateBubble(int lineThickness) {
+ GraphicsPath bubble = new GraphicsPath();
+ Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
+
+ Rectangle bubbleRect = GuiRectangle.GetGuiRectangle(0, 0, rect.Width, rect.Height);
+ // adapt corner radius to small rectangle dimensions
+ int smallerSideLength = Math.Min(bubbleRect.Width, bubbleRect.Height);
+ int cornerRadius = Math.Min(30, smallerSideLength / 2 - lineThickness);
+ if (cornerRadius > 0) {
+ bubble.AddArc(bubbleRect.X, bubbleRect.Y, cornerRadius, cornerRadius, 180, 90);
+ bubble.AddArc(bubbleRect.X + bubbleRect.Width - cornerRadius, bubbleRect.Y, cornerRadius, cornerRadius, 270, 90);
+ bubble.AddArc(bubbleRect.X + bubbleRect.Width - cornerRadius, bubbleRect.Y + bubbleRect.Height - cornerRadius, cornerRadius, cornerRadius, 0, 90);
+ bubble.AddArc(bubbleRect.X, bubbleRect.Y + bubbleRect.Height - cornerRadius, cornerRadius, cornerRadius, 90, 90);
+ } else {
+ bubble.AddRectangle(bubbleRect);
+ }
+ bubble.CloseAllFigures();
+ using (Matrix bubbleMatrix = new Matrix()) {
+ bubbleMatrix.Translate(rect.Left, rect.Top);
+ bubble.Transform(bubbleMatrix);
+ }
+ return bubble;
+ }
+
+ ///
+ /// Helper method to create the tail of the bubble, so we can also calculate the bounds
+ ///
+ ///
+ private GraphicsPath CreateTail() {
+ Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
+
+ int tailLength = GeometryHelper.Distance2D(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2), TargetGripper.Left, TargetGripper.Top);
+ int tailWidth = (Math.Abs(rect.Width) + Math.Abs(rect.Height)) / 20;
+
+ // This should fix a problem with the tail being to wide
+ tailWidth = Math.Min(Math.Abs(rect.Width) / 2, tailWidth);
+ tailWidth = Math.Min(Math.Abs(rect.Height) / 2, tailWidth);
+
+ GraphicsPath tail = new GraphicsPath();
+ tail.AddLine(-tailWidth, 0, tailWidth, 0);
+ tail.AddLine(tailWidth, 0, 0, -tailLength);
+ tail.CloseFigure();
+
+ int tailAngle = 90 + (int)GeometryHelper.Angle2D(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2), TargetGripper.Left, TargetGripper.Top);
+
+ using (Matrix tailMatrix = new Matrix()) {
+ tailMatrix.Translate(rect.Left + (rect.Width / 2), rect.Top + (rect.Height / 2));
+ tailMatrix.Rotate(tailAngle);
+ tail.Transform(tailMatrix);
+ }
+
+ return tail;
+ }
+
+ ///
+ /// This is to draw the actual container
+ ///
+ ///
+ ///
+ public override void Draw(Graphics graphics, RenderMode renderMode) {
+ if (TargetGripper == null) {
+ return;
+ }
+ graphics.SmoothingMode = SmoothingMode.HighQuality;
+ graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
+ graphics.CompositingQuality = CompositingQuality.HighQuality;
+ graphics.PixelOffsetMode = PixelOffsetMode.None;
+ graphics.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
+
+ Color lineColor = GetFieldValueAsColor(FieldType.LINE_COLOR);
+ Color fillColor = GetFieldValueAsColor(FieldType.FILL_COLOR);
+ int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
+
+ bool lineVisible = (lineThickness > 0 && Colors.IsVisible(lineColor));
+ Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
+
+ if (Selected && renderMode == RenderMode.EDIT) {
+ DrawSelectionBorder(graphics, rect);
+ }
+
+ GraphicsPath bubble = CreateBubble(lineThickness);
+
+ GraphicsPath tail = CreateTail();
+ GraphicsState state = graphics.Save();
+ // draw the tail border where the bubble is not visible
+ using (Region clipRegion = new Region(bubble)) {
+ graphics.SetClip(clipRegion, CombineMode.Exclude);
+ using (Pen pen = new Pen(lineColor, lineThickness)) {
+ graphics.DrawPath(pen, tail);
+ }
+ }
+ graphics.Restore(state);
+
+ if (Colors.IsVisible(fillColor)) {
+ //draw the bubbleshape
+ state = graphics.Save();
+ using (Brush brush = new SolidBrush(fillColor)) {
+ graphics.FillPath(brush, bubble);
+ }
+ graphics.Restore(state);
+ }
+
+ if (lineVisible) {
+ //draw the bubble border
+ state = graphics.Save();
+ // Draw bubble where the Tail is not visible.
+ using (Region clipRegion = new Region(tail)) {
+ graphics.SetClip(clipRegion, CombineMode.Exclude);
+ using (Pen pen = new Pen(lineColor, lineThickness)) {
+ //pen.EndCap = pen.StartCap = LineCap.Round;
+ graphics.DrawPath(pen, bubble);
+ }
+ }
+ graphics.Restore(state);
+ }
+
+ if (Colors.IsVisible(fillColor)) {
+ // Draw the tail border
+ state = graphics.Save();
+ using (Brush brush = new SolidBrush(fillColor)) {
+ graphics.FillPath(brush, tail);
+ }
+ graphics.Restore(state);
+ }
+
+ // cleanup the paths
+ bubble.Dispose();
+ tail.Dispose();
+
+ // Draw the text
+ UpdateFormat();
+ DrawText(graphics, rect, lineThickness, lineColor, false, StringFormat, Text, Font);
+ }
+
+ public override bool Contains(int x, int y) {
+ double xDistanceFromCenter = x - (Left + Width / 2);
+ double yDistanceFromCenter = y - (Top + Height / 2);
+ // ellipse: x^2/a^2 + y^2/b^2 = 1
+ return Math.Pow(xDistanceFromCenter, 2) / Math.Pow(Width / 2, 2) + Math.Pow(yDistanceFromCenter, 2) / Math.Pow(Height / 2, 2) < 1;
+ }
+
+ public override bool ClickableAt(int x, int y) {
+ Rectangle rect = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
+ int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
+ int lineThicknessPlusSafety = lineThickness + 10;
+
+ // If we clicked inside the rectangle and it's visible we are clickable at.
+ Color fillColor = GetFieldValueAsColor(FieldType.FILL_COLOR);
+ if (!Color.Transparent.Equals(fillColor)) {
+ if (Contains(x, y)) {
+ return true;
+ }
+ }
+
+ // check the rest of the lines
+ if (lineThicknessPlusSafety > 0) {
+ using (Pen pen = new Pen(Color.White, lineThicknessPlusSafety)) {
+ using (GraphicsPath path = new GraphicsPath()) {
+ path.AddEllipse(rect);
+ return path.IsOutlineVisible(x, y, pen);
+ }
+ }
+ }
+ return false;
+ }
+ }
+}
diff --git a/Greenshot/Drawing/StepLabelContainer.cs b/Greenshot/Drawing/StepLabelContainer.cs
index 86e358e5c..79583c5ab 100644
--- a/Greenshot/Drawing/StepLabelContainer.cs
+++ b/Greenshot/Drawing/StepLabelContainer.cs
@@ -30,7 +30,6 @@ using System.Runtime.Serialization;
namespace Greenshot.Drawing {
///
- /// Description of StepLabelContainer.
/// This is an enumerated label, every single StepLabelContainer shows the number of the order it was created.
/// To make sure that deleting recalculates, we check the location before every draw.
///
diff --git a/GreenshotBoxPlugin/BoxUtils.cs b/GreenshotBoxPlugin/BoxUtils.cs
index 3610cca74..e71b57aa5 100644
--- a/GreenshotBoxPlugin/BoxUtils.cs
+++ b/GreenshotBoxPlugin/BoxUtils.cs
@@ -71,7 +71,7 @@ namespace GreenshotBoxPlugin {
///
/// string with the file content
public static string PostAndReturn(Uri url, string postMessage) {
- HttpWebRequest webRequest = (HttpWebRequest)NetworkHelper.CreateWebRequest(url);
+ HttpWebRequest webRequest = NetworkHelper.CreateWebRequest(url);
webRequest.Method = "POST";
webRequest.KeepAlive = true;
webRequest.Credentials = CredentialCache.DefaultCredentials;