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Add White Border to Grippers for Better Contrast on Dark Backgrounds
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parent
7145ea3f9a
commit
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3 changed files with 8 additions and 5 deletions
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@ -147,12 +147,13 @@ namespace Greenshot.Drawing.Adorners
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targetGraphics.SmoothingMode = SmoothingMode.None;
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targetGraphics.SmoothingMode = SmoothingMode.None;
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targetGraphics.CompositingMode = CompositingMode.SourceCopy;
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targetGraphics.CompositingMode = CompositingMode.SourceCopy;
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targetGraphics.PixelOffsetMode = PixelOffsetMode.Half;
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targetGraphics.PixelOffsetMode = PixelOffsetMode.None;
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targetGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
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targetGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
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try
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try
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{
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{
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targetGraphics.FillRectangle(Brushes.Black, bounds.X, bounds.Y, bounds.Width, bounds.Height);
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targetGraphics.FillRectangle(Brushes.Black, bounds);
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targetGraphics.DrawRectangle(new Pen(Brushes.White), bounds);
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}
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}
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catch
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catch
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{
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{
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@ -174,10 +174,11 @@ namespace Greenshot.Drawing.Adorners
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targetGraphics.SmoothingMode = SmoothingMode.None;
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targetGraphics.SmoothingMode = SmoothingMode.None;
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targetGraphics.CompositingMode = CompositingMode.SourceCopy;
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targetGraphics.CompositingMode = CompositingMode.SourceCopy;
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targetGraphics.PixelOffsetMode = PixelOffsetMode.Half;
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targetGraphics.PixelOffsetMode = PixelOffsetMode.None;
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targetGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
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targetGraphics.InterpolationMode = InterpolationMode.NearestNeighbor;
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targetGraphics.FillRectangle(Brushes.Black, bounds.X, bounds.Y, bounds.Width , bounds.Height);
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targetGraphics.FillRectangle(Brushes.Black, bounds);
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targetGraphics.DrawRectangle(new Pen(Brushes.White), bounds);
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targetGraphics.Restore(state);
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targetGraphics.Restore(state);
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}
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}
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}
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}
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@ -97,7 +97,8 @@ namespace Greenshot.Drawing.Adorners
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Graphics targetGraphics = paintEventArgs.Graphics;
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Graphics targetGraphics = paintEventArgs.Graphics;
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var bounds = Bounds;
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var bounds = Bounds;
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targetGraphics.FillRectangle(Brushes.Green, bounds.X, bounds.Y, bounds.Width, bounds.Height);
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targetGraphics.FillRectangle(Brushes.Green, bounds);
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targetGraphics.DrawRectangle(new Pen(Brushes.White), bounds);
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}
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}
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/// <summary>
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/// <summary>
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