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https://github.com/greenshot/greenshot
synced 2025-08-19 13:10:00 -07:00
Fixed the bug reported here: https://sourceforge.net/projects/greenshot/forums/forum/676082/topic/6510105/index/page/1
The resizing didn't work, after the resizing was fixed the OCR didn't work and I had to change to resize the canvas... now it seems to be working again. git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2410 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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c352c4061b
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2 changed files with 21 additions and 3 deletions
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@ -147,8 +147,16 @@ namespace GreenshotOCR {
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// Also we need to check the size, resize if needed to 130x130 this is the minimum
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// Also we need to check the size, resize if needed to 130x130 this is the minimum
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if (surface.Image.Width < MIN_WIDTH || surface.Image.Height < MIN_HEIGHT) {
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if (surface.Image.Width < MIN_WIDTH || surface.Image.Height < MIN_HEIGHT) {
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IEffect resizeEffect = new ResizeEffect(Math.Max(surface.Image.Width, MIN_WIDTH), Math.Max(surface.Image.Height, MIN_HEIGHT), true);
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int addedWidth = MIN_WIDTH - surface.Image.Width;
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outputSettings.Effects.Add(resizeEffect);
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if (addedWidth < 0) {
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addedWidth = 0;
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}
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int addedHeight = MIN_HEIGHT - surface.Image.Height;
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if (addedHeight < 0) {
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addedHeight = 0;
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}
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IEffect effect = new ResizeCanvasEffect(addedWidth / 2, addedWidth / 2, addedHeight / 2, addedHeight / 2);
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outputSettings.Effects.Add(effect);
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}
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}
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filePath = ImageOutput.SaveToTmpFile(surface, outputSettings, null);
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filePath = ImageOutput.SaveToTmpFile(surface, outputSettings, null);
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@ -1321,7 +1321,17 @@ namespace GreenshotPlugin.Core {
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nPercentW = ((float)newWidth / (float)sourceImage.Width);
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nPercentW = ((float)newWidth / (float)sourceImage.Width);
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nPercentH = ((float)newHeight / (float)sourceImage.Height);
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nPercentH = ((float)newHeight / (float)sourceImage.Height);
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if (maintainAspectRatio) {
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if (maintainAspectRatio) {
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if (nPercentH != 0 && nPercentH < nPercentW) {
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if (nPercentW == 1) {
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nPercentW = nPercentH;
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if (canvasUseNewSize) {
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destX = Math.Max(0, System.Convert.ToInt32((newWidth - (sourceImage.Width * nPercentW)) / 2));
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}
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} else if (nPercentH == 1) {
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nPercentH = nPercentW;
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if (canvasUseNewSize) {
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destY = Math.Max(0, System.Convert.ToInt32((newHeight - (sourceImage.Height * nPercentH)) / 2));
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}
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} else if (nPercentH != 0 && nPercentH < nPercentW) {
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nPercentW = nPercentH;
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nPercentW = nPercentH;
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if (canvasUseNewSize) {
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if (canvasUseNewSize) {
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destX = Math.Max(0, System.Convert.ToInt32((newWidth - (sourceImage.Width * nPercentW)) / 2));
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destX = Math.Max(0, System.Convert.ToInt32((newWidth - (sourceImage.Width * nPercentW)) / 2));
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