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To make it easier to work with Greenshot directly after checkout, I removed the AssemblyInfo.cs.template files in favor of modifying the AssemblyInfo.cs directly from our build script.
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54
GreenshotExternalCommandPlugin/Properties/AssemblyInfo.cs
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54
GreenshotExternalCommandPlugin/Properties/AssemblyInfo.cs
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2014 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#region Using directives
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using System;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using Greenshot.Plugin;
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#endregion
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("GreenshotExternalCommandPlugin")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Greenshot")]
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[assembly: AssemblyProduct("External command Plugin")]
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[assembly: AssemblyCopyright("Copyright (C) 2007-2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The PluginAttribute describes the "entryType" and if the plugin is configurable
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[assembly: PluginAttribute("ExternalCommand.ExternalCommandPlugin", true)]
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// This sets the default COM visibility of types in the assembly to invisible.
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// If you need to expose a type to COM, use [ComVisible(true)] on that type.
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[assembly: ComVisible(false)]
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// The assembly version has following format :
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//
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// Major.Minor.Build.Revision
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//
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// You can specify all the values or you can use the default the Revision and
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// Build Numbers by using the '*' as shown below:
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[assembly: AssemblyVersion("1.2.0.7")]
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[assembly: AssemblyInformationalVersion("1.2.0.7-gdb8b2cb")]
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