refactored: bitmapPos -> cursorPosOnBitmap

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2293 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
JKlingen 2012-11-18 08:16:38 +00:00
parent c06e3e0288
commit 16ad103450

View file

@ -52,7 +52,7 @@ namespace Greenshot.Forms {
private int mX;
private int mY;
private Point cursorPos = Point.Empty;
private Point bitmapPos = Point.Empty;
private Point cursorPosOnBitmap = Point.Empty;
private CaptureMode captureMode = CaptureMode.None;
private List<WindowDetails> windows = new List<WindowDetails>();
private WindowDetails selectedCaptureWindow;
@ -132,8 +132,8 @@ namespace Greenshot.Forms {
// set cursor location
cursorPos = WindowCapture.GetCursorLocation();
// Offset to screen coordinates
bitmapPos = new Point(cursorPos.X, cursorPos.Y);
bitmapPos.Offset(-capture.ScreenBounds.X, -capture.ScreenBounds.Y);
cursorPosOnBitmap = new Point(cursorPos.X, cursorPos.Y);
cursorPosOnBitmap.Offset(-capture.ScreenBounds.X, -capture.ScreenBounds.Y);
this.SuspendLayout();
this.Bounds = capture.ScreenBounds;
@ -276,8 +276,8 @@ namespace Greenshot.Forms {
// Make sure the mouse coordinates are fixed, when pressing shift
cursorPos = FixMouseCoordinates(cursorPos);
// As the cursorPos is not in Bitmap coordinates, we need to correct.
bitmapPos = new Point(cursorPos.X, cursorPos.Y);
bitmapPos.Offset(-capture.ScreenBounds.Location.X, -capture.ScreenBounds.Location.Y);
cursorPosOnBitmap = new Point(cursorPos.X, cursorPos.Y);
cursorPosOnBitmap.Offset(-capture.ScreenBounds.Location.X, -capture.ScreenBounds.Location.Y);
Rectangle lastCaptureRect = new Rectangle(captureRect.Location, captureRect.Size);
WindowDetails lastWindow = selectedCaptureWindow;
bool horizontalMove = false;
@ -286,7 +286,7 @@ namespace Greenshot.Forms {
// Change the zoom location
if (zoomForm != null) {
zoomForm.MouseLocation = cursorPos;
zoomForm.ZoomLocation = bitmapPos;
zoomForm.ZoomLocation = cursorPosOnBitmap;
}
if (lastPos.X != cursorPos.X) {
@ -297,7 +297,7 @@ namespace Greenshot.Forms {
}
if (captureMode == CaptureMode.Region && mouseDown) {
captureRect = GuiRectangle.GetGuiRectangle(bitmapPos.X, bitmapPos.Y, mX - bitmapPos.X, mY - bitmapPos.Y);
captureRect = GuiRectangle.GetGuiRectangle(cursorPosOnBitmap.X, cursorPosOnBitmap.Y, mX - cursorPosOnBitmap.X, mY - cursorPosOnBitmap.Y);
}
// Iterate over the found windows and check if the current location is inside a window
@ -331,10 +331,10 @@ namespace Greenshot.Forms {
int x2 = Math.Max(mX, lastPos.X);
int y1 = Math.Min(mY, lastPos.Y);
int y2 = Math.Max(mY, lastPos.Y);
x1= Math.Min(x1, bitmapPos.X);
x2= Math.Max(x2, bitmapPos.X);
y1= Math.Min(y1, bitmapPos.Y);
y2= Math.Max(y2, bitmapPos.Y);
x1= Math.Min(x1, cursorPosOnBitmap.X);
x2= Math.Max(x2, cursorPosOnBitmap.X);
y1= Math.Min(y1, cursorPosOnBitmap.Y);
y2= Math.Max(y2, cursorPosOnBitmap.Y);
// Safety correction
x2 += 2;
@ -343,8 +343,8 @@ namespace Greenshot.Forms {
// Here we correct for text-size
// Calculate the size
int textForWidth = Math.Max(Math.Abs(mX - bitmapPos.X), Math.Abs(mX - lastPos.X));
int textForHeight = Math.Max(Math.Abs(mY - bitmapPos.Y), Math.Abs(mY - lastPos.Y));
int textForWidth = Math.Max(Math.Abs(mX - cursorPosOnBitmap.X), Math.Abs(mX - lastPos.X));
int textForHeight = Math.Max(Math.Abs(mY - cursorPosOnBitmap.Y), Math.Abs(mY - lastPos.Y));
using (Font rulerFont = new Font(FontFamily.GenericSansSerif, 8)) {
Size measureWidth = TextRenderer.MeasureText(textForWidth.ToString(), rulerFont);
@ -377,13 +377,13 @@ namespace Greenshot.Forms {
if (!conf.OptimizeForRDP) {
if (verticalMove) {
Rectangle before = GuiRectangle.GetGuiRectangle(0, lastPos.Y - 2, this.Width+2, 45);
Rectangle after = GuiRectangle.GetGuiRectangle(0, bitmapPos.Y - 2, this.Width+2, 45);
Rectangle after = GuiRectangle.GetGuiRectangle(0, cursorPosOnBitmap.Y - 2, this.Width+2, 45);
Invalidate(before);
Invalidate(after);
}
if (horizontalMove) {
Rectangle before = GuiRectangle.GetGuiRectangle(lastPos.X - 2, 0, 75, this.Height+2);
Rectangle after = GuiRectangle.GetGuiRectangle(bitmapPos.X -2, 0, 75, this.Height+2);
Rectangle after = GuiRectangle.GetGuiRectangle(cursorPosOnBitmap.X -2, 0, 75, this.Height+2);
Invalidate(before);
Invalidate(after);
}
@ -508,20 +508,20 @@ namespace Greenshot.Forms {
using (Pen pen = new Pen(Color.LightSeaGreen)) {
pen.DashStyle = DashStyle.Dot;
Rectangle screenBounds = capture.ScreenBounds;
graphics.DrawLine(pen, bitmapPos.X, screenBounds.Y, bitmapPos.X, screenBounds.Height);
graphics.DrawLine(pen, screenBounds.X, bitmapPos.Y, screenBounds.Width, bitmapPos.Y);
graphics.DrawLine(pen, cursorPosOnBitmap.X, screenBounds.Y, cursorPosOnBitmap.X, screenBounds.Height);
graphics.DrawLine(pen, screenBounds.X, cursorPosOnBitmap.Y, screenBounds.Width, cursorPosOnBitmap.Y);
}
string xy = bitmapPos.X + " x " + bitmapPos.Y;
string xy = cursorPosOnBitmap.X + " x " + cursorPosOnBitmap.Y;
using (Font f = new Font(FontFamily.GenericSansSerif, 8)) {
Size xySize = TextRenderer.MeasureText(xy, f);
using (GraphicsPath gp = Drawing.RoundedRectangle.Create2(bitmapPos.X + 5, bitmapPos.Y + 5, xySize.Width - 3, xySize.Height, 3)) {
using (GraphicsPath gp = Drawing.RoundedRectangle.Create2(cursorPosOnBitmap.X + 5, cursorPosOnBitmap.Y + 5, xySize.Width - 3, xySize.Height, 3)) {
using (Brush bgBrush = new SolidBrush(Color.FromArgb(200, 217, 240, 227))) {
graphics.FillPath(bgBrush, gp);
}
using (Pen pen = new Pen(Color.SeaGreen)) {
graphics.DrawPath(pen, gp);
Point coordinatePosition = new Point(bitmapPos.X + 5, bitmapPos.Y + 5);
Point coordinatePosition = new Point(cursorPosOnBitmap.X + 5, cursorPosOnBitmap.Y + 5);
graphics.DrawString(xy, f, pen.Brush, coordinatePosition);
}
}