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Code cleanup, removed a lot of FxCop messages and added some more disposing.
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18 changed files with 119 additions and 335 deletions
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@ -60,6 +60,10 @@ namespace Greenshot.Drawing {
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}
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}
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/// <summary>
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/// The public accessible Dispose
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/// Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
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/// </summary>
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public void Dispose() {
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Dispose(true);
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GC.SuppressFinalize(this);
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