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https://github.com/greenshot/greenshot
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Restructuring the project, first steps.
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262
src/GreenshotPlugin/Core/Capture.cs
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262
src/GreenshotPlugin/Core/Capture.cs
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2021 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on GitHub https://github.com/greenshot/greenshot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using GreenshotPlugin.Interfaces;
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using GreenshotPlugin.Interfaces.Ocr;
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using log4net;
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namespace GreenshotPlugin.Core
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{
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/// <summary>
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/// This class is used to pass an instance of the "Capture" around
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/// Having the Bitmap, eventually the Windows Title and cursor all together.
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/// </summary>
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public class Capture : ICapture {
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private static readonly ILog Log = LogManager.GetLogger(typeof(Capture));
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private Rectangle _screenBounds;
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/// <summary>
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/// Get/Set the screen bounds
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/// </summary>
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public Rectangle ScreenBounds {
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get {
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if (_screenBounds == Rectangle.Empty) {
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_screenBounds = WindowCapture.GetScreenBounds();
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}
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return _screenBounds;
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}
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set => _screenBounds = value;
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}
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private Image _image;
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/// <summary>
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/// Get/Set the Image
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/// </summary>
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public Image Image {
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get => _image;
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set {
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_image?.Dispose();
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_image = value;
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if (value != null) {
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if (value.PixelFormat.Equals(PixelFormat.Format8bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format1bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format4bppIndexed)) {
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Log.Debug("Converting Bitmap to PixelFormat.Format32bppArgb as we don't support: " + value.PixelFormat);
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try {
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// Default Bitmap PixelFormat is Format32bppArgb
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_image = new Bitmap(value);
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} finally {
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// Always dispose, even when a exception occured
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value.Dispose();
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}
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}
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Log.DebugFormat("Image is set with the following specifications: {0} - {1}", _image.Size, _image.PixelFormat);
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} else {
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Log.Debug("Image is removed.");
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}
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}
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}
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public void NullImage() {
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_image = null;
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}
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private Icon _cursor;
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/// <summary>
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/// Get/Set the image for the Cursor
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/// </summary>
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public Icon Cursor {
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get => _cursor;
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set {
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_cursor?.Dispose();
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_cursor = (Icon)value.Clone();
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}
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}
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/// <summary>
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/// The information which OCR brings
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/// </summary>
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public OcrInformation OcrInformation { get; set; }
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/// <summary>
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/// Set if the cursor is visible
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/// </summary>
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public bool CursorVisible { get; set; }
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private Point _cursorLocation = Point.Empty;
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/// <summary>
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/// Get/Set the CursorLocation
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/// </summary>
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public Point CursorLocation {
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get => _cursorLocation;
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set => _cursorLocation = value;
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}
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private Point _location = Point.Empty;
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/// <summary>
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/// Get/set the Location
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/// </summary>
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public Point Location {
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get => _location;
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set => _location = value;
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}
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private CaptureDetails _captureDetails;
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/// <summary>
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/// Get/set the CaptureDetails
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/// </summary>
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public ICaptureDetails CaptureDetails {
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get => _captureDetails;
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set => _captureDetails = (CaptureDetails)value;
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}
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/// <summary>
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/// Default Constructor
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/// </summary>
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public Capture() {
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_screenBounds = WindowCapture.GetScreenBounds();
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_captureDetails = new CaptureDetails();
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}
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/// <summary>
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/// Constructor with Image
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/// Note: the supplied bitmap can be disposed immediately or when constructor is called.
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/// </summary>
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/// <param name="newImage">Image</param>
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public Capture(Image newImage) : this() {
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Image = newImage;
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}
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/// <summary>
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/// Destructor
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/// </summary>
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~Capture() {
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Dispose(false);
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}
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/// <summary>
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/// The public accessible Dispose
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/// Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
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/// </summary>
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public void Dispose() {
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// This Dispose is called from the Dispose and the Destructor.
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/// When disposing==true all non-managed resources should be freed too!
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/// </summary>
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/// <param name="disposing"></param>
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protected virtual void Dispose(bool disposing) {
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if (disposing) {
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_image?.Dispose();
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_cursor?.Dispose();
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}
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_image = null;
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_cursor = null;
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}
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/// <summary>
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/// Crops the capture to the specified rectangle (with Bitmap coordinates!)
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/// </summary>
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/// <param name="cropRectangle">Rectangle with bitmap coordinates</param>
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public bool Crop(Rectangle cropRectangle) {
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Log.Debug("Cropping to: " + cropRectangle);
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if (!ImageHelper.Crop(ref _image, ref cropRectangle))
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{
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return false;
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}
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_location = cropRectangle.Location;
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// Change mouse location according to the cropRectangle (including screenbounds) offset
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MoveMouseLocation(-cropRectangle.Location.X, -cropRectangle.Location.Y);
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// Move all the elements
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// TODO: Enable when the elements are usable again.
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// MoveElements(-cropRectangle.Location.X, -cropRectangle.Location.Y);
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// Offset the OCR information
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// TODO: Remove invisible lines/words?
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CaptureDetails.OcrInformation?.Offset(-cropRectangle.Location.X, -cropRectangle.Location.Y);
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return true;
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}
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/// <summary>
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/// Apply a translate to the mouse location.
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/// e.g. needed for crop
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/// </summary>
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/// <param name="x">x coordinates to move the mouse</param>
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/// <param name="y">y coordinates to move the mouse</param>
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public void MoveMouseLocation(int x, int y) {
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_cursorLocation.Offset(x, y);
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}
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// TODO: Enable when the elements are usable again.
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///// <summary>
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///// Apply a translate to the elements
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///// e.g. needed for crop
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///// </summary>
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///// <param name="x">x coordinates to move the elements</param>
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///// <param name="y">y coordinates to move the elements</param>
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//public void MoveElements(int x, int y) {
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// MoveElements(elements, x, y);
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//}
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//private void MoveElements(List<ICaptureElement> listOfElements, int x, int y) {
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// foreach(ICaptureElement childElement in listOfElements) {
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// Rectangle bounds = childElement.Bounds;
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// bounds.Offset(x, y);
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// childElement.Bounds = bounds;
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// MoveElements(childElement.Children, x, y);
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// }
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//}
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///// <summary>
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///// Add a new element to the capture
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///// </summary>
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///// <param name="element">CaptureElement</param>
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//public void AddElement(ICaptureElement element) {
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// int match = elements.IndexOf(element);
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// if (match >= 0) {
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// if (elements[match].Children.Count < element.Children.Count) {
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// elements.RemoveAt(match);
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// elements.Add(element);
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// }
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// } else {
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// elements.Add(element);
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// }
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//}
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///// <summary>
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///// Returns a list of rectangles which represent object that are on the capture
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///// </summary>
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//public List<ICaptureElement> Elements {
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// get {
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// return elements;
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// }
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// set {
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// elements = value;
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// }
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//}
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}
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}
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