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Use "emoji"
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parent
9d9ef12619
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2 changed files with 2 additions and 3 deletions
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@ -452,7 +452,7 @@ namespace Greenshot.Editor.Forms {
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this.btnEmoji.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
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this.btnEmoji.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
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this.btnEmoji.Image = ((System.Drawing.Image)(resources.GetObject("btnEmoji.Image")));
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this.btnEmoji.Image = ((System.Drawing.Image)(resources.GetObject("btnEmoji.Image")));
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this.btnEmoji.ImageTransparentColor = System.Drawing.Color.Magenta;
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this.btnEmoji.ImageTransparentColor = System.Drawing.Color.Magenta;
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this.btnEmoji.LanguageKey = "editor_emoji";
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this.btnEmoji.Text = "Emoji";
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this.btnEmoji.Name = "btnEmoji";
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this.btnEmoji.Name = "btnEmoji";
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this.btnEmoji.Click += new System.EventHandler(this.BtnEmojiClick);
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this.btnEmoji.Click += new System.EventHandler(this.BtnEmojiClick);
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//
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//
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@ -305,7 +305,6 @@ All Greenshot features still work directly from the tray icon context menu witho
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<resource name="editor_counter">Add counter (I)</resource>
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<resource name="editor_counter">Add counter (I)</resource>
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<resource name="editor_speechbubble">Add speechbubble (S)</resource>
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<resource name="editor_speechbubble">Add speechbubble (S)</resource>
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<resource name="editor_emoji">Add emoji</resource>
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<resource name="editor_resize">Resize</resource>
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<resource name="editor_resize">Resize</resource>
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<resource name="editor_resize_settings">Resize settings</resource>
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<resource name="editor_resize_settings">Resize settings</resource>
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