fixed position of zoom form in case of negative screen bounds

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2290 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
This commit is contained in:
JKlingen 2012-11-17 22:48:10 +00:00
parent 42c705330f
commit 0b45a56b96
2 changed files with 35 additions and 23 deletions

View file

@ -274,7 +274,8 @@ namespace Greenshot.Forms {
// Make sure the mouse coordinates are fixed, when pressing shift
cursorPos = FixMouseCoordinates(cursorPos);
// As the cursorPos is not in Bitmap coordinates, we need to correct.
cursorPos.Offset(-capture.ScreenBounds.Location.X, -capture.ScreenBounds.Location.Y);
Point bitmapPos = new Point(cursorPos.X, cursorPos.Y);
bitmapPos.Offset(-capture.ScreenBounds.Location.X, -capture.ScreenBounds.Location.Y);
Rectangle lastCaptureRect = new Rectangle(captureRect.Location, captureRect.Size);
WindowDetails lastWindow = selectedCaptureWindow;
bool horizontalMove = false;
@ -283,6 +284,7 @@ namespace Greenshot.Forms {
// Change the zoom location
if (zoomForm != null) {
zoomForm.MouseLocation = cursorPos;
zoomForm.ZoomLocation = bitmapPos;
}
if (lastPos.X != cursorPos.X) {
@ -293,7 +295,7 @@ namespace Greenshot.Forms {
}
if (captureMode == CaptureMode.Region && mouseDown) {
captureRect = GuiRectangle.GetGuiRectangle(cursorPos.X, cursorPos.Y, mX - cursorPos.X, mY - cursorPos.Y);
captureRect = GuiRectangle.GetGuiRectangle(bitmapPos.X, bitmapPos.Y, mX - bitmapPos.X, mY - bitmapPos.Y);
}
// Iterate over the found windows and check if the current location is inside a window
@ -327,10 +329,10 @@ namespace Greenshot.Forms {
int x2 = Math.Max(mX, lastPos.X);
int y1 = Math.Min(mY, lastPos.Y);
int y2 = Math.Max(mY, lastPos.Y);
x1= Math.Min(x1, cursorPos.X);
x2= Math.Max(x2, cursorPos.X);
y1= Math.Min(y1, cursorPos.Y);
y2= Math.Max(y2, cursorPos.Y);
x1= Math.Min(x1, bitmapPos.X);
x2= Math.Max(x2, bitmapPos.X);
y1= Math.Min(y1, bitmapPos.Y);
y2= Math.Max(y2, bitmapPos.Y);
// Safety correction
x2 += 2;
@ -339,8 +341,8 @@ namespace Greenshot.Forms {
// Here we correct for text-size
// Calculate the size
int textForWidth = Math.Max(Math.Abs(mX - cursorPos.X), Math.Abs(mX - lastPos.X));
int textForHeight = Math.Max(Math.Abs(mY - cursorPos.Y), Math.Abs(mY - lastPos.Y));
int textForWidth = Math.Max(Math.Abs(mX - bitmapPos.X), Math.Abs(mX - lastPos.X));
int textForHeight = Math.Max(Math.Abs(mY - bitmapPos.Y), Math.Abs(mY - lastPos.Y));
using (Font rulerFont = new Font(FontFamily.GenericSansSerif, 8)) {
Size measureWidth = TextRenderer.MeasureText(textForWidth.ToString(), rulerFont);
@ -373,13 +375,13 @@ namespace Greenshot.Forms {
if (!conf.OptimizeForRDP) {
if (verticalMove) {
Rectangle before = GuiRectangle.GetGuiRectangle(0, lastPos.Y - 2, this.Width+2, 45);
Rectangle after = GuiRectangle.GetGuiRectangle(0, cursorPos.Y - 2, this.Width+2, 45);
Rectangle after = GuiRectangle.GetGuiRectangle(0, bitmapPos.Y - 2, this.Width+2, 45);
Invalidate(before);
Invalidate(after);
}
if (horizontalMove) {
Rectangle before = GuiRectangle.GetGuiRectangle(lastPos.X - 2, 0, 75, this.Height+2);
Rectangle after = GuiRectangle.GetGuiRectangle(cursorPos.X -2, 0, 75, this.Height+2);
Rectangle after = GuiRectangle.GetGuiRectangle(bitmapPos.X -2, 0, 75, this.Height+2);
Invalidate(before);
Invalidate(after);
}