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Small fixes which make it easier to check if an IniValue is fixed, also changed the Component.Enabled in the settingsForm for some more properties. In normal English, if I have defined a property in the "greenshot-fixed.ini" the matching setting can not be changed!
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2260 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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5 changed files with 38 additions and 19 deletions
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@ -399,7 +399,7 @@ namespace GreenshotPlugin.Controls {
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CheckBox checkBox = controlObject as CheckBox;
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if (checkBox != null) {
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checkBox.Checked = (bool)iniValue.Value;
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checkBox.Enabled = !iniValue.Attributes.FixedValue;
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checkBox.Enabled = !iniValue.IsFixed;
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continue;
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}
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@ -410,12 +410,12 @@ namespace GreenshotPlugin.Controls {
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string hotkeyValue = (string)iniValue.Value;
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if (!string.IsNullOrEmpty(hotkeyValue)) {
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hotkeyControl.SetHotkey(hotkeyValue);
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hotkeyControl.Enabled = !iniValue.Attributes.FixedValue;
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hotkeyControl.Enabled = !iniValue.IsFixed;
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}
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continue;
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}
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textBox.Text = iniValue.ToString();
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textBox.Enabled = !iniValue.Attributes.FixedValue;
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textBox.Enabled = !iniValue.IsFixed;
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continue;
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}
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@ -423,7 +423,7 @@ namespace GreenshotPlugin.Controls {
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if (comboxBox != null) {
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comboxBox.Populate(iniValue.ValueType);
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comboxBox.SetValue((Enum)iniValue.Value);
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comboxBox.Enabled = !iniValue.Attributes.FixedValue;
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comboxBox.Enabled = !iniValue.IsFixed;
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continue;
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}
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}
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