Added GDIplus.cs, this contains a GDI+ wrapper. Currently there is the ApplyBlur which applies a Gaussian blur effect on the specified rectangle of the passed bitmap.

git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@2489 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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RKrom 2013-02-15 12:34:28 +00:00
commit 0408c755d6
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/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Security;
using Microsoft.Win32.SafeHandles;
using System.Reflection;
namespace GreenshotPlugin.UnmanagedHelpers {
/// <summary>
/// Contains members that specify the nature of a Gaussian blur.
/// </summary>
/// <remarks>Cannot be pinned with GCHandle due to bool value.</remarks>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
internal struct BlurParams {
/// <summary>
/// Real number that specifies the blur radius (the radius of the Gaussian convolution kernel) in
/// pixels. The radius must be in the range 0 through 255. As the radius increases, the resulting
/// bitmap becomes more blurry.
/// </summary>
public float Radius;
/// <summary>
/// Boolean value that specifies whether the bitmap expands by an amount equal to the blur radius.
/// If TRUE, the bitmap expands by an amount equal to the radius so that it can have soft edges.
/// If FALSE, the bitmap remains the same size and the soft edges are clipped.
/// </summary>
public bool ExpandEdges;
}
/// <summary>
/// GDIplus Helpers
/// </summary>
public static class GDIplus {
[DllImport("gdiplus.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]
private static extern int GdipBitmapApplyEffect(IntPtr bitmap, IntPtr effect, ref RECT rectOfInterest, bool useAuxData, IntPtr auxData, int auxDataSize);
[DllImport("gdiplus.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]
private static extern int GdipSetEffectParameters(IntPtr effect, IntPtr parameters, uint size);
[DllImport("gdiplus.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]
private static extern int GdipCreateEffect(Guid guid, out IntPtr effect);
[DllImport("gdiplus.dll", SetLastError = true, ExactSpelling = true, CharSet = CharSet.Unicode)]
private static extern int GdipDeleteEffect(IntPtr effect);
private static Guid BlurEffectGuid = new Guid("{633C80A4-1843-482B-9EF2-BE2834C5FDD4}");
internal static TResult GetPrivateField<TResult>(object obj, string fieldName) {
if (obj == null) {
return default(TResult);
}
Type ltType = obj.GetType();
FieldInfo lfiFieldInfo = ltType.GetField( fieldName,System.Reflection.BindingFlags.GetField |System.Reflection.BindingFlags.Instance |System.Reflection.BindingFlags.NonPublic);
if (lfiFieldInfo != null) {
return (TResult)lfiFieldInfo.GetValue(obj);
} else {
throw new InvalidOperationException(string.Format("Instance field '{0}' could not be located in object of type '{1}'.",fieldName, obj.GetType().FullName));
}
}
/// <summary>
/// Use the GDI+ blur effect on the bitmap
/// </summary>
/// <param name="destinationBitmap">Bitmap to apply the effect to</param>
/// <param name="area">Rectangle to apply the blur effect to</param>
/// <param name="radius">0-255</param>
/// <returns>false if there is no GDI+ available or an exception occured</returns>
public static bool ApplyBlur(Bitmap destinationBitmap, Rectangle area, float radius) {
if (Environment.OSVersion.Version.Major < 6) {
return false;
}
try {
BlurParams blurParams = new BlurParams();
blurParams.Radius = radius;
blurParams.ExpandEdges = false;
IntPtr hBlurParams = Marshal.AllocHGlobal(Marshal.SizeOf(blurParams));
Marshal.StructureToPtr(blurParams, hBlurParams, true);
uint paramsSize = (uint)Marshal.SizeOf(blurParams);
IntPtr hEffect = IntPtr.Zero;
int status = GdipCreateEffect(BlurEffectGuid, out hEffect);
GdipSetEffectParameters(hEffect, hBlurParams, paramsSize);
//IntPtr hBitmap = destinationBitmap.GetHbitmap();
IntPtr hBitmap = GetPrivateField<IntPtr>(destinationBitmap, "nativeImage");
RECT rec = new RECT(area);
GdipBitmapApplyEffect(hBitmap, hEffect, ref rec, false, IntPtr.Zero, 0);
GdipDeleteEffect(hEffect);
Marshal.FreeHGlobal(hBlurParams);
return true;
} catch (Exception ex) {
return false;
}
}
}
}