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refactoring: moved interfaces from GreenshotPlugin to GreenshotCore
git-svn-id: http://svn.code.sf.net/p/greenshot/code/trunk@704 7dccd23d-a4a3-4e1f-8c07-b4c1b4018ab4
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2010 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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namespace Greenshot.Plugin {
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/// <summary>
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/// The IImageEditor is the Interface that the Greenshot ImageEditor has to implement
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/// </summary>
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public interface IImageEditor {
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/// <summary>
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/// Return the IWin32Window, this way Plugins have access to the HWND handles wich can be used with Win32 API calls.
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/// </summary>
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IWin32Window WindowHandle {
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get;
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}
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/// <summary>
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/// Get the current Image from the Editor for Exporting (save/upload etc)
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/// This is actually a wrapper which calls Surface.GetImageForExport().
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/// Don't forget to call image.Dispose() when finished!!!
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/// </summary>
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/// <returns>Bitmap</returns>
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Image GetImageForExport();
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/// <summary>
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/// Will save the current Image in the supplied format to the given stream
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/// </summary>
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/// <param name="stream">The stream the image is stored on</param>
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/// <param name="extension">The image type (extension), e.g. "png", "jpg", "bmp"</param>
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/// <param name="quality">Only needed for "jpg"</param>
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void SaveToStream(Stream stream, string extension, int quality);
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/// <summary>
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/// Get the ToolStripMenuItem where plugins can place their Menu entrys
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/// </summary>
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/// <returns>ToolStripMenuItem</returns>
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ToolStripMenuItem GetPluginMenuItem();
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/// <summary>
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/// Make the ICaptureDetails from the current Surface in the EditorForm available.
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/// </summary>
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ICaptureDetails CaptureDetails {
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get;
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}
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ISurface Surface {
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get;
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}
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}
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}
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