diff --git a/Greenshot/Helpers/ScaleHelper.cs b/Greenshot/Helpers/ScaleHelper.cs
index 883fb238d..08956a5c5 100644
--- a/Greenshot/Helpers/ScaleHelper.cs
+++ b/Greenshot/Helpers/ScaleHelper.cs
@@ -207,28 +207,28 @@ namespace Greenshot.Helpers {
case Positions.TopLeft:
selectedRectangle = new SizeF(originalRectangle.Right - resizeHandleCoords.X, originalRectangle.Bottom - resizeHandleCoords.Y);
- newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
+ newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
resizeHandleCoords.X = originalRectangle.Right - newSize.Width;
resizeHandleCoords.Y = originalRectangle.Bottom - newSize.Height;
break;
case Positions.TopRight:
selectedRectangle = new SizeF(resizeHandleCoords.X - originalRectangle.Left, originalRectangle.Bottom - resizeHandleCoords.Y);
- newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
+ newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
resizeHandleCoords.X = originalRectangle.Left + newSize.Width;
resizeHandleCoords.Y = originalRectangle.Bottom - newSize.Height;
break;
case Positions.BottomLeft:
selectedRectangle = new SizeF(originalRectangle.Right - resizeHandleCoords.X, resizeHandleCoords.Y - originalRectangle.Top);
- newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
+ newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
resizeHandleCoords.X = originalRectangle.Right - newSize.Width;
resizeHandleCoords.Y = originalRectangle.Top + newSize.Height;
break;
case Positions.BottomRight:
selectedRectangle = new SizeF(resizeHandleCoords.X - originalRectangle.Left, resizeHandleCoords.Y - originalRectangle.Top);
- newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
+ newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle);
resizeHandleCoords.X = originalRectangle.Left + newSize.Width;
resizeHandleCoords.Y = originalRectangle.Top + newSize.Height;
break;
@@ -243,7 +243,7 @@ namespace Greenshot.Helpers {
/// size to be considered for keeping aspect ratio
/// selection size (i.e. the size we'd produce if we wouldn't keep aspect ratio)
///
- private static SizeF getNewSizeForRationalScale(SizeF originalSize, SizeF selectedSize)
+ private static SizeF GetNewSizeForRationalScale(SizeF originalSize, SizeF selectedSize)
{
SizeF newSize = selectedSize;
float originalRatio = originalSize.Width / originalSize.Height;