diff --git a/Greenshot/Helpers/ScaleHelper.cs b/Greenshot/Helpers/ScaleHelper.cs index 883fb238d..08956a5c5 100644 --- a/Greenshot/Helpers/ScaleHelper.cs +++ b/Greenshot/Helpers/ScaleHelper.cs @@ -207,28 +207,28 @@ namespace Greenshot.Helpers { case Positions.TopLeft: selectedRectangle = new SizeF(originalRectangle.Right - resizeHandleCoords.X, originalRectangle.Bottom - resizeHandleCoords.Y); - newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); + newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); resizeHandleCoords.X = originalRectangle.Right - newSize.Width; resizeHandleCoords.Y = originalRectangle.Bottom - newSize.Height; break; case Positions.TopRight: selectedRectangle = new SizeF(resizeHandleCoords.X - originalRectangle.Left, originalRectangle.Bottom - resizeHandleCoords.Y); - newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); + newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); resizeHandleCoords.X = originalRectangle.Left + newSize.Width; resizeHandleCoords.Y = originalRectangle.Bottom - newSize.Height; break; case Positions.BottomLeft: selectedRectangle = new SizeF(originalRectangle.Right - resizeHandleCoords.X, resizeHandleCoords.Y - originalRectangle.Top); - newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); + newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); resizeHandleCoords.X = originalRectangle.Right - newSize.Width; resizeHandleCoords.Y = originalRectangle.Top + newSize.Height; break; case Positions.BottomRight: selectedRectangle = new SizeF(resizeHandleCoords.X - originalRectangle.Left, resizeHandleCoords.Y - originalRectangle.Top); - newSize = getNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); + newSize = GetNewSizeForRationalScale(originalRectangle.Size, selectedRectangle); resizeHandleCoords.X = originalRectangle.Left + newSize.Width; resizeHandleCoords.Y = originalRectangle.Top + newSize.Height; break; @@ -243,7 +243,7 @@ namespace Greenshot.Helpers { /// size to be considered for keeping aspect ratio /// selection size (i.e. the size we'd produce if we wouldn't keep aspect ratio) /// - private static SizeF getNewSizeForRationalScale(SizeF originalSize, SizeF selectedSize) + private static SizeF GetNewSizeForRationalScale(SizeF originalSize, SizeF selectedSize) { SizeF newSize = selectedSize; float originalRatio = originalSize.Width / originalSize.Height;