Imported Upstream version 1.1.14
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72
windows/WinUI/NetworkInfoView.xaml.cs
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72
windows/WinUI/NetworkInfoView.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace WinUI
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{
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/// <summary>
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/// Interaction logic for NetworkInfoView.xaml
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/// </summary>
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public partial class NetworkInfoView : UserControl
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{
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private APIHandler handler;
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private ZeroTierNetwork network;
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public NetworkInfoView(APIHandler handler, ZeroTierNetwork network)
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{
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InitializeComponent();
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this.handler = handler;
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this.network = network;
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UpdateNetworkData();
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}
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private void UpdateNetworkData()
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{
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this.networkId.Text = network.NetworkId;
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this.networkName.Text = network.NetworkName;
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this.networkStatus.Text = network.NetworkStatus;
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this.networkType.Text = network.NetworkType;
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this.macAddress.Text = network.MacAddress;
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this.mtu.Text = network.MTU.ToString();
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this.broadcastEnabled.Text = (network.BroadcastEnabled ? "ENABLED" : "DISABLED");
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this.bridgingEnabled.Text = (network.Bridge ? "ENABLED" : "DISABLED");
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this.deviceName.Text = network.DeviceName;
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string iplist = "";
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for (int i = 0; i < network.AssignedAddresses.Length; ++i)
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{
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iplist += network.AssignedAddresses[i];
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if (i < (network.AssignedAddresses.Length - 1))
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iplist += "\n";
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}
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this.managedIps.Text = iplist;
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}
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public bool HasNetwork(ZeroTierNetwork network)
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{
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if (this.network.NetworkId.Equals(network.NetworkId))
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return true;
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return false;
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}
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private void leaveButton_Click(object sender, RoutedEventArgs e)
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{
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handler.LeaveNetwork(network.NetworkId);
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}
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}
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}
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