Refactor IO class as singleton

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h0neybadger 2020-12-27 15:57:19 +01:00 committed by Florian Märkl
commit d31fb46ae8
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8 changed files with 462 additions and 379 deletions

View file

@ -11,55 +11,55 @@
#include <borealis.hpp>
#include <thread>
#include <map>
#include <thread>
#include "host.h"
#include "settings.h"
#include "discoverymanager.h"
#include "host.h"
#include "io.h"
#include "settings.h"
class HostInterface : public brls::List
{
private:
IO * io;
Host * host;
Settings * settings;
IO *io;
Host *host;
Settings *settings;
bool connected = false;
public:
HostInterface(IO * io, Host * host, Settings * settings);
HostInterface(Host *host);
~HostInterface();
static void Register(IO * io, Host * host,
Settings * settings, std::function<void()> success_cb = nullptr);
static void Register(Host *host, std::function<void()> success_cb = nullptr);
void Register();
void Wakeup(brls::View * view);
void Connect(brls::View * view);
void Wakeup(brls::View *view);
void Connect(brls::View *view);
void ConnectSession();
void Disconnect();
bool Stream();
bool CloseStream(ChiakiQuitEvent * quit);
void Stream();
void CloseStream(ChiakiQuitEvent *quit);
};
class MainApplication
{
private:
Settings * settings;
ChiakiLog * log;
DiscoveryManager * discoverymanager;
IO * io;
brls::TabFrame * rootFrame;
Settings *settings;
ChiakiLog *log;
DiscoveryManager *discoverymanager;
IO *io;
brls::TabFrame *rootFrame;
std::map<Host *, HostInterface *> host_menuitems;
// add_host local settings
std::string remote_display_name = "";
std::string remote_addr = "";
ChiakiTarget remote_ps_version = CHIAKI_TARGET_PS5_1;
bool BuildConfigurationMenu(brls::List *, Host * host = nullptr);
bool BuildConfigurationMenu(brls::List *, Host *host = nullptr);
void BuildAddHostConfigurationMenu(brls::List *);
public:
MainApplication(DiscoveryManager * discoverymanager, IO * io);
public:
MainApplication(DiscoveryManager *discoverymanager);
~MainApplication();
bool Load();
};
@ -67,24 +67,23 @@ class MainApplication
class PSRemotePlay : public brls::View
{
private:
brls::AppletFrame * frame;
brls::AppletFrame *frame;
// to display stream on screen
IO * io;
IO *io;
// to send gamepad inputs
Host * host;
brls::Label * label;
ChiakiControllerState state = { 0 };
Host *host;
brls::Label *label;
ChiakiControllerState state = {0};
// FPS calculation
// double base_time;
// int frame_counter = 0;
// int fps = 0;
public:
PSRemotePlay(IO * io, Host * host);
PSRemotePlay(Host *host);
~PSRemotePlay();
void draw(NVGcontext * vg, int x, int y, unsigned width, unsigned height, brls::Style * style, brls::FrameContext * ctx) override;
void draw(NVGcontext *vg, int x, int y, unsigned width, unsigned height, brls::Style *style, brls::FrameContext *ctx) override;
};
#endif // CHIAKI_GUI_H

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@ -19,11 +19,11 @@
class DiscoveryManager;
static void Discovery(ChiakiDiscoveryHost *, void *);
static void InitAudioCB(unsigned int channels, unsigned int rate, void * user);
static bool VideoCB(uint8_t * buf, size_t buf_size, void * user);
static void AudioCB(int16_t * buf, size_t samples_count, void * user);
static void RegistEventCB(ChiakiRegistEvent * event, void * user);
static void EventCB(ChiakiEvent * event, void * user);
static void InitAudioCB(unsigned int channels, unsigned int rate, void *user);
static bool VideoCB(uint8_t *buf, size_t buf_size, void *user);
static void AudioCB(int16_t *buf, size_t samples_count, void *user);
static void EventCB(ChiakiEvent *event, void *user);
static void RegistEventCB(ChiakiRegistEvent *event, void *user);
enum RegistError
{
@ -37,8 +37,8 @@ class Settings;
class Host
{
private:
ChiakiLog * log = nullptr;
Settings * settings = nullptr;
ChiakiLog *log = nullptr;
Settings *settings = nullptr;
//video config
ChiakiVideoResolutionPreset video_resolution = CHIAKI_VIDEO_RESOLUTION_PRESET_720p;
ChiakiVideoFPSPreset video_fps = CHIAKI_VIDEO_FPS_PRESET_60;
@ -52,6 +52,9 @@ class Host
std::function<void()> chiaki_regist_event_type_finished_canceled = nullptr;
std::function<void()> chiaki_regist_event_type_finished_failed = nullptr;
std::function<void()> chiaki_regist_event_type_finished_success = nullptr;
std::function<void()> chiaki_event_connected_cb = nullptr;
std::function<void(bool)> chiaki_even_login_pin_request_cb = nullptr;
std::function<void(ChiakiQuitEvent *)> chiaki_event_quit_cb = nullptr;
// internal state
bool discovered = false;
@ -95,7 +98,8 @@ class Host
void StartSession();
void SendFeedbackState(ChiakiControllerState *);
void RegistCB(ChiakiRegistEvent *);
bool GetVideoResolution(int * ret_width, int * ret_height);
void ConnectionEventCB(ChiakiEvent *);
bool GetVideoResolution(int *ret_width, int *ret_height);
std::string GetHostName();
std::string GetHostAddr();
ChiakiTarget GetChiakiTarget();
@ -104,6 +108,9 @@ class Host
void SetRegistEventTypeFinishedCanceled(std::function<void()> chiaki_regist_event_type_finished_canceled);
void SetRegistEventTypeFinishedFailed(std::function<void()> chiaki_regist_event_type_finished_failed);
void SetRegistEventTypeFinishedSuccess(std::function<void()> chiaki_regist_event_type_finished_success);
void SetEventConnectedCallback(std::function<void()> chiaki_event_connected_cb);
void SetEventLoginPinRequestCallback(std::function<void(bool)> chiaki_even_login_pin_request_cb);
void SetEventQuitCallback(std::function<void(ChiakiQuitEvent *)> chiaki_event_quit_cb);
bool IsRegistered();
bool IsDiscovered();
bool IsReady();

View file

@ -3,15 +3,14 @@
#ifndef CHIAKI_IO_H
#define CHIAKI_IO_H
#include <functional>
#include <cstdint>
#include <SDL2/SDL.h>
#include <cstdint>
#include <functional>
#include <glad.h> // glad library (OpenGL loader)
#include <chiaki/session.h>
/*
https://github.com/devkitPro/switch-glad/blob/master/include/glad/glad.h
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D4.3&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
@ -37,8 +36,8 @@ extern "C"
#include <libswscale/swscale.h>
}
#include <chiaki/log.h>
#include <chiaki/controller.h>
#include <chiaki/log.h>
#include "exception.h"
@ -47,8 +46,11 @@ extern "C"
class IO
{
protected:
IO();
static IO * instance;
private:
ChiakiLog * log;
ChiakiLog *log;
int video_width;
int video_height;
bool quit = false;
@ -57,15 +59,12 @@ class IO
// default nintendo switch res
int screen_width = 1280;
int screen_height = 720;
std::function<bool()> chiaki_event_connected_cb = nullptr;
std::function<bool(bool)> chiaki_even_login_pin_request_cb = nullptr;
std::function<bool(ChiakiQuitEvent *)> chiaki_event_quit_cb = nullptr;
AVCodec * codec;
AVCodecContext * codec_context;
AVFrame * frame;
AVCodec *codec;
AVCodecContext *codec_context;
AVFrame *frame;
SDL_AudioDeviceID sdl_audio_device_id = 0;
SDL_Event sdl_event;
SDL_Joystick * sdl_joystick_ptr[SDL_JOYSTICK_COUNT] = {0};
SDL_Joystick *sdl_joystick_ptr[SDL_JOYSTICK_COUNT] = {0};
GLuint vao;
GLuint vbo;
GLuint tex[PLANES_COUNT];
@ -73,49 +72,38 @@ class IO
GLuint vert;
GLuint frag;
GLuint prog;
private:
bool InitAVCodec();
bool InitOpenGl();
bool InitOpenGlTextures();
bool InitOpenGlShader();
void OpenGlDraw();
#ifdef DEBUG_OPENGL
void CheckGLError(const char * func, const char * file, int line);
void DumpShaderError(GLuint prog, const char * func, const char * file, int line);
void DumpProgramError(GLuint prog, const char * func, const char * file, int line);
void CheckGLError(const char *func, const char *file, int line);
void DumpShaderError(GLuint prog, const char *func, const char *file, int line);
void DumpProgramError(GLuint prog, const char *func, const char *file, int line);
#endif
GLuint CreateAndCompileShader(GLenum type, const char * source);
void SetOpenGlYUVPixels(AVFrame * frame);
bool ReadGameKeys(SDL_Event * event, ChiakiControllerState * state);
bool ReadGameTouchScreen(ChiakiControllerState * state);
GLuint CreateAndCompileShader(GLenum type, const char *source);
void SetOpenGlYUVPixels(AVFrame *frame);
bool ReadGameKeys(SDL_Event *event, ChiakiControllerState *state);
bool ReadGameTouchScreen(ChiakiControllerState *state);
public:
IO(ChiakiLog * log);
// singleton configuration
IO(const IO&) = delete;
void operator=(const IO&) = delete;
static IO * GetInstance();
~IO();
void SetMesaConfig();
bool VideoCB(uint8_t * buf, size_t buf_size);
void SetEventConnectedCallback(std::function<bool()> chiaki_event_connected_cb)
{
this->chiaki_event_connected_cb = chiaki_event_connected_cb;
};
void SetEventLoginPinRequestCallback(std::function<bool(bool)> chiaki_even_login_pin_request_cb)
{
this->chiaki_even_login_pin_request_cb = chiaki_even_login_pin_request_cb;
};
void SetEventQuitCallback(std::function<bool(ChiakiQuitEvent *)> chiaki_event_quit_cb)
{
this->chiaki_event_quit_cb = chiaki_event_quit_cb;
};
bool VideoCB(uint8_t *buf, size_t buf_size);
void InitAudioCB(unsigned int channels, unsigned int rate);
void AudioCB(int16_t * buf, size_t samples_count);
void EventCB(ChiakiEvent *event);
void AudioCB(int16_t *buf, size_t samples_count);
bool InitVideo(int video_width, int video_height, int screen_width, int screen_height);
bool FreeVideo();
bool InitJoystick();
bool FreeJoystick();
bool ReadUserKeyboard(char * buffer, size_t buffer_size);
bool MainLoop(ChiakiControllerState * state);
bool ReadUserKeyboard(char *buffer, size_t buffer_size);
bool MainLoop(ChiakiControllerState *state);
};
#endif //CHIAKI_IO_H