mirror of
https://git.sr.ht/~thestr4ng3r/chiaki
synced 2025-08-14 10:46:51 -07:00
Refactor IO class as singleton
This commit is contained in:
parent
a1b081bfce
commit
d31fb46ae8
8 changed files with 462 additions and 379 deletions
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@ -11,55 +11,55 @@
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#include <borealis.hpp>
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#include <thread>
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#include <map>
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#include <thread>
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#include "host.h"
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#include "settings.h"
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#include "discoverymanager.h"
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#include "host.h"
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#include "io.h"
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#include "settings.h"
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class HostInterface : public brls::List
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{
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private:
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IO * io;
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Host * host;
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Settings * settings;
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IO *io;
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Host *host;
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Settings *settings;
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bool connected = false;
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public:
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HostInterface(IO * io, Host * host, Settings * settings);
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HostInterface(Host *host);
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~HostInterface();
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static void Register(IO * io, Host * host,
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Settings * settings, std::function<void()> success_cb = nullptr);
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static void Register(Host *host, std::function<void()> success_cb = nullptr);
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void Register();
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void Wakeup(brls::View * view);
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void Connect(brls::View * view);
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void Wakeup(brls::View *view);
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void Connect(brls::View *view);
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void ConnectSession();
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void Disconnect();
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bool Stream();
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bool CloseStream(ChiakiQuitEvent * quit);
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void Stream();
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void CloseStream(ChiakiQuitEvent *quit);
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};
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class MainApplication
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{
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private:
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Settings * settings;
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ChiakiLog * log;
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DiscoveryManager * discoverymanager;
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IO * io;
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brls::TabFrame * rootFrame;
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Settings *settings;
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ChiakiLog *log;
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DiscoveryManager *discoverymanager;
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IO *io;
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brls::TabFrame *rootFrame;
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std::map<Host *, HostInterface *> host_menuitems;
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// add_host local settings
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std::string remote_display_name = "";
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std::string remote_addr = "";
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ChiakiTarget remote_ps_version = CHIAKI_TARGET_PS5_1;
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bool BuildConfigurationMenu(brls::List *, Host * host = nullptr);
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bool BuildConfigurationMenu(brls::List *, Host *host = nullptr);
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void BuildAddHostConfigurationMenu(brls::List *);
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public:
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MainApplication(DiscoveryManager * discoverymanager, IO * io);
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public:
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MainApplication(DiscoveryManager *discoverymanager);
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~MainApplication();
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bool Load();
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};
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@ -67,24 +67,23 @@ class MainApplication
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class PSRemotePlay : public brls::View
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{
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private:
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brls::AppletFrame * frame;
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brls::AppletFrame *frame;
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// to display stream on screen
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IO * io;
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IO *io;
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// to send gamepad inputs
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Host * host;
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brls::Label * label;
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ChiakiControllerState state = { 0 };
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Host *host;
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brls::Label *label;
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ChiakiControllerState state = {0};
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// FPS calculation
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// double base_time;
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// int frame_counter = 0;
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// int fps = 0;
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public:
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PSRemotePlay(IO * io, Host * host);
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PSRemotePlay(Host *host);
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~PSRemotePlay();
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void draw(NVGcontext * vg, int x, int y, unsigned width, unsigned height, brls::Style * style, brls::FrameContext * ctx) override;
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void draw(NVGcontext *vg, int x, int y, unsigned width, unsigned height, brls::Style *style, brls::FrameContext *ctx) override;
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};
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#endif // CHIAKI_GUI_H
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@ -19,11 +19,11 @@
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class DiscoveryManager;
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static void Discovery(ChiakiDiscoveryHost *, void *);
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static void InitAudioCB(unsigned int channels, unsigned int rate, void * user);
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static bool VideoCB(uint8_t * buf, size_t buf_size, void * user);
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static void AudioCB(int16_t * buf, size_t samples_count, void * user);
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static void RegistEventCB(ChiakiRegistEvent * event, void * user);
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static void EventCB(ChiakiEvent * event, void * user);
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static void InitAudioCB(unsigned int channels, unsigned int rate, void *user);
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static bool VideoCB(uint8_t *buf, size_t buf_size, void *user);
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static void AudioCB(int16_t *buf, size_t samples_count, void *user);
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static void EventCB(ChiakiEvent *event, void *user);
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static void RegistEventCB(ChiakiRegistEvent *event, void *user);
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enum RegistError
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{
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@ -37,8 +37,8 @@ class Settings;
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class Host
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{
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private:
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ChiakiLog * log = nullptr;
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Settings * settings = nullptr;
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ChiakiLog *log = nullptr;
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Settings *settings = nullptr;
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//video config
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ChiakiVideoResolutionPreset video_resolution = CHIAKI_VIDEO_RESOLUTION_PRESET_720p;
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ChiakiVideoFPSPreset video_fps = CHIAKI_VIDEO_FPS_PRESET_60;
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@ -52,6 +52,9 @@ class Host
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std::function<void()> chiaki_regist_event_type_finished_canceled = nullptr;
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std::function<void()> chiaki_regist_event_type_finished_failed = nullptr;
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std::function<void()> chiaki_regist_event_type_finished_success = nullptr;
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std::function<void()> chiaki_event_connected_cb = nullptr;
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std::function<void(bool)> chiaki_even_login_pin_request_cb = nullptr;
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std::function<void(ChiakiQuitEvent *)> chiaki_event_quit_cb = nullptr;
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// internal state
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bool discovered = false;
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@ -95,7 +98,8 @@ class Host
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void StartSession();
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void SendFeedbackState(ChiakiControllerState *);
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void RegistCB(ChiakiRegistEvent *);
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bool GetVideoResolution(int * ret_width, int * ret_height);
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void ConnectionEventCB(ChiakiEvent *);
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bool GetVideoResolution(int *ret_width, int *ret_height);
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std::string GetHostName();
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std::string GetHostAddr();
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ChiakiTarget GetChiakiTarget();
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@ -104,6 +108,9 @@ class Host
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void SetRegistEventTypeFinishedCanceled(std::function<void()> chiaki_regist_event_type_finished_canceled);
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void SetRegistEventTypeFinishedFailed(std::function<void()> chiaki_regist_event_type_finished_failed);
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void SetRegistEventTypeFinishedSuccess(std::function<void()> chiaki_regist_event_type_finished_success);
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void SetEventConnectedCallback(std::function<void()> chiaki_event_connected_cb);
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void SetEventLoginPinRequestCallback(std::function<void(bool)> chiaki_even_login_pin_request_cb);
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void SetEventQuitCallback(std::function<void(ChiakiQuitEvent *)> chiaki_event_quit_cb);
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bool IsRegistered();
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bool IsDiscovered();
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bool IsReady();
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@ -3,15 +3,14 @@
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#ifndef CHIAKI_IO_H
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#define CHIAKI_IO_H
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#include <functional>
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#include <cstdint>
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#include <SDL2/SDL.h>
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#include <cstdint>
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#include <functional>
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#include <glad.h> // glad library (OpenGL loader)
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#include <chiaki/session.h>
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/*
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https://github.com/devkitPro/switch-glad/blob/master/include/glad/glad.h
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https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D4.3&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
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@ -37,8 +36,8 @@ extern "C"
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#include <libswscale/swscale.h>
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}
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#include <chiaki/log.h>
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#include <chiaki/controller.h>
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#include <chiaki/log.h>
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#include "exception.h"
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@ -47,8 +46,11 @@ extern "C"
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class IO
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{
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protected:
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IO();
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static IO * instance;
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private:
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ChiakiLog * log;
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ChiakiLog *log;
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int video_width;
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int video_height;
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bool quit = false;
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@ -57,15 +59,12 @@ class IO
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// default nintendo switch res
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int screen_width = 1280;
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int screen_height = 720;
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std::function<bool()> chiaki_event_connected_cb = nullptr;
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std::function<bool(bool)> chiaki_even_login_pin_request_cb = nullptr;
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std::function<bool(ChiakiQuitEvent *)> chiaki_event_quit_cb = nullptr;
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AVCodec * codec;
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AVCodecContext * codec_context;
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AVFrame * frame;
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AVCodec *codec;
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AVCodecContext *codec_context;
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AVFrame *frame;
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SDL_AudioDeviceID sdl_audio_device_id = 0;
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SDL_Event sdl_event;
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SDL_Joystick * sdl_joystick_ptr[SDL_JOYSTICK_COUNT] = {0};
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SDL_Joystick *sdl_joystick_ptr[SDL_JOYSTICK_COUNT] = {0};
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GLuint vao;
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GLuint vbo;
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GLuint tex[PLANES_COUNT];
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GLuint vert;
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GLuint frag;
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GLuint prog;
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private:
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bool InitAVCodec();
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bool InitOpenGl();
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bool InitOpenGlTextures();
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bool InitOpenGlShader();
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void OpenGlDraw();
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#ifdef DEBUG_OPENGL
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void CheckGLError(const char * func, const char * file, int line);
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void DumpShaderError(GLuint prog, const char * func, const char * file, int line);
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void DumpProgramError(GLuint prog, const char * func, const char * file, int line);
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void CheckGLError(const char *func, const char *file, int line);
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void DumpShaderError(GLuint prog, const char *func, const char *file, int line);
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void DumpProgramError(GLuint prog, const char *func, const char *file, int line);
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#endif
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GLuint CreateAndCompileShader(GLenum type, const char * source);
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void SetOpenGlYUVPixels(AVFrame * frame);
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bool ReadGameKeys(SDL_Event * event, ChiakiControllerState * state);
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bool ReadGameTouchScreen(ChiakiControllerState * state);
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GLuint CreateAndCompileShader(GLenum type, const char *source);
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void SetOpenGlYUVPixels(AVFrame *frame);
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bool ReadGameKeys(SDL_Event *event, ChiakiControllerState *state);
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bool ReadGameTouchScreen(ChiakiControllerState *state);
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public:
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IO(ChiakiLog * log);
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// singleton configuration
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IO(const IO&) = delete;
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void operator=(const IO&) = delete;
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static IO * GetInstance();
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~IO();
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void SetMesaConfig();
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bool VideoCB(uint8_t * buf, size_t buf_size);
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void SetEventConnectedCallback(std::function<bool()> chiaki_event_connected_cb)
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{
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this->chiaki_event_connected_cb = chiaki_event_connected_cb;
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};
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void SetEventLoginPinRequestCallback(std::function<bool(bool)> chiaki_even_login_pin_request_cb)
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{
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this->chiaki_even_login_pin_request_cb = chiaki_even_login_pin_request_cb;
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};
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void SetEventQuitCallback(std::function<bool(ChiakiQuitEvent *)> chiaki_event_quit_cb)
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{
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this->chiaki_event_quit_cb = chiaki_event_quit_cb;
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};
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bool VideoCB(uint8_t *buf, size_t buf_size);
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void InitAudioCB(unsigned int channels, unsigned int rate);
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void AudioCB(int16_t * buf, size_t samples_count);
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void EventCB(ChiakiEvent *event);
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void AudioCB(int16_t *buf, size_t samples_count);
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bool InitVideo(int video_width, int video_height, int screen_width, int screen_height);
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bool FreeVideo();
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bool InitJoystick();
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bool FreeJoystick();
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bool ReadUserKeyboard(char * buffer, size_t buffer_size);
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bool MainLoop(ChiakiControllerState * state);
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bool ReadUserKeyboard(char *buffer, size_t buffer_size);
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bool MainLoop(ChiakiControllerState *state);
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};
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#endif //CHIAKI_IO_H
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@ -1,7 +1,7 @@
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// SPDX-License-Identifier: LicenseRef-AGPL-3.0-only-OpenSSL
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#include <chiaki/log.h>
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#include "gui.h"
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#include <chiaki/log.h>
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#define SCREEN_W 1280
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#define SCREEN_H 720
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// TODO
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using namespace brls::i18n::literals; // for _i18n
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#define DIALOG(dialog, r) \
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brls::Dialog* d_##dialog = new brls::Dialog(r); \
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brls::GenericEvent::Callback cb_##dialog = [d_##dialog](brls::View* view) \
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{ \
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d_##dialog->close(); \
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}; \
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d_##dialog->addButton("Ok", cb_##dialog); \
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d_##dialog->setCancelable(false); \
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d_##dialog->open(); \
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#define DIALOG(dialog, r) \
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brls::Dialog *d_##dialog = new brls::Dialog(r); \
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brls::GenericEvent::Callback cb_##dialog = [d_##dialog](brls::View *view) { \
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d_##dialog->close(); \
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}; \
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d_##dialog->addButton("Ok", cb_##dialog); \
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d_##dialog->setCancelable(false); \
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d_##dialog->open(); \
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brls::Logger::info("Dialog: {0}", r);
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HostInterface::HostInterface(IO * io, Host * host, Settings * settings)
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: io(io), host(host), settings(settings)
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HostInterface::HostInterface(Host *host)
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: host(host)
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{
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brls::ListItem* connect = new brls::ListItem("Connect");
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this->settings = Settings::GetInstance();
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this->io = IO::GetInstance();
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brls::ListItem *connect = new brls::ListItem("Connect");
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connect->getClickEvent()->subscribe(std::bind(&HostInterface::Connect, this, std::placeholders::_1));
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this->addView(connect);
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brls::ListItem* wakeup = new brls::ListItem("Wakeup");
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brls::ListItem *wakeup = new brls::ListItem("Wakeup");
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wakeup->getClickEvent()->subscribe(std::bind(&HostInterface::Wakeup, this, std::placeholders::_1));
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this->addView(wakeup);
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// message delimiter
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brls::Label* info = new brls::Label(brls::LabelStyle::REGULAR,
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"Host configuration", true);
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brls::Label *info = new brls::Label(brls::LabelStyle::REGULAR,
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"Host configuration", true);
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this->addView(info);
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// push opengl chiaki stream
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// when the host is connected
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this->host->SetEventConnectedCallback(std::bind(&HostInterface::Stream, this));
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this->host->SetEventQuitCallback(std::bind(&HostInterface::CloseStream, this, std::placeholders::_1));
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}
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HostInterface::~HostInterface()
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Disconnect();
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}
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void HostInterface::Register(IO * io, Host * host, Settings * settings, std::function<void()> success_cb)
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void HostInterface::Register(Host *host, std::function<void()> success_cb)
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{
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Settings *settings = Settings::GetInstance();
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IO *io = IO::GetInstance();
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// user must provide psn id for registration
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std::string account_id = settings->GetPSNAccountID(host);
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std::string online_id = settings->GetPSNOnlineID(host);
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@ -65,35 +73,32 @@ void HostInterface::Register(IO * io, Host * host, Settings * settings, std::fun
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}
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// add HostConnected function to regist_event_type_finished_success
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auto event_type_finished_success_cb = [settings, success_cb]()
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{
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// save RP keys
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settings->WriteFile();
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if(success_cb != nullptr)
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{
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// FIXME: may raise a connection refused
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// when the connection is triggered
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// just after the register success
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sleep(2);
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success_cb();
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}
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// decrement block input token number
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brls::Application::unblockInputs();
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auto event_type_finished_success_cb = [settings, success_cb]() {
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// save RP keys
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settings->WriteFile();
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if(success_cb != nullptr)
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{
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// FIXME: may raise a connection refused
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// when the connection is triggered
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// just after the register success
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sleep(2);
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success_cb();
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}
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// decrement block input token number
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brls::Application::unblockInputs();
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};
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host->SetRegistEventTypeFinishedSuccess(event_type_finished_success_cb);
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auto event_type_finished_failed_cb = []()
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{
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// unlock user inputs
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brls::Application::unblockInputs();
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brls::Application::notify("Registration failed");
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auto event_type_finished_failed_cb = []() {
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// unlock user inputs
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brls::Application::unblockInputs();
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brls::Application::notify("Registration failed");
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};
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host->SetRegistEventTypeFinishedFailed(event_type_finished_failed_cb);
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// the host is not registered yet
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brls::Dialog* peprpc = new brls::Dialog("Please enter your PlayStation registration PIN code");
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brls::GenericEvent::Callback cb_peprpc = [host, io, peprpc](brls::View* view)
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{
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brls::Dialog *peprpc = new brls::Dialog("Please enter your PlayStation registration PIN code");
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brls::GenericEvent::Callback cb_peprpc = [host, io, peprpc](brls::View *view) {
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bool pin_provided = false;
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char pin_input[9] = {0};
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std::string error_message;
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@ -133,11 +138,10 @@ void HostInterface::Register(IO * io, Host * host, Settings * settings, std::fun
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void HostInterface::Register()
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{
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// use Connect just after the registration to save user inputs
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HostInterface::Register(this->io, this->host,
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this->settings, std::bind(&HostInterface::ConnectSession, this));
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HostInterface::Register(this->host, std::bind(&HostInterface::ConnectSession, this));
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}
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void HostInterface::Wakeup(brls::View * view)
|
||||
void HostInterface::Wakeup(brls::View *view)
|
||||
{
|
||||
if(!this->host->HasRPkey())
|
||||
{
|
||||
|
@ -158,7 +162,7 @@ void HostInterface::Wakeup(brls::View * view)
|
|||
}
|
||||
}
|
||||
|
||||
void HostInterface::Connect(brls::View * view)
|
||||
void HostInterface::Connect(brls::View *view)
|
||||
{
|
||||
// check that all requirements are met
|
||||
if(!this->host->IsDiscovered() && !this->host->HasRPkey())
|
||||
|
@ -194,11 +198,6 @@ void HostInterface::ConnectSession()
|
|||
// user inputs are restored with the CloseStream
|
||||
brls::Application::blockInputs();
|
||||
|
||||
// push opengl chiaki stream
|
||||
// when the host is connected
|
||||
this->io->SetEventConnectedCallback(std::bind(&HostInterface::Stream, this));
|
||||
this->io->SetEventQuitCallback(std::bind(&HostInterface::CloseStream, this, std::placeholders::_1));
|
||||
|
||||
// connect host sesssion
|
||||
this->host->InitSession(this->io);
|
||||
this->host->StartSession();
|
||||
|
@ -212,10 +211,11 @@ void HostInterface::Disconnect()
|
|||
this->host->StopSession();
|
||||
this->connected = false;
|
||||
}
|
||||
|
||||
this->host->FiniSession();
|
||||
}
|
||||
|
||||
bool HostInterface::Stream()
|
||||
void HostInterface::Stream()
|
||||
{
|
||||
this->connected = true;
|
||||
// https://github.com/natinusala/borealis/issues/59
|
||||
|
@ -226,11 +226,10 @@ bool HostInterface::Stream()
|
|||
// brls::Application::setDisplayFramerate(true);
|
||||
|
||||
// push raw opengl stream over borealis
|
||||
brls::Application::pushView(new PSRemotePlay(this->io, this->host));
|
||||
return true;
|
||||
brls::Application::pushView(new PSRemotePlay(this->host));
|
||||
}
|
||||
|
||||
bool HostInterface::CloseStream(ChiakiQuitEvent * quit)
|
||||
void HostInterface::CloseStream(ChiakiQuitEvent *quit)
|
||||
{
|
||||
// session QUIT call back
|
||||
brls::Application::unblockInputs();
|
||||
|
@ -244,14 +243,14 @@ bool HostInterface::CloseStream(ChiakiQuitEvent * quit)
|
|||
*/
|
||||
brls::Application::notify(chiaki_quit_reason_string(quit->reason));
|
||||
Disconnect();
|
||||
return false;
|
||||
}
|
||||
|
||||
MainApplication::MainApplication(DiscoveryManager * discoverymanager, IO * io)
|
||||
: discoverymanager(discoverymanager), io(io)
|
||||
MainApplication::MainApplication(DiscoveryManager *discoverymanager)
|
||||
: discoverymanager(discoverymanager)
|
||||
{
|
||||
this->settings = Settings::GetInstance();
|
||||
this->log = this->settings->GetLogger();
|
||||
this->io = IO::GetInstance();
|
||||
}
|
||||
|
||||
MainApplication::~MainApplication()
|
||||
|
@ -268,7 +267,7 @@ bool MainApplication::Load()
|
|||
brls::Logger::setLogLevel(brls::LogLevel::DEBUG);
|
||||
|
||||
brls::i18n::loadTranslations();
|
||||
if (!brls::Application::init("Chiaki Remote play"))
|
||||
if(!brls::Application::init("Chiaki Remote play"))
|
||||
{
|
||||
brls::Logger::error("Unable to init Borealis application");
|
||||
return false;
|
||||
|
@ -293,8 +292,8 @@ bool MainApplication::Load()
|
|||
this->rootFrame->setTitle("Chiaki: Open Source PlayStation Remote Play Client");
|
||||
this->rootFrame->setIcon(BOREALIS_ASSET("icon.jpg"));
|
||||
|
||||
brls::List* config = new brls::List();
|
||||
brls::List* add_host = new brls::List();
|
||||
brls::List *config = new brls::List();
|
||||
brls::List *add_host = new brls::List();
|
||||
|
||||
BuildConfigurationMenu(config);
|
||||
BuildAddHostConfigurationMenu(add_host);
|
||||
|
@ -306,16 +305,15 @@ bool MainApplication::Load()
|
|||
// Add the root view to the stack
|
||||
brls::Application::pushView(this->rootFrame);
|
||||
|
||||
std::map<std::string, Host> * hosts = this->settings->GetHostsMap();
|
||||
std::map<std::string, Host> *hosts = this->settings->GetHostsMap();
|
||||
while(brls::Application::mainLoop())
|
||||
{
|
||||
for(auto it = hosts->begin(); it != hosts->end(); it++)
|
||||
{
|
||||
// add host to the gui only if the host is registered or discovered
|
||||
if(this->host_menuitems.find(&it->second) == this->host_menuitems.end()
|
||||
&& (it->second.HasRPkey() == true || it->second.IsDiscovered() == true))
|
||||
if(this->host_menuitems.find(&it->second) == this->host_menuitems.end() && (it->second.HasRPkey() == true || it->second.IsDiscovered() == true))
|
||||
{
|
||||
HostInterface * new_host = new HostInterface(this->io, &it->second, this->settings);
|
||||
HostInterface *new_host = new HostInterface(&it->second);
|
||||
this->host_menuitems[&it->second] = new_host;
|
||||
// create host if udefined
|
||||
BuildConfigurationMenu(new_host, &it->second);
|
||||
|
@ -326,13 +324,12 @@ bool MainApplication::Load()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool MainApplication::BuildConfigurationMenu(brls::List * ls, Host * host)
|
||||
bool MainApplication::BuildConfigurationMenu(brls::List *ls, Host *host)
|
||||
{
|
||||
std::string psn_account_id_string = this->settings->GetPSNAccountID(host);
|
||||
brls::ListItem* psn_account_id = new brls::ListItem("PSN Account ID", "PS5 or PS4 v7.0 and greater (base64 account_id)");
|
||||
brls::ListItem *psn_account_id = new brls::ListItem("PSN Account ID", "PS5 or PS4 v7.0 and greater (base64 account_id)");
|
||||
psn_account_id->setValue(psn_account_id_string.c_str());
|
||||
auto psn_account_id_cb = [this, host, psn_account_id](brls::View * view)
|
||||
{
|
||||
auto psn_account_id_cb = [this, host, psn_account_id](brls::View *view) {
|
||||
char account_id[CHIAKI_PSN_ACCOUNT_ID_SIZE * 2] = {0};
|
||||
bool input = this->io->ReadUserKeyboard(account_id, sizeof(account_id));
|
||||
if(input)
|
||||
|
@ -349,10 +346,9 @@ bool MainApplication::BuildConfigurationMenu(brls::List * ls, Host * host)
|
|||
ls->addView(psn_account_id);
|
||||
|
||||
std::string psn_online_id_string = this->settings->GetPSNOnlineID(host);
|
||||
brls::ListItem* psn_online_id = new brls::ListItem("PSN Online ID");
|
||||
brls::ListItem *psn_online_id = new brls::ListItem("PSN Online ID");
|
||||
psn_online_id->setValue(psn_online_id_string.c_str());
|
||||
auto psn_online_id_cb = [this, host, psn_online_id](brls::View * view)
|
||||
{
|
||||
auto psn_online_id_cb = [this, host, psn_online_id](brls::View *view) {
|
||||
char online_id[256] = {0};
|
||||
bool input = this->io->ReadUserKeyboard(online_id, sizeof(online_id));
|
||||
if(input)
|
||||
|
@ -383,11 +379,10 @@ bool MainApplication::BuildConfigurationMenu(brls::List * ls, Host * host)
|
|||
break;
|
||||
}
|
||||
|
||||
brls::SelectListItem* resolution = new brls::SelectListItem(
|
||||
"Resolution", { "720p", "540p", "360p" }, value);
|
||||
brls::SelectListItem *resolution = new brls::SelectListItem(
|
||||
"Resolution", {"720p", "540p", "360p"}, value);
|
||||
|
||||
auto resolution_cb = [this, host](int result)
|
||||
{
|
||||
auto resolution_cb = [this, host](int result) {
|
||||
ChiakiVideoResolutionPreset value = CHIAKI_VIDEO_RESOLUTION_PRESET_720p;
|
||||
switch(result)
|
||||
{
|
||||
|
@ -418,11 +413,10 @@ bool MainApplication::BuildConfigurationMenu(brls::List * ls, Host * host)
|
|||
break;
|
||||
}
|
||||
|
||||
brls::SelectListItem* fps = new brls::SelectListItem(
|
||||
"FPS", { "60", "30"}, value);
|
||||
brls::SelectListItem *fps = new brls::SelectListItem(
|
||||
"FPS", {"60", "30"}, value);
|
||||
|
||||
auto fps_cb = [this, host](int result)
|
||||
{
|
||||
auto fps_cb = [this, host](int result) {
|
||||
ChiakiVideoFPSPreset value = CHIAKI_VIDEO_FPS_PRESET_60;
|
||||
switch(result)
|
||||
{
|
||||
|
@ -443,49 +437,47 @@ bool MainApplication::BuildConfigurationMenu(brls::List * ls, Host * host)
|
|||
if(host != nullptr)
|
||||
{
|
||||
// message delimiter
|
||||
brls::Label* info = new brls::Label(brls::LabelStyle::REGULAR,
|
||||
"Host information", true);
|
||||
brls::Label *info = new brls::Label(brls::LabelStyle::REGULAR,
|
||||
"Host information", true);
|
||||
ls->addView(info);
|
||||
|
||||
std::string host_name_string = this->settings->GetHostName(host);
|
||||
brls::ListItem* host_name = new brls::ListItem("PS Hostname");
|
||||
brls::ListItem *host_name = new brls::ListItem("PS Hostname");
|
||||
host_name->setValue(host_name_string.c_str());
|
||||
ls->addView(host_name);
|
||||
|
||||
std::string host_addr_string = settings->GetHostAddr(host);
|
||||
brls::ListItem* host_addr = new brls::ListItem("PS4 Address");
|
||||
brls::ListItem *host_addr = new brls::ListItem("PS4 Address");
|
||||
host_addr->setValue(host_addr_string.c_str());
|
||||
ls->addView(host_addr);
|
||||
|
||||
std::string host_rp_regist_key_string = settings->GetHostRPRegistKey(host);
|
||||
brls::ListItem* host_rp_regist_key = new brls::ListItem("RP Register Key");
|
||||
brls::ListItem *host_rp_regist_key = new brls::ListItem("RP Register Key");
|
||||
host_rp_regist_key->setValue(host_rp_regist_key_string.c_str());
|
||||
ls->addView(host_rp_regist_key);
|
||||
|
||||
std::string host_rp_key_string = settings->GetHostRPKey(host);
|
||||
brls::ListItem* host_rp_key = new brls::ListItem("RP Key");
|
||||
brls::ListItem *host_rp_key = new brls::ListItem("RP Key");
|
||||
host_rp_key->setValue(host_rp_key_string.c_str());
|
||||
ls->addView(host_rp_key);
|
||||
|
||||
std::string host_rp_key_type_string = std::to_string(settings->GetHostRPKeyType(host));
|
||||
brls::ListItem* host_rp_key_type = new brls::ListItem("RP Key type");
|
||||
brls::ListItem *host_rp_key_type = new brls::ListItem("RP Key type");
|
||||
host_rp_key_type->setValue(host_rp_key_type_string.c_str());
|
||||
ls->addView(host_rp_key_type);
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void MainApplication::BuildAddHostConfigurationMenu(brls::List * add_host)
|
||||
void MainApplication::BuildAddHostConfigurationMenu(brls::List *add_host)
|
||||
{
|
||||
// create host for wan connection
|
||||
// brls::Label* add_host_label = new brls::Label(brls::LabelStyle::REGULAR,
|
||||
// "Add Host configuration", true);
|
||||
|
||||
brls::ListItem* display_name = new brls::ListItem("Display name");
|
||||
auto display_name_cb = [this, display_name](brls::View * view)
|
||||
{
|
||||
brls::ListItem *display_name = new brls::ListItem("Display name");
|
||||
auto display_name_cb = [this, display_name](brls::View *view) {
|
||||
char name[16] = {0};
|
||||
bool input = this->io->ReadUserKeyboard(name, sizeof(name));
|
||||
if(input)
|
||||
|
@ -499,9 +491,8 @@ void MainApplication::BuildAddHostConfigurationMenu(brls::List * add_host)
|
|||
display_name->getClickEvent()->subscribe(display_name_cb);
|
||||
add_host->addView(display_name);
|
||||
|
||||
brls::ListItem* address = new brls::ListItem("Remote IP/name");
|
||||
auto address_cb = [this, address](brls::View * view)
|
||||
{
|
||||
brls::ListItem *address = new brls::ListItem("Remote IP/name");
|
||||
auto address_cb = [this, address](brls::View *view) {
|
||||
char addr[256] = {0};
|
||||
bool input = this->io->ReadUserKeyboard(addr, sizeof(addr));
|
||||
if(input)
|
||||
|
@ -515,15 +506,13 @@ void MainApplication::BuildAddHostConfigurationMenu(brls::List * add_host)
|
|||
address->getClickEvent()->subscribe(address_cb);
|
||||
add_host->addView(address);
|
||||
|
||||
|
||||
// TODO
|
||||
// brls::ListItem* port = new brls::ListItem("Remote session port", "tcp/udp 9295");
|
||||
// brls::ListItem* port = new brls::ListItem("Remote stream port", "udp 9296");
|
||||
// brls::ListItem* port = new brls::ListItem("Remote Senkusha port", "udp 9297");
|
||||
brls::SelectListItem* ps_version = new brls::SelectListItem("PlayStation Version",
|
||||
{ "PS5", "PS4 > 8", "7 < PS4 < 8", "PS4 < 7"});
|
||||
auto ps_version_cb = [this, ps_version](int result)
|
||||
{
|
||||
brls::SelectListItem *ps_version = new brls::SelectListItem("PlayStation Version",
|
||||
{"PS5", "PS4 > 8", "7 < PS4 < 8", "PS4 < 7"});
|
||||
auto ps_version_cb = [this, ps_version](int result) {
|
||||
switch(result)
|
||||
{
|
||||
case 0:
|
||||
|
@ -547,9 +536,8 @@ void MainApplication::BuildAddHostConfigurationMenu(brls::List * add_host)
|
|||
ps_version->getValueSelectedEvent()->subscribe(ps_version_cb);
|
||||
add_host->addView(ps_version);
|
||||
|
||||
brls::ListItem* register_host = new brls::ListItem("Register");
|
||||
auto register_host_cb = [this](brls::View * view)
|
||||
{
|
||||
brls::ListItem *register_host = new brls::ListItem("Register");
|
||||
auto register_host_cb = [this](brls::View *view) {
|
||||
bool err = false;
|
||||
if(this->remote_display_name.length() <= 0)
|
||||
{
|
||||
|
@ -572,29 +560,31 @@ void MainApplication::BuildAddHostConfigurationMenu(brls::List * add_host)
|
|||
if(err)
|
||||
return;
|
||||
|
||||
Host * host = this->settings->GetOrCreateHost(&this->remote_display_name);
|
||||
Host *host = this->settings->GetOrCreateHost(&this->remote_display_name);
|
||||
host->SetHostAddr(this->remote_addr);
|
||||
host->SetChiakiTarget(this->remote_ps_version);
|
||||
|
||||
HostInterface::Register(this->io, host, this->settings);
|
||||
HostInterface::Register(host);
|
||||
};
|
||||
register_host->getClickEvent()->subscribe(register_host_cb);
|
||||
|
||||
add_host->addView(register_host);
|
||||
}
|
||||
|
||||
PSRemotePlay::PSRemotePlay(IO * io, Host * host)
|
||||
: io(io), host(host)
|
||||
PSRemotePlay::PSRemotePlay(Host *host)
|
||||
: host(host)
|
||||
{
|
||||
this->io = IO::GetInstance();
|
||||
|
||||
// store joycon/touchpad keys
|
||||
for(int x=0; x < CHIAKI_CONTROLLER_TOUCHES_MAX; x++)
|
||||
for(int x = 0; x < CHIAKI_CONTROLLER_TOUCHES_MAX; x++)
|
||||
// start touchpad as "untouched"
|
||||
this->state.touches[x].id = -1;
|
||||
|
||||
// this->base_time=glfwGetTime();
|
||||
}
|
||||
|
||||
void PSRemotePlay::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx)
|
||||
void PSRemotePlay::draw(NVGcontext *vg, int x, int y, unsigned width, unsigned height, brls::Style *style, brls::FrameContext *ctx)
|
||||
{
|
||||
this->io->MainLoop(&this->state);
|
||||
this->host->SendFeedbackState(&this->state);
|
||||
|
@ -622,4 +612,3 @@ void PSRemotePlay::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned h
|
|||
PSRemotePlay::~PSRemotePlay()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -7,33 +7,33 @@
|
|||
#include "host.h"
|
||||
#include "io.h"
|
||||
|
||||
static void InitAudioCB(unsigned int channels, unsigned int rate, void * user)
|
||||
static void InitAudioCB(unsigned int channels, unsigned int rate, void *user)
|
||||
{
|
||||
IO * io = (IO *)user;
|
||||
IO *io = (IO *)user;
|
||||
io->InitAudioCB(channels, rate);
|
||||
}
|
||||
|
||||
static bool VideoCB(uint8_t * buf, size_t buf_size, void * user)
|
||||
static bool VideoCB(uint8_t *buf, size_t buf_size, void *user)
|
||||
{
|
||||
IO * io = (IO *)user;
|
||||
IO *io = (IO *)user;
|
||||
return io->VideoCB(buf, buf_size);
|
||||
}
|
||||
|
||||
static void AudioCB(int16_t * buf, size_t samples_count, void * user)
|
||||
static void AudioCB(int16_t *buf, size_t samples_count, void *user)
|
||||
{
|
||||
IO * io = (IO *)user;
|
||||
IO *io = (IO *)user;
|
||||
io->AudioCB(buf, samples_count);
|
||||
}
|
||||
|
||||
static void EventCB(ChiakiEvent * event, void * user)
|
||||
static void EventCB(ChiakiEvent *event, void *user)
|
||||
{
|
||||
IO * io = (IO *)user;
|
||||
io->EventCB(event);
|
||||
Host *host = (Host *)user;
|
||||
host->ConnectionEventCB(event);
|
||||
}
|
||||
|
||||
static void RegistEventCB(ChiakiRegistEvent * event, void * user)
|
||||
static void RegistEventCB(ChiakiRegistEvent *event, void *user)
|
||||
{
|
||||
Host * host = (Host *)user;
|
||||
Host *host = (Host *)user;
|
||||
host->RegistCB(event);
|
||||
}
|
||||
|
||||
|
@ -132,7 +132,7 @@ int Host::Register(std::string pin)
|
|||
return HOST_REGISTER_OK;
|
||||
}
|
||||
|
||||
int Host::InitSession(IO * user)
|
||||
int Host::InitSession(IO *user)
|
||||
{
|
||||
chiaki_connect_video_profile_preset(&(this->video_profile),
|
||||
this->video_resolution, this->video_fps);
|
||||
|
@ -158,7 +158,7 @@ int Host::InitSession(IO * user)
|
|||
chiaki_opus_decoder_get_sink(&this->opus_decoder, &audio_sink);
|
||||
chiaki_session_set_audio_sink(&(this->session), &audio_sink);
|
||||
chiaki_session_set_video_sample_cb(&(this->session), VideoCB, user);
|
||||
chiaki_session_set_event_cb(&(this->session), EventCB, user);
|
||||
chiaki_session_set_event_cb(&(this->session), EventCB, this);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -166,6 +166,7 @@ int Host::FiniSession()
|
|||
{
|
||||
if(this->session_init)
|
||||
{
|
||||
this->session_init = false;
|
||||
chiaki_session_join(&this->session);
|
||||
chiaki_session_fini(&this->session);
|
||||
chiaki_opus_decoder_fini(&this->opus_decoder);
|
||||
|
@ -188,13 +189,35 @@ void Host::StartSession()
|
|||
}
|
||||
}
|
||||
|
||||
void Host::SendFeedbackState(ChiakiControllerState * state)
|
||||
void Host::SendFeedbackState(ChiakiControllerState *state)
|
||||
{
|
||||
// send controller/joystick key
|
||||
chiaki_session_set_controller_state(&this->session, state);
|
||||
}
|
||||
|
||||
void Host::RegistCB(ChiakiRegistEvent * event)
|
||||
void Host::ConnectionEventCB(ChiakiEvent *event)
|
||||
{
|
||||
switch(event->type)
|
||||
{
|
||||
case CHIAKI_EVENT_CONNECTED:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_CONNECTED");
|
||||
if(this->chiaki_event_connected_cb != nullptr)
|
||||
this->chiaki_event_connected_cb();
|
||||
break;
|
||||
case CHIAKI_EVENT_LOGIN_PIN_REQUEST:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_LOGIN_PIN_REQUEST");
|
||||
if(this->chiaki_even_login_pin_request_cb != nullptr)
|
||||
this->chiaki_even_login_pin_request_cb(event->login_pin_request.pin_incorrect);
|
||||
break;
|
||||
case CHIAKI_EVENT_QUIT:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_QUIT");
|
||||
if(this->chiaki_event_quit_cb != nullptr)
|
||||
this->chiaki_event_quit_cb(&event->quit);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Host::RegistCB(ChiakiRegistEvent *event)
|
||||
{
|
||||
// Chiaki callback fuction
|
||||
// fuction called by lib chiaki regist
|
||||
|
@ -205,71 +228,71 @@ void Host::RegistCB(ChiakiRegistEvent * event)
|
|||
this->registered = false;
|
||||
switch(event->type)
|
||||
{
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_CANCELED:
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_CANCELED");
|
||||
if(this->chiaki_regist_event_type_finished_canceled != nullptr)
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_CANCELED:
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_CANCELED");
|
||||
if(this->chiaki_regist_event_type_finished_canceled != nullptr)
|
||||
{
|
||||
this->chiaki_regist_event_type_finished_canceled();
|
||||
}
|
||||
break;
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_FAILED:
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_FAILED");
|
||||
if(this->chiaki_regist_event_type_finished_failed != nullptr)
|
||||
{
|
||||
this->chiaki_regist_event_type_finished_failed();
|
||||
}
|
||||
break;
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_SUCCESS:
|
||||
{
|
||||
this->chiaki_regist_event_type_finished_canceled();
|
||||
}
|
||||
break;
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_FAILED:
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_FAILED");
|
||||
if(this->chiaki_regist_event_type_finished_failed != nullptr)
|
||||
{
|
||||
this->chiaki_regist_event_type_finished_failed();
|
||||
}
|
||||
break;
|
||||
case CHIAKI_REGIST_EVENT_TYPE_FINISHED_SUCCESS:
|
||||
{
|
||||
ChiakiRegisteredHost * r_host = event->registered_host;
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_SUCCESS");
|
||||
// copy values form ChiakiRegisteredHost object
|
||||
this->ap_ssid = r_host->ap_ssid;
|
||||
this->ap_key = r_host->ap_key;
|
||||
this->ap_name = r_host->ap_name;
|
||||
memcpy(&(this->server_mac), &(r_host->server_mac), sizeof(this->server_mac));
|
||||
this->server_nickname = r_host->server_nickname;
|
||||
memcpy(&(this->rp_regist_key), &(r_host->rp_regist_key), sizeof(this->rp_regist_key));
|
||||
this->rp_key_type = r_host->rp_key_type;
|
||||
memcpy(&(this->rp_key), &(r_host->rp_key), sizeof(this->rp_key));
|
||||
// mark host as registered
|
||||
this->registered = true;
|
||||
this->rp_key_data = true;
|
||||
CHIAKI_LOGI(this->log, "Register Success %s", this->host_name.c_str());
|
||||
ChiakiRegisteredHost *r_host = event->registered_host;
|
||||
CHIAKI_LOGI(this->log, "Register event CHIAKI_REGIST_EVENT_TYPE_FINISHED_SUCCESS");
|
||||
// copy values form ChiakiRegisteredHost object
|
||||
this->ap_ssid = r_host->ap_ssid;
|
||||
this->ap_key = r_host->ap_key;
|
||||
this->ap_name = r_host->ap_name;
|
||||
memcpy(&(this->server_mac), &(r_host->server_mac), sizeof(this->server_mac));
|
||||
this->server_nickname = r_host->server_nickname;
|
||||
memcpy(&(this->rp_regist_key), &(r_host->rp_regist_key), sizeof(this->rp_regist_key));
|
||||
this->rp_key_type = r_host->rp_key_type;
|
||||
memcpy(&(this->rp_key), &(r_host->rp_key), sizeof(this->rp_key));
|
||||
// mark host as registered
|
||||
this->registered = true;
|
||||
this->rp_key_data = true;
|
||||
CHIAKI_LOGI(this->log, "Register Success %s", this->host_name.c_str());
|
||||
|
||||
if(this->chiaki_regist_event_type_finished_success != nullptr)
|
||||
this->chiaki_regist_event_type_finished_success();
|
||||
if(this->chiaki_regist_event_type_finished_success != nullptr)
|
||||
this->chiaki_regist_event_type_finished_success();
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
// close registration socket
|
||||
chiaki_regist_stop(&this->regist);
|
||||
chiaki_regist_fini(&this->regist);
|
||||
}
|
||||
|
||||
bool Host::GetVideoResolution(int * ret_width, int * ret_height)
|
||||
bool Host::GetVideoResolution(int *ret_width, int *ret_height)
|
||||
{
|
||||
switch(this->video_resolution)
|
||||
{
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_360p:
|
||||
*ret_width = 640;
|
||||
*ret_height = 360;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_540p:
|
||||
*ret_width = 950;
|
||||
*ret_height = 540;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_720p:
|
||||
*ret_width = 1280;
|
||||
*ret_height = 720;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_1080p:
|
||||
*ret_width = 1920;
|
||||
*ret_height = 1080;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_360p:
|
||||
*ret_width = 640;
|
||||
*ret_height = 360;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_540p:
|
||||
*ret_width = 950;
|
||||
*ret_height = 540;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_720p:
|
||||
*ret_width = 1280;
|
||||
*ret_height = 720;
|
||||
break;
|
||||
case CHIAKI_VIDEO_RESOLUTION_PRESET_1080p:
|
||||
*ret_width = 1920;
|
||||
*ret_height = 1080;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -314,6 +337,21 @@ void Host::SetRegistEventTypeFinishedSuccess(std::function<void()> chiaki_regist
|
|||
this->chiaki_regist_event_type_finished_success = chiaki_regist_event_type_finished_success;
|
||||
}
|
||||
|
||||
void Host::SetEventConnectedCallback(std::function<void()> chiaki_event_connected_cb)
|
||||
{
|
||||
this->chiaki_event_connected_cb = chiaki_event_connected_cb;
|
||||
}
|
||||
|
||||
void Host::SetEventLoginPinRequestCallback(std::function<void(bool)> chiaki_even_login_pin_request_cb)
|
||||
{
|
||||
this->chiaki_even_login_pin_request_cb = chiaki_even_login_pin_request_cb;
|
||||
}
|
||||
|
||||
void Host::SetEventQuitCallback(std::function<void(ChiakiQuitEvent *)> chiaki_event_quit_cb)
|
||||
{
|
||||
this->chiaki_event_quit_cb = chiaki_event_quit_cb;
|
||||
}
|
||||
|
||||
bool Host::IsRegistered()
|
||||
{
|
||||
return this->registered;
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#endif
|
||||
|
||||
#include "io.h"
|
||||
#include "settings.h"
|
||||
|
||||
// https://github.com/torvalds/linux/blob/41ba50b0572e90ed3d24fe4def54567e9050bc47/drivers/hid/hid-sony.c#L2742
|
||||
#define DS4_TRACKPAD_MAX_X 1920
|
||||
|
@ -24,7 +25,7 @@
|
|||
// use OpenGl to decode YUV
|
||||
// the aim is to spare CPU load on nintendo switch
|
||||
|
||||
static const char* shader_vert_glsl = R"glsl(
|
||||
static const char *shader_vert_glsl = R"glsl(
|
||||
#version 150 core
|
||||
in vec2 pos_attr;
|
||||
out vec2 uv_var;
|
||||
|
@ -60,12 +61,23 @@ static const float vert_pos[] = {
|
|||
0.0f, 0.0f,
|
||||
0.0f, 1.0f,
|
||||
1.0f, 0.0f,
|
||||
1.0f, 1.0f
|
||||
};
|
||||
1.0f, 1.0f};
|
||||
|
||||
IO::IO(ChiakiLog * log)
|
||||
: log(log)
|
||||
IO *IO::instance = nullptr;
|
||||
|
||||
IO *IO::GetInstance()
|
||||
{
|
||||
if(instance == nullptr)
|
||||
{
|
||||
instance = new IO;
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
IO::IO()
|
||||
{
|
||||
Settings *settings = Settings::GetInstance();
|
||||
this->log = settings->GetLogger();
|
||||
}
|
||||
|
||||
IO::~IO()
|
||||
|
@ -99,11 +111,15 @@ void IO::SetMesaConfig()
|
|||
}
|
||||
|
||||
#ifdef DEBUG_OPENGL
|
||||
#define D(x){ (x); CheckGLError(__func__, __FILE__, __LINE__); }
|
||||
void IO::CheckGLError(const char* func, const char* file, int line)
|
||||
#define D(x) \
|
||||
{ \
|
||||
(x); \
|
||||
CheckGLError(__func__, __FILE__, __LINE__); \
|
||||
}
|
||||
void IO::CheckGLError(const char *func, const char *file, int line)
|
||||
{
|
||||
GLenum err;
|
||||
while( (err = glGetError()) != GL_NO_ERROR )
|
||||
while((err = glGetError()) != GL_NO_ERROR)
|
||||
{
|
||||
CHIAKI_LOGE(this->log, "glGetError: %x function: %s from %s line %d", err, func, file, line);
|
||||
//GL_INVALID_VALUE, 0x0501
|
||||
|
@ -115,37 +131,51 @@ void IO::CheckGLError(const char* func, const char* file, int line)
|
|||
}
|
||||
}
|
||||
|
||||
#define DS(x){ DumpShaderError(x, __func__, __FILE__, __LINE__); }
|
||||
void IO::DumpShaderError(GLuint shader, const char* func, const char* file, int line)
|
||||
#define DS(x) \
|
||||
{ \
|
||||
DumpShaderError(x, __func__, __FILE__, __LINE__); \
|
||||
}
|
||||
void IO::DumpShaderError(GLuint shader, const char *func, const char *file, int line)
|
||||
{
|
||||
GLchar str[512+1];
|
||||
GLchar str[512 + 1];
|
||||
GLsizei len = 0;
|
||||
glGetShaderInfoLog(shader, 512, &len, str);
|
||||
if (len > 512) len = 512;
|
||||
if(len > 512)
|
||||
len = 512;
|
||||
str[len] = '\0';
|
||||
CHIAKI_LOGE(this->log, "glGetShaderInfoLog: %s function: %s from %s line %d", str, func, file, line);
|
||||
}
|
||||
|
||||
#define DP(x){ DumpProgramError(x, __func__, __FILE__, __LINE__); }
|
||||
void IO::DumpProgramError(GLuint prog, const char* func, const char* file, int line)
|
||||
#define DP(x) \
|
||||
{ \
|
||||
DumpProgramError(x, __func__, __FILE__, __LINE__); \
|
||||
}
|
||||
void IO::DumpProgramError(GLuint prog, const char *func, const char *file, int line)
|
||||
{
|
||||
GLchar str[512+1];
|
||||
GLchar str[512 + 1];
|
||||
GLsizei len = 0;
|
||||
glGetProgramInfoLog(prog, 512, &len, str);
|
||||
if (len > 512) len = 512;
|
||||
if(len > 512)
|
||||
len = 512;
|
||||
str[len] = '\0';
|
||||
CHIAKI_LOGE(this->log, "glGetProgramInfoLog: %s function: %s from %s line %d", str, func, file, line);
|
||||
}
|
||||
|
||||
#else
|
||||
// do nothing
|
||||
#define D(x){ (x); }
|
||||
#define DS(x){ }
|
||||
#define DP(x){ }
|
||||
#define D(x) \
|
||||
{ \
|
||||
(x); \
|
||||
}
|
||||
#define DS(x) \
|
||||
{ \
|
||||
}
|
||||
#define DP(x) \
|
||||
{ \
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
bool IO::VideoCB(uint8_t * buf, size_t buf_size)
|
||||
bool IO::VideoCB(uint8_t *buf, size_t buf_size)
|
||||
{
|
||||
// callback function to decode video buffer
|
||||
|
||||
|
@ -153,7 +183,7 @@ bool IO::VideoCB(uint8_t * buf, size_t buf_size)
|
|||
av_init_packet(&packet);
|
||||
packet.data = buf;
|
||||
packet.size = buf_size;
|
||||
AVFrame * frame = av_frame_alloc();
|
||||
AVFrame *frame = av_frame_alloc();
|
||||
if(!frame)
|
||||
{
|
||||
CHIAKI_LOGE(this->log, "UpdateFrame Failed to alloc AVFrame");
|
||||
|
@ -204,7 +234,6 @@ send_packet:
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
void IO::InitAudioCB(unsigned int channels, unsigned int rate)
|
||||
{
|
||||
SDL_AudioSpec want, have, test;
|
||||
|
@ -241,12 +270,12 @@ void IO::InitAudioCB(unsigned int channels, unsigned int rate)
|
|||
}
|
||||
}
|
||||
|
||||
void IO::AudioCB(int16_t * buf, size_t samples_count)
|
||||
void IO::AudioCB(int16_t *buf, size_t samples_count)
|
||||
{
|
||||
for(int x=0; x < samples_count*2; x++)
|
||||
for(int x = 0; x < samples_count * 2; x++)
|
||||
{
|
||||
// boost audio volume
|
||||
int sample = buf[x]*1.80;
|
||||
int sample = buf[x] * 1.80;
|
||||
// Hard clipping (audio compression)
|
||||
// truncate value that overflow/underflow int16
|
||||
if(sample > INT16_MAX)
|
||||
|
@ -260,9 +289,9 @@ void IO::AudioCB(int16_t * buf, size_t samples_count)
|
|||
CHIAKI_LOGD(this->log, "Audio Hard clipping INT16_MIN > %d", sample);
|
||||
}
|
||||
else
|
||||
buf[x] = (int16_t) sample;
|
||||
buf[x] = (int16_t)sample;
|
||||
}
|
||||
int success = SDL_QueueAudio(this->sdl_audio_device_id, buf, sizeof(int16_t)*samples_count*2);
|
||||
int success = SDL_QueueAudio(this->sdl_audio_device_id, buf, sizeof(int16_t) * samples_count * 2);
|
||||
if(success != 0)
|
||||
CHIAKI_LOGE(this->log, "SDL_QueueAudio failed: %s\n", SDL_GetError());
|
||||
}
|
||||
|
@ -289,33 +318,6 @@ bool IO::InitVideo(int video_width, int video_height, int screen_width, int scre
|
|||
return true;
|
||||
}
|
||||
|
||||
void IO::EventCB(ChiakiEvent *event)
|
||||
{
|
||||
switch(event->type)
|
||||
{
|
||||
case CHIAKI_EVENT_CONNECTED:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_CONNECTED");
|
||||
if(this->chiaki_event_connected_cb != nullptr)
|
||||
this->quit = !this->chiaki_event_connected_cb();
|
||||
else
|
||||
this->quit = false;
|
||||
break;
|
||||
case CHIAKI_EVENT_LOGIN_PIN_REQUEST:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_LOGIN_PIN_REQUEST");
|
||||
if(this->chiaki_even_login_pin_request_cb != nullptr)
|
||||
this->quit = !this->chiaki_even_login_pin_request_cb(event->login_pin_request.pin_incorrect);
|
||||
break;
|
||||
case CHIAKI_EVENT_QUIT:
|
||||
CHIAKI_LOGI(this->log, "EventCB CHIAKI_EVENT_QUIT");
|
||||
if(this->chiaki_event_quit_cb != nullptr)
|
||||
this->quit = !this->chiaki_event_quit_cb(&event->quit);
|
||||
else
|
||||
this->quit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool IO::FreeVideo()
|
||||
{
|
||||
bool ret = true;
|
||||
|
@ -344,12 +346,12 @@ bool IO::ReadUserKeyboard(char *buffer, size_t buffer_size)
|
|||
SwkbdConfig kbd;
|
||||
Result rc = swkbdCreate(&kbd, 0);
|
||||
|
||||
if (R_SUCCEEDED(rc))
|
||||
if(R_SUCCEEDED(rc))
|
||||
{
|
||||
swkbdConfigMakePresetDefault(&kbd);
|
||||
rc = swkbdShow(&kbd, buffer, buffer_size);
|
||||
|
||||
if (R_SUCCEEDED(rc))
|
||||
if(R_SUCCEEDED(rc))
|
||||
{
|
||||
CHIAKI_LOGI(this->log, "Got user input: %s\n", buffer);
|
||||
}
|
||||
|
@ -377,7 +379,7 @@ bool IO::ReadGameTouchScreen(ChiakiControllerState *state)
|
|||
bool ret = false;
|
||||
if(!touch_count)
|
||||
{
|
||||
for(int i=0; i < CHIAKI_CONTROLLER_TOUCHES_MAX; i++)
|
||||
for(int i = 0; i < CHIAKI_CONTROLLER_TOUCHES_MAX; i++)
|
||||
{
|
||||
if(state->touches[i].id != -1)
|
||||
{
|
||||
|
@ -393,7 +395,7 @@ bool IO::ReadGameTouchScreen(ChiakiControllerState *state)
|
|||
}
|
||||
|
||||
touchPosition touch;
|
||||
for(int i=0; i < touch_count && i < CHIAKI_CONTROLLER_TOUCHES_MAX; i++)
|
||||
for(int i = 0; i < touch_count && i < CHIAKI_CONTROLLER_TOUCHES_MAX; i++)
|
||||
{
|
||||
hidTouchRead(&touch, i);
|
||||
|
||||
|
@ -403,11 +405,10 @@ bool IO::ReadGameTouchScreen(ChiakiControllerState *state)
|
|||
uint16_t y = touch.py * (DS4_TRACKPAD_MAX_Y / SWITCH_TOUCHSCREEN_MAX_Y);
|
||||
|
||||
// use nintendo switch border's 5% to
|
||||
if(x <= (SWITCH_TOUCHSCREEN_MAX_X * 0.05) || x >= (SWITCH_TOUCHSCREEN_MAX_X * 0.95)
|
||||
|| y <= (SWITCH_TOUCHSCREEN_MAX_Y * 0.05) || y >= (SWITCH_TOUCHSCREEN_MAX_Y * 0.95))
|
||||
if(x <= (SWITCH_TOUCHSCREEN_MAX_X * 0.05) || x >= (SWITCH_TOUCHSCREEN_MAX_X * 0.95) || y <= (SWITCH_TOUCHSCREEN_MAX_Y * 0.05) || y >= (SWITCH_TOUCHSCREEN_MAX_Y * 0.95))
|
||||
{
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_TOUCHPAD; // touchscreen
|
||||
// printf("CHIAKI_CONTROLLER_BUTTON_TOUCHPAD\n");
|
||||
// printf("CHIAKI_CONTROLLER_BUTTON_TOUCHPAD\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -459,7 +460,7 @@ bool IO::ReadGameKeys(SDL_Event *event, ChiakiControllerState *state)
|
|||
else
|
||||
ret = false;
|
||||
}
|
||||
else if (event->jaxis.which == 1)
|
||||
else if(event->jaxis.which == 1)
|
||||
{
|
||||
// right joystick
|
||||
if(event->jaxis.axis == 0)
|
||||
|
@ -479,26 +480,58 @@ bool IO::ReadGameKeys(SDL_Event *event, ChiakiControllerState *state)
|
|||
// event->jbutton.which, event->jbutton.button);
|
||||
switch(event->jbutton.button)
|
||||
{
|
||||
case 0: state->buttons |= CHIAKI_CONTROLLER_BUTTON_MOON; break; // KEY_A
|
||||
case 1: state->buttons |= CHIAKI_CONTROLLER_BUTTON_CROSS; break; // KEY_B
|
||||
case 2: state->buttons |= CHIAKI_CONTROLLER_BUTTON_PYRAMID; break; // KEY_X
|
||||
case 3: state->buttons |= CHIAKI_CONTROLLER_BUTTON_BOX; break; // KEY_Y
|
||||
case 12: state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_LEFT; break; // KEY_DLEFT
|
||||
case 14: state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_RIGHT; break; // KEY_DRIGHT
|
||||
case 13: state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_UP; break; // KEY_DUP
|
||||
case 15: state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_DOWN; break; // KEY_DDOWN
|
||||
case 6: state->buttons |= CHIAKI_CONTROLLER_BUTTON_L1; break; // KEY_L
|
||||
case 7: state->buttons |= CHIAKI_CONTROLLER_BUTTON_R1; break; // KEY_R
|
||||
case 8: state->l2_state = 0xff; break; // KEY_ZL
|
||||
case 9: state->r2_state = 0xff; break; // KEY_ZR
|
||||
case 4: state->buttons |= CHIAKI_CONTROLLER_BUTTON_L3; break; // KEY_LSTICK
|
||||
case 5: state->buttons |= CHIAKI_CONTROLLER_BUTTON_R3; break; // KEY_RSTICK
|
||||
case 10: state->buttons |= CHIAKI_CONTROLLER_BUTTON_OPTIONS; break; // KEY_PLUS
|
||||
case 0:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_MOON;
|
||||
break; // KEY_A
|
||||
case 1:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_CROSS;
|
||||
break; // KEY_B
|
||||
case 2:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_PYRAMID;
|
||||
break; // KEY_X
|
||||
case 3:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_BOX;
|
||||
break; // KEY_Y
|
||||
case 12:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
break; // KEY_DLEFT
|
||||
case 14:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
break; // KEY_DRIGHT
|
||||
case 13:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_UP;
|
||||
break; // KEY_DUP
|
||||
case 15:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
break; // KEY_DDOWN
|
||||
case 6:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_L1;
|
||||
break; // KEY_L
|
||||
case 7:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_R1;
|
||||
break; // KEY_R
|
||||
case 8:
|
||||
state->l2_state = 0xff;
|
||||
break; // KEY_ZL
|
||||
case 9:
|
||||
state->r2_state = 0xff;
|
||||
break; // KEY_ZR
|
||||
case 4:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_L3;
|
||||
break; // KEY_LSTICK
|
||||
case 5:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_R3;
|
||||
break; // KEY_RSTICK
|
||||
case 10:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_OPTIONS;
|
||||
break; // KEY_PLUS
|
||||
// FIXME
|
||||
// case 11: state->buttons |= CHIAKI_CONTROLLER_BUTTON_SHARE; break; // KEY_MINUS
|
||||
case 11: state->buttons |= CHIAKI_CONTROLLER_BUTTON_PS; break; // KEY_MINUS
|
||||
// case 11: state->buttons |= CHIAKI_CONTROLLER_BUTTON_SHARE; break; // KEY_MINUS
|
||||
case 11:
|
||||
state->buttons |= CHIAKI_CONTROLLER_BUTTON_PS;
|
||||
break; // KEY_MINUS
|
||||
default:
|
||||
ret = false;
|
||||
ret = false;
|
||||
}
|
||||
break;
|
||||
case SDL_JOYBUTTONUP:
|
||||
|
@ -506,25 +539,57 @@ bool IO::ReadGameKeys(SDL_Event *event, ChiakiControllerState *state)
|
|||
// event->jbutton.which, event->jbutton.button);
|
||||
switch(event->jbutton.button)
|
||||
{
|
||||
case 0: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_MOON; break; // KEY_A
|
||||
case 1: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_CROSS; break; // KEY_B
|
||||
case 2: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_PYRAMID; break; // KEY_X
|
||||
case 3: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_BOX; break; // KEY_Y
|
||||
case 12: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_LEFT; break; // KEY_DLEFT
|
||||
case 14: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_RIGHT; break; // KEY_DRIGHT
|
||||
case 13: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_UP; break; // KEY_DUP
|
||||
case 15: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_DOWN; break; // KEY_DDOWN
|
||||
case 6: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_L1; break; // KEY_L
|
||||
case 7: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_R1; break; // KEY_R
|
||||
case 8: state->l2_state = 0x00; break; // KEY_ZL
|
||||
case 9: state->r2_state = 0x00; break; // KEY_ZR
|
||||
case 4: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_L3; break; // KEY_LSTICK
|
||||
case 5: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_R3; break; // KEY_RSTICK
|
||||
case 10: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_OPTIONS; break; // KEY_PLUS
|
||||
//case 11: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_SHARE; break; // KEY_MINUS
|
||||
case 11: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_PS; break; // KEY_MINUS
|
||||
case 0:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_MOON;
|
||||
break; // KEY_A
|
||||
case 1:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_CROSS;
|
||||
break; // KEY_B
|
||||
case 2:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_PYRAMID;
|
||||
break; // KEY_X
|
||||
case 3:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_BOX;
|
||||
break; // KEY_Y
|
||||
case 12:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
break; // KEY_DLEFT
|
||||
case 14:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
break; // KEY_DRIGHT
|
||||
case 13:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_UP;
|
||||
break; // KEY_DUP
|
||||
case 15:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
break; // KEY_DDOWN
|
||||
case 6:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_L1;
|
||||
break; // KEY_L
|
||||
case 7:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_R1;
|
||||
break; // KEY_R
|
||||
case 8:
|
||||
state->l2_state = 0x00;
|
||||
break; // KEY_ZL
|
||||
case 9:
|
||||
state->r2_state = 0x00;
|
||||
break; // KEY_ZR
|
||||
case 4:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_L3;
|
||||
break; // KEY_LSTICK
|
||||
case 5:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_R3;
|
||||
break; // KEY_RSTICK
|
||||
case 10:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_OPTIONS;
|
||||
break; // KEY_PLUS
|
||||
//case 11: state->buttons ^= CHIAKI_CONTROLLER_BUTTON_SHARE; break; // KEY_MINUS
|
||||
case 11:
|
||||
state->buttons ^= CHIAKI_CONTROLLER_BUTTON_PS;
|
||||
break; // KEY_MINUS
|
||||
default:
|
||||
ret = false;
|
||||
ret = false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
@ -582,7 +647,7 @@ bool IO::InitOpenGlTextures()
|
|||
D(glGenTextures(PLANES_COUNT, this->tex));
|
||||
D(glGenBuffers(PLANES_COUNT, this->pbo));
|
||||
uint8_t uv_default[] = {0x7f, 0x7f};
|
||||
for(int i=0; i < PLANES_COUNT; i++)
|
||||
for(int i = 0; i < PLANES_COUNT; i++)
|
||||
{
|
||||
D(glBindTexture(GL_TEXTURE_2D, this->tex[i]));
|
||||
D(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
||||
|
@ -595,7 +660,7 @@ bool IO::InitOpenGlTextures()
|
|||
D(glUseProgram(this->prog));
|
||||
// bind only as many planes as we need
|
||||
const char *plane_names[] = {"plane1", "plane2", "plane3"};
|
||||
for(int i=0; i < PLANES_COUNT; i++)
|
||||
for(int i = 0; i < PLANES_COUNT; i++)
|
||||
D(glUniform1i(glGetUniformLocation(this->prog, plane_names[i]), i));
|
||||
|
||||
D(glGenVertexArrays(1, &this->vao));
|
||||
|
@ -615,14 +680,14 @@ bool IO::InitOpenGlTextures()
|
|||
return true;
|
||||
}
|
||||
|
||||
GLuint IO::CreateAndCompileShader(GLenum type, const char* source)
|
||||
GLuint IO::CreateAndCompileShader(GLenum type, const char *source)
|
||||
{
|
||||
GLint success;
|
||||
GLchar msg[512];
|
||||
|
||||
GLuint handle;
|
||||
D(handle = glCreateShader(type));
|
||||
if (!handle)
|
||||
if(!handle)
|
||||
{
|
||||
CHIAKI_LOGE(this->log, "%u: cannot create shader", type);
|
||||
DP(this->prog);
|
||||
|
@ -632,7 +697,7 @@ GLuint IO::CreateAndCompileShader(GLenum type, const char* source)
|
|||
D(glCompileShader(handle));
|
||||
D(glGetShaderiv(handle, GL_COMPILE_STATUS, &success));
|
||||
|
||||
if (!success)
|
||||
if(!success)
|
||||
{
|
||||
D(glGetShaderInfoLog(handle, sizeof(msg), nullptr, msg));
|
||||
CHIAKI_LOGE(this->log, "%u: %s\n", type, msg);
|
||||
|
@ -658,7 +723,7 @@ bool IO::InitOpenGlShader()
|
|||
|
||||
GLint success;
|
||||
D(glGetProgramiv(this->prog, GL_LINK_STATUS, &success));
|
||||
if (!success)
|
||||
if(!success)
|
||||
{
|
||||
char buf[512];
|
||||
glGetProgramInfoLog(this->prog, sizeof(buf), nullptr, buf);
|
||||
|
@ -672,15 +737,15 @@ bool IO::InitOpenGlShader()
|
|||
return true;
|
||||
}
|
||||
|
||||
inline void IO::SetOpenGlYUVPixels(AVFrame * frame)
|
||||
inline void IO::SetOpenGlYUVPixels(AVFrame *frame)
|
||||
{
|
||||
D(glUseProgram(this->prog));
|
||||
|
||||
int planes[][3] = {
|
||||
// { width_divide, height_divider, data_per_pixel }
|
||||
{ 1, 1, 1 }, // Y
|
||||
{ 2, 2, 1 }, // U
|
||||
{ 2, 2, 1 } // V
|
||||
{1, 1, 1}, // Y
|
||||
{2, 2, 1}, // U
|
||||
{2, 2, 1} // V
|
||||
};
|
||||
|
||||
this->mtx.lock();
|
||||
|
@ -689,7 +754,7 @@ inline void IO::SetOpenGlYUVPixels(AVFrame * frame)
|
|||
int width = frame->width / planes[i][0];
|
||||
int height = frame->height / planes[i][1];
|
||||
int size = width * height * planes[i][2];
|
||||
uint8_t * buf;
|
||||
uint8_t *buf;
|
||||
|
||||
D(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->pbo[i]));
|
||||
D(glBufferData(GL_PIXEL_UNPACK_BUFFER, size, nullptr, GL_STREAM_DRAW));
|
||||
|
@ -700,7 +765,7 @@ inline void IO::SetOpenGlYUVPixels(AVFrame * frame)
|
|||
D(glGetBufferParameteriv(GL_PIXEL_UNPACK_BUFFER, GL_BUFFER_SIZE, &data));
|
||||
CHIAKI_LOGE(this->log, "AVOpenGLFrame failed to map PBO");
|
||||
CHIAKI_LOGE(this->log, "Info buf == %p. size %d frame %d * %d, divs %d, %d, pbo %d GL_BUFFER_SIZE %x",
|
||||
buf, size, frame->width, frame->height, planes[i][0], planes[i][1], pbo[i], data);
|
||||
buf, size, frame->width, frame->height, planes[i][0], planes[i][1], pbo[i], data);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -712,10 +777,10 @@ inline void IO::SetOpenGlYUVPixels(AVFrame * frame)
|
|||
else
|
||||
{
|
||||
// UV
|
||||
for(int l=0; l<height; l++)
|
||||
for(int l = 0; l < height; l++)
|
||||
memcpy(buf + width * l * planes[i][2],
|
||||
frame->data[i] + frame->linesize[i] * l,
|
||||
width * planes[i][2]);
|
||||
frame->data[i] + frame->linesize[i] * l,
|
||||
width * planes[i][2]);
|
||||
}
|
||||
D(glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER));
|
||||
D(glBindTexture(GL_TEXTURE_2D, tex[i]));
|
||||
|
@ -736,7 +801,7 @@ inline void IO::OpenGlDraw()
|
|||
//avcodec_flush_buffers(this->codec_context);
|
||||
D(glBindVertexArray(this->vao));
|
||||
|
||||
for(int i=0; i< PLANES_COUNT; i++)
|
||||
for(int i = 0; i < PLANES_COUNT; i++)
|
||||
{
|
||||
D(glActiveTexture(GL_TEXTURE0 + i));
|
||||
D(glBindTexture(GL_TEXTURE_2D, this->tex[i]));
|
||||
|
@ -753,10 +818,10 @@ bool IO::InitJoystick()
|
|||
// open CONTROLLER_PLAYER_1 and CONTROLLER_PLAYER_2
|
||||
// when railed, both joycons are mapped to joystick #0,
|
||||
// else joycons are individually mapped to joystick #0, joystick #1, ...
|
||||
for (int i = 0; i < SDL_JOYSTICK_COUNT; i++)
|
||||
for(int i = 0; i < SDL_JOYSTICK_COUNT; i++)
|
||||
{
|
||||
this->sdl_joystick_ptr[i] = SDL_JoystickOpen(i);
|
||||
if (sdl_joystick_ptr[i] == nullptr)
|
||||
if(sdl_joystick_ptr[i] == nullptr)
|
||||
{
|
||||
CHIAKI_LOGE(this->log, "SDL_JoystickOpen: %s\n", SDL_GetError());
|
||||
return false;
|
||||
|
@ -767,7 +832,7 @@ bool IO::InitJoystick()
|
|||
|
||||
bool IO::FreeJoystick()
|
||||
{
|
||||
for (int i = 0; i < SDL_JOYSTICK_COUNT; i++)
|
||||
for(int i = 0; i < SDL_JOYSTICK_COUNT; i++)
|
||||
{
|
||||
if(SDL_JoystickGetAttached(sdl_joystick_ptr[i]))
|
||||
SDL_JoystickClose(sdl_joystick_ptr[i]);
|
||||
|
@ -775,7 +840,7 @@ bool IO::FreeJoystick()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool IO::MainLoop(ChiakiControllerState * state)
|
||||
bool IO::MainLoop(ChiakiControllerState *state)
|
||||
{
|
||||
D(glUseProgram(this->prog));
|
||||
|
||||
|
@ -798,4 +863,3 @@ bool IO::MainLoop(ChiakiControllerState * state)
|
|||
|
||||
return !this->quit;
|
||||
}
|
||||
|
||||
|
|
|
@ -134,9 +134,8 @@ int main(int argc, char * argv[])
|
|||
}
|
||||
|
||||
// build sdl OpenGl and AV decoders graphical interface
|
||||
IO io = IO(log); // open Input Output class
|
||||
DiscoveryManager discoverymanager = DiscoveryManager();
|
||||
MainApplication app = MainApplication(&discoverymanager, &io);
|
||||
MainApplication app = MainApplication(&discoverymanager);
|
||||
app.Load();
|
||||
|
||||
CHIAKI_LOGI(log, "Quit applet");
|
||||
|
|
|
@ -6,11 +6,10 @@
|
|||
|
||||
Settings::Settings()
|
||||
{
|
||||
#if defined(__SWITCH__) && !defined(CHIAKI_ENABLE_SWITCH_NXLINK)
|
||||
// null log for switch version
|
||||
chiaki_log_init(&this->log, CHIAKI_LOG_ALL ^ CHIAKI_LOG_VERBOSE, chiaki_log_cb_print, NULL);
|
||||
#if defined(__SWITCH__)
|
||||
chiaki_log_init(&this->log, CHIAKI_LOG_ALL ^ CHIAKI_LOG_VERBOSE ^ CHIAKI_LOG_DEBUG, chiaki_log_cb_print, NULL);
|
||||
#else
|
||||
chiaki_log_init(&this->log, CHIAKI_LOG_ALL ^ CHIAKI_LOG_VERBOSE, chiaki_log_cb_print, NULL);
|
||||
chiaki_log_init(&this->log, CHIAKI_LOG_ALL, chiaki_log_cb_print, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue