mirror of
https://git.sr.ht/~thestr4ng3r/chiaki
synced 2025-08-14 10:46:51 -07:00
Refactor Android Input and add Face Button Swap
This commit is contained in:
parent
863b6ce189
commit
bd02acb5a0
9 changed files with 311 additions and 268 deletions
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@ -1,228 +0,0 @@
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/*
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* This file is part of Chiaki.
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*
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* Chiaki is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Chiaki is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Chiaki. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.metallic.chiaki
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import android.graphics.SurfaceTexture
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import android.util.Log
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import android.view.*
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import androidx.lifecycle.LiveData
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import androidx.lifecycle.MutableLiveData
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import com.metallic.chiaki.lib.*
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sealed class StreamState
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object StreamStateIdle: StreamState()
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object StreamStateConnecting: StreamState()
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object StreamStateConnected: StreamState()
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data class StreamStateCreateError(val error: CreateError): StreamState()
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data class StreamStateQuit(val reason: QuitReason, val reasonString: String?): StreamState()
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data class StreamStateLoginPinRequest(val pinIncorrect: Boolean): StreamState()
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class StreamSession(val connectInfo: ConnectInfo)
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{
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var session: Session? = null
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private set
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private val _state = MutableLiveData<StreamState>(StreamStateIdle)
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val state: LiveData<StreamState> get() = _state
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private val keyControllerState = ControllerState() // from KeyEvents
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private val motionControllerState = ControllerState() // from MotionEvents
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private var touchControllerState = ControllerState()
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var surfaceTexture: SurfaceTexture? = null
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fun shutdown()
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{
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session?.stop()
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session?.dispose()
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session = null
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_state.value = StreamStateIdle
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//surfaceTexture?.release()
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}
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fun pause()
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{
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shutdown()
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}
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fun resume()
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{
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if(session != null)
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return
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try
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{
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val session = Session(connectInfo)
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_state.value = StreamStateConnecting
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session.eventCallback = this::eventCallback
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session.start()
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val surfaceTexture = surfaceTexture
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if(surfaceTexture != null)
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session.setSurface(Surface(surfaceTexture))
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this.session = session
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}
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catch(e: CreateError)
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{
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_state.value = StreamStateCreateError(e)
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}
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}
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private fun eventCallback(event: Event)
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{
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when(event)
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{
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is ConnectedEvent -> _state.postValue(StreamStateConnected)
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is QuitEvent -> _state.postValue(StreamStateQuit(event.reason, event.reasonString))
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is LoginPinRequestEvent -> _state.postValue(StreamStateLoginPinRequest(event.pinIncorrect))
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}
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}
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fun attachToTextureView(textureView: TextureView)
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{
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textureView.surfaceTextureListener = object: TextureView.SurfaceTextureListener {
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override fun onSurfaceTextureAvailable(surface: SurfaceTexture, width: Int, height: Int)
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{
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if(surfaceTexture != null)
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return
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surfaceTexture = surface
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session?.setSurface(Surface(surface))
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}
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override fun onSurfaceTextureDestroyed(surface: SurfaceTexture): Boolean
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{
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// return false if we want to keep the surface texture
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return surfaceTexture == null
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}
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override fun onSurfaceTextureSizeChanged(surface: SurfaceTexture, width: Int, height: Int) { }
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override fun onSurfaceTextureUpdated(surface: SurfaceTexture) {}
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}
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val surfaceTexture = surfaceTexture
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if(surfaceTexture != null)
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textureView.surfaceTexture = surfaceTexture
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}
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fun setLoginPin(pin: String)
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{
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session?.setLoginPin(pin)
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}
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fun dispatchKeyEvent(event: KeyEvent): Boolean
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{
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Log.i("StreamSession", "key event $event")
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if(event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP)
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return false
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when(event.keyCode)
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{
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KeyEvent.KEYCODE_BUTTON_L2 -> {
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keyControllerState.l2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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KeyEvent.KEYCODE_BUTTON_R2 -> {
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keyControllerState.r2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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}
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val buttonMask: UInt = when(event.keyCode)
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{
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// dpad handled by MotionEvents
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//KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
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//KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
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//KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
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//KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
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KeyEvent.KEYCODE_BUTTON_A -> ControllerState.BUTTON_CROSS
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KeyEvent.KEYCODE_BUTTON_B -> ControllerState.BUTTON_MOON
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KeyEvent.KEYCODE_BUTTON_X -> ControllerState.BUTTON_BOX
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KeyEvent.KEYCODE_BUTTON_Y -> ControllerState.BUTTON_PYRAMID
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KeyEvent.KEYCODE_BUTTON_L1 -> ControllerState.BUTTON_L1
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KeyEvent.KEYCODE_BUTTON_R1 -> ControllerState.BUTTON_R1
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KeyEvent.KEYCODE_BUTTON_THUMBL -> ControllerState.BUTTON_L3
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KeyEvent.KEYCODE_BUTTON_THUMBR -> ControllerState.BUTTON_R3
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KeyEvent.KEYCODE_BUTTON_SELECT -> ControllerState.BUTTON_SHARE
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KeyEvent.KEYCODE_BUTTON_START -> ControllerState.BUTTON_OPTIONS
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KeyEvent.KEYCODE_BUTTON_C -> ControllerState.BUTTON_PS
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KeyEvent.KEYCODE_BUTTON_MODE -> ControllerState.BUTTON_PS
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else -> return false
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}
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keyControllerState.buttons = keyControllerState.buttons.run {
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when(event.action)
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{
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KeyEvent.ACTION_DOWN -> this or buttonMask
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KeyEvent.ACTION_UP -> this and buttonMask.inv()
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else -> this
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}
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}
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sendControllerState()
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return true
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}
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fun onGenericMotionEvent(event: MotionEvent): Boolean
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{
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if(event.source and InputDevice.SOURCE_CLASS_JOYSTICK != InputDevice.SOURCE_CLASS_JOYSTICK)
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return false
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fun Float.signedAxis() = (this * Short.MAX_VALUE).toShort()
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fun Float.unsignedAxis() = (this * UByte.MAX_VALUE.toFloat()).toUInt().toUByte()
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motionControllerState.leftX = event.getAxisValue(MotionEvent.AXIS_X).signedAxis()
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motionControllerState.leftY = event.getAxisValue(MotionEvent.AXIS_Y).signedAxis()
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motionControllerState.rightX = event.getAxisValue(MotionEvent.AXIS_Z).signedAxis()
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motionControllerState.rightY = event.getAxisValue(MotionEvent.AXIS_RZ).signedAxis()
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motionControllerState.l2State = event.getAxisValue(MotionEvent.AXIS_LTRIGGER).unsignedAxis()
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motionControllerState.r2State = event.getAxisValue(MotionEvent.AXIS_RTRIGGER).unsignedAxis()
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motionControllerState.buttons = motionControllerState.buttons.let {
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val dpadX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
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val dpadY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
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val dpadButtons =
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(if(dpadX > 0.5f) ControllerState.BUTTON_DPAD_RIGHT else 0U) or
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(if(dpadX < -0.5f) ControllerState.BUTTON_DPAD_LEFT else 0U) or
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(if(dpadY > 0.5f) ControllerState.BUTTON_DPAD_DOWN else 0U) or
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(if(dpadY < -0.5f) ControllerState.BUTTON_DPAD_UP else 0U)
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it and (ControllerState.BUTTON_DPAD_RIGHT or
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ControllerState.BUTTON_DPAD_LEFT or
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ControllerState.BUTTON_DPAD_DOWN or
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ControllerState.BUTTON_DPAD_UP).inv() or
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dpadButtons
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}
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Log.i("StreamSession", "motionEvent => $motionControllerState")
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sendControllerState()
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return true
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}
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fun updateTouchControllerState(controllerState: ControllerState)
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{
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touchControllerState = controllerState
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sendControllerState()
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}
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private fun sendControllerState()
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{
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val controllerState = keyControllerState or motionControllerState
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// prioritize motion controller's l2 and r2 over key
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// (some controllers send only key, others both but key earlier than full press)
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if(motionControllerState.l2State > 0U)
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controllerState.l2State = motionControllerState.l2State
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if(motionControllerState.r2State > 0U)
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controllerState.r2State = motionControllerState.r2State
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session?.setControllerState(controllerState or touchControllerState)
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}
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}
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@ -79,6 +79,11 @@ class Preferences(context: Context)
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get() = sharedPreferences.getBoolean(logVerboseKey, false)
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set(value) { sharedPreferences.edit().putBoolean(logVerboseKey, value).apply() }
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val swapCrossMoonKey get() = resources.getString(R.string.preferences_swap_cross_moon_key)
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var swapCrossMoon
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get() = sharedPreferences.getBoolean(swapCrossMoonKey, false)
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set(value) { sharedPreferences.edit().putBoolean(swapCrossMoonKey, value).apply() }
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val resolutionKey get() = resources.getString(R.string.preferences_resolution_key)
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var resolution
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get() = sharedPreferences.getString(resolutionKey, resolutionDefault.value)?.let { value ->
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@ -0,0 +1,127 @@
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package com.metallic.chiaki.session
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import android.util.Log
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import com.metallic.chiaki.common.Preferences
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import com.metallic.chiaki.lib.ControllerState
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class StreamInput(val preferences: Preferences)
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{
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var controllerStateChangedCallback: ((ControllerState) -> Unit)? = null
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val controllerState: ControllerState get()
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{
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val controllerState = keyControllerState or motionControllerState
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// prioritize motion controller's l2 and r2 over key
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// (some controllers send only key, others both but key earlier than full press)
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if(motionControllerState.l2State > 0U)
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controllerState.l2State = motionControllerState.l2State
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if(motionControllerState.r2State > 0U)
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controllerState.r2State = motionControllerState.r2State
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return controllerState or touchControllerState
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}
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private val keyControllerState = ControllerState() // from KeyEvents
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private val motionControllerState = ControllerState() // from MotionEvents
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var touchControllerState = ControllerState()
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set(value)
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{
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field = value
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controllerStateUpdated()
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}
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private val swapCrossMoon = preferences.swapCrossMoon
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private fun controllerStateUpdated()
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{
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controllerStateChangedCallback?.let { it(controllerState) }
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}
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fun dispatchKeyEvent(event: KeyEvent): Boolean
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{
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Log.i("StreamSession", "key event $event")
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if(event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP)
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return false
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when(event.keyCode)
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{
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KeyEvent.KEYCODE_BUTTON_L2 -> {
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keyControllerState.l2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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KeyEvent.KEYCODE_BUTTON_R2 -> {
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keyControllerState.r2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
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return true
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}
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}
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val buttonMask: UInt = when(event.keyCode)
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{
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// dpad handled by MotionEvents
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//KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
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//KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
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//KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
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//KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
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KeyEvent.KEYCODE_BUTTON_A -> if(swapCrossMoon) ControllerState.BUTTON_MOON else ControllerState.BUTTON_CROSS
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KeyEvent.KEYCODE_BUTTON_B -> if(swapCrossMoon) ControllerState.BUTTON_CROSS else ControllerState.BUTTON_MOON
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KeyEvent.KEYCODE_BUTTON_X -> if(swapCrossMoon) ControllerState.BUTTON_PYRAMID else ControllerState.BUTTON_BOX
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KeyEvent.KEYCODE_BUTTON_Y -> if(swapCrossMoon) ControllerState.BUTTON_BOX else ControllerState.BUTTON_PYRAMID
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KeyEvent.KEYCODE_BUTTON_L1 -> ControllerState.BUTTON_L1
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KeyEvent.KEYCODE_BUTTON_R1 -> ControllerState.BUTTON_R1
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KeyEvent.KEYCODE_BUTTON_THUMBL -> ControllerState.BUTTON_L3
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KeyEvent.KEYCODE_BUTTON_THUMBR -> ControllerState.BUTTON_R3
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KeyEvent.KEYCODE_BUTTON_SELECT -> ControllerState.BUTTON_SHARE
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KeyEvent.KEYCODE_BUTTON_START -> ControllerState.BUTTON_OPTIONS
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KeyEvent.KEYCODE_BUTTON_C -> ControllerState.BUTTON_PS
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KeyEvent.KEYCODE_BUTTON_MODE -> ControllerState.BUTTON_PS
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else -> return false
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}
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keyControllerState.buttons = keyControllerState.buttons.run {
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when(event.action)
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{
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KeyEvent.ACTION_DOWN -> this or buttonMask
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KeyEvent.ACTION_UP -> this and buttonMask.inv()
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else -> this
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}
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}
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controllerStateUpdated()
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return true
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}
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fun onGenericMotionEvent(event: MotionEvent): Boolean
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{
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if(event.source and InputDevice.SOURCE_CLASS_JOYSTICK != InputDevice.SOURCE_CLASS_JOYSTICK)
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return false
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fun Float.signedAxis() = (this * Short.MAX_VALUE).toShort()
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fun Float.unsignedAxis() = (this * UByte.MAX_VALUE.toFloat()).toUInt().toUByte()
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motionControllerState.leftX = event.getAxisValue(MotionEvent.AXIS_X).signedAxis()
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motionControllerState.leftY = event.getAxisValue(MotionEvent.AXIS_Y).signedAxis()
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motionControllerState.rightX = event.getAxisValue(MotionEvent.AXIS_Z).signedAxis()
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motionControllerState.rightY = event.getAxisValue(MotionEvent.AXIS_RZ).signedAxis()
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motionControllerState.l2State = event.getAxisValue(MotionEvent.AXIS_LTRIGGER).unsignedAxis()
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motionControllerState.r2State = event.getAxisValue(MotionEvent.AXIS_RTRIGGER).unsignedAxis()
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motionControllerState.buttons = motionControllerState.buttons.let {
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val dpadX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
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val dpadY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
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val dpadButtons =
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(if(dpadX > 0.5f) ControllerState.BUTTON_DPAD_RIGHT else 0U) or
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(if(dpadX < -0.5f) ControllerState.BUTTON_DPAD_LEFT else 0U) or
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(if(dpadY > 0.5f) ControllerState.BUTTON_DPAD_DOWN else 0U) or
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(if(dpadY < -0.5f) ControllerState.BUTTON_DPAD_UP else 0U)
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it and (ControllerState.BUTTON_DPAD_RIGHT or
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ControllerState.BUTTON_DPAD_LEFT or
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ControllerState.BUTTON_DPAD_DOWN or
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ControllerState.BUTTON_DPAD_UP).inv() or
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dpadButtons
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}
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//Log.i("StreamSession", "motionEvent => $motionControllerState")
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controllerStateUpdated()
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return true
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}
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}
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@ -0,0 +1,136 @@
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/*
|
||||
* This file is part of Chiaki.
|
||||
*
|
||||
* Chiaki is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Chiaki is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Chiaki. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.metallic.chiaki.session
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|
||||
import android.graphics.SurfaceTexture
|
||||
import android.util.Log
|
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import android.view.*
|
||||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import com.metallic.chiaki.lib.*
|
||||
|
||||
sealed class StreamState
|
||||
object StreamStateIdle: StreamState()
|
||||
object StreamStateConnecting: StreamState()
|
||||
object StreamStateConnected: StreamState()
|
||||
data class StreamStateCreateError(val error: CreateError): StreamState()
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data class StreamStateQuit(val reason: QuitReason, val reasonString: String?): StreamState()
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data class StreamStateLoginPinRequest(val pinIncorrect: Boolean): StreamState()
|
||||
|
||||
class StreamSession(val connectInfo: ConnectInfo, val input: StreamInput)
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{
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||||
var session: Session? = null
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||||
private set
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||||
|
||||
private val _state = MutableLiveData<StreamState>(StreamStateIdle)
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||||
val state: LiveData<StreamState> get() = _state
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var surfaceTexture: SurfaceTexture? = null
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||||
init
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||||
{
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input.controllerStateChangedCallback = {
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session?.setControllerState(it)
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}
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}
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||||
|
||||
fun shutdown()
|
||||
{
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session?.stop()
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||||
session?.dispose()
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||||
session = null
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||||
_state.value = StreamStateIdle
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||||
//surfaceTexture?.release()
|
||||
}
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||||
|
||||
fun pause()
|
||||
{
|
||||
shutdown()
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||||
}
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||||
|
||||
fun resume()
|
||||
{
|
||||
if(session != null)
|
||||
return
|
||||
try
|
||||
{
|
||||
val session = Session(connectInfo)
|
||||
_state.value = StreamStateConnecting
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||||
session.eventCallback = this::eventCallback
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||||
session.start()
|
||||
val surfaceTexture = surfaceTexture
|
||||
if(surfaceTexture != null)
|
||||
session.setSurface(Surface(surfaceTexture))
|
||||
this.session = session
|
||||
}
|
||||
catch(e: CreateError)
|
||||
{
|
||||
_state.value = StreamStateCreateError(e)
|
||||
}
|
||||
}
|
||||
|
||||
private fun eventCallback(event: Event)
|
||||
{
|
||||
when(event)
|
||||
{
|
||||
is ConnectedEvent -> _state.postValue(StreamStateConnected)
|
||||
is QuitEvent -> _state.postValue(
|
||||
StreamStateQuit(
|
||||
event.reason,
|
||||
event.reasonString
|
||||
)
|
||||
)
|
||||
is LoginPinRequestEvent -> _state.postValue(
|
||||
StreamStateLoginPinRequest(
|
||||
event.pinIncorrect
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun attachToTextureView(textureView: TextureView)
|
||||
{
|
||||
textureView.surfaceTextureListener = object: TextureView.SurfaceTextureListener {
|
||||
override fun onSurfaceTextureAvailable(surface: SurfaceTexture, width: Int, height: Int)
|
||||
{
|
||||
if(surfaceTexture != null)
|
||||
return
|
||||
surfaceTexture = surface
|
||||
session?.setSurface(Surface(surface))
|
||||
}
|
||||
|
||||
override fun onSurfaceTextureDestroyed(surface: SurfaceTexture): Boolean
|
||||
{
|
||||
// return false if we want to keep the surface texture
|
||||
return surfaceTexture == null
|
||||
}
|
||||
|
||||
override fun onSurfaceTextureSizeChanged(surface: SurfaceTexture, width: Int, height: Int) { }
|
||||
override fun onSurfaceTextureUpdated(surface: SurfaceTexture) {}
|
||||
}
|
||||
|
||||
val surfaceTexture = surfaceTexture
|
||||
if(surfaceTexture != null)
|
||||
textureView.surfaceTexture = surfaceTexture
|
||||
}
|
||||
|
||||
fun setLoginPin(pin: String)
|
||||
{
|
||||
session?.setLoginPin(pin)
|
||||
}
|
||||
}
|
|
@ -20,14 +20,9 @@ package com.metallic.chiaki.stream
|
|||
import android.animation.Animator
|
||||
import android.animation.AnimatorListenerAdapter
|
||||
import android.app.AlertDialog
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.graphics.Matrix
|
||||
import android.os.Bundle
|
||||
import android.os.Handler
|
||||
import android.speech.tts.TextToSpeech
|
||||
import android.text.method.Touch
|
||||
import android.util.Log
|
||||
import android.view.KeyEvent
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
|
@ -38,13 +33,11 @@ import androidx.core.view.isVisible
|
|||
import androidx.fragment.app.Fragment
|
||||
import androidx.lifecycle.*
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.metallic.chiaki.*
|
||||
import com.metallic.chiaki.R
|
||||
import com.metallic.chiaki.common.Preferences
|
||||
import com.metallic.chiaki.common.ext.viewModelFactory
|
||||
import com.metallic.chiaki.lib.ConnectInfo
|
||||
import com.metallic.chiaki.lib.LoginPinRequestEvent
|
||||
import com.metallic.chiaki.lib.QuitReason
|
||||
import com.metallic.chiaki.session.*
|
||||
import com.metallic.chiaki.touchcontrols.TouchControlsFragment
|
||||
import kotlinx.android.synthetic.main.activity_stream.*
|
||||
|
||||
|
@ -68,18 +61,17 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
|
|||
{
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
viewModel = ViewModelProviders.of(this, viewModelFactory { StreamViewModel(Preferences(this)) })[StreamViewModel::class.java]
|
||||
if(!viewModel.isInitialized)
|
||||
val connectInfo = intent.getParcelableExtra<ConnectInfo>(EXTRA_CONNECT_INFO)
|
||||
if(connectInfo == null)
|
||||
{
|
||||
val connectInfo = intent.getParcelableExtra<ConnectInfo>(EXTRA_CONNECT_INFO)
|
||||
if(connectInfo == null)
|
||||
{
|
||||
finish()
|
||||
return
|
||||
}
|
||||
viewModel.init(connectInfo)
|
||||
finish()
|
||||
return
|
||||
}
|
||||
|
||||
viewModel = ViewModelProviders.of(this, viewModelFactory {
|
||||
StreamViewModel(Preferences(this), connectInfo)
|
||||
})[StreamViewModel::class.java]
|
||||
|
||||
setContentView(R.layout.activity_stream)
|
||||
window.decorView.setOnSystemUiVisibilityChangeListener(this)
|
||||
|
||||
|
@ -104,7 +96,7 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
|
|||
super.onAttachFragment(fragment)
|
||||
if(fragment is TouchControlsFragment)
|
||||
{
|
||||
fragment.controllerStateCallback = viewModel.session::updateTouchControllerState
|
||||
fragment.controllerStateCallback = { viewModel.input.touchControllerState = it }
|
||||
fragment.onScreenControlsEnabled = viewModel.onScreenControlsEnabled
|
||||
}
|
||||
}
|
||||
|
@ -309,6 +301,6 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
|
|||
}
|
||||
}
|
||||
|
||||
override fun dispatchKeyEvent(event: KeyEvent) = viewModel.session.dispatchKeyEvent(event) || super.dispatchKeyEvent(event)
|
||||
override fun onGenericMotionEvent(event: MotionEvent) = viewModel.session.onGenericMotionEvent(event) || super.onGenericMotionEvent(event)
|
||||
override fun dispatchKeyEvent(event: KeyEvent) = viewModel.input.dispatchKeyEvent(event) || super.dispatchKeyEvent(event)
|
||||
override fun onGenericMotionEvent(event: MotionEvent) = viewModel.input.onGenericMotionEvent(event) || super.onGenericMotionEvent(event)
|
||||
}
|
||||
|
|
|
@ -20,27 +20,20 @@ package com.metallic.chiaki.stream
|
|||
import androidx.lifecycle.LiveData
|
||||
import androidx.lifecycle.MutableLiveData
|
||||
import androidx.lifecycle.ViewModel
|
||||
import com.metallic.chiaki.StreamSession
|
||||
import com.metallic.chiaki.session.StreamSession
|
||||
import com.metallic.chiaki.common.Preferences
|
||||
import com.metallic.chiaki.lib.*
|
||||
import com.metallic.chiaki.session.StreamInput
|
||||
|
||||
class StreamViewModel(val preferences: Preferences): ViewModel()
|
||||
class StreamViewModel(val preferences: Preferences, val connectInfo: ConnectInfo): ViewModel()
|
||||
{
|
||||
private var connectInfo: ConnectInfo? = null
|
||||
private var _session: StreamSession? = null
|
||||
val session: StreamSession get() = _session ?: throw UninitializedPropertyAccessException("StreamViewModel not initialized")
|
||||
val isInitialized get() = connectInfo != null
|
||||
val input = StreamInput(preferences)
|
||||
val session = StreamSession(connectInfo, input)
|
||||
|
||||
private var _onScreenControlsEnabled = MutableLiveData<Boolean>(preferences.onScreenControlsEnabled)
|
||||
val onScreenControlsEnabled: LiveData<Boolean> get() = _onScreenControlsEnabled
|
||||
|
||||
fun init(connectInfo: ConnectInfo)
|
||||
{
|
||||
if(isInitialized)
|
||||
return
|
||||
_session = StreamSession(connectInfo)
|
||||
}
|
||||
|
||||
override fun onCleared()
|
||||
{
|
||||
super.onCleared()
|
||||
|
|
9
android/app/src/main/res/drawable/ic_gamepad.xml
Normal file
9
android/app/src/main/res/drawable/ic_gamepad.xml
Normal file
|
@ -0,0 +1,9 @@
|
|||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24.0"
|
||||
android:viewportHeight="24.0">
|
||||
<path
|
||||
android:fillColor="?android:attr/textColorPrimary"
|
||||
android:pathData="M21,6L3,6c-1.1,0 -2,0.9 -2,2v8c0,1.1 0.9,2 2,2h18c1.1,0 2,-0.9 2,-2L23,8c0,-1.1 -0.9,-2 -2,-2zM11,13L8,13v3L6,16v-3L3,13v-2h3L6,8h2v3h3v2zM15.5,15c-0.83,0 -1.5,-0.67 -1.5,-1.5s0.67,-1.5 1.5,-1.5 1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5zM19.5,12c-0.83,0 -1.5,-0.67 -1.5,-1.5S18.67,9 19.5,9s1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5z"/>
|
||||
</vector>
|
|
@ -58,6 +58,15 @@
|
|||
<string name="preferences_bitrate_title">Bitrate</string>
|
||||
<string name="preferences_log_verbose_title">Verbose Logging</string>
|
||||
<string name="preferences_log_verbose_summary">Warning: This logs a LOT! Don\'t enable for regular use.</string>
|
||||
<string name="preferences_resolution_title_360p">360p</string>
|
||||
<string name="preferences_resolution_title_540p">540p</string>
|
||||
<string name="preferences_resolution_title_720p">720p</string>
|
||||
<string name="preferences_resolution_title_1080p">1080p</string>
|
||||
<string name="preferences_fps_title_30">30</string>
|
||||
<string name="preferences_fps_title_60">60</string>
|
||||
<string name="preferences_bitrate_auto">Auto (%d)</string>
|
||||
<string name="preferences_swap_cross_moon_title">Swap Cross/Moon and Box/Pyramid Buttons</string>
|
||||
<string name="preferences_swap_cross_moon_summary">Swap face buttons if default mapping is incorrect (e.g. for 8BitDo controllers)</string>
|
||||
<string name="alert_message_delete_registered_host">Are you sure you want to delete the registered console %s with ID %s?</string>
|
||||
<string name="alert_message_delete_manual_host">Are you sure you want to delete the console entry for %s?</string>
|
||||
<string name="action_keep">Keep</string>
|
||||
|
@ -68,14 +77,8 @@
|
|||
<string name="preferences_discovery_enabled_key">discovery_enabled</string>
|
||||
<string name="preferences_on_screen_controls_enabled_key">on_screen_controls_enabled</string>
|
||||
<string name="preferences_log_verbose_key">log_verbose</string>
|
||||
<string name="preferences_swap_cross_moon_key">swap_cross_moon</string>
|
||||
<string name="preferences_resolution_key">stream_resolution</string>
|
||||
<string name="preferences_resolution_title_360p">360p</string>
|
||||
<string name="preferences_resolution_title_540p">540p</string>
|
||||
<string name="preferences_resolution_title_720p">720p</string>
|
||||
<string name="preferences_resolution_title_1080p">1080p</string>
|
||||
<string name="preferences_fps_key">stream_fps</string>
|
||||
<string name="preferences_fps_title_30">30</string>
|
||||
<string name="preferences_fps_title_60">60</string>
|
||||
<string name="preferences_bitrate_key">stream_bitrate</string>
|
||||
<string name="preferences_bitrate_auto">Auto (%d)</string>
|
||||
</resources>
|
||||
|
|
|
@ -14,10 +14,16 @@
|
|||
app:icon="@drawable/ic_console_simple"/>
|
||||
|
||||
<SwitchPreference
|
||||
app:key="log_verbose"
|
||||
app:key="@string/preferences_log_verbose_key"
|
||||
app:title="@string/preferences_log_verbose_title"
|
||||
app:summary="@string/preferences_log_verbose_summary"
|
||||
app:icon="@drawable/ic_log" />
|
||||
|
||||
<SwitchPreference
|
||||
app:key="@string/preferences_swap_cross_moon_key"
|
||||
app:title="@string/preferences_swap_cross_moon_title"
|
||||
app:summary="@string/preferences_swap_cross_moon_summary"
|
||||
app:icon="@drawable/ic_gamepad" />
|
||||
</PreferenceCategory>
|
||||
|
||||
<PreferenceCategory
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue