Refactor Android Input and add Face Button Swap

This commit is contained in:
Florian Märkl 2019-10-30 10:59:22 +01:00
commit bd02acb5a0
9 changed files with 311 additions and 268 deletions

View file

@ -1,228 +0,0 @@
/*
* This file is part of Chiaki.
*
* Chiaki is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chiaki is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Chiaki. If not, see <https://www.gnu.org/licenses/>.
*/
package com.metallic.chiaki
import android.graphics.SurfaceTexture
import android.util.Log
import android.view.*
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import com.metallic.chiaki.lib.*
sealed class StreamState
object StreamStateIdle: StreamState()
object StreamStateConnecting: StreamState()
object StreamStateConnected: StreamState()
data class StreamStateCreateError(val error: CreateError): StreamState()
data class StreamStateQuit(val reason: QuitReason, val reasonString: String?): StreamState()
data class StreamStateLoginPinRequest(val pinIncorrect: Boolean): StreamState()
class StreamSession(val connectInfo: ConnectInfo)
{
var session: Session? = null
private set
private val _state = MutableLiveData<StreamState>(StreamStateIdle)
val state: LiveData<StreamState> get() = _state
private val keyControllerState = ControllerState() // from KeyEvents
private val motionControllerState = ControllerState() // from MotionEvents
private var touchControllerState = ControllerState()
var surfaceTexture: SurfaceTexture? = null
fun shutdown()
{
session?.stop()
session?.dispose()
session = null
_state.value = StreamStateIdle
//surfaceTexture?.release()
}
fun pause()
{
shutdown()
}
fun resume()
{
if(session != null)
return
try
{
val session = Session(connectInfo)
_state.value = StreamStateConnecting
session.eventCallback = this::eventCallback
session.start()
val surfaceTexture = surfaceTexture
if(surfaceTexture != null)
session.setSurface(Surface(surfaceTexture))
this.session = session
}
catch(e: CreateError)
{
_state.value = StreamStateCreateError(e)
}
}
private fun eventCallback(event: Event)
{
when(event)
{
is ConnectedEvent -> _state.postValue(StreamStateConnected)
is QuitEvent -> _state.postValue(StreamStateQuit(event.reason, event.reasonString))
is LoginPinRequestEvent -> _state.postValue(StreamStateLoginPinRequest(event.pinIncorrect))
}
}
fun attachToTextureView(textureView: TextureView)
{
textureView.surfaceTextureListener = object: TextureView.SurfaceTextureListener {
override fun onSurfaceTextureAvailable(surface: SurfaceTexture, width: Int, height: Int)
{
if(surfaceTexture != null)
return
surfaceTexture = surface
session?.setSurface(Surface(surface))
}
override fun onSurfaceTextureDestroyed(surface: SurfaceTexture): Boolean
{
// return false if we want to keep the surface texture
return surfaceTexture == null
}
override fun onSurfaceTextureSizeChanged(surface: SurfaceTexture, width: Int, height: Int) { }
override fun onSurfaceTextureUpdated(surface: SurfaceTexture) {}
}
val surfaceTexture = surfaceTexture
if(surfaceTexture != null)
textureView.surfaceTexture = surfaceTexture
}
fun setLoginPin(pin: String)
{
session?.setLoginPin(pin)
}
fun dispatchKeyEvent(event: KeyEvent): Boolean
{
Log.i("StreamSession", "key event $event")
if(event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP)
return false
when(event.keyCode)
{
KeyEvent.KEYCODE_BUTTON_L2 -> {
keyControllerState.l2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
return true
}
KeyEvent.KEYCODE_BUTTON_R2 -> {
keyControllerState.r2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
return true
}
}
val buttonMask: UInt = when(event.keyCode)
{
// dpad handled by MotionEvents
//KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
//KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
//KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
//KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
KeyEvent.KEYCODE_BUTTON_A -> ControllerState.BUTTON_CROSS
KeyEvent.KEYCODE_BUTTON_B -> ControllerState.BUTTON_MOON
KeyEvent.KEYCODE_BUTTON_X -> ControllerState.BUTTON_BOX
KeyEvent.KEYCODE_BUTTON_Y -> ControllerState.BUTTON_PYRAMID
KeyEvent.KEYCODE_BUTTON_L1 -> ControllerState.BUTTON_L1
KeyEvent.KEYCODE_BUTTON_R1 -> ControllerState.BUTTON_R1
KeyEvent.KEYCODE_BUTTON_THUMBL -> ControllerState.BUTTON_L3
KeyEvent.KEYCODE_BUTTON_THUMBR -> ControllerState.BUTTON_R3
KeyEvent.KEYCODE_BUTTON_SELECT -> ControllerState.BUTTON_SHARE
KeyEvent.KEYCODE_BUTTON_START -> ControllerState.BUTTON_OPTIONS
KeyEvent.KEYCODE_BUTTON_C -> ControllerState.BUTTON_PS
KeyEvent.KEYCODE_BUTTON_MODE -> ControllerState.BUTTON_PS
else -> return false
}
keyControllerState.buttons = keyControllerState.buttons.run {
when(event.action)
{
KeyEvent.ACTION_DOWN -> this or buttonMask
KeyEvent.ACTION_UP -> this and buttonMask.inv()
else -> this
}
}
sendControllerState()
return true
}
fun onGenericMotionEvent(event: MotionEvent): Boolean
{
if(event.source and InputDevice.SOURCE_CLASS_JOYSTICK != InputDevice.SOURCE_CLASS_JOYSTICK)
return false
fun Float.signedAxis() = (this * Short.MAX_VALUE).toShort()
fun Float.unsignedAxis() = (this * UByte.MAX_VALUE.toFloat()).toUInt().toUByte()
motionControllerState.leftX = event.getAxisValue(MotionEvent.AXIS_X).signedAxis()
motionControllerState.leftY = event.getAxisValue(MotionEvent.AXIS_Y).signedAxis()
motionControllerState.rightX = event.getAxisValue(MotionEvent.AXIS_Z).signedAxis()
motionControllerState.rightY = event.getAxisValue(MotionEvent.AXIS_RZ).signedAxis()
motionControllerState.l2State = event.getAxisValue(MotionEvent.AXIS_LTRIGGER).unsignedAxis()
motionControllerState.r2State = event.getAxisValue(MotionEvent.AXIS_RTRIGGER).unsignedAxis()
motionControllerState.buttons = motionControllerState.buttons.let {
val dpadX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
val dpadY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
val dpadButtons =
(if(dpadX > 0.5f) ControllerState.BUTTON_DPAD_RIGHT else 0U) or
(if(dpadX < -0.5f) ControllerState.BUTTON_DPAD_LEFT else 0U) or
(if(dpadY > 0.5f) ControllerState.BUTTON_DPAD_DOWN else 0U) or
(if(dpadY < -0.5f) ControllerState.BUTTON_DPAD_UP else 0U)
it and (ControllerState.BUTTON_DPAD_RIGHT or
ControllerState.BUTTON_DPAD_LEFT or
ControllerState.BUTTON_DPAD_DOWN or
ControllerState.BUTTON_DPAD_UP).inv() or
dpadButtons
}
Log.i("StreamSession", "motionEvent => $motionControllerState")
sendControllerState()
return true
}
fun updateTouchControllerState(controllerState: ControllerState)
{
touchControllerState = controllerState
sendControllerState()
}
private fun sendControllerState()
{
val controllerState = keyControllerState or motionControllerState
// prioritize motion controller's l2 and r2 over key
// (some controllers send only key, others both but key earlier than full press)
if(motionControllerState.l2State > 0U)
controllerState.l2State = motionControllerState.l2State
if(motionControllerState.r2State > 0U)
controllerState.r2State = motionControllerState.r2State
session?.setControllerState(controllerState or touchControllerState)
}
}

View file

@ -79,6 +79,11 @@ class Preferences(context: Context)
get() = sharedPreferences.getBoolean(logVerboseKey, false)
set(value) { sharedPreferences.edit().putBoolean(logVerboseKey, value).apply() }
val swapCrossMoonKey get() = resources.getString(R.string.preferences_swap_cross_moon_key)
var swapCrossMoon
get() = sharedPreferences.getBoolean(swapCrossMoonKey, false)
set(value) { sharedPreferences.edit().putBoolean(swapCrossMoonKey, value).apply() }
val resolutionKey get() = resources.getString(R.string.preferences_resolution_key)
var resolution
get() = sharedPreferences.getString(resolutionKey, resolutionDefault.value)?.let { value ->

View file

@ -0,0 +1,127 @@
package com.metallic.chiaki.session
import android.util.Log
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import com.metallic.chiaki.common.Preferences
import com.metallic.chiaki.lib.ControllerState
class StreamInput(val preferences: Preferences)
{
var controllerStateChangedCallback: ((ControllerState) -> Unit)? = null
val controllerState: ControllerState get()
{
val controllerState = keyControllerState or motionControllerState
// prioritize motion controller's l2 and r2 over key
// (some controllers send only key, others both but key earlier than full press)
if(motionControllerState.l2State > 0U)
controllerState.l2State = motionControllerState.l2State
if(motionControllerState.r2State > 0U)
controllerState.r2State = motionControllerState.r2State
return controllerState or touchControllerState
}
private val keyControllerState = ControllerState() // from KeyEvents
private val motionControllerState = ControllerState() // from MotionEvents
var touchControllerState = ControllerState()
set(value)
{
field = value
controllerStateUpdated()
}
private val swapCrossMoon = preferences.swapCrossMoon
private fun controllerStateUpdated()
{
controllerStateChangedCallback?.let { it(controllerState) }
}
fun dispatchKeyEvent(event: KeyEvent): Boolean
{
Log.i("StreamSession", "key event $event")
if(event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP)
return false
when(event.keyCode)
{
KeyEvent.KEYCODE_BUTTON_L2 -> {
keyControllerState.l2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
return true
}
KeyEvent.KEYCODE_BUTTON_R2 -> {
keyControllerState.r2State = if(event.action == KeyEvent.ACTION_DOWN) UByte.MAX_VALUE else 0U
return true
}
}
val buttonMask: UInt = when(event.keyCode)
{
// dpad handled by MotionEvents
//KeyEvent.KEYCODE_DPAD_LEFT -> ControllerState.BUTTON_DPAD_LEFT
//KeyEvent.KEYCODE_DPAD_RIGHT -> ControllerState.BUTTON_DPAD_RIGHT
//KeyEvent.KEYCODE_DPAD_UP -> ControllerState.BUTTON_DPAD_UP
//KeyEvent.KEYCODE_DPAD_DOWN -> ControllerState.BUTTON_DPAD_DOWN
KeyEvent.KEYCODE_BUTTON_A -> if(swapCrossMoon) ControllerState.BUTTON_MOON else ControllerState.BUTTON_CROSS
KeyEvent.KEYCODE_BUTTON_B -> if(swapCrossMoon) ControllerState.BUTTON_CROSS else ControllerState.BUTTON_MOON
KeyEvent.KEYCODE_BUTTON_X -> if(swapCrossMoon) ControllerState.BUTTON_PYRAMID else ControllerState.BUTTON_BOX
KeyEvent.KEYCODE_BUTTON_Y -> if(swapCrossMoon) ControllerState.BUTTON_BOX else ControllerState.BUTTON_PYRAMID
KeyEvent.KEYCODE_BUTTON_L1 -> ControllerState.BUTTON_L1
KeyEvent.KEYCODE_BUTTON_R1 -> ControllerState.BUTTON_R1
KeyEvent.KEYCODE_BUTTON_THUMBL -> ControllerState.BUTTON_L3
KeyEvent.KEYCODE_BUTTON_THUMBR -> ControllerState.BUTTON_R3
KeyEvent.KEYCODE_BUTTON_SELECT -> ControllerState.BUTTON_SHARE
KeyEvent.KEYCODE_BUTTON_START -> ControllerState.BUTTON_OPTIONS
KeyEvent.KEYCODE_BUTTON_C -> ControllerState.BUTTON_PS
KeyEvent.KEYCODE_BUTTON_MODE -> ControllerState.BUTTON_PS
else -> return false
}
keyControllerState.buttons = keyControllerState.buttons.run {
when(event.action)
{
KeyEvent.ACTION_DOWN -> this or buttonMask
KeyEvent.ACTION_UP -> this and buttonMask.inv()
else -> this
}
}
controllerStateUpdated()
return true
}
fun onGenericMotionEvent(event: MotionEvent): Boolean
{
if(event.source and InputDevice.SOURCE_CLASS_JOYSTICK != InputDevice.SOURCE_CLASS_JOYSTICK)
return false
fun Float.signedAxis() = (this * Short.MAX_VALUE).toShort()
fun Float.unsignedAxis() = (this * UByte.MAX_VALUE.toFloat()).toUInt().toUByte()
motionControllerState.leftX = event.getAxisValue(MotionEvent.AXIS_X).signedAxis()
motionControllerState.leftY = event.getAxisValue(MotionEvent.AXIS_Y).signedAxis()
motionControllerState.rightX = event.getAxisValue(MotionEvent.AXIS_Z).signedAxis()
motionControllerState.rightY = event.getAxisValue(MotionEvent.AXIS_RZ).signedAxis()
motionControllerState.l2State = event.getAxisValue(MotionEvent.AXIS_LTRIGGER).unsignedAxis()
motionControllerState.r2State = event.getAxisValue(MotionEvent.AXIS_RTRIGGER).unsignedAxis()
motionControllerState.buttons = motionControllerState.buttons.let {
val dpadX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
val dpadY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
val dpadButtons =
(if(dpadX > 0.5f) ControllerState.BUTTON_DPAD_RIGHT else 0U) or
(if(dpadX < -0.5f) ControllerState.BUTTON_DPAD_LEFT else 0U) or
(if(dpadY > 0.5f) ControllerState.BUTTON_DPAD_DOWN else 0U) or
(if(dpadY < -0.5f) ControllerState.BUTTON_DPAD_UP else 0U)
it and (ControllerState.BUTTON_DPAD_RIGHT or
ControllerState.BUTTON_DPAD_LEFT or
ControllerState.BUTTON_DPAD_DOWN or
ControllerState.BUTTON_DPAD_UP).inv() or
dpadButtons
}
//Log.i("StreamSession", "motionEvent => $motionControllerState")
controllerStateUpdated()
return true
}
}

View file

@ -0,0 +1,136 @@
/*
* This file is part of Chiaki.
*
* Chiaki is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Chiaki is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Chiaki. If not, see <https://www.gnu.org/licenses/>.
*/
package com.metallic.chiaki.session
import android.graphics.SurfaceTexture
import android.util.Log
import android.view.*
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import com.metallic.chiaki.lib.*
sealed class StreamState
object StreamStateIdle: StreamState()
object StreamStateConnecting: StreamState()
object StreamStateConnected: StreamState()
data class StreamStateCreateError(val error: CreateError): StreamState()
data class StreamStateQuit(val reason: QuitReason, val reasonString: String?): StreamState()
data class StreamStateLoginPinRequest(val pinIncorrect: Boolean): StreamState()
class StreamSession(val connectInfo: ConnectInfo, val input: StreamInput)
{
var session: Session? = null
private set
private val _state = MutableLiveData<StreamState>(StreamStateIdle)
val state: LiveData<StreamState> get() = _state
var surfaceTexture: SurfaceTexture? = null
init
{
input.controllerStateChangedCallback = {
session?.setControllerState(it)
}
}
fun shutdown()
{
session?.stop()
session?.dispose()
session = null
_state.value = StreamStateIdle
//surfaceTexture?.release()
}
fun pause()
{
shutdown()
}
fun resume()
{
if(session != null)
return
try
{
val session = Session(connectInfo)
_state.value = StreamStateConnecting
session.eventCallback = this::eventCallback
session.start()
val surfaceTexture = surfaceTexture
if(surfaceTexture != null)
session.setSurface(Surface(surfaceTexture))
this.session = session
}
catch(e: CreateError)
{
_state.value = StreamStateCreateError(e)
}
}
private fun eventCallback(event: Event)
{
when(event)
{
is ConnectedEvent -> _state.postValue(StreamStateConnected)
is QuitEvent -> _state.postValue(
StreamStateQuit(
event.reason,
event.reasonString
)
)
is LoginPinRequestEvent -> _state.postValue(
StreamStateLoginPinRequest(
event.pinIncorrect
)
)
}
}
fun attachToTextureView(textureView: TextureView)
{
textureView.surfaceTextureListener = object: TextureView.SurfaceTextureListener {
override fun onSurfaceTextureAvailable(surface: SurfaceTexture, width: Int, height: Int)
{
if(surfaceTexture != null)
return
surfaceTexture = surface
session?.setSurface(Surface(surface))
}
override fun onSurfaceTextureDestroyed(surface: SurfaceTexture): Boolean
{
// return false if we want to keep the surface texture
return surfaceTexture == null
}
override fun onSurfaceTextureSizeChanged(surface: SurfaceTexture, width: Int, height: Int) { }
override fun onSurfaceTextureUpdated(surface: SurfaceTexture) {}
}
val surfaceTexture = surfaceTexture
if(surfaceTexture != null)
textureView.surfaceTexture = surfaceTexture
}
fun setLoginPin(pin: String)
{
session?.setLoginPin(pin)
}
}

View file

@ -20,14 +20,9 @@ package com.metallic.chiaki.stream
import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.app.AlertDialog
import android.app.Dialog
import android.content.DialogInterface
import android.graphics.Matrix
import android.os.Bundle
import android.os.Handler
import android.speech.tts.TextToSpeech
import android.text.method.Touch
import android.util.Log
import android.view.KeyEvent
import android.view.MotionEvent
import android.view.View
@ -38,13 +33,11 @@ import androidx.core.view.isVisible
import androidx.fragment.app.Fragment
import androidx.lifecycle.*
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.metallic.chiaki.*
import com.metallic.chiaki.R
import com.metallic.chiaki.common.Preferences
import com.metallic.chiaki.common.ext.viewModelFactory
import com.metallic.chiaki.lib.ConnectInfo
import com.metallic.chiaki.lib.LoginPinRequestEvent
import com.metallic.chiaki.lib.QuitReason
import com.metallic.chiaki.session.*
import com.metallic.chiaki.touchcontrols.TouchControlsFragment
import kotlinx.android.synthetic.main.activity_stream.*
@ -68,18 +61,17 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
{
super.onCreate(savedInstanceState)
viewModel = ViewModelProviders.of(this, viewModelFactory { StreamViewModel(Preferences(this)) })[StreamViewModel::class.java]
if(!viewModel.isInitialized)
val connectInfo = intent.getParcelableExtra<ConnectInfo>(EXTRA_CONNECT_INFO)
if(connectInfo == null)
{
val connectInfo = intent.getParcelableExtra<ConnectInfo>(EXTRA_CONNECT_INFO)
if(connectInfo == null)
{
finish()
return
}
viewModel.init(connectInfo)
finish()
return
}
viewModel = ViewModelProviders.of(this, viewModelFactory {
StreamViewModel(Preferences(this), connectInfo)
})[StreamViewModel::class.java]
setContentView(R.layout.activity_stream)
window.decorView.setOnSystemUiVisibilityChangeListener(this)
@ -104,7 +96,7 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
super.onAttachFragment(fragment)
if(fragment is TouchControlsFragment)
{
fragment.controllerStateCallback = viewModel.session::updateTouchControllerState
fragment.controllerStateCallback = { viewModel.input.touchControllerState = it }
fragment.onScreenControlsEnabled = viewModel.onScreenControlsEnabled
}
}
@ -309,6 +301,6 @@ class StreamActivity : AppCompatActivity(), View.OnSystemUiVisibilityChangeListe
}
}
override fun dispatchKeyEvent(event: KeyEvent) = viewModel.session.dispatchKeyEvent(event) || super.dispatchKeyEvent(event)
override fun onGenericMotionEvent(event: MotionEvent) = viewModel.session.onGenericMotionEvent(event) || super.onGenericMotionEvent(event)
override fun dispatchKeyEvent(event: KeyEvent) = viewModel.input.dispatchKeyEvent(event) || super.dispatchKeyEvent(event)
override fun onGenericMotionEvent(event: MotionEvent) = viewModel.input.onGenericMotionEvent(event) || super.onGenericMotionEvent(event)
}

View file

@ -20,27 +20,20 @@ package com.metallic.chiaki.stream
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import com.metallic.chiaki.StreamSession
import com.metallic.chiaki.session.StreamSession
import com.metallic.chiaki.common.Preferences
import com.metallic.chiaki.lib.*
import com.metallic.chiaki.session.StreamInput
class StreamViewModel(val preferences: Preferences): ViewModel()
class StreamViewModel(val preferences: Preferences, val connectInfo: ConnectInfo): ViewModel()
{
private var connectInfo: ConnectInfo? = null
private var _session: StreamSession? = null
val session: StreamSession get() = _session ?: throw UninitializedPropertyAccessException("StreamViewModel not initialized")
val isInitialized get() = connectInfo != null
val input = StreamInput(preferences)
val session = StreamSession(connectInfo, input)
private var _onScreenControlsEnabled = MutableLiveData<Boolean>(preferences.onScreenControlsEnabled)
val onScreenControlsEnabled: LiveData<Boolean> get() = _onScreenControlsEnabled
fun init(connectInfo: ConnectInfo)
{
if(isInitialized)
return
_session = StreamSession(connectInfo)
}
override fun onCleared()
{
super.onCleared()

View file

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24.0"
android:viewportHeight="24.0">
<path
android:fillColor="?android:attr/textColorPrimary"
android:pathData="M21,6L3,6c-1.1,0 -2,0.9 -2,2v8c0,1.1 0.9,2 2,2h18c1.1,0 2,-0.9 2,-2L23,8c0,-1.1 -0.9,-2 -2,-2zM11,13L8,13v3L6,16v-3L3,13v-2h3L6,8h2v3h3v2zM15.5,15c-0.83,0 -1.5,-0.67 -1.5,-1.5s0.67,-1.5 1.5,-1.5 1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5zM19.5,12c-0.83,0 -1.5,-0.67 -1.5,-1.5S18.67,9 19.5,9s1.5,0.67 1.5,1.5 -0.67,1.5 -1.5,1.5z"/>
</vector>

View file

@ -58,6 +58,15 @@
<string name="preferences_bitrate_title">Bitrate</string>
<string name="preferences_log_verbose_title">Verbose Logging</string>
<string name="preferences_log_verbose_summary">Warning: This logs a LOT! Don\'t enable for regular use.</string>
<string name="preferences_resolution_title_360p">360p</string>
<string name="preferences_resolution_title_540p">540p</string>
<string name="preferences_resolution_title_720p">720p</string>
<string name="preferences_resolution_title_1080p">1080p</string>
<string name="preferences_fps_title_30">30</string>
<string name="preferences_fps_title_60">60</string>
<string name="preferences_bitrate_auto">Auto (%d)</string>
<string name="preferences_swap_cross_moon_title">Swap Cross/Moon and Box/Pyramid Buttons</string>
<string name="preferences_swap_cross_moon_summary">Swap face buttons if default mapping is incorrect (e.g. for 8BitDo controllers)</string>
<string name="alert_message_delete_registered_host">Are you sure you want to delete the registered console %s with ID %s?</string>
<string name="alert_message_delete_manual_host">Are you sure you want to delete the console entry for %s?</string>
<string name="action_keep">Keep</string>
@ -68,14 +77,8 @@
<string name="preferences_discovery_enabled_key">discovery_enabled</string>
<string name="preferences_on_screen_controls_enabled_key">on_screen_controls_enabled</string>
<string name="preferences_log_verbose_key">log_verbose</string>
<string name="preferences_swap_cross_moon_key">swap_cross_moon</string>
<string name="preferences_resolution_key">stream_resolution</string>
<string name="preferences_resolution_title_360p">360p</string>
<string name="preferences_resolution_title_540p">540p</string>
<string name="preferences_resolution_title_720p">720p</string>
<string name="preferences_resolution_title_1080p">1080p</string>
<string name="preferences_fps_key">stream_fps</string>
<string name="preferences_fps_title_30">30</string>
<string name="preferences_fps_title_60">60</string>
<string name="preferences_bitrate_key">stream_bitrate</string>
<string name="preferences_bitrate_auto">Auto (%d)</string>
</resources>

View file

@ -14,10 +14,16 @@
app:icon="@drawable/ic_console_simple"/>
<SwitchPreference
app:key="log_verbose"
app:key="@string/preferences_log_verbose_key"
app:title="@string/preferences_log_verbose_title"
app:summary="@string/preferences_log_verbose_summary"
app:icon="@drawable/ic_log" />
<SwitchPreference
app:key="@string/preferences_swap_cross_moon_key"
app:title="@string/preferences_swap_cross_moon_title"
app:summary="@string/preferences_swap_cross_moon_summary"
app:icon="@drawable/ic_gamepad" />
</PreferenceCategory>
<PreferenceCategory