Remove PS4 references and use server or PlayStation names instead

This commit is contained in:
h0neybadger 2020-12-24 12:06:44 +01:00 committed by Florian Märkl
commit 61823f7372
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GPG key ID: 125BC8A5A6A1E857
5 changed files with 28 additions and 28 deletions

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@ -61,7 +61,7 @@ class MainApplication
bool Load();
};
class PS4RemotePlay : public brls::View
class PSRemotePlay : public brls::View
{
private:
brls::AppletFrame * frame;
@ -77,8 +77,8 @@ class PS4RemotePlay : public brls::View
// int fps = 0;
public:
PS4RemotePlay(IO * io, Host * host);
~PS4RemotePlay();
PSRemotePlay(IO * io, Host * host);
~PSRemotePlay();
void draw(NVGcontext * vg, int x, int y, unsigned width, unsigned height, brls::Style * style, brls::FrameContext * ctx) override;
};