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Use PBO for Texture Upload and fix Frame Stride
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2 changed files with 28 additions and 3 deletions
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@ -33,6 +33,7 @@ class AVOpenGLFrameUploader;
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struct AVOpenGLFrame
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{
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GLuint pbo[3];
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GLuint tex[3];
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unsigned int width;
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unsigned int height;
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