package session import "sync" type Module interface { Name() string Description() string Author() string Handlers() []ModuleHandler Parameters() map[string]*ModuleParam Running() bool Start() error Stop() error OnSessionStarted(s *Session) OnSessionEnded(s *Session) } type SessionModule struct { Session *Session Started bool StatusLock *sync.Mutex handlers []ModuleHandler params map[string]*ModuleParam } func NewSessionModule(s *Session) SessionModule { m := SessionModule{ Session: s, Started: false, StatusLock: &sync.Mutex{}, handlers: make([]ModuleHandler, 0), params: make(map[string]*ModuleParam), } return m } func (m *SessionModule) Handlers() []ModuleHandler { return m.handlers } func (m *SessionModule) Parameters() map[string]*ModuleParam { return m.params } func (m *SessionModule) Param(name string) *ModuleParam { return m.params[name] } func (m *SessionModule) AddHandler(h ModuleHandler) { m.handlers = append(m.handlers, h) } func (m *SessionModule) AddParam(p *ModuleParam) { m.params[p.Name] = p p.Register(m.Session) } func (m *SessionModule) Running() bool { m.StatusLock.Lock() defer m.StatusLock.Unlock() return m.Started } func (m *SessionModule) SetRunning(running bool) { m.StatusLock.Lock() defer m.StatusLock.Unlock() m.Started = running } func (m *SessionModule) OnSessionStarted(s *Session) { }