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adding vendor folder
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198
vendor/github.com/google/gopacket/parser.go
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vendored
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198
vendor/github.com/google/gopacket/parser.go
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// Copyright 2012 Google, Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file in the root of the source
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// tree.
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package gopacket
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import (
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"fmt"
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)
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// DecodingLayer is an interface for packet layers that can decode themselves.
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//
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// The important part of DecodingLayer is that they decode themselves in-place.
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// Calling DecodeFromBytes on a DecodingLayer totally resets the entire layer to
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// the new state defined by the data passed in. A returned error leaves the
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// DecodingLayer in an unknown intermediate state, thus its fields should not be
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// trusted.
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//
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// Because the DecodingLayer is resetting its own fields, a call to
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// DecodeFromBytes should normally not require any memory allocation.
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type DecodingLayer interface {
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// DecodeFromBytes resets the internal state of this layer to the state
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// defined by the passed-in bytes. Slices in the DecodingLayer may
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// reference the passed-in data, so care should be taken to copy it
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// first should later modification of data be required before the
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// DecodingLayer is discarded.
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DecodeFromBytes(data []byte, df DecodeFeedback) error
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// CanDecode returns the set of LayerTypes this DecodingLayer can
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// decode. For Layers that are also DecodingLayers, this will most
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// often be that Layer's LayerType().
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CanDecode() LayerClass
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// NextLayerType returns the LayerType which should be used to decode
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// the LayerPayload.
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NextLayerType() LayerType
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// LayerPayload is the set of bytes remaining to decode after a call to
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// DecodeFromBytes.
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LayerPayload() []byte
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}
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// DecodingLayerParser parses a given set of layer types. See DecodeLayers for
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// more information on how DecodingLayerParser should be used.
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type DecodingLayerParser struct {
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// DecodingLayerParserOptions is the set of options available to the
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// user to define the parser's behavior.
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DecodingLayerParserOptions
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first LayerType
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decoders map[LayerType]DecodingLayer
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df DecodeFeedback
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// Truncated is set when a decode layer detects that the packet has been
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// truncated.
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Truncated bool
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}
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// AddDecodingLayer adds a decoding layer to the parser. This adds support for
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// the decoding layer's CanDecode layers to the parser... should they be
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// encountered, they'll be parsed.
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func (l *DecodingLayerParser) AddDecodingLayer(d DecodingLayer) {
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for _, typ := range d.CanDecode().LayerTypes() {
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l.decoders[typ] = d
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}
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}
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// SetTruncated is used by DecodingLayers to set the Truncated boolean in the
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// DecodingLayerParser. Users should simply read Truncated after calling
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// DecodeLayers.
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func (l *DecodingLayerParser) SetTruncated() {
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l.Truncated = true
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}
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// NewDecodingLayerParser creates a new DecodingLayerParser and adds in all
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// of the given DecodingLayers with AddDecodingLayer.
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//
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// Each call to DecodeLayers will attempt to decode the given bytes first by
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// treating them as a 'first'-type layer, then by using NextLayerType on
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// subsequently decoded layers to find the next relevant decoder. Should a
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// deoder not be available for the layer type returned by NextLayerType,
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// decoding will stop.
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func NewDecodingLayerParser(first LayerType, decoders ...DecodingLayer) *DecodingLayerParser {
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dlp := &DecodingLayerParser{
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decoders: make(map[LayerType]DecodingLayer),
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first: first,
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}
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dlp.df = dlp // Cast this once to the interface
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for _, d := range decoders {
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dlp.AddDecodingLayer(d)
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}
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return dlp
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}
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// DecodeLayers decodes as many layers as possible from the given data. It
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// initially treats the data as layer type 'typ', then uses NextLayerType on
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// each subsequent decoded layer until it gets to a layer type it doesn't know
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// how to parse.
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//
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// For each layer successfully decoded, DecodeLayers appends the layer type to
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// the decoded slice. DecodeLayers truncates the 'decoded' slice initially, so
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// there's no need to empty it yourself.
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//
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// This decoding method is about an order of magnitude faster than packet
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// decoding, because it only decodes known layers that have already been
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// allocated. This means it doesn't need to allocate each layer it returns...
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// instead it overwrites the layers that already exist.
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//
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// Example usage:
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// func main() {
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// var eth layers.Ethernet
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// var ip4 layers.IPv4
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// var ip6 layers.IPv6
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// var tcp layers.TCP
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// var udp layers.UDP
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// var payload gopacket.Payload
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// parser := gopacket.NewDecodingLayerParser(layers.LayerTypeEthernet, ð, &ip4, &ip6, &tcp, &udp, &payload)
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// var source gopacket.PacketDataSource = getMyDataSource()
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// decodedLayers := make([]gopacket.LayerType, 0, 10)
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// for {
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// data, _, err := source.ReadPacketData()
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// if err == nil {
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// fmt.Println("Error reading packet data: ", err)
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// continue
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// }
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// fmt.Println("Decoding packet")
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// err = parser.DecodeLayers(data, &decodedLayers)
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// for _, typ := range decodedLayers {
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// fmt.Println(" Successfully decoded layer type", typ)
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// switch typ {
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// case layers.LayerTypeEthernet:
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// fmt.Println(" Eth ", eth.SrcMAC, eth.DstMAC)
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// case layers.LayerTypeIPv4:
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// fmt.Println(" IP4 ", ip4.SrcIP, ip4.DstIP)
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// case layers.LayerTypeIPv6:
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// fmt.Println(" IP6 ", ip6.SrcIP, ip6.DstIP)
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// case layers.LayerTypeTCP:
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// fmt.Println(" TCP ", tcp.SrcPort, tcp.DstPort)
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// case layers.LayerTypeUDP:
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// fmt.Println(" UDP ", udp.SrcPort, udp.DstPort)
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// }
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// }
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// if decodedLayers.Truncated {
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// fmt.Println(" Packet has been truncated")
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// }
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// if err != nil {
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// fmt.Println(" Error encountered:", err)
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// }
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// }
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// }
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//
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// If DecodeLayers is unable to decode the next layer type, it will return the
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// error UnsupportedLayerType.
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func (l *DecodingLayerParser) DecodeLayers(data []byte, decoded *[]LayerType) (err error) {
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l.Truncated = false
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if !l.IgnorePanic {
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defer panicToError(&err)
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}
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typ := l.first
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*decoded = (*decoded)[:0] // Truncated decoded layers.
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for len(data) > 0 {
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decoder, ok := l.decoders[typ]
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if !ok {
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return UnsupportedLayerType(typ)
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} else if err = decoder.DecodeFromBytes(data, l.df); err != nil {
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return err
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}
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*decoded = append(*decoded, typ)
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typ = decoder.NextLayerType()
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data = decoder.LayerPayload()
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}
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return nil
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}
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// UnsupportedLayerType is returned by DecodingLayerParser if DecodeLayers
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// encounters a layer type that the DecodingLayerParser has no decoder for.
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type UnsupportedLayerType LayerType
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// Error implements the error interface, returning a string to say that the
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// given layer type is unsupported.
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func (e UnsupportedLayerType) Error() string {
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return fmt.Sprintf("No decoder for layer type %v", LayerType(e))
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}
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func panicToError(e *error) {
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if r := recover(); r != nil {
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*e = fmt.Errorf("panic: %v", r)
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}
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}
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// DecodingLayerParserOptions provides options to affect the behavior of a given
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// DecodingLayerParser.
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type DecodingLayerParserOptions struct {
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// IgnorePanic determines whether a DecodingLayerParser should stop
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// panics on its own (by returning them as an error from DecodeLayers)
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// or should allow them to raise up the stack. Handling errors does add
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// latency to the process of decoding layers, but is much safer for
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// callers. IgnorePanic defaults to false, thus if the caller does
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// nothing decode panics will be returned as errors.
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IgnorePanic bool
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}
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