ZeroTierOne/windows/WinUI/NetworkRoute.cs
2016-11-10 14:17:57 -08:00

42 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace WinUI
{
[Serializable]
public class NetworkRoute : ISerializable
{
protected NetworkRoute(SerializationInfo info, StreamingContext ctx)
{
Target = info.GetString("Target");
Via = info.GetString("Via");
Flags = info.GetInt32("Flags");
Metric = info.GetInt32("Metric");
}
public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx)
{
info.AddValue("Target", Target);
info.AddValue("Via", Via);
info.AddValue("Flags", Flags);
info.AddValue("Metric", Metric);
}
[JsonProperty("target")]
public string Target { get; set; }
[JsonProperty("via")]
public string Via { get; set; }
[JsonProperty("flags")]
public int Flags { get; set; }
[JsonProperty("metric")]
public int Metric { get; set; }
}
}