ZeroTierOne/ext/mac-ui-macgap1-wrapper/MacGap/Classes/Commands/Sound.m

97 lines
2.5 KiB
Objective-C

#import "Sound.h"
@interface PlayDelegate : CallbackDelegate <NSSoundDelegate> {
}
@property (nonatomic, weak) Sound *sound;
- (id) initWithContext:(JSContextRef)aContext
forCallback:(WebScriptObject*)aCallback
withSound:(Sound*)aSound;
@end
@implementation PlayDelegate
@synthesize sound;
- (id) initWithContext:(JSContextRef)aContext
forCallback:(WebScriptObject*)aCallback
withSound:(Sound*)aSound
{
self = [super initWithContext:aContext forCallback:aCallback];
if (!self)
return nil;
sound = aSound;
return self;
}
- (void)sound:(NSSound *)aSound didFinishPlaying:(BOOL)finishedPlaying {
[self callWithParams:[aSound name], nil];
[sound.pending removeObject:self];
}
@end
@implementation Sound
@synthesize pending;
- (id) initWithContext:(JSContextRef)aContext {
self = [super initWithContext:aContext];
if (!self) {
return nil;
}
pending = [NSMutableSet new];
return self;
}
- (void) playSound:(NSSound*)sound onComplete:(WebScriptObject*)callback {
if (callback != (id)[WebUndefined undefined]) {
PlayDelegate *d = [[PlayDelegate alloc] initWithContext:context
forCallback:callback
withSound:self];
[pending addObject:d];
[sound setDelegate:d];
}
[sound play];
}
- (void) play:(NSString*)file onComplete:(WebScriptObject*)callback {
NSURL* fileUrl = [NSURL fileURLWithPath:[[Utils sharedInstance] pathForResource:file]];
DebugNSLog(@"Sound file:%@", [fileUrl description]);
NSSound* sound = [[NSSound alloc] initWithContentsOfURL:fileUrl byReference:YES];
[self playSound:sound onComplete:callback];
}
- (void) playSystem:(NSString*)name onComplete:(WebScriptObject*)callback {
NSSound *systemSound = [NSSound soundNamed:name];
[self playSound:systemSound onComplete:callback];
}
#pragma mark WebScripting Protocol
+ (BOOL) isSelectorExcludedFromWebScript:(SEL)selector {
return [self webScriptNameForSelector:selector] == nil;
}
+ (BOOL) isKeyExcludedFromWebScript:(const char*)name {
return YES;
}
+ (NSString*) webScriptNameForSelector:(SEL)selector {
id result = nil;
if (selector == @selector(play:onComplete:)) {
result = @"play";
}
else if (selector == @selector(playSystem:onComplete:)) {
result = @"playSystem";
}
return result;
}
@end