Vendor Go modules

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Adam Ierymenko 2019-09-30 12:41:21 -07:00
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64 changed files with 18532 additions and 36 deletions

3
go/vendor/golang.org/x/sys/AUTHORS generated vendored Normal file
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# This source code refers to The Go Authors for copyright purposes.
# The master list of authors is in the main Go distribution,
# visible at http://tip.golang.org/AUTHORS.

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go/vendor/golang.org/x/sys/CONTRIBUTORS generated vendored Normal file
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# This source code was written by the Go contributors.
# The master list of contributors is in the main Go distribution,
# visible at http://tip.golang.org/CONTRIBUTORS.

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go/vendor/golang.org/x/sys/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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go/vendor/golang.org/x/sys/PATENTS generated vendored Normal file
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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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go/vendor/golang.org/x/sys/windows/aliases.go generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build go1.9
package windows
import "syscall"
type Errno = syscall.Errno
type SysProcAttr = syscall.SysProcAttr

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go/vendor/golang.org/x/sys/windows/asm_windows_386.s generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// System calls for 386, Windows are implemented in runtime/syscall_windows.goc
//
TEXT ·getprocaddress(SB), 7, $0-16
JMP syscall·getprocaddress(SB)
TEXT ·loadlibrary(SB), 7, $0-12
JMP syscall·loadlibrary(SB)

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go/vendor/golang.org/x/sys/windows/asm_windows_amd64.s generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// System calls for amd64, Windows are implemented in runtime/syscall_windows.goc
//
TEXT ·getprocaddress(SB), 7, $0-32
JMP syscall·getprocaddress(SB)
TEXT ·loadlibrary(SB), 7, $0-24
JMP syscall·loadlibrary(SB)

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go/vendor/golang.org/x/sys/windows/asm_windows_arm.s generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "textflag.h"
TEXT ·getprocaddress(SB),NOSPLIT,$0
B syscall·getprocaddress(SB)
TEXT ·loadlibrary(SB),NOSPLIT,$0
B syscall·loadlibrary(SB)

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go/vendor/golang.org/x/sys/windows/dll_windows.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"sync"
"sync/atomic"
"syscall"
"unsafe"
)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
ObjName string
Msg string
}
func (e *DLLError) Error() string { return e.Msg }
// Implemented in runtime/syscall_windows.goc; we provide jumps to them in our assembly file.
func loadlibrary(filename *uint16) (handle uintptr, err syscall.Errno)
func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err syscall.Errno)
// A DLL implements access to a single DLL.
type DLL struct {
Name string
Handle Handle
}
// LoadDLL loads DLL file into memory.
//
// Warning: using LoadDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use LazyDLL
// with System set to true, or use LoadLibraryEx directly.
func LoadDLL(name string) (dll *DLL, err error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
return nil, err
}
h, e := loadlibrary(namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to load " + name + ": " + e.Error(),
}
}
d := &DLL{
Name: name,
Handle: Handle(h),
}
return d, nil
}
// MustLoadDLL is like LoadDLL but panics if load operation failes.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
panic(e)
}
return d
}
// FindProc searches DLL d for procedure named name and returns *Proc
// if found. It returns an error if search fails.
func (d *DLL) FindProc(name string) (proc *Proc, err error) {
namep, err := BytePtrFromString(name)
if err != nil {
return nil, err
}
a, e := getprocaddress(uintptr(d.Handle), namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProc is like FindProc but panics if search fails.
func (d *DLL) MustFindProc(name string) *Proc {
p, e := d.FindProc(name)
if e != nil {
panic(e)
}
return p
}
// Release unloads DLL d from memory.
func (d *DLL) Release() (err error) {
return FreeLibrary(d.Handle)
}
// A Proc implements access to a procedure inside a DLL.
type Proc struct {
Dll *DLL
Name string
addr uintptr
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *Proc) Addr() uintptr {
return p.addr
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
switch len(a) {
case 0:
return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0)
case 1:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0)
case 2:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0)
case 3:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2])
case 4:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0)
case 5:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0)
case 6:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5])
case 7:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0)
case 8:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0)
case 9:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8])
case 10:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0)
case 11:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0)
case 12:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11])
case 13:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0)
case 14:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0)
case 15:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14])
default:
panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".")
}
}
// A LazyDLL implements access to a single DLL.
// It will delay the load of the DLL until the first
// call to its Handle method or to one of its
// LazyProc's Addr method.
type LazyDLL struct {
Name string
// System determines whether the DLL must be loaded from the
// Windows System directory, bypassing the normal DLL search
// path.
System bool
mu sync.Mutex
dll *DLL // non nil once DLL is loaded
}
// Load loads DLL file d.Name into memory. It returns an error if fails.
// Load will not try to load DLL, if it is already loaded into memory.
func (d *LazyDLL) Load() error {
// Non-racy version of:
// if d.dll != nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil {
return nil
}
d.mu.Lock()
defer d.mu.Unlock()
if d.dll != nil {
return nil
}
// kernel32.dll is special, since it's where LoadLibraryEx comes from.
// The kernel already special-cases its name, so it's always
// loaded from system32.
var dll *DLL
var err error
if d.Name == "kernel32.dll" {
dll, err = LoadDLL(d.Name)
} else {
dll, err = loadLibraryEx(d.Name, d.System)
}
if err != nil {
return err
}
// Non-racy version of:
// d.dll = dll
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll))
return nil
}
// mustLoad is like Load but panics if search fails.
func (d *LazyDLL) mustLoad() {
e := d.Load()
if e != nil {
panic(e)
}
}
// Handle returns d's module handle.
func (d *LazyDLL) Handle() uintptr {
d.mustLoad()
return uintptr(d.dll.Handle)
}
// NewProc returns a LazyProc for accessing the named procedure in the DLL d.
func (d *LazyDLL) NewProc(name string) *LazyProc {
return &LazyProc{l: d, Name: name}
}
// NewLazyDLL creates new LazyDLL associated with DLL file.
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
// NewLazySystemDLL is like NewLazyDLL, but will only
// search Windows System directory for the DLL if name is
// a base name (like "advapi32.dll").
func NewLazySystemDLL(name string) *LazyDLL {
return &LazyDLL{Name: name, System: true}
}
// A LazyProc implements access to a procedure inside a LazyDLL.
// It delays the lookup until the Addr method is called.
type LazyProc struct {
Name string
mu sync.Mutex
l *LazyDLL
proc *Proc
}
// Find searches DLL for procedure named p.Name. It returns
// an error if search fails. Find will not search procedure,
// if it is already found and loaded into memory.
func (p *LazyProc) Find() error {
// Non-racy version of:
// if p.proc == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.proc == nil {
e := p.l.Load()
if e != nil {
return e
}
proc, e := p.l.dll.FindProc(p.Name)
if e != nil {
return e
}
// Non-racy version of:
// p.proc = proc
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc))
}
}
return nil
}
// mustFind is like Find but panics if search fails.
func (p *LazyProc) mustFind() {
e := p.Find()
if e != nil {
panic(e)
}
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
// It will panic if the procedure cannot be found.
func (p *LazyProc) Addr() uintptr {
p.mustFind()
return p.proc.Addr()
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied. It will also panic if the procedure cannot be found.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
p.mustFind()
return p.proc.Call(a...)
}
var canDoSearchSystem32Once struct {
sync.Once
v bool
}
func initCanDoSearchSystem32() {
// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
// systems that have KB2533623 installed. To determine whether the
// flags are available, use GetProcAddress to get the address of the
// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
// flags can be used with LoadLibraryEx."
canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil)
}
func canDoSearchSystem32() bool {
canDoSearchSystem32Once.Do(initCanDoSearchSystem32)
return canDoSearchSystem32Once.v
}
func isBaseName(name string) bool {
for _, c := range name {
if c == ':' || c == '/' || c == '\\' {
return false
}
}
return true
}
// loadLibraryEx wraps the Windows LoadLibraryEx function.
//
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx
//
// If name is not an absolute path, LoadLibraryEx searches for the DLL
// in a variety of automatic locations unless constrained by flags.
// See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx
func loadLibraryEx(name string, system bool) (*DLL, error) {
loadDLL := name
var flags uintptr
if system {
if canDoSearchSystem32() {
const LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
flags = LOAD_LIBRARY_SEARCH_SYSTEM32
} else if isBaseName(name) {
// WindowsXP or unpatched Windows machine
// trying to load "foo.dll" out of the system
// folder, but LoadLibraryEx doesn't support
// that yet on their system, so emulate it.
systemdir, err := GetSystemDirectory()
if err != nil {
return nil, err
}
loadDLL = systemdir + "\\" + name
}
}
h, err := LoadLibraryEx(loadDLL, 0, flags)
if err != nil {
return nil, err
}
return &DLL{Name: name, Handle: h}, nil
}
type errString string
func (s errString) Error() string { return string(s) }

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go/vendor/golang.org/x/sys/windows/env_windows.go generated vendored Normal file
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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows environment variables.
package windows
import (
"syscall"
"unicode/utf16"
"unsafe"
)
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}
// Returns a default environment associated with the token, rather than the current
// process. If inheritExisting is true, then this environment also inherits the
// environment of the current process.
func (token Token) Environ(inheritExisting bool) (env []string, err error) {
var block *uint16
err = CreateEnvironmentBlock(&block, token, inheritExisting)
if err != nil {
return nil, err
}
defer DestroyEnvironmentBlock(block)
blockp := uintptr(unsafe.Pointer(block))
for {
entry := (*[(1 << 30) - 1]uint16)(unsafe.Pointer(blockp))[:]
for i, v := range entry {
if v == 0 {
entry = entry[:i]
break
}
}
if len(entry) == 0 {
break
}
env = append(env, string(utf16.Decode(entry)))
blockp += 2 * (uintptr(len(entry)) + 1)
}
return env, nil
}
func Unsetenv(key string) error {
return syscall.Unsetenv(key)
}

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go/vendor/golang.org/x/sys/windows/eventlog.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
EVENTLOG_SUCCESS = 0
EVENTLOG_ERROR_TYPE = 1
EVENTLOG_WARNING_TYPE = 2
EVENTLOG_INFORMATION_TYPE = 4
EVENTLOG_AUDIT_SUCCESS = 8
EVENTLOG_AUDIT_FAILURE = 16
)
//sys RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Handle, err error) [failretval==0] = advapi32.RegisterEventSourceW
//sys DeregisterEventSource(handle Handle) (err error) = advapi32.DeregisterEventSource
//sys ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrSId uintptr, numStrings uint16, dataSize uint32, strings **uint16, rawData *byte) (err error) = advapi32.ReportEventW

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go/vendor/golang.org/x/sys/windows/exec_windows.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Fork, exec, wait, etc.
package windows
// EscapeArg rewrites command line argument s as prescribed
// in http://msdn.microsoft.com/en-us/library/ms880421.
// This function returns "" (2 double quotes) if s is empty.
// Alternatively, these transformations are done:
// - every back slash (\) is doubled, but only if immediately
// followed by double quote (");
// - every double quote (") is escaped by back slash (\);
// - finally, s is wrapped with double quotes (arg -> "arg"),
// but only if there is space or tab inside s.
func EscapeArg(s string) string {
if len(s) == 0 {
return "\"\""
}
n := len(s)
hasSpace := false
for i := 0; i < len(s); i++ {
switch s[i] {
case '"', '\\':
n++
case ' ', '\t':
hasSpace = true
}
}
if hasSpace {
n += 2
}
if n == len(s) {
return s
}
qs := make([]byte, n)
j := 0
if hasSpace {
qs[j] = '"'
j++
}
slashes := 0
for i := 0; i < len(s); i++ {
switch s[i] {
default:
slashes = 0
qs[j] = s[i]
case '\\':
slashes++
qs[j] = s[i]
case '"':
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '\\'
j++
qs[j] = s[i]
}
j++
}
if hasSpace {
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '"'
j++
}
return string(qs[:j])
}
func CloseOnExec(fd Handle) {
SetHandleInformation(Handle(fd), HANDLE_FLAG_INHERIT, 0)
}
// FullPath retrieves the full path of the specified file.
func FullPath(name string) (path string, err error) {
p, err := UTF16PtrFromString(name)
if err != nil {
return "", err
}
n := uint32(100)
for {
buf := make([]uint16, n)
n, err = GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n <= uint32(len(buf)) {
return UTF16ToString(buf[:n]), nil
}
}
}

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go/vendor/golang.org/x/sys/windows/memory_windows.go generated vendored Normal file
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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
const (
MEM_COMMIT = 0x00001000
MEM_RESERVE = 0x00002000
MEM_DECOMMIT = 0x00004000
MEM_RELEASE = 0x00008000
MEM_RESET = 0x00080000
MEM_TOP_DOWN = 0x00100000
MEM_WRITE_WATCH = 0x00200000
MEM_PHYSICAL = 0x00400000
MEM_RESET_UNDO = 0x01000000
MEM_LARGE_PAGES = 0x20000000
PAGE_NOACCESS = 0x01
PAGE_READONLY = 0x02
PAGE_READWRITE = 0x04
PAGE_WRITECOPY = 0x08
PAGE_EXECUTE_READ = 0x20
PAGE_EXECUTE_READWRITE = 0x40
PAGE_EXECUTE_WRITECOPY = 0x80
)

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go/vendor/golang.org/x/sys/windows/mkerrors.bash generated vendored Normal file
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#!/bin/bash
# Copyright 2019 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
set -e
shopt -s nullglob
[[ $# -eq 1 ]] || { echo "Usage: $0 OUTPUT_FILE.go" >&2; exit 1; }
winerror="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/shared/winerror.h | sort -Vr | head -n 1)"
[[ -n $winerror ]] || { echo "Unable to find winerror.h" >&2; exit 1; }
declare -A errors
{
echo "// Code generated by 'go generate'; DO NOT EDIT."
echo
echo "package windows"
echo "import \"syscall\""
echo "const ("
while read -r line; do
unset vtype
if [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?([A-Z][A-Z0-9_]+k?)\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?((0x)?[0-9A-Fa-f]+)L?\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +\(\(([A-Z]+)\)((0x)?[0-9A-Fa-f]+)L?\) ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
else
continue
fi
[[ -n $key && -n $value ]] || continue
[[ -z ${errors["$key"]} ]] || continue
errors["$key"]="$value"
if [[ -v vtype ]]; then
if [[ $key == FACILITY_* || $key == NO_ERROR ]]; then
vtype=""
elif [[ $vtype == *HANDLE* || $vtype == *HRESULT* ]]; then
vtype="Handle"
else
vtype="syscall.Errno"
fi
last_vtype="$vtype"
else
vtype=""
if [[ $last_vtype == Handle && $value == NO_ERROR ]]; then
value="S_OK"
elif [[ $last_vtype == syscall.Errno && $value == NO_ERROR ]]; then
value="ERROR_SUCCESS"
fi
fi
echo "$key $vtype = $value"
done < "$winerror"
echo ")"
} | gofmt > "$1"

9
go/vendor/golang.org/x/sys/windows/mkerrors.go generated vendored Normal file
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@ -0,0 +1,9 @@
// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build generate
package windows
//go:generate ./mkerrors.bash zerrors_windows.go

9
go/vendor/golang.org/x/sys/windows/mksyscall.go generated vendored Normal file
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@ -0,0 +1,9 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build generate
package windows
//go:generate go run $GOROOT/src/syscall/mksyscall_windows.go -output zsyscall_windows.go eventlog.go service.go syscall_windows.go security_windows.go

30
go/vendor/golang.org/x/sys/windows/race.go generated vendored Normal file
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@ -0,0 +1,30 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,race
package windows
import (
"runtime"
"unsafe"
)
const raceenabled = true
func raceAcquire(addr unsafe.Pointer) {
runtime.RaceAcquire(addr)
}
func raceReleaseMerge(addr unsafe.Pointer) {
runtime.RaceReleaseMerge(addr)
}
func raceReadRange(addr unsafe.Pointer, len int) {
runtime.RaceReadRange(addr, len)
}
func raceWriteRange(addr unsafe.Pointer, len int) {
runtime.RaceWriteRange(addr, len)
}

25
go/vendor/golang.org/x/sys/windows/race0.go generated vendored Normal file
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@ -0,0 +1,25 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,!race
package windows
import (
"unsafe"
)
const raceenabled = false
func raceAcquire(addr unsafe.Pointer) {
}
func raceReleaseMerge(addr unsafe.Pointer) {
}
func raceReadRange(addr unsafe.Pointer, len int) {
}
func raceWriteRange(addr unsafe.Pointer, len int) {
}

844
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"syscall"
"unsafe"
)
const (
STANDARD_RIGHTS_REQUIRED = 0xf0000
STANDARD_RIGHTS_READ = 0x20000
STANDARD_RIGHTS_WRITE = 0x20000
STANDARD_RIGHTS_EXECUTE = 0x20000
STANDARD_RIGHTS_ALL = 0x1F0000
)
const (
NameUnknown = 0
NameFullyQualifiedDN = 1
NameSamCompatible = 2
NameDisplay = 3
NameUniqueId = 6
NameCanonical = 7
NameUserPrincipal = 8
NameCanonicalEx = 9
NameServicePrincipal = 10
NameDnsDomain = 12
)
// This function returns 1 byte BOOLEAN rather than the 4 byte BOOL.
// http://blogs.msdn.com/b/drnick/archive/2007/12/19/windows-and-upn-format-credentials.aspx
//sys TranslateName(accName *uint16, accNameFormat uint32, desiredNameFormat uint32, translatedName *uint16, nSize *uint32) (err error) [failretval&0xff==0] = secur32.TranslateNameW
//sys GetUserNameEx(nameFormat uint32, nameBuffre *uint16, nSize *uint32) (err error) [failretval&0xff==0] = secur32.GetUserNameExW
// TranslateAccountName converts a directory service
// object name from one format to another.
func TranslateAccountName(username string, from, to uint32, initSize int) (string, error) {
u, e := UTF16PtrFromString(username)
if e != nil {
return "", e
}
n := uint32(50)
for {
b := make([]uint16, n)
e = TranslateName(u, from, to, &b[0], &n)
if e == nil {
return UTF16ToString(b[:n]), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", e
}
if n <= uint32(len(b)) {
return "", e
}
}
}
const (
// do not reorder
NetSetupUnknownStatus = iota
NetSetupUnjoined
NetSetupWorkgroupName
NetSetupDomainName
)
type UserInfo10 struct {
Name *uint16
Comment *uint16
UsrComment *uint16
FullName *uint16
}
//sys NetUserGetInfo(serverName *uint16, userName *uint16, level uint32, buf **byte) (neterr error) = netapi32.NetUserGetInfo
//sys NetGetJoinInformation(server *uint16, name **uint16, bufType *uint32) (neterr error) = netapi32.NetGetJoinInformation
//sys NetApiBufferFree(buf *byte) (neterr error) = netapi32.NetApiBufferFree
const (
// do not reorder
SidTypeUser = 1 + iota
SidTypeGroup
SidTypeDomain
SidTypeAlias
SidTypeWellKnownGroup
SidTypeDeletedAccount
SidTypeInvalid
SidTypeUnknown
SidTypeComputer
SidTypeLabel
)
type SidIdentifierAuthority struct {
Value [6]byte
}
var (
SECURITY_NULL_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 0}}
SECURITY_WORLD_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 1}}
SECURITY_LOCAL_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 2}}
SECURITY_CREATOR_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 3}}
SECURITY_NON_UNIQUE_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 4}}
SECURITY_NT_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 5}}
SECURITY_MANDATORY_LABEL_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 16}}
)
const (
SECURITY_NULL_RID = 0
SECURITY_WORLD_RID = 0
SECURITY_LOCAL_RID = 0
SECURITY_CREATOR_OWNER_RID = 0
SECURITY_CREATOR_GROUP_RID = 1
SECURITY_DIALUP_RID = 1
SECURITY_NETWORK_RID = 2
SECURITY_BATCH_RID = 3
SECURITY_INTERACTIVE_RID = 4
SECURITY_LOGON_IDS_RID = 5
SECURITY_SERVICE_RID = 6
SECURITY_LOCAL_SYSTEM_RID = 18
SECURITY_BUILTIN_DOMAIN_RID = 32
SECURITY_PRINCIPAL_SELF_RID = 10
SECURITY_CREATOR_OWNER_SERVER_RID = 0x2
SECURITY_CREATOR_GROUP_SERVER_RID = 0x3
SECURITY_LOGON_IDS_RID_COUNT = 0x3
SECURITY_ANONYMOUS_LOGON_RID = 0x7
SECURITY_PROXY_RID = 0x8
SECURITY_ENTERPRISE_CONTROLLERS_RID = 0x9
SECURITY_SERVER_LOGON_RID = SECURITY_ENTERPRISE_CONTROLLERS_RID
SECURITY_AUTHENTICATED_USER_RID = 0xb
SECURITY_RESTRICTED_CODE_RID = 0xc
SECURITY_NT_NON_UNIQUE_RID = 0x15
)
// Predefined domain-relative RIDs for local groups.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/aa379649(v=vs.85).aspx
const (
DOMAIN_ALIAS_RID_ADMINS = 0x220
DOMAIN_ALIAS_RID_USERS = 0x221
DOMAIN_ALIAS_RID_GUESTS = 0x222
DOMAIN_ALIAS_RID_POWER_USERS = 0x223
DOMAIN_ALIAS_RID_ACCOUNT_OPS = 0x224
DOMAIN_ALIAS_RID_SYSTEM_OPS = 0x225
DOMAIN_ALIAS_RID_PRINT_OPS = 0x226
DOMAIN_ALIAS_RID_BACKUP_OPS = 0x227
DOMAIN_ALIAS_RID_REPLICATOR = 0x228
DOMAIN_ALIAS_RID_RAS_SERVERS = 0x229
DOMAIN_ALIAS_RID_PREW2KCOMPACCESS = 0x22a
DOMAIN_ALIAS_RID_REMOTE_DESKTOP_USERS = 0x22b
DOMAIN_ALIAS_RID_NETWORK_CONFIGURATION_OPS = 0x22c
DOMAIN_ALIAS_RID_INCOMING_FOREST_TRUST_BUILDERS = 0x22d
DOMAIN_ALIAS_RID_MONITORING_USERS = 0x22e
DOMAIN_ALIAS_RID_LOGGING_USERS = 0x22f
DOMAIN_ALIAS_RID_AUTHORIZATIONACCESS = 0x230
DOMAIN_ALIAS_RID_TS_LICENSE_SERVERS = 0x231
DOMAIN_ALIAS_RID_DCOM_USERS = 0x232
DOMAIN_ALIAS_RID_IUSERS = 0x238
DOMAIN_ALIAS_RID_CRYPTO_OPERATORS = 0x239
DOMAIN_ALIAS_RID_CACHEABLE_PRINCIPALS_GROUP = 0x23b
DOMAIN_ALIAS_RID_NON_CACHEABLE_PRINCIPALS_GROUP = 0x23c
DOMAIN_ALIAS_RID_EVENT_LOG_READERS_GROUP = 0x23d
DOMAIN_ALIAS_RID_CERTSVC_DCOM_ACCESS_GROUP = 0x23e
)
//sys LookupAccountSid(systemName *uint16, sid *SID, name *uint16, nameLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) = advapi32.LookupAccountSidW
//sys LookupAccountName(systemName *uint16, accountName *uint16, sid *SID, sidLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) = advapi32.LookupAccountNameW
//sys ConvertSidToStringSid(sid *SID, stringSid **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys ConvertStringSidToSid(stringSid *uint16, sid **SID) (err error) = advapi32.ConvertStringSidToSidW
//sys GetLengthSid(sid *SID) (len uint32) = advapi32.GetLengthSid
//sys CopySid(destSidLen uint32, destSid *SID, srcSid *SID) (err error) = advapi32.CopySid
//sys AllocateAndInitializeSid(identAuth *SidIdentifierAuthority, subAuth byte, subAuth0 uint32, subAuth1 uint32, subAuth2 uint32, subAuth3 uint32, subAuth4 uint32, subAuth5 uint32, subAuth6 uint32, subAuth7 uint32, sid **SID) (err error) = advapi32.AllocateAndInitializeSid
//sys createWellKnownSid(sidType WELL_KNOWN_SID_TYPE, domainSid *SID, sid *SID, sizeSid *uint32) (err error) = advapi32.CreateWellKnownSid
//sys isWellKnownSid(sid *SID, sidType WELL_KNOWN_SID_TYPE) (isWellKnown bool) = advapi32.IsWellKnownSid
//sys FreeSid(sid *SID) (err error) [failretval!=0] = advapi32.FreeSid
//sys EqualSid(sid1 *SID, sid2 *SID) (isEqual bool) = advapi32.EqualSid
//sys getSidIdentifierAuthority(sid *SID) (authority *SidIdentifierAuthority) = advapi32.GetSidIdentifierAuthority
//sys getSidSubAuthorityCount(sid *SID) (count *uint8) = advapi32.GetSidSubAuthorityCount
//sys getSidSubAuthority(sid *SID, index uint32) (subAuthority *uint32) = advapi32.GetSidSubAuthority
//sys isValidSid(sid *SID) (isValid bool) = advapi32.IsValidSid
// The security identifier (SID) structure is a variable-length
// structure used to uniquely identify users or groups.
type SID struct{}
// StringToSid converts a string-format security identifier
// SID into a valid, functional SID.
func StringToSid(s string) (*SID, error) {
var sid *SID
p, e := UTF16PtrFromString(s)
if e != nil {
return nil, e
}
e = ConvertStringSidToSid(p, &sid)
if e != nil {
return nil, e
}
defer LocalFree((Handle)(unsafe.Pointer(sid)))
return sid.Copy()
}
// LookupSID retrieves a security identifier SID for the account
// and the name of the domain on which the account was found.
// System specify target computer to search.
func LookupSID(system, account string) (sid *SID, domain string, accType uint32, err error) {
if len(account) == 0 {
return nil, "", 0, syscall.EINVAL
}
acc, e := UTF16PtrFromString(account)
if e != nil {
return nil, "", 0, e
}
var sys *uint16
if len(system) > 0 {
sys, e = UTF16PtrFromString(system)
if e != nil {
return nil, "", 0, e
}
}
n := uint32(50)
dn := uint32(50)
for {
b := make([]byte, n)
db := make([]uint16, dn)
sid = (*SID)(unsafe.Pointer(&b[0]))
e = LookupAccountName(sys, acc, sid, &n, &db[0], &dn, &accType)
if e == nil {
return sid, UTF16ToString(db), accType, nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return nil, "", 0, e
}
if n <= uint32(len(b)) {
return nil, "", 0, e
}
}
}
// String converts SID to a string format
// suitable for display, storage, or transmission.
func (sid *SID) String() (string, error) {
var s *uint16
e := ConvertSidToStringSid(sid, &s)
if e != nil {
return "", e
}
defer LocalFree((Handle)(unsafe.Pointer(s)))
return UTF16ToString((*[256]uint16)(unsafe.Pointer(s))[:]), nil
}
// Len returns the length, in bytes, of a valid security identifier SID.
func (sid *SID) Len() int {
return int(GetLengthSid(sid))
}
// Copy creates a duplicate of security identifier SID.
func (sid *SID) Copy() (*SID, error) {
b := make([]byte, sid.Len())
sid2 := (*SID)(unsafe.Pointer(&b[0]))
e := CopySid(uint32(len(b)), sid2, sid)
if e != nil {
return nil, e
}
return sid2, nil
}
// IdentifierAuthority returns the identifier authority of the SID.
func (sid *SID) IdentifierAuthority() SidIdentifierAuthority {
return *getSidIdentifierAuthority(sid)
}
// SubAuthorityCount returns the number of sub-authorities in the SID.
func (sid *SID) SubAuthorityCount() uint8 {
return *getSidSubAuthorityCount(sid)
}
// SubAuthority returns the sub-authority of the SID as specified by
// the index, which must be less than sid.SubAuthorityCount().
func (sid *SID) SubAuthority(idx uint32) uint32 {
if idx >= uint32(sid.SubAuthorityCount()) {
panic("sub-authority index out of range")
}
return *getSidSubAuthority(sid, idx)
}
// IsValid returns whether the SID has a valid revision and length.
func (sid *SID) IsValid() bool {
return isValidSid(sid)
}
// Equals compares two SIDs for equality.
func (sid *SID) Equals(sid2 *SID) bool {
return EqualSid(sid, sid2)
}
// IsWellKnown determines whether the SID matches the well-known sidType.
func (sid *SID) IsWellKnown(sidType WELL_KNOWN_SID_TYPE) bool {
return isWellKnownSid(sid, sidType)
}
// LookupAccount retrieves the name of the account for this SID
// and the name of the first domain on which this SID is found.
// System specify target computer to search for.
func (sid *SID) LookupAccount(system string) (account, domain string, accType uint32, err error) {
var sys *uint16
if len(system) > 0 {
sys, err = UTF16PtrFromString(system)
if err != nil {
return "", "", 0, err
}
}
n := uint32(50)
dn := uint32(50)
for {
b := make([]uint16, n)
db := make([]uint16, dn)
e := LookupAccountSid(sys, sid, &b[0], &n, &db[0], &dn, &accType)
if e == nil {
return UTF16ToString(b), UTF16ToString(db), accType, nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", "", 0, e
}
if n <= uint32(len(b)) {
return "", "", 0, e
}
}
}
// Various types of pre-specified SIDs that can be synthesized and compared at runtime.
type WELL_KNOWN_SID_TYPE uint32
const (
WinNullSid = 0
WinWorldSid = 1
WinLocalSid = 2
WinCreatorOwnerSid = 3
WinCreatorGroupSid = 4
WinCreatorOwnerServerSid = 5
WinCreatorGroupServerSid = 6
WinNtAuthoritySid = 7
WinDialupSid = 8
WinNetworkSid = 9
WinBatchSid = 10
WinInteractiveSid = 11
WinServiceSid = 12
WinAnonymousSid = 13
WinProxySid = 14
WinEnterpriseControllersSid = 15
WinSelfSid = 16
WinAuthenticatedUserSid = 17
WinRestrictedCodeSid = 18
WinTerminalServerSid = 19
WinRemoteLogonIdSid = 20
WinLogonIdsSid = 21
WinLocalSystemSid = 22
WinLocalServiceSid = 23
WinNetworkServiceSid = 24
WinBuiltinDomainSid = 25
WinBuiltinAdministratorsSid = 26
WinBuiltinUsersSid = 27
WinBuiltinGuestsSid = 28
WinBuiltinPowerUsersSid = 29
WinBuiltinAccountOperatorsSid = 30
WinBuiltinSystemOperatorsSid = 31
WinBuiltinPrintOperatorsSid = 32
WinBuiltinBackupOperatorsSid = 33
WinBuiltinReplicatorSid = 34
WinBuiltinPreWindows2000CompatibleAccessSid = 35
WinBuiltinRemoteDesktopUsersSid = 36
WinBuiltinNetworkConfigurationOperatorsSid = 37
WinAccountAdministratorSid = 38
WinAccountGuestSid = 39
WinAccountKrbtgtSid = 40
WinAccountDomainAdminsSid = 41
WinAccountDomainUsersSid = 42
WinAccountDomainGuestsSid = 43
WinAccountComputersSid = 44
WinAccountControllersSid = 45
WinAccountCertAdminsSid = 46
WinAccountSchemaAdminsSid = 47
WinAccountEnterpriseAdminsSid = 48
WinAccountPolicyAdminsSid = 49
WinAccountRasAndIasServersSid = 50
WinNTLMAuthenticationSid = 51
WinDigestAuthenticationSid = 52
WinSChannelAuthenticationSid = 53
WinThisOrganizationSid = 54
WinOtherOrganizationSid = 55
WinBuiltinIncomingForestTrustBuildersSid = 56
WinBuiltinPerfMonitoringUsersSid = 57
WinBuiltinPerfLoggingUsersSid = 58
WinBuiltinAuthorizationAccessSid = 59
WinBuiltinTerminalServerLicenseServersSid = 60
WinBuiltinDCOMUsersSid = 61
WinBuiltinIUsersSid = 62
WinIUserSid = 63
WinBuiltinCryptoOperatorsSid = 64
WinUntrustedLabelSid = 65
WinLowLabelSid = 66
WinMediumLabelSid = 67
WinHighLabelSid = 68
WinSystemLabelSid = 69
WinWriteRestrictedCodeSid = 70
WinCreatorOwnerRightsSid = 71
WinCacheablePrincipalsGroupSid = 72
WinNonCacheablePrincipalsGroupSid = 73
WinEnterpriseReadonlyControllersSid = 74
WinAccountReadonlyControllersSid = 75
WinBuiltinEventLogReadersGroup = 76
WinNewEnterpriseReadonlyControllersSid = 77
WinBuiltinCertSvcDComAccessGroup = 78
WinMediumPlusLabelSid = 79
WinLocalLogonSid = 80
WinConsoleLogonSid = 81
WinThisOrganizationCertificateSid = 82
WinApplicationPackageAuthoritySid = 83
WinBuiltinAnyPackageSid = 84
WinCapabilityInternetClientSid = 85
WinCapabilityInternetClientServerSid = 86
WinCapabilityPrivateNetworkClientServerSid = 87
WinCapabilityPicturesLibrarySid = 88
WinCapabilityVideosLibrarySid = 89
WinCapabilityMusicLibrarySid = 90
WinCapabilityDocumentsLibrarySid = 91
WinCapabilitySharedUserCertificatesSid = 92
WinCapabilityEnterpriseAuthenticationSid = 93
WinCapabilityRemovableStorageSid = 94
WinBuiltinRDSRemoteAccessServersSid = 95
WinBuiltinRDSEndpointServersSid = 96
WinBuiltinRDSManagementServersSid = 97
WinUserModeDriversSid = 98
WinBuiltinHyperVAdminsSid = 99
WinAccountCloneableControllersSid = 100
WinBuiltinAccessControlAssistanceOperatorsSid = 101
WinBuiltinRemoteManagementUsersSid = 102
WinAuthenticationAuthorityAssertedSid = 103
WinAuthenticationServiceAssertedSid = 104
WinLocalAccountSid = 105
WinLocalAccountAndAdministratorSid = 106
WinAccountProtectedUsersSid = 107
WinCapabilityAppointmentsSid = 108
WinCapabilityContactsSid = 109
WinAccountDefaultSystemManagedSid = 110
WinBuiltinDefaultSystemManagedGroupSid = 111
WinBuiltinStorageReplicaAdminsSid = 112
WinAccountKeyAdminsSid = 113
WinAccountEnterpriseKeyAdminsSid = 114
WinAuthenticationKeyTrustSid = 115
WinAuthenticationKeyPropertyMFASid = 116
WinAuthenticationKeyPropertyAttestationSid = 117
WinAuthenticationFreshKeyAuthSid = 118
WinBuiltinDeviceOwnersSid = 119
)
// Creates a SID for a well-known predefined alias, generally using the constants of the form
// Win*Sid, for the local machine.
func CreateWellKnownSid(sidType WELL_KNOWN_SID_TYPE) (*SID, error) {
return CreateWellKnownDomainSid(sidType, nil)
}
// Creates a SID for a well-known predefined alias, generally using the constants of the form
// Win*Sid, for the domain specified by the domainSid parameter.
func CreateWellKnownDomainSid(sidType WELL_KNOWN_SID_TYPE, domainSid *SID) (*SID, error) {
n := uint32(50)
for {
b := make([]byte, n)
sid := (*SID)(unsafe.Pointer(&b[0]))
err := createWellKnownSid(sidType, domainSid, sid, &n)
if err == nil {
return sid, nil
}
if err != ERROR_INSUFFICIENT_BUFFER {
return nil, err
}
if n <= uint32(len(b)) {
return nil, err
}
}
}
const (
// do not reorder
TOKEN_ASSIGN_PRIMARY = 1 << iota
TOKEN_DUPLICATE
TOKEN_IMPERSONATE
TOKEN_QUERY
TOKEN_QUERY_SOURCE
TOKEN_ADJUST_PRIVILEGES
TOKEN_ADJUST_GROUPS
TOKEN_ADJUST_DEFAULT
TOKEN_ADJUST_SESSIONID
TOKEN_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED |
TOKEN_ASSIGN_PRIMARY |
TOKEN_DUPLICATE |
TOKEN_IMPERSONATE |
TOKEN_QUERY |
TOKEN_QUERY_SOURCE |
TOKEN_ADJUST_PRIVILEGES |
TOKEN_ADJUST_GROUPS |
TOKEN_ADJUST_DEFAULT |
TOKEN_ADJUST_SESSIONID
TOKEN_READ = STANDARD_RIGHTS_READ | TOKEN_QUERY
TOKEN_WRITE = STANDARD_RIGHTS_WRITE |
TOKEN_ADJUST_PRIVILEGES |
TOKEN_ADJUST_GROUPS |
TOKEN_ADJUST_DEFAULT
TOKEN_EXECUTE = STANDARD_RIGHTS_EXECUTE
)
const (
// do not reorder
TokenUser = 1 + iota
TokenGroups
TokenPrivileges
TokenOwner
TokenPrimaryGroup
TokenDefaultDacl
TokenSource
TokenType
TokenImpersonationLevel
TokenStatistics
TokenRestrictedSids
TokenSessionId
TokenGroupsAndPrivileges
TokenSessionReference
TokenSandBoxInert
TokenAuditPolicy
TokenOrigin
TokenElevationType
TokenLinkedToken
TokenElevation
TokenHasRestrictions
TokenAccessInformation
TokenVirtualizationAllowed
TokenVirtualizationEnabled
TokenIntegrityLevel
TokenUIAccess
TokenMandatoryPolicy
TokenLogonSid
MaxTokenInfoClass
)
// Group attributes inside of Tokengroups.Groups[i].Attributes
const (
SE_GROUP_MANDATORY = 0x00000001
SE_GROUP_ENABLED_BY_DEFAULT = 0x00000002
SE_GROUP_ENABLED = 0x00000004
SE_GROUP_OWNER = 0x00000008
SE_GROUP_USE_FOR_DENY_ONLY = 0x00000010
SE_GROUP_INTEGRITY = 0x00000020
SE_GROUP_INTEGRITY_ENABLED = 0x00000040
SE_GROUP_LOGON_ID = 0xC0000000
SE_GROUP_RESOURCE = 0x20000000
SE_GROUP_VALID_ATTRIBUTES = SE_GROUP_MANDATORY | SE_GROUP_ENABLED_BY_DEFAULT | SE_GROUP_ENABLED | SE_GROUP_OWNER | SE_GROUP_USE_FOR_DENY_ONLY | SE_GROUP_LOGON_ID | SE_GROUP_RESOURCE | SE_GROUP_INTEGRITY | SE_GROUP_INTEGRITY_ENABLED
)
// Privilege attributes
const (
SE_PRIVILEGE_ENABLED_BY_DEFAULT = 0x00000001
SE_PRIVILEGE_ENABLED = 0x00000002
SE_PRIVILEGE_REMOVED = 0x00000004
SE_PRIVILEGE_USED_FOR_ACCESS = 0x80000000
SE_PRIVILEGE_VALID_ATTRIBUTES = SE_PRIVILEGE_ENABLED_BY_DEFAULT | SE_PRIVILEGE_ENABLED | SE_PRIVILEGE_REMOVED | SE_PRIVILEGE_USED_FOR_ACCESS
)
// Token types
const (
TokenPrimary = 1
TokenImpersonation = 2
)
// Impersonation levels
const (
SecurityAnonymous = 0
SecurityIdentification = 1
SecurityImpersonation = 2
SecurityDelegation = 3
)
type LUID struct {
LowPart uint32
HighPart int32
}
type LUIDAndAttributes struct {
Luid LUID
Attributes uint32
}
type SIDAndAttributes struct {
Sid *SID
Attributes uint32
}
type Tokenuser struct {
User SIDAndAttributes
}
type Tokenprimarygroup struct {
PrimaryGroup *SID
}
type Tokengroups struct {
GroupCount uint32
Groups [1]SIDAndAttributes
}
type Tokenprivileges struct {
PrivilegeCount uint32
Privileges [1]LUIDAndAttributes
}
type Tokenmandatorylabel struct {
Label SIDAndAttributes
}
func (tml *Tokenmandatorylabel) Size() uint32 {
return uint32(unsafe.Sizeof(Tokenmandatorylabel{})) + GetLengthSid(tml.Label.Sid)
}
// Authorization Functions
//sys checkTokenMembership(tokenHandle Token, sidToCheck *SID, isMember *int32) (err error) = advapi32.CheckTokenMembership
//sys OpenProcessToken(process Handle, access uint32, token *Token) (err error) = advapi32.OpenProcessToken
//sys OpenThreadToken(thread Handle, access uint32, openAsSelf bool, token *Token) (err error) = advapi32.OpenThreadToken
//sys ImpersonateSelf(impersonationlevel uint32) (err error) = advapi32.ImpersonateSelf
//sys RevertToSelf() (err error) = advapi32.RevertToSelf
//sys SetThreadToken(thread *Handle, token Token) (err error) = advapi32.SetThreadToken
//sys LookupPrivilegeValue(systemname *uint16, name *uint16, luid *LUID) (err error) = advapi32.LookupPrivilegeValueW
//sys AdjustTokenPrivileges(token Token, disableAllPrivileges bool, newstate *Tokenprivileges, buflen uint32, prevstate *Tokenprivileges, returnlen *uint32) (err error) = advapi32.AdjustTokenPrivileges
//sys AdjustTokenGroups(token Token, resetToDefault bool, newstate *Tokengroups, buflen uint32, prevstate *Tokengroups, returnlen *uint32) (err error) = advapi32.AdjustTokenGroups
//sys GetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) = advapi32.GetTokenInformation
//sys SetTokenInformation(token Token, infoClass uint32, info *byte, infoLen uint32) (err error) = advapi32.SetTokenInformation
//sys DuplicateTokenEx(existingToken Token, desiredAccess uint32, tokenAttributes *SecurityAttributes, impersonationLevel uint32, tokenType uint32, newToken *Token) (err error) = advapi32.DuplicateTokenEx
//sys GetUserProfileDirectory(t Token, dir *uint16, dirLen *uint32) (err error) = userenv.GetUserProfileDirectoryW
//sys getSystemDirectory(dir *uint16, dirLen uint32) (len uint32, err error) = kernel32.GetSystemDirectoryW
// An access token contains the security information for a logon session.
// The system creates an access token when a user logs on, and every
// process executed on behalf of the user has a copy of the token.
// The token identifies the user, the user's groups, and the user's
// privileges. The system uses the token to control access to securable
// objects and to control the ability of the user to perform various
// system-related operations on the local computer.
type Token Handle
// OpenCurrentProcessToken opens the access token
// associated with current process. It is a real
// token that needs to be closed, unlike
// GetCurrentProcessToken.
func OpenCurrentProcessToken() (Token, error) {
p, e := GetCurrentProcess()
if e != nil {
return 0, e
}
var t Token
e = OpenProcessToken(p, TOKEN_QUERY, &t)
if e != nil {
return 0, e
}
return t, nil
}
// GetCurrentProcessToken returns the access token associated with
// the current process. It is a pseudo token that does not need
// to be closed.
func GetCurrentProcessToken() Token {
return Token(^uintptr(4 - 1))
}
// GetCurrentThreadToken return the access token associated with
// the current thread. It is a pseudo token that does not need
// to be closed.
func GetCurrentThreadToken() Token {
return Token(^uintptr(5 - 1))
}
// GetCurrentThreadEffectiveToken returns the effective access token
// associated with the current thread. It is a pseudo token that does
// not need to be closed.
func GetCurrentThreadEffectiveToken() Token {
return Token(^uintptr(6 - 1))
}
// Close releases access to access token.
func (t Token) Close() error {
return CloseHandle(Handle(t))
}
// getInfo retrieves a specified type of information about an access token.
func (t Token) getInfo(class uint32, initSize int) (unsafe.Pointer, error) {
n := uint32(initSize)
for {
b := make([]byte, n)
e := GetTokenInformation(t, class, &b[0], uint32(len(b)), &n)
if e == nil {
return unsafe.Pointer(&b[0]), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return nil, e
}
if n <= uint32(len(b)) {
return nil, e
}
}
}
// GetTokenUser retrieves access token t user account information.
func (t Token) GetTokenUser() (*Tokenuser, error) {
i, e := t.getInfo(TokenUser, 50)
if e != nil {
return nil, e
}
return (*Tokenuser)(i), nil
}
// GetTokenGroups retrieves group accounts associated with access token t.
func (t Token) GetTokenGroups() (*Tokengroups, error) {
i, e := t.getInfo(TokenGroups, 50)
if e != nil {
return nil, e
}
return (*Tokengroups)(i), nil
}
// GetTokenPrimaryGroup retrieves access token t primary group information.
// A pointer to a SID structure representing a group that will become
// the primary group of any objects created by a process using this access token.
func (t Token) GetTokenPrimaryGroup() (*Tokenprimarygroup, error) {
i, e := t.getInfo(TokenPrimaryGroup, 50)
if e != nil {
return nil, e
}
return (*Tokenprimarygroup)(i), nil
}
// GetUserProfileDirectory retrieves path to the
// root directory of the access token t user's profile.
func (t Token) GetUserProfileDirectory() (string, error) {
n := uint32(100)
for {
b := make([]uint16, n)
e := GetUserProfileDirectory(t, &b[0], &n)
if e == nil {
return UTF16ToString(b), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", e
}
if n <= uint32(len(b)) {
return "", e
}
}
}
// IsElevated returns whether the current token is elevated from a UAC perspective.
func (token Token) IsElevated() bool {
var isElevated uint32
var outLen uint32
err := GetTokenInformation(token, TokenElevation, (*byte)(unsafe.Pointer(&isElevated)), uint32(unsafe.Sizeof(isElevated)), &outLen)
if err != nil {
return false
}
return outLen == uint32(unsafe.Sizeof(isElevated)) && isElevated != 0
}
// GetLinkedToken returns the linked token, which may be an elevated UAC token.
func (token Token) GetLinkedToken() (Token, error) {
var linkedToken Token
var outLen uint32
err := GetTokenInformation(token, TokenLinkedToken, (*byte)(unsafe.Pointer(&linkedToken)), uint32(unsafe.Sizeof(linkedToken)), &outLen)
if err != nil {
return Token(0), err
}
return linkedToken, nil
}
// GetSystemDirectory retrieves path to current location of the system
// directory, which is typically, though not always, C:\Windows\System32.
func GetSystemDirectory() (string, error) {
n := uint32(MAX_PATH)
for {
b := make([]uint16, n)
l, e := getSystemDirectory(&b[0], n)
if e != nil {
return "", e
}
if l <= n {
return UTF16ToString(b[:l]), nil
}
n = l
}
}
// IsMember reports whether the access token t is a member of the provided SID.
func (t Token) IsMember(sid *SID) (bool, error) {
var b int32
if e := checkTokenMembership(t, sid, &b); e != nil {
return false, e
}
return b != 0, nil
}
const (
WTS_CONSOLE_CONNECT = 0x1
WTS_CONSOLE_DISCONNECT = 0x2
WTS_REMOTE_CONNECT = 0x3
WTS_REMOTE_DISCONNECT = 0x4
WTS_SESSION_LOGON = 0x5
WTS_SESSION_LOGOFF = 0x6
WTS_SESSION_LOCK = 0x7
WTS_SESSION_UNLOCK = 0x8
WTS_SESSION_REMOTE_CONTROL = 0x9
WTS_SESSION_CREATE = 0xa
WTS_SESSION_TERMINATE = 0xb
)
const (
WTSActive = 0
WTSConnected = 1
WTSConnectQuery = 2
WTSShadow = 3
WTSDisconnected = 4
WTSIdle = 5
WTSListen = 6
WTSReset = 7
WTSDown = 8
WTSInit = 9
)
type WTSSESSION_NOTIFICATION struct {
Size uint32
SessionID uint32
}
type WTS_SESSION_INFO struct {
SessionID uint32
WindowStationName *uint16
State uint32
}
//sys WTSQueryUserToken(session uint32, token *Token) (err error) = wtsapi32.WTSQueryUserToken
//sys WTSEnumerateSessions(handle Handle, reserved uint32, version uint32, sessions **WTS_SESSION_INFO, count *uint32) (err error) = wtsapi32.WTSEnumerateSessionsW
//sys WTSFreeMemory(ptr uintptr) = wtsapi32.WTSFreeMemory

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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
SC_MANAGER_CONNECT = 1
SC_MANAGER_CREATE_SERVICE = 2
SC_MANAGER_ENUMERATE_SERVICE = 4
SC_MANAGER_LOCK = 8
SC_MANAGER_QUERY_LOCK_STATUS = 16
SC_MANAGER_MODIFY_BOOT_CONFIG = 32
SC_MANAGER_ALL_ACCESS = 0xf003f
)
//sys OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenSCManagerW
const (
SERVICE_KERNEL_DRIVER = 1
SERVICE_FILE_SYSTEM_DRIVER = 2
SERVICE_ADAPTER = 4
SERVICE_RECOGNIZER_DRIVER = 8
SERVICE_WIN32_OWN_PROCESS = 16
SERVICE_WIN32_SHARE_PROCESS = 32
SERVICE_WIN32 = SERVICE_WIN32_OWN_PROCESS | SERVICE_WIN32_SHARE_PROCESS
SERVICE_INTERACTIVE_PROCESS = 256
SERVICE_DRIVER = SERVICE_KERNEL_DRIVER | SERVICE_FILE_SYSTEM_DRIVER | SERVICE_RECOGNIZER_DRIVER
SERVICE_TYPE_ALL = SERVICE_WIN32 | SERVICE_ADAPTER | SERVICE_DRIVER | SERVICE_INTERACTIVE_PROCESS
SERVICE_BOOT_START = 0
SERVICE_SYSTEM_START = 1
SERVICE_AUTO_START = 2
SERVICE_DEMAND_START = 3
SERVICE_DISABLED = 4
SERVICE_ERROR_IGNORE = 0
SERVICE_ERROR_NORMAL = 1
SERVICE_ERROR_SEVERE = 2
SERVICE_ERROR_CRITICAL = 3
SC_STATUS_PROCESS_INFO = 0
SC_ACTION_NONE = 0
SC_ACTION_RESTART = 1
SC_ACTION_REBOOT = 2
SC_ACTION_RUN_COMMAND = 3
SERVICE_STOPPED = 1
SERVICE_START_PENDING = 2
SERVICE_STOP_PENDING = 3
SERVICE_RUNNING = 4
SERVICE_CONTINUE_PENDING = 5
SERVICE_PAUSE_PENDING = 6
SERVICE_PAUSED = 7
SERVICE_NO_CHANGE = 0xffffffff
SERVICE_ACCEPT_STOP = 1
SERVICE_ACCEPT_PAUSE_CONTINUE = 2
SERVICE_ACCEPT_SHUTDOWN = 4
SERVICE_ACCEPT_PARAMCHANGE = 8
SERVICE_ACCEPT_NETBINDCHANGE = 16
SERVICE_ACCEPT_HARDWAREPROFILECHANGE = 32
SERVICE_ACCEPT_POWEREVENT = 64
SERVICE_ACCEPT_SESSIONCHANGE = 128
SERVICE_CONTROL_STOP = 1
SERVICE_CONTROL_PAUSE = 2
SERVICE_CONTROL_CONTINUE = 3
SERVICE_CONTROL_INTERROGATE = 4
SERVICE_CONTROL_SHUTDOWN = 5
SERVICE_CONTROL_PARAMCHANGE = 6
SERVICE_CONTROL_NETBINDADD = 7
SERVICE_CONTROL_NETBINDREMOVE = 8
SERVICE_CONTROL_NETBINDENABLE = 9
SERVICE_CONTROL_NETBINDDISABLE = 10
SERVICE_CONTROL_DEVICEEVENT = 11
SERVICE_CONTROL_HARDWAREPROFILECHANGE = 12
SERVICE_CONTROL_POWEREVENT = 13
SERVICE_CONTROL_SESSIONCHANGE = 14
SERVICE_ACTIVE = 1
SERVICE_INACTIVE = 2
SERVICE_STATE_ALL = 3
SERVICE_QUERY_CONFIG = 1
SERVICE_CHANGE_CONFIG = 2
SERVICE_QUERY_STATUS = 4
SERVICE_ENUMERATE_DEPENDENTS = 8
SERVICE_START = 16
SERVICE_STOP = 32
SERVICE_PAUSE_CONTINUE = 64
SERVICE_INTERROGATE = 128
SERVICE_USER_DEFINED_CONTROL = 256
SERVICE_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SERVICE_QUERY_CONFIG | SERVICE_CHANGE_CONFIG | SERVICE_QUERY_STATUS | SERVICE_ENUMERATE_DEPENDENTS | SERVICE_START | SERVICE_STOP | SERVICE_PAUSE_CONTINUE | SERVICE_INTERROGATE | SERVICE_USER_DEFINED_CONTROL
SERVICE_RUNS_IN_SYSTEM_PROCESS = 1
SERVICE_CONFIG_DESCRIPTION = 1
SERVICE_CONFIG_FAILURE_ACTIONS = 2
SERVICE_CONFIG_DELAYED_AUTO_START_INFO = 3
SERVICE_CONFIG_FAILURE_ACTIONS_FLAG = 4
SERVICE_CONFIG_SERVICE_SID_INFO = 5
SERVICE_CONFIG_REQUIRED_PRIVILEGES_INFO = 6
SERVICE_CONFIG_PRESHUTDOWN_INFO = 7
SERVICE_CONFIG_TRIGGER_INFO = 8
SERVICE_CONFIG_PREFERRED_NODE = 9
SERVICE_CONFIG_LAUNCH_PROTECTED = 12
SERVICE_SID_TYPE_NONE = 0
SERVICE_SID_TYPE_UNRESTRICTED = 1
SERVICE_SID_TYPE_RESTRICTED = 2 | SERVICE_SID_TYPE_UNRESTRICTED
SC_ENUM_PROCESS_INFO = 0
SERVICE_NOTIFY_STATUS_CHANGE = 2
SERVICE_NOTIFY_STOPPED = 0x00000001
SERVICE_NOTIFY_START_PENDING = 0x00000002
SERVICE_NOTIFY_STOP_PENDING = 0x00000004
SERVICE_NOTIFY_RUNNING = 0x00000008
SERVICE_NOTIFY_CONTINUE_PENDING = 0x00000010
SERVICE_NOTIFY_PAUSE_PENDING = 0x00000020
SERVICE_NOTIFY_PAUSED = 0x00000040
SERVICE_NOTIFY_CREATED = 0x00000080
SERVICE_NOTIFY_DELETED = 0x00000100
SERVICE_NOTIFY_DELETE_PENDING = 0x00000200
)
type SERVICE_STATUS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
}
type SERVICE_TABLE_ENTRY struct {
ServiceName *uint16
ServiceProc uintptr
}
type QUERY_SERVICE_CONFIG struct {
ServiceType uint32
StartType uint32
ErrorControl uint32
BinaryPathName *uint16
LoadOrderGroup *uint16
TagId uint32
Dependencies *uint16
ServiceStartName *uint16
DisplayName *uint16
}
type SERVICE_DESCRIPTION struct {
Description *uint16
}
type SERVICE_STATUS_PROCESS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
ProcessId uint32
ServiceFlags uint32
}
type ENUM_SERVICE_STATUS_PROCESS struct {
ServiceName *uint16
DisplayName *uint16
ServiceStatusProcess SERVICE_STATUS_PROCESS
}
type SERVICE_NOTIFY struct {
Version uint32
NotifyCallback uintptr
Context uintptr
NotificationStatus uint32
ServiceStatus SERVICE_STATUS_PROCESS
NotificationTriggered uint32
ServiceNames *uint16
}
type SERVICE_FAILURE_ACTIONS struct {
ResetPeriod uint32
RebootMsg *uint16
Command *uint16
ActionsCount uint32
Actions *SC_ACTION
}
type SC_ACTION struct {
Type uint32
Delay uint32
}
//sys CloseServiceHandle(handle Handle) (err error) = advapi32.CloseServiceHandle
//sys CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access uint32, srvType uint32, startType uint32, errCtl uint32, pathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16) (handle Handle, err error) [failretval==0] = advapi32.CreateServiceW
//sys OpenService(mgr Handle, serviceName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenServiceW
//sys DeleteService(service Handle) (err error) = advapi32.DeleteService
//sys StartService(service Handle, numArgs uint32, argVectors **uint16) (err error) = advapi32.StartServiceW
//sys QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) = advapi32.QueryServiceStatus
//sys ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err error) = advapi32.ControlService
//sys StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) = advapi32.StartServiceCtrlDispatcherW
//sys SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) = advapi32.SetServiceStatus
//sys ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, errorControl uint32, binaryPathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16, displayName *uint16) (err error) = advapi32.ChangeServiceConfigW
//sys QueryServiceConfig(service Handle, serviceConfig *QUERY_SERVICE_CONFIG, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfigW
//sys ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err error) = advapi32.ChangeServiceConfig2W
//sys QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfig2W
//sys EnumServicesStatusEx(mgr Handle, infoLevel uint32, serviceType uint32, serviceState uint32, services *byte, bufSize uint32, bytesNeeded *uint32, servicesReturned *uint32, resumeHandle *uint32, groupName *uint16) (err error) = advapi32.EnumServicesStatusExW
//sys QueryServiceStatusEx(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceStatusEx
//sys NotifyServiceStatusChange(service Handle, notifyMask uint32, notifier *SERVICE_NOTIFY) (ret error) = advapi32.NotifyServiceStatusChangeW

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
func itoa(val int) string { // do it here rather than with fmt to avoid dependency
if val < 0 {
return "-" + itoa(-val)
}
var buf [32]byte // big enough for int64
i := len(buf) - 1
for val >= 10 {
buf[i] = byte(val%10 + '0')
i--
val /= 10
}
buf[i] = byte(val + '0')
return string(buf[i:])
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package windows contains an interface to the low-level operating system
// primitives. OS details vary depending on the underlying system, and
// by default, godoc will display the OS-specific documentation for the current
// system. If you want godoc to display syscall documentation for another
// system, set $GOOS and $GOARCH to the desired system. For example, if
// you want to view documentation for freebsd/arm on linux/amd64, set $GOOS
// to freebsd and $GOARCH to arm.
//
// The primary use of this package is inside other packages that provide a more
// portable interface to the system, such as "os", "time" and "net". Use
// those packages rather than this one if you can.
//
// For details of the functions and data types in this package consult
// the manuals for the appropriate operating system.
//
// These calls return err == nil to indicate success; otherwise
// err represents an operating system error describing the failure and
// holds a value of type syscall.Errno.
package windows // import "golang.org/x/sys/windows"
import (
"syscall"
)
// ByteSliceFromString returns a NUL-terminated slice of bytes
// containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func ByteSliceFromString(s string) ([]byte, error) {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return nil, syscall.EINVAL
}
}
a := make([]byte, len(s)+1)
copy(a, s)
return a, nil
}
// BytePtrFromString returns a pointer to a NUL-terminated array of
// bytes containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func BytePtrFromString(s string) (*byte, error) {
a, err := ByteSliceFromString(s)
if err != nil {
return nil, err
}
return &a[0], nil
}
// Single-word zero for use when we need a valid pointer to 0 bytes.
// See mksyscall.pl.
var _zero uintptr
func (ts *Timespec) Unix() (sec int64, nsec int64) {
return int64(ts.Sec), int64(ts.Nsec)
}
func (tv *Timeval) Unix() (sec int64, nsec int64) {
return int64(tv.Sec), int64(tv.Usec) * 1000
}
func (ts *Timespec) Nano() int64 {
return int64(ts.Sec)*1e9 + int64(ts.Nsec)
}
func (tv *Timeval) Nano() int64 {
return int64(tv.Sec)*1e9 + int64(tv.Usec)*1000
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
}
type Servent struct {
Name *byte
Aliases **byte
Proto *byte
Port uint16
}

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}

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