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Move more stuff into osdep/ -- node/ will not use threads directly.
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11 changed files with 8 additions and 17 deletions
98
osdep/EthernetTapFactory.hpp
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98
osdep/EthernetTapFactory.hpp
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/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_ETHERNETTAPFACTORY_HPP
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#define ZT_ETHERNETTAPFACTORY_HPP
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#include <stdint.h>
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#include "MAC.hpp"
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#include "NonCopyable.hpp"
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#include "Buffer.hpp"
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namespace ZeroTier {
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class EthernetTap;
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/**
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* Ethernet tap factory
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*
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* This serves up tap implementations for a given platform. It should never be
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* deleted until the Node using it is shut down, since doing so may invalidate
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* any tap devices it manages.
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*
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* Using a factory pattern will faciliatate packaging ZeroTier as a library,
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* as well as moving toward a design that makes unit testing the entire app
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* quite a bit easier.
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*/
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class EthernetTapFactory : NonCopyable
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{
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public:
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EthernetTapFactory() {}
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virtual ~EthernetTapFactory() {}
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/**
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* Create / open an Ethernet tap device
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*
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* On some platforms (Windows) this can be a time-consuming operation.
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*
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* Note that close() must be used. Do not just delete the tap instance,
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* since this may leave orphaned resources or cause other problems.
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*
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* @param mac MAC address
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* @param mtu Device MTU
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* @param metric Interface metric (higher = lower priority, may not be supported on all OSes)
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* @param nwid ZeroTier network ID
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* @param desiredDevice Desired system device name or NULL for no preference
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* @param friendlyName Friendly name of this interface or NULL for none (not used on all platforms)
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* @param handler Function to call when packets are received
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* @param arg First argument to provide to handler
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* @return EthernetTap instance
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* @throws std::runtime_error Unable to initialize tap device
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*/
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virtual EthernetTap *open(
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const MAC &mac,
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unsigned int mtu,
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unsigned int metric,
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uint64_t nwid,
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const char *desiredDevice,
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const char *friendlyName,
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void (*handler)(void *,const MAC &,const MAC &,unsigned int,const Buffer<4096> &),
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void *arg) = 0;
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/**
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* Close an ethernet tap device and delete/free the tap object
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*
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* @param tap Tap instance
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* @param destroyPersistentDevices If true, destroy persistent device (on platforms where applicable)
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*/
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virtual void close(EthernetTap *tap,bool destroyPersistentDevices) = 0;
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};
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} // namespace ZeroTier
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#endif
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