Fix for GitHub issue #122 and other fixes

This commit is contained in:
Adam Ierymenko 2014-09-18 10:01:30 -07:00
commit 4708231046
8 changed files with 102 additions and 35 deletions

View file

@ -36,16 +36,20 @@
#include "IpcConnection.hpp"
#ifndef __WINDOWS__
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/select.h>
#endif
namespace ZeroTier {
IpcConnection::IpcConnection(const char *endpoint,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
IpcConnection::IpcConnection(const char *endpoint,unsigned int timeout,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
_handler(commandHandler),
_arg(arg),
_timeout(timeout),
#ifdef __WINDOWS__
_sock(INVALID_HANDLE_VALUE),
_incoming(false),
@ -81,12 +85,13 @@ IpcConnection::IpcConnection(const char *endpoint,void (*commandHandler)(void *,
}
#ifdef __WINDOWS__
IpcConnection::IpcConnection(HANDLE s,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
IpcConnection::IpcConnection(HANDLE s,unsigned int timeout,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
#else
IpcConnection::IpcConnection(int s,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
IpcConnection::IpcConnection(int s,unsigned int timeout,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg) :
#endif
_handler(commandHandler),
_arg(arg),
_timeout(timeout),
_sock(s),
#ifdef __WINDOWS__
_incoming(true),
@ -104,18 +109,23 @@ IpcConnection::~IpcConnection()
_writeLock.unlock();
#ifdef __WINDOWS__
while (_running) {
Thread::cancelIO(_thread);
Thread::cancelIO(_thread); // cause Windows to break from blocking read and detect shutdown
Sleep(100);
}
#else
#else // !__WINDOWS__
int s = _sock;
_sock = 0;
if (s > 0) {
::shutdown(s,SHUT_RDWR);
::close(s);
}
#endif
Thread::join(_thread);
#endif // __WINDOWS__ / !__WINDOWS__
}
void IpcConnection::printf(const char *format,...)
@ -134,7 +144,7 @@ void IpcConnection::printf(const char *format,...)
#ifdef __WINDOWS__
_writeBuf.append(tmp,n);
Thread::cancelIO(_thread);
Thread::cancelIO(_thread); // cause Windows to break from blocking read and service write buffer
#else
if (_sock > 0)
::write(_sock,tmp,n);
@ -144,20 +154,39 @@ void IpcConnection::printf(const char *format,...)
void IpcConnection::threadMain()
throw()
{
char tmp[65536];
char linebuf[65536];
char tmp[16384];
char linebuf[16384];
unsigned int lineptr = 0;
char c;
#ifdef __WINDOWS__
DWORD n,i;
std::string wbuf;
#else
#else // !__WINDOWS__
int s,n,i;
#endif
fd_set readfds,writefds,errorfds;
struct timeval tout;
#ifdef SO_NOSIGPIPE
if (_sock > 0) {
i = 1;
::setsockopt(_sock,SOL_SOCKET,SO_NOSIGPIPE,(char *)&i,sizeof(i));
}
#endif // SO_NOSIGPIPE
#endif // __WINDOWS__ / !__WINDOWS__
while (_run) {
#ifdef __WINDOWS__
/* Note that we do not use fucking timeouts in Windows, since it does seem
* to properly detect named pipe endpoint close. But we do use a write buffer
* because Windows won't let you divorce reading and writing threads without
* all that OVERLAPPED cruft. */
{
Mutex::Lock _l(_writeLock);
if (!_run)
@ -187,16 +216,42 @@ void IpcConnection::threadMain()
}
if (!_run)
break;
#else
#else // !__WINDOWS__
/* So today I learned that there is no reliable way to detect a half-closed
* Unix domain socket. So to make sure we don't leave orphaned sockets around
* we just use fucking timeouts. If a socket fucking times out, we break from
* the I/O loop and terminate the thread. But this IpcConnection code is ugly
* so maybe the OS is simply offended by it and refuses to reveal its mysteries
* to me. Oh well... this IPC code will probably get canned when we go to
* local HTTP RESTful interfaces or soemthing like that. */
if ((s = _sock) <= 0)
break;
n = (int)::read(s,tmp,sizeof(tmp));
if ((n <= 0)||(_sock <= 0))
break;
#endif
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&errorfds);
FD_SET(s,&readfds);
FD_SET(s,&errorfds);
tout.tv_sec = _timeout; // use a fucking timeout
tout.tv_usec = 0;
if (select(s+1,&readfds,&writefds,&errorfds,&tout) <= 0) {
break; // socket has fucking timed out
} else {
if (FD_ISSET(s,&errorfds))
break; // socket has an exception... sometimes works
else {
n = (int)::read(s,tmp,sizeof(tmp));
if ((n <= 0)||(_sock <= 0))
break; // read returned error... sometimes works
}
}
#endif // __WINDOWS__ / !__WINDOWS__
for(i=0;i<n;++i) {
c = (linebuf[lineptr] = tmp[i]);
if ((c == '\r')||(c == '\n')||(lineptr == (sizeof(linebuf) - 1))) {
if ((c == '\r')||(c == '\n')||(c == (char)0)||(lineptr == (sizeof(linebuf) - 1))) {
if (lineptr) {
linebuf[lineptr] = (char)0;
_handler(_arg,this,IPC_EVENT_COMMAND,linebuf);
@ -211,11 +266,13 @@ void IpcConnection::threadMain()
_writeLock.unlock();
#ifdef __WINDOWS__
if (_incoming)
DisconnectNamedPipe(_sock);
CloseHandle(_sock);
_running = false;
#endif
#endif // __WINDOWS__
if (r)
_handler(_arg,this,IPC_EVENT_CONNECTION_CLOSED,(const char *)0);