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https://github.com/ZeroTier/ZeroTierOne
synced 2025-08-21 05:43:59 -07:00
Wire selftest, and passes all tests.
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parent
b6241f6cb1
commit
3c1a59fa24
2 changed files with 182 additions and 29 deletions
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@ -178,7 +178,8 @@ public:
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ON_TCP_CLOSE_FUNCTION tcpCloseHandler,
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ON_TCP_DATA_FUNCTION tcpDataHandler,
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ON_TCP_WRITABLE_FUNCTION tcpWritableHandler,
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bool noDelay) :
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bool noDelay
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) :
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_datagramHandler(datagramHandler),
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_tcpConnectHandler(tcpConnectHandler),
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_tcpAcceptHandler(tcpAcceptHandler),
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@ -263,11 +264,11 @@ public:
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* Bind a UDP socket
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*
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* @param localAddress Local endpoint address and port
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* @param uptr Initial value of user pointer associated with this socket
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* @param bufferSize Desired socket receive/send buffer size -- will set as close to this as possible (0 to accept default)
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* @param uptr Initial value of user pointer associated with this socket (default: NULL)
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* @param bufferSize Desired socket receive/send buffer size -- will set as close to this as possible (default: 0, leave alone)
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* @return Socket or NULL on failure to bind
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*/
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inline WireSocket *udpBind(const struct sockaddr *localAddress,void *uptr,int bufferSize)
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inline WireSocket *udpBind(const struct sockaddr *localAddress,void *uptr = (void *)0,int bufferSize = 0)
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{
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if (_socks.size() >= ZT_WIRE_MAX_SOCKETS)
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return (WireSocket *)0;
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@ -358,26 +359,25 @@ public:
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* Send a UDP packet
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*
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* @param sock UDP socket
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* @param addr Destination address (must be correct type for socket)
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* @param addrlen Length of sockaddr_X structure
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* @param remoteAddress Destination address (must be correct type for socket)
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* @param data Data to send
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* @param len Length of packet
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* @return True if packet appears to have been sent successfully
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*/
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inline bool udpSend(WireSocket *sock,const struct sockaddr *addr,unsigned int addrlen,WireSocket *data,unsigned long len)
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inline bool udpSend(WireSocket *sock,const struct sockaddr *remoteAddress,const void *data,unsigned long len)
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{
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WireSocketImpl &sws = *(const_cast <WireSocketImpl *>(reinterpret_cast<const WireSocketImpl *>(sock)));
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return ((long)::sendto(sws.sock,data,len,0,addr,(socklen_t)addrlen) == (long)len);
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return ((long)::sendto(sws.sock,data,len,0,remoteAddress,(remoteAddress->sa_family == AF_INET6) ? sizeof(struct sockaddr_in6) : sizeof(struct sockaddr_in)) == (long)len);
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}
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/**
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* Bind a local listen socket to listen for new TCP connections
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*
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* @param localAddress Local address and port
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* @param uptr Initial value of uptr for new socket
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* @param uptr Initial value of uptr for new socket (default: NULL)
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* @return Socket or NULL on failure to bind
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*/
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inline WireSocket *tcpListen(const struct sockaddr *localAddress,void *uptr)
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inline WireSocket *tcpListen(const struct sockaddr *localAddress,void *uptr = (void *)0)
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{
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if (_socks.size() >= ZT_WIRE_MAX_SOCKETS)
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return (WireSocket *)0;
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@ -438,30 +438,35 @@ public:
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/**
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* Start a non-blocking connect; CONNECT handler is called on success or failure
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*
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* Note that if NULL is returned here, the handler is not called. Such
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* a return would indicate failure to allocate the socket, too many
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* open sockets, etc.
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* A return value of NULL indicates a synchronous failure such as a
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* failure to open a socket. The TCP connection handler is not called
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* in this case.
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*
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* Also note that an "instant connect" may occur for e.g. loopback
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* connections. If this happens the 'connected' result paramter will
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* be true. If callConnectHandlerOnInstantConnect is true, the
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* TCP connect handler will be called before the function returns
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* as well in this case. Otherwise it will not.
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* It is possible on some platforms for an "instant connect" to occur,
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* such as when connecting to a loopback address. In this case, the
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* 'connected' result parameter will be set to 'true' and if the
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* 'callConnectHandler' flag is true (the default) the TCP connect
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* handler will be called before the function returns.
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*
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* These semantics can be a bit confusing, but they're less so than
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* the underlying semantics of asynchronous TCP connect.
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*
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* @param remoteAddress Remote address
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* @param uptr Initial value of uptr for new socket
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* @param callConnectHandlerOnInstantConnect If true, call TCP connect handler now if an "instant connect" occurs
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* @param connected Reference to result paramter set to true if "instant connect" occurs, false otherwise
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* @param connected Result parameter: set to whether an "instant connect" has occurred (true if yes)
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* @param uptr Initial value of uptr for new socket (default: NULL)
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* @param callConnectHandler If true, call TCP connect handler even if result is known before function exit (default: true)
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* @return New socket or NULL on failure
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*/
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inline WireSocket *tcpConnect(const struct sockaddr *remoteAddress,void *uptr,bool callConnectHandlerOnInstantConnect,bool &connected)
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inline WireSocket *tcpConnect(const struct sockaddr *remoteAddress,bool &connected,void *uptr = (void *)0,bool callConnectHandler = true)
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{
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if (_socks.size() >= ZT_WIRE_MAX_SOCKETS)
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return (WireSocket *)0;
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ZT_WIRE_SOCKFD_TYPE s = ::socket(remoteAddress->sa_family,SOCK_STREAM,0);
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if (!ZT_WIRE_SOCKFD_VALID(s))
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if (!ZT_WIRE_SOCKFD_VALID(s)) {
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connected = false;
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return (WireSocket *)0;
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}
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#if defined(_WIN32) || defined(_WIN64)
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{
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@ -484,6 +489,7 @@ public:
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connected = true;
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if (::connect(s,remoteAddress,(remoteAddress->sa_family == AF_INET6) ? sizeof(struct sockaddr_in6) : sizeof(struct sockaddr_in))) {
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connected = false;
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#if defined(_WIN32) || defined(_WIN64)
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if (WSAGetLastError() != WSAEWOULDBLOCK) {
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#else
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@ -491,7 +497,7 @@ public:
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#endif
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ZT_WIRE_CLOSE_SOCKET(s);
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return (WireSocket *)0;
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} else connected = false;
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} // else connection is proceeding asynchronously...
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}
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try {
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@ -519,9 +525,9 @@ public:
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memset(&(sws.saddr),0,sizeof(struct sockaddr_storage));
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memcpy(&(sws.saddr),remoteAddress,(remoteAddress->sa_family == AF_INET6) ? sizeof(struct sockaddr_in6) : sizeof(struct sockaddr_in));
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if ((callConnectHandlerOnInstantConnect)&&(connected)) {
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if ((callConnectHandler)&&(connected)) {
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try {
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_tcpConnectHandler((WireSocket *)&sws,uptr,true);
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_tcpConnectHandler((WireSocket *)&sws,&(sws.uptr),true);
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} catch ( ... ) {}
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}
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@ -541,7 +547,7 @@ public:
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* @param callCloseHandler If true, call close handler on socket closing failure condition
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* @return Number of bytes actually sent or -1 on fatal error (socket closure)
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*/
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inline long tcpSend(WireSocket *sock,WireSocket *data,unsigned long len,bool callCloseHandler)
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inline long tcpSend(WireSocket *sock,const void *data,unsigned long len,bool callCloseHandler)
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{
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WireSocketImpl &sws = *(const_cast <WireSocketImpl *>(reinterpret_cast<const WireSocketImpl *>(sock)));
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long n = (long)::send(sws.sock,data,len,0);
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@ -706,7 +712,7 @@ public:
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if ((long)newSock > _nfds)
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_nfds = (long)newSock;
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sws.type = ZT_WIRE_SOCKET_TCP_IN;
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sws.sock = s;
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sws.sock = newSock;
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sws.uptr = (void *)0;
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memcpy(&(sws.saddr),&ss,sizeof(struct sockaddr_storage));
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try {
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@ -774,7 +780,7 @@ public:
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long oldSock = (long)sws.sock;
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for(typename std::list<WireSocketImpl>::iterator s(_socks.begin());s!=_socks.end();++s) {
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if (&(*s) == sock) {
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if (reinterpret_cast<WireSocket *>(&(*s)) == sock) {
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_socks.erase(s);
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break;
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}
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@ -793,6 +799,19 @@ public:
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}
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};
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// Typedefs for using regular naked functions as template parameters to Wire<>
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typedef void (*Wire_OnDatagramFunctionPtr)(WireSocket *sock,void **uptr,const struct sockaddr *from,void *data,unsigned long len);
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typedef void (*Wire_OnTcpConnectFunction)(WireSocket *sock,void **uptr,bool success);
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typedef void (*Wire_OnTcpAcceptFunction)(WireSocket *sockL,WireSocket *sockN,void **uptrL,void **uptrN,const struct sockaddr *from);
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typedef void (*Wire_OnTcpCloseFunction)(WireSocket *sock,void **uptr);
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typedef void (*Wire_OnTcpDataFunction)(WireSocket *sock,void **uptr,void *data,unsigned long len);
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typedef void (*Wire_OnTcpWritableFunction)(WireSocket *sock,void **uptr);
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/**
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* Wire<> typedef'd to use simple naked function pointers
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*/
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typedef Wire<Wire_OnDatagramFunctionPtr,Wire_OnTcpConnectFunction,Wire_OnTcpAcceptFunction,Wire_OnTcpCloseFunction,Wire_OnTcpDataFunction,Wire_OnTcpWritableFunction> SimpleFunctionWire;
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} // namespace ZeroTier
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#endif
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