Whole heap more cleanup and refactoring...

This commit is contained in:
Adam Ierymenko 2015-03-31 17:53:34 -07:00
commit 36eab4f1a9
14 changed files with 575 additions and 770 deletions

99
attic/Socket.hpp Normal file
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/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_SOCKET_HPP
#define ZT_SOCKET_HPP
#include "Constants.hpp"
#include "InetAddress.hpp"
#include "AtomicCounter.hpp"
#include "SharedPtr.hpp"
#include "NonCopyable.hpp"
/**
* Maximum discrete message length supported by all socket types
*/
#define ZT_SOCKET_MAX_MESSAGE_LEN 2048
namespace ZeroTier {
class Socket;
/**
* Base class for transport-layer socket implementations
*/
class Socket : NonCopyable
{
friend class SharedPtr<Socket>;
public:
enum Type
{
ZT_SOCKET_TYPE_UDP_V4 = 1,
ZT_SOCKET_TYPE_UDP_V6 = 2,
ZT_SOCKET_TYPE_TCP_IN = 3, // incoming connection accepted from listen socket
ZT_SOCKET_TYPE_TCP_OUT = 4, // outgoing connection to remote endpoint
ZT_SOCKET_TYPE_ETHERNET = 5 // unused, for future SDN backplane support
};
virtual ~Socket() {}
/**
* @return Socket type
*/
inline Type type() const throw() { return _type; }
/**
* @return True if this is a UDP socket
*/
inline bool udp() const throw() { return ((_type == ZT_SOCKET_TYPE_UDP_V4)||(_type == ZT_SOCKET_TYPE_UDP_V6)); }
/**
* @return True if this is a TCP socket
*/
inline bool tcp() const throw() { return ((_type == ZT_SOCKET_TYPE_TCP_IN)||(_type == ZT_SOCKET_TYPE_TCP_OUT)); }
/**
* Send a ZeroTier message packet
*
* @param to Destination address (ignored in connected TCP sockets)
* @param msg Message data
* @param msglen Message length (max 16384 bytes)
* @return True if send appears successful on our end, false if e.g. address type unreachable from this socket
*/
virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen) = 0;
protected:
Socket(const Type &t) : _type(t) {}
Type _type;
AtomicCounter __refCount;
};
} // namespace ZeroTier
#endif

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attic/SocketManager.hpp Normal file
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/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_SOCKETMANAGER_HPP
#define ZT_SOCKETMANAGER_HPP
#include <stdio.h>
#include <stdlib.h>
#include <map>
#include <stdexcept>
#include "Constants.hpp"
#include "InetAddress.hpp"
#include "Buffer.hpp"
#include "NonCopyable.hpp"
#include "Socket.hpp"
namespace ZeroTier {
/**
* Socket I/O implementation
*/
class SocketManager : NonCopyable
{
public:
SocketManager() {}
virtual ~SocketManager() {}
/**
* Send a message to a remote peer
*
* @param to Destination address
* @param tcp Use TCP?
* @param autoConnectTcp If true, automatically initiate TCP connection if there is none
* @param msg Message to send
* @param msglen Length of message
*/
virtual bool send(
const InetAddress &to,
bool tcp,
bool autoConnectTcp,
const void *msg,
unsigned int msglen) = 0;
/**
* Send a message to a remote peer via UDP (shortcut for setting both TCP params to false in send)
*
* @param to Destination address
* @param msg Message to send
* @param msglen Length of message
*/
inline bool sendUdp(
const InetAddress &to,
const void *msg,
unsigned int msglen) { return send(to,false,false,msg,msglen); }
/**
* Perform I/O polling operation (e.g. select())
*
* If called concurrently, one will block until the other completes.
*
* @param timeout Timeout in milliseconds, may return sooner if whack() is called
* @param handler Packet data handler
* @param arg Void argument to packet data handler
*/
virtual void poll(
unsigned long timeout,
void (*handler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),
void *arg) = 0;
/**
* Cause current or next blocking poll() operation to timeout immediately
*/
virtual void whack() = 0;
/**
* Close TCP sockets
*/
virtual void closeTcpSockets() = 0;
};
} // namespace ZeroTier
#endif