Yank potentially costly support for TTL out of UdpSocket since we dont use this anymore.

This commit is contained in:
Adam Ierymenko 2014-10-13 09:37:17 -07:00
parent 7943414c89
commit 05309037a8
2 changed files with 0 additions and 24 deletions

View file

@ -46,17 +46,6 @@ public:
virtual ~UdpSocket();
virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen);
/**
* Send UDP packet with IP max hops set (<= 0 for default/infinite)
*
* @param to Destination address
* @param msg Message data
* @param msglen Message length
* @param hopLimit IP TTL / max hops
* @return True if packet appears sent
*/
bool sendWithHopLimit(const InetAddress &to,const void *msg,unsigned int msglen,int hopLimit);
protected:
#ifdef __WINDOWS__
UdpSocket(Type t,SOCKET s) :