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Updated Rando v3 and v4 checklist (markdown)
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- [x] Different approach for giving items, one that can be used for all (most?) checks - rando changes branch is the proof of concept for this
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- [x] Different approach for giving items, one that can be used for all (most?) checks - rando changes branch is the proof of concept for this
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- [ ] Piggy-backing on the above ^ attempt to be less invasive on vanilla code paths in every way possible ***(mostly complete)***
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- [ ] Piggy-backing on the above ^ attempt to be less invasive on vanilla code paths in every way possible ***(mostly complete)***
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- ^ [ ] Also a piggy back. Cleaner ways to hook/replace original code functions for rando code paths (less in line changes, and more of a patch/redirect to handle the rando ideas) (ala 3ds rando patch system maybe?) ***(mostly complete)***
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- [ ] ^ Also a piggy back. Cleaner ways to hook/replace original code functions for rando code paths (less in line changes, and more of a patch/redirect to handle the rando ideas) (ala 3ds rando patch system maybe?) ***(mostly complete)***
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## 2. Data Optimization/Unification
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## 2. Data Optimization/Unification
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