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Updated Home (markdown)
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@ -28,4 +28,7 @@ What this might look like in practice
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### Name parity with Archipelago
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### Name parity with Archipelago
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This would mean renaming the check names internally, ala the `rcSpoilerName` "ToT Light Arrow Cutscene" in our code becoming "ToT Light Arrows Cutscene". We can keep the `rcShortName` value for all these changes whatever we decide we want, whether that's how they are now or matching the spoiler name.
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This would mean renaming the check names internally, ala the `rcSpoilerName` "ToT Light Arrow Cutscene" in our code becoming "ToT Light Arrows Cutscene". We can keep the `rcShortName` value for all these changes whatever we decide we want, whether that's how they are now or matching the spoiler name.
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### Come up with a cleaner and more consistent way of branching from vanilla code
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### Come up with a cleaner and more consistent way of branching from vanilla code
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### Extensible language support system
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3DS Rando doesn't support German at the moment, and with PAL ROM support done, NTSC and the eventual Japanese translation will be next.
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