mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-07-16 10:02:59 -07:00
525 lines
143 KiB
C++
525 lines
143 KiB
C++
#include "ShuffleGrass.h"
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#include "soh_assets.h"
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#include "static_data.h"
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#include "soh/Enhancements/enhancementTypes.h"
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extern "C" {
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#include "variables.h"
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#include "overlays/actors/ovl_En_Kusa/z_en_kusa.h"
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#include "objects/gameplay_field_keep/gameplay_field_keep.h"
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#include "objects/object_kusa/object_kusa.h"
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extern PlayState* gPlayState;
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}
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#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).Get()
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extern void EnItem00_DrawRandomizedItem(EnItem00* enItem00, PlayState* play);
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void DrawTypeOfGrass(EnKusa* grassActor, Gfx* bushDList, Gfx* grassDList, PlayState* play) {
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// Actor params is -255 for regrowable grass.
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if (grassActor->actor.params == -255) {
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Gfx_DrawDListOpa(play, grassDList);
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} else {
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Gfx_DrawDListOpa(play, bushDList);
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}
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}
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extern "C" void EnKusa_RandomizerDraw(Actor* thisx, PlayState* play) {
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// static Gfx* dLists[] = { (Gfx*)gRandoBushDL, (Gfx*)object_kusa_DL_000140, (Gfx*)object_kusa_DL_000140 };
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static Gfx* dLists[] = { (Gfx*)gRandoBushJunkDL, (Gfx*)gRandoCuttableGrassJunkDL, (Gfx*)gRandoCuttableGrassJunkDL };
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auto grassActor = ((EnKusa*)thisx);
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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if (grassActor->grassIdentity.randomizerCheck != RC_MAX &&
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Flags_GetRandomizerInf(grassActor->grassIdentity.randomizerInf) == 0) {
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int csmc = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeAndTextureMatchContents"), CSMC_DISABLED);
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int requiresStoneAgony = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeDependsStoneOfAgony"), 0);
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if ((csmc == CSMC_BOTH || csmc == CSMC_TEXTURE) &&
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(!requiresStoneAgony || (requiresStoneAgony && CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY)))) {
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auto itemEntry = Rando::Context::GetInstance()->GetFinalGIEntry(grassActor->grassIdentity.randomizerCheck,
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true, GI_NONE);
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GetItemCategory getItemCategory = itemEntry.getItemCategory;
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switch (getItemCategory) {
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case ITEM_CATEGORY_JUNK:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushJunkDL, (Gfx*)gRandoCuttableGrassJunkDL, play);
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break;
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case ITEM_CATEGORY_LESSER:
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switch (itemEntry.itemId) {
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case ITEM_HEART_PIECE:
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case ITEM_HEART_PIECE_2:
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case ITEM_HEART_CONTAINER:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushHeartDL, (Gfx*)gRandoCuttableGrassHeartDL,
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play);
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break;
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default:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushMinorDL, (Gfx*)gRandoCuttableGrassMinorDL,
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play);
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break;
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}
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break;
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case ITEM_CATEGORY_BOSS_KEY:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushBossKeyDL, (Gfx*)gRandoCuttableGrassBossKeyDL, play);
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break;
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case ITEM_CATEGORY_SMALL_KEY:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushSmallKeyDL, (Gfx*)gRandoCuttableGrassSmallKeyDL, play);
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break;
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case ITEM_CATEGORY_SKULL_TOKEN:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushTokenDL, (Gfx*)gRandoCuttableGrassTokenDL, play);
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break;
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case ITEM_CATEGORY_MAJOR:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushMajorDL, (Gfx*)gRandoCuttableGrassMajorDL, play);
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break;
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default:
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushDL, (Gfx*)gRandoCuttableGrassDL, play);
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break;
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}
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} else {
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DrawTypeOfGrass(grassActor, (Gfx*)gRandoBushDL, (Gfx*)gRandoCuttableGrassDL, play);
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}
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} else if (grassActor->actor.flags & ACTOR_FLAG_GRASS_DESTROYED) {
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Gfx_DrawDListOpa(play, (Gfx*)object_kusa_DL_0002E0);
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} else {
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Gfx_DrawDListOpa(play, dLists[thisx->params & 3]);
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}
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CLOSE_DISPS(play->state.gfxCtx);
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}
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uint8_t EnKusa_RandomizerHoldsItem(EnKusa* grassActor, PlayState* play) {
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if (grassActor->grassIdentity.randomizerCheck == RC_MAX)
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return false;
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RandomizerCheck rc = grassActor->grassIdentity.randomizerCheck;
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uint8_t isDungeon = Rando::StaticData::GetLocation(rc)->IsDungeon();
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uint8_t grassSetting = Rando::Context::GetInstance()->GetOption(RSK_SHUFFLE_GRASS).Get();
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// Don't pull randomized item if grass isn't randomized or is already checked
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if (!IS_RANDO || (grassSetting == RO_SHUFFLE_GRASS_OVERWORLD && isDungeon) ||
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(grassSetting == RO_SHUFFLE_GRASS_DUNGEONS && !isDungeon) ||
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Flags_GetRandomizerInf(grassActor->grassIdentity.randomizerInf) ||
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grassActor->grassIdentity.randomizerCheck == RC_UNKNOWN_CHECK) {
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return false;
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} else {
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return true;
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}
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}
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void EnKusa_RandomizerSpawnCollectible(EnKusa* grassActor, PlayState* play) {
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EnItem00* item00 = (EnItem00*)Item_DropCollectible2(play, &grassActor->actor.world.pos, ITEM00_SOH_DUMMY);
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item00->randoInf = grassActor->grassIdentity.randomizerInf;
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item00->itemEntry =
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Rando::Context::GetInstance()->GetFinalGIEntry(grassActor->grassIdentity.randomizerCheck, true, GI_NONE);
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item00->actor.draw = (ActorFunc)EnItem00_DrawRandomizedItem;
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item00->actor.velocity.y = 8.0f;
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item00->actor.speedXZ = 2.0f;
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item00->actor.world.rot.y = static_cast<int16_t>(Rand_CenteredFloat(65536.0f));
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}
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void EnKusa_RandomizerInit(void* actorRef) {
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Actor* actor = static_cast<Actor*>(actorRef);
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if (actor->id != ACTOR_EN_KUSA)
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return;
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EnKusa* grassActor = static_cast<EnKusa*>(actorRef);
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s16 respawnData = gSaveContext.respawn[RESPAWN_MODE_RETURN].data & ((1 << 8) - 1);
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grassActor->grassIdentity = OTRGlobals::Instance->gRandomizer->IdentifyGrass(
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gPlayState->sceneNum, (s16)actor->world.pos.x, (s16)actor->world.pos.z, respawnData, gPlayState->linkAgeOnLoad);
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}
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void RegisterShuffleGrass() {
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bool shouldRegister = IS_RANDO && RAND_GET_OPTION(RSK_SHUFFLE_GRASS);
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COND_ID_HOOK(OnActorInit, ACTOR_EN_KUSA, shouldRegister, EnKusa_RandomizerInit);
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COND_VB_SHOULD(VB_GRASS_SETUP_DRAW, shouldRegister, {
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EnKusa* grassActor = va_arg(args, EnKusa*);
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if (EnKusa_RandomizerHoldsItem(grassActor, gPlayState)) {
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grassActor->actor.draw = (ActorFunc)EnKusa_RandomizerDraw;
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*should = false;
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} else {
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*should = true;
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}
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});
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COND_VB_SHOULD(VB_GRASS_DROP_ITEM, shouldRegister, {
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EnKusa* grassActor = va_arg(args, EnKusa*);
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if (EnKusa_RandomizerHoldsItem(grassActor, gPlayState)) {
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EnKusa_RandomizerSpawnCollectible(grassActor, gPlayState);
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grassActor->grassIdentity.randomizerCheck = RC_MAX;
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grassActor->grassIdentity.randomizerInf = RAND_INF_MAX;
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*should = false;
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} else {
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*should = true;
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}
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});
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}
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void Rando::StaticData::RegisterGrassLocations() {
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static bool registered = false;
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if (registered)
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return;
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registered = true;
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// clang-format off
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// Overworld Grass
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// Randomizer Check Randomizer Check Quest Area Scene ID Params Short Name Hint Text Key Vanilla Spoiler Collection Check
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locationTable[RC_KF_CHILD_GRASS_1] = Location::Grass(RC_KF_CHILD_GRASS_1, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(678, 596), "Child Grass 1", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_1));
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locationTable[RC_KF_CHILD_GRASS_2] = Location::Grass(RC_KF_CHILD_GRASS_2, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(594, 542), "Child Grass 2", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_2));
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locationTable[RC_KF_CHILD_GRASS_3] = Location::Grass(RC_KF_CHILD_GRASS_3, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(572, 603), "Child Grass 3", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_3));
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locationTable[RC_KF_CHILD_GRASS_4] = Location::Grass(RC_KF_CHILD_GRASS_4, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(385, 643), "Child Grass 4", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_4));
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locationTable[RC_KF_CHILD_GRASS_5] = Location::Grass(RC_KF_CHILD_GRASS_5, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-498, 696), "Child Grass 5", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_5));
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locationTable[RC_KF_CHILD_GRASS_6] = Location::Grass(RC_KF_CHILD_GRASS_6, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-523, 771), "Child Grass 6", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_6));
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locationTable[RC_KF_CHILD_GRASS_7] = Location::Grass(RC_KF_CHILD_GRASS_7, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-612, 737), "Child Grass 7", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_7));
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locationTable[RC_KF_CHILD_GRASS_8] = Location::Grass(RC_KF_CHILD_GRASS_8, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-671, 671), "Child Grass 8", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_8));
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locationTable[RC_KF_CHILD_GRASS_9] = Location::Grass(RC_KF_CHILD_GRASS_9, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-748, 632), "Child Grass 9", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_9));
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locationTable[RC_KF_CHILD_GRASS_10] = Location::Grass(RC_KF_CHILD_GRASS_10, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-757, 708), "Child Grass 10", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_10));
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locationTable[RC_KF_CHILD_GRASS_11] = Location::Grass(RC_KF_CHILD_GRASS_11, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-823, 666), "Child Grass 11", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_11));
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locationTable[RC_KF_CHILD_GRASS_12] = Location::Grass(RC_KF_CHILD_GRASS_12, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-835, 605), "Child Grass 12", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_12));
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locationTable[RC_KF_CHILD_GRASS_MAZE_1] = Location::Grass(RC_KF_CHILD_GRASS_MAZE_1, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-995, 1531), "Child Grass Maze 1", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_MAZE_1));
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locationTable[RC_KF_CHILD_GRASS_MAZE_2] = Location::Grass(RC_KF_CHILD_GRASS_MAZE_2, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-701, 1882), "Child Grass Maze 2", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_MAZE_2));
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locationTable[RC_KF_CHILD_GRASS_MAZE_3] = Location::Grass(RC_KF_CHILD_GRASS_MAZE_3, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-295, 2297), "Child Grass Maze 3", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_CHILD_GRASS_MAZE_3));
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locationTable[RC_KF_ADULT_GRASS_1] = Location::Grass(RC_KF_ADULT_GRASS_1, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(839, 685), "Adult Grass 1", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_1));
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locationTable[RC_KF_ADULT_GRASS_2] = Location::Grass(RC_KF_ADULT_GRASS_2, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(809, 722), "Adult Grass 2", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_2));
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locationTable[RC_KF_ADULT_GRASS_3] = Location::Grass(RC_KF_ADULT_GRASS_3, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(760, 714), "Adult Grass 3", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_3));
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locationTable[RC_KF_ADULT_GRASS_4] = Location::Grass(RC_KF_ADULT_GRASS_4, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(725, 679), "Adult Grass 4", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_4));
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locationTable[RC_KF_ADULT_GRASS_5] = Location::Grass(RC_KF_ADULT_GRASS_5, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(725, 606), "Adult Grass 5", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_5));
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locationTable[RC_KF_ADULT_GRASS_6] = Location::Grass(RC_KF_ADULT_GRASS_6, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(797, 563), "Adult Grass 6", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_6));
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locationTable[RC_KF_ADULT_GRASS_7] = Location::Grass(RC_KF_ADULT_GRASS_7, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(868, 606), "Adult Grass 7", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_7));
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locationTable[RC_KF_ADULT_GRASS_8] = Location::Grass(RC_KF_ADULT_GRASS_8, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(797, 663), "Adult Grass 8", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_8));
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locationTable[RC_KF_ADULT_GRASS_9] = Location::Grass(RC_KF_ADULT_GRASS_9, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(757, 649), "Adult Grass 9", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_9));
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locationTable[RC_KF_ADULT_GRASS_10] = Location::Grass(RC_KF_ADULT_GRASS_10, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(773, 610), "Adult Grass 10", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_10));
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locationTable[RC_KF_ADULT_GRASS_11] = Location::Grass(RC_KF_ADULT_GRASS_11, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(815, 607), "Adult Grass 11", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_11));
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locationTable[RC_KF_ADULT_GRASS_12] = Location::Grass(RC_KF_ADULT_GRASS_12, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(836, 636), "Adult Grass 12", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_12));
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locationTable[RC_KF_ADULT_GRASS_13] = Location::Grass(RC_KF_ADULT_GRASS_13, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-772, 654), "Adult Grass 13", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_13));
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locationTable[RC_KF_ADULT_GRASS_14] = Location::Grass(RC_KF_ADULT_GRASS_14, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-785, 611), "Adult Grass 14", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_14));
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locationTable[RC_KF_ADULT_GRASS_15] = Location::Grass(RC_KF_ADULT_GRASS_15, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-805, 691), "Adult Grass 15", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_15));
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locationTable[RC_KF_ADULT_GRASS_16] = Location::Grass(RC_KF_ADULT_GRASS_16, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-822, 644), "Adult Grass 16", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_16));
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locationTable[RC_KF_ADULT_GRASS_17] = Location::Grass(RC_KF_ADULT_GRASS_17, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-842, 601), "Adult Grass 17", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_17));
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locationTable[RC_KF_ADULT_GRASS_18] = Location::Grass(RC_KF_ADULT_GRASS_18, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-867, 674), "Adult Grass 18", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_18));
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locationTable[RC_KF_ADULT_GRASS_19] = Location::Grass(RC_KF_ADULT_GRASS_19, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-498, 0xFF), "Adult Grass 19", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_19));
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locationTable[RC_KF_ADULT_GRASS_20] = Location::Grass(RC_KF_ADULT_GRASS_20, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_KOKIRI_FOREST, TWO_ACTOR_PARAMS(-523, 0xFF), "Adult Grass 20", RHT_KF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_ADULT_GRASS_20));
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locationTable[RC_LW_GRASS_1] = Location::Grass(RC_LW_GRASS_1, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(676, -651), "Near Shortcuts Grass 1", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_1));
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locationTable[RC_LW_GRASS_2] = Location::Grass(RC_LW_GRASS_2, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(633, -676), "Near Shortcuts Grass 2", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_2));
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locationTable[RC_LW_GRASS_3] = Location::Grass(RC_LW_GRASS_3, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(645, -638), "Near Shortcuts Grass 3", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_3));
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locationTable[RC_LW_GRASS_4] = Location::Grass(RC_LW_GRASS_4, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(1476, -2251), "After Mido Grass 1", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_4));
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locationTable[RC_LW_GRASS_5] = Location::Grass(RC_LW_GRASS_5, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(1433, -2276), "After Mido Grass 2", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_5));
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locationTable[RC_LW_GRASS_6] = Location::Grass(RC_LW_GRASS_6, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(1445, -2238), "After Mido Grass 3", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_6));
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locationTable[RC_LW_GRASS_7] = Location::Grass(RC_LW_GRASS_7, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(926, -2232), "Near SFM Grass 1", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_7));
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locationTable[RC_LW_GRASS_8] = Location::Grass(RC_LW_GRASS_8, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(965, -2241), "Near SFM Grass 2", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_8));
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locationTable[RC_LW_GRASS_9] = Location::Grass(RC_LW_GRASS_9, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_LOST_WOODS, TWO_ACTOR_PARAMS(952, -2275), "Near SFM Grass 3", RHT_LW_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_GRASS_9));
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locationTable[RC_MARKET_GRASS_1] = Location::Grass(RC_MARKET_GRASS_1, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(-106, 277), "Market Grass 1", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_1));
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locationTable[RC_MARKET_GRASS_2] = Location::Grass(RC_MARKET_GRASS_2, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(-131, 225), "Market Grass 2", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_2));
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locationTable[RC_MARKET_GRASS_3] = Location::Grass(RC_MARKET_GRASS_3, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(504, -546), "Market Grass 3", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_3));
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locationTable[RC_MARKET_GRASS_4] = Location::Grass(RC_MARKET_GRASS_4, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(465, -548), "Market Grass 4", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_4));
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locationTable[RC_MARKET_GRASS_5] = Location::Grass(RC_MARKET_GRASS_5, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(432, -548), "Market Grass 5", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_5));
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locationTable[RC_MARKET_GRASS_6] = Location::Grass(RC_MARKET_GRASS_6, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(73, -428), "Market Grass 6", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_6));
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locationTable[RC_MARKET_GRASS_7] = Location::Grass(RC_MARKET_GRASS_7, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(75, -310), "Market Grass 7", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_7));
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locationTable[RC_MARKET_GRASS_8] = Location::Grass(RC_MARKET_GRASS_8, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(76, -190), "Market Grass 8", RHT_MARKET_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MARKET_GRASS_8));
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locationTable[RC_HC_GRASS_1] = Location::Grass(RC_HC_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_CASTLE, SCENE_HYRULE_CASTLE, TWO_ACTOR_PARAMS(1035, 882), "Near Storms Grotto Grass 1", RHT_HC_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HC_GRASS_1));
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locationTable[RC_HC_GRASS_2] = Location::Grass(RC_HC_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_CASTLE, SCENE_HYRULE_CASTLE, TWO_ACTOR_PARAMS(975, 919), "Near Storms Grotto Grass 2", RHT_HC_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HC_GRASS_2));
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locationTable[RC_KAK_GRASS_1] = Location::Grass(RC_KAK_GRASS_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1116, 1581), "Near Graveyard Grass 1", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_1));
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locationTable[RC_KAK_GRASS_2] = Location::Grass(RC_KAK_GRASS_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1103, 1532), "Near Graveyard Grass 2", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_2));
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locationTable[RC_KAK_GRASS_3] = Location::Grass(RC_KAK_GRASS_3, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1072, 1592), "Near Graveyard Grass 3", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_3));
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locationTable[RC_KAK_GRASS_4] = Location::Grass(RC_KAK_GRASS_4, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-800, 521), "Tree Grass 1", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_4));
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locationTable[RC_KAK_GRASS_5] = Location::Grass(RC_KAK_GRASS_5, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-826, 585), "Tree Grass 2", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_5));
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locationTable[RC_KAK_GRASS_6] = Location::Grass(RC_KAK_GRASS_6, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-827, 465), "Tree Grass 3", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_6));
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locationTable[RC_KAK_GRASS_7] = Location::Grass(RC_KAK_GRASS_7, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-883, 582), "Tree Grass 4", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_7));
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locationTable[RC_KAK_GRASS_8] = Location::Grass(RC_KAK_GRASS_8, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-887, 467), "Tree Grass 5", RHT_KAK_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_GRASS_8));
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locationTable[RC_GY_GRASS_1] = Location::Grass(RC_GY_GRASS_1, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1059, 732), "Graveyard Grass 1", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_1));
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locationTable[RC_GY_GRASS_2] = Location::Grass(RC_GY_GRASS_2, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1089, 769), "Graveyard Grass 2", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_2));
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locationTable[RC_GY_GRASS_3] = Location::Grass(RC_GY_GRASS_3, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1138, 761), "Graveyard Grass 3", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_3));
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locationTable[RC_GY_GRASS_4] = Location::Grass(RC_GY_GRASS_4, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1173, 726), "Graveyard Grass 4", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_4));
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locationTable[RC_GY_GRASS_5] = Location::Grass(RC_GY_GRASS_5, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1173, 653), "Graveyard Grass 5", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_5));
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locationTable[RC_GY_GRASS_6] = Location::Grass(RC_GY_GRASS_6, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1102, 610), "Graveyard Grass 6", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_6));
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locationTable[RC_GY_GRASS_7] = Location::Grass(RC_GY_GRASS_7, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1030, 653), "Graveyard Grass 7", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_7));
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locationTable[RC_GY_GRASS_8] = Location::Grass(RC_GY_GRASS_8, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1102, 710), "Graveyard Grass 8", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_8));
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locationTable[RC_GY_GRASS_9] = Location::Grass(RC_GY_GRASS_9, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1141, 696), "Graveyard Grass 9", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_9));
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locationTable[RC_GY_GRASS_10] = Location::Grass(RC_GY_GRASS_10, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1125, 657), "Graveyard Grass 10", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_10));
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locationTable[RC_GY_GRASS_11] = Location::Grass(RC_GY_GRASS_11, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1083, 654), "Graveyard Grass 11", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_11));
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locationTable[RC_GY_GRASS_12] = Location::Grass(RC_GY_GRASS_12, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1062, 683), "Graveyard Grass 12", RHT_GY_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GY_GRASS_12));
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locationTable[RC_LH_GRASS_1] = Location::Grass(RC_LH_GRASS_1, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1637, 2796), "LH Grass 1", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_1));
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locationTable[RC_LH_GRASS_2] = Location::Grass(RC_LH_GRASS_2, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1667, 2833), "LH Grass 2", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_2));
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locationTable[RC_LH_GRASS_3] = Location::Grass(RC_LH_GRASS_3, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1716, 2825), "LH Grass 3", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_3));
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locationTable[RC_LH_GRASS_4] = Location::Grass(RC_LH_GRASS_4, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1751, 2790), "LH Grass 4", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_4));
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locationTable[RC_LH_GRASS_5] = Location::Grass(RC_LH_GRASS_5, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1751, 2717), "LH Grass 5", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_5));
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locationTable[RC_LH_GRASS_6] = Location::Grass(RC_LH_GRASS_6, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1680, 2674), "LH Grass 6", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_6));
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locationTable[RC_LH_GRASS_7] = Location::Grass(RC_LH_GRASS_7, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1608, 2717), "LH Grass 7", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_7));
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locationTable[RC_LH_GRASS_8] = Location::Grass(RC_LH_GRASS_8, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1680, 2774), "LH Grass 8", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_8));
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locationTable[RC_LH_GRASS_9] = Location::Grass(RC_LH_GRASS_9, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1719, 2760), "LH Grass 9", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_9));
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locationTable[RC_LH_GRASS_10] = Location::Grass(RC_LH_GRASS_10, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1703, 2721), "LH Grass 10", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_10));
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locationTable[RC_LH_GRASS_11] = Location::Grass(RC_LH_GRASS_11, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1661, 2718), "LH Grass 11", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_11));
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locationTable[RC_LH_GRASS_12] = Location::Grass(RC_LH_GRASS_12, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1640, 2747), "LH Grass 12", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_12));
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locationTable[RC_LH_GRASS_13] = Location::Grass(RC_LH_GRASS_13, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2028, 2542), "LH Grass 13", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_13));
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locationTable[RC_LH_GRASS_14] = Location::Grass(RC_LH_GRASS_14, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2058, 2579), "LH Grass 14", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_14));
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locationTable[RC_LH_GRASS_15] = Location::Grass(RC_LH_GRASS_15, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2107, 2571), "LH Grass 15", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_15));
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locationTable[RC_LH_GRASS_16] = Location::Grass(RC_LH_GRASS_16, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2142, 2536), "LH Grass 16", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_16));
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locationTable[RC_LH_GRASS_17] = Location::Grass(RC_LH_GRASS_17, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2142, 2463), "LH Grass 17", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_17));
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locationTable[RC_LH_GRASS_18] = Location::Grass(RC_LH_GRASS_18, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2071, 2420), "LH Grass 18", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_18));
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locationTable[RC_LH_GRASS_19] = Location::Grass(RC_LH_GRASS_19, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-1999, 2463), "LH Grass 19", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_19));
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locationTable[RC_LH_GRASS_20] = Location::Grass(RC_LH_GRASS_20, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2071, 2520), "LH Grass 20", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_20));
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locationTable[RC_LH_GRASS_21] = Location::Grass(RC_LH_GRASS_21, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2110, 2506), "LH Grass 21", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_21));
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locationTable[RC_LH_GRASS_22] = Location::Grass(RC_LH_GRASS_22, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2094, 2467), "LH Grass 22", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_22));
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locationTable[RC_LH_GRASS_23] = Location::Grass(RC_LH_GRASS_23, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2052, 2464), "LH Grass 23", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_23));
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locationTable[RC_LH_GRASS_24] = Location::Grass(RC_LH_GRASS_24, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2031, 2493), "LH Grass 24", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_24));
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locationTable[RC_LH_GRASS_25] = Location::Grass(RC_LH_GRASS_25, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2204, 3050), "LH Grass 25", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_25));
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locationTable[RC_LH_GRASS_26] = Location::Grass(RC_LH_GRASS_26, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2234, 3087), "LH Grass 26", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_26));
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locationTable[RC_LH_GRASS_27] = Location::Grass(RC_LH_GRASS_27, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2283, 3079), "LH Grass 27", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_27));
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locationTable[RC_LH_GRASS_28] = Location::Grass(RC_LH_GRASS_28, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2318, 3044), "LH Grass 28", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_28));
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locationTable[RC_LH_GRASS_29] = Location::Grass(RC_LH_GRASS_29, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2318, 2971), "LH Grass 29", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_29));
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locationTable[RC_LH_GRASS_30] = Location::Grass(RC_LH_GRASS_30, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2247, 2928), "LH Grass 30", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_30));
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locationTable[RC_LH_GRASS_31] = Location::Grass(RC_LH_GRASS_31, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2175, 2971), "LH Grass 31", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_31));
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locationTable[RC_LH_GRASS_32] = Location::Grass(RC_LH_GRASS_32, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2247, 3028), "LH Grass 32", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_32));
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locationTable[RC_LH_GRASS_33] = Location::Grass(RC_LH_GRASS_33, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2286, 3014), "LH Grass 33", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_33));
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locationTable[RC_LH_GRASS_34] = Location::Grass(RC_LH_GRASS_34, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2270, 2975), "LH Grass 34", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_34));
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locationTable[RC_LH_GRASS_35] = Location::Grass(RC_LH_GRASS_35, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2228, 2972), "LH Grass 35", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_35));
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locationTable[RC_LH_GRASS_36] = Location::Grass(RC_LH_GRASS_36, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-2207, 3001), "LH Grass 36", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_GRASS_36));
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locationTable[RC_LH_CHILD_GRASS_1] = Location::Grass(RC_LH_CHILD_GRASS_1, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(13, 2735), "LH Child Grass 1", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_CHILD_GRASS_1));
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locationTable[RC_LH_CHILD_GRASS_2] = Location::Grass(RC_LH_CHILD_GRASS_2, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-77, 2891), "LH Child Grass 2", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_CHILD_GRASS_2));
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locationTable[RC_LH_CHILD_GRASS_3] = Location::Grass(RC_LH_CHILD_GRASS_3, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-222, 2888), "LH Child Grass 3", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_CHILD_GRASS_3));
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locationTable[RC_LH_CHILD_GRASS_4] = Location::Grass(RC_LH_CHILD_GRASS_4, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-295, 2973), "LH Child Grass 4", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_CHILD_GRASS_4));
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locationTable[RC_LH_WARP_PAD_GRASS_1] = Location::Grass(RC_LH_WARP_PAD_GRASS_1, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-613, 7369), "LH Warp Pad Grass 1", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_WARP_PAD_GRASS_1));
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locationTable[RC_LH_WARP_PAD_GRASS_2] = Location::Grass(RC_LH_WARP_PAD_GRASS_2, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKE_HYLIA, TWO_ACTOR_PARAMS(-662, 7352), "LH Warp Pad Grass 2", RHT_LH_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_WARP_PAD_GRASS_2));
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locationTable[RC_HF_NEAR_KF_GRASS_1] = Location::Grass(RC_HF_NEAR_KF_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3186, 7571), "Near KF Grass 1", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_1));
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locationTable[RC_HF_NEAR_KF_GRASS_2] = Location::Grass(RC_HF_NEAR_KF_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3156, 7608), "Near KF Grass 2", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_2));
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locationTable[RC_HF_NEAR_KF_GRASS_3] = Location::Grass(RC_HF_NEAR_KF_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3107, 7600), "Near KF Grass 3", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_3));
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locationTable[RC_HF_NEAR_KF_GRASS_4] = Location::Grass(RC_HF_NEAR_KF_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3072, 7565), "Near KF Grass 4", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_4));
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locationTable[RC_HF_NEAR_KF_GRASS_5] = Location::Grass(RC_HF_NEAR_KF_GRASS_5, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3072, 7492), "Near KF Grass 5", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_5));
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locationTable[RC_HF_NEAR_KF_GRASS_6] = Location::Grass(RC_HF_NEAR_KF_GRASS_6, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3144, 7449), "Near KF Grass 6", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_6));
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locationTable[RC_HF_NEAR_KF_GRASS_7] = Location::Grass(RC_HF_NEAR_KF_GRASS_7, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3215, 7492), "Near KF Grass 7", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_7));
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locationTable[RC_HF_NEAR_KF_GRASS_8] = Location::Grass(RC_HF_NEAR_KF_GRASS_8, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3144, 7549), "Near KF Grass 8", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_8));
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locationTable[RC_HF_NEAR_KF_GRASS_9] = Location::Grass(RC_HF_NEAR_KF_GRASS_9, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3104, 7535), "Near KF Grass 9", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_9));
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locationTable[RC_HF_NEAR_KF_GRASS_10] = Location::Grass(RC_HF_NEAR_KF_GRASS_10, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3120, 7496), "Near KF Grass 10", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_10));
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locationTable[RC_HF_NEAR_KF_GRASS_11] = Location::Grass(RC_HF_NEAR_KF_GRASS_11, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3162, 7493), "Near KF Grass 11", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_11));
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locationTable[RC_HF_NEAR_KF_GRASS_12] = Location::Grass(RC_HF_NEAR_KF_GRASS_12, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(3183, 7522), "Near KF Grass 12", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_KF_GRASS_12));
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locationTable[RC_HF_NEAR_MARKET_GRASS_1] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(950, 3613), "Near Market Grass 1", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_1));
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locationTable[RC_HF_NEAR_MARKET_GRASS_2] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(920, 3650), "Near Market Grass 2", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_2));
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locationTable[RC_HF_NEAR_MARKET_GRASS_3] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(871, 3642), "Near Market Grass 3", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_3));
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locationTable[RC_HF_NEAR_MARKET_GRASS_4] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(836, 3607), "Near Market Grass 4", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_4));
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locationTable[RC_HF_NEAR_MARKET_GRASS_5] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_5, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(836, 3534), "Near Market Grass 5", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_5));
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locationTable[RC_HF_NEAR_MARKET_GRASS_6] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_6, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(908, 3491), "Near Market Grass 6", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_6));
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locationTable[RC_HF_NEAR_MARKET_GRASS_7] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_7, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(979, 3534), "Near Market Grass 7", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_7));
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locationTable[RC_HF_NEAR_MARKET_GRASS_8] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_8, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(908, 3591), "Near Market Grass 8", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_8));
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locationTable[RC_HF_NEAR_MARKET_GRASS_9] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_9, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(868, 3577), "Near Market Grass 9", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_9));
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locationTable[RC_HF_NEAR_MARKET_GRASS_10] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_10, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(884, 3538), "Near Market Grass 10", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_10));
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locationTable[RC_HF_NEAR_MARKET_GRASS_11] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_11, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(926, 3535), "Near Market Grass 11", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_11));
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locationTable[RC_HF_NEAR_MARKET_GRASS_12] = Location::Grass(RC_HF_NEAR_MARKET_GRASS_12, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(947, 3564), "Near Market Grass 12", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GRASS_12));
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locationTable[RC_HF_SOUTH_GRASS_1] = Location::Grass(RC_HF_SOUTH_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-483, 11329), "South Grass 1", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_1));
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locationTable[RC_HF_SOUTH_GRASS_2] = Location::Grass(RC_HF_SOUTH_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-518, 11294), "South Grass 2", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_2));
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locationTable[RC_HF_SOUTH_GRASS_3] = Location::Grass(RC_HF_SOUTH_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-518, 11221), "South Grass 3", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_3));
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locationTable[RC_HF_SOUTH_GRASS_4] = Location::Grass(RC_HF_SOUTH_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-447, 11178), "South Grass 4", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_4));
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locationTable[RC_HF_SOUTH_GRASS_5] = Location::Grass(RC_HF_SOUTH_GRASS_5, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-375, 11221), "South Grass 5", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_5));
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locationTable[RC_HF_SOUTH_GRASS_6] = Location::Grass(RC_HF_SOUTH_GRASS_6, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-447, 11278), "South Grass 6", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_6));
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locationTable[RC_HF_SOUTH_GRASS_7] = Location::Grass(RC_HF_SOUTH_GRASS_7, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-486, 11264), "South Grass 7", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_7));
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locationTable[RC_HF_SOUTH_GRASS_8] = Location::Grass(RC_HF_SOUTH_GRASS_8, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-470, 11225), "South Grass 8", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_8));
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locationTable[RC_HF_SOUTH_GRASS_9] = Location::Grass(RC_HF_SOUTH_GRASS_9, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-428, 11222), "South Grass 9", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_9));
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locationTable[RC_HF_SOUTH_GRASS_10] = Location::Grass(RC_HF_SOUTH_GRASS_10, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-407, 11251), "South Grass 10", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_10));
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locationTable[RC_HF_SOUTH_GRASS_11] = Location::Grass(RC_HF_SOUTH_GRASS_11, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-404, 11300), "South Grass 11", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_11));
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locationTable[RC_HF_SOUTH_GRASS_12] = Location::Grass(RC_HF_SOUTH_GRASS_12, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-434, 11337), "South Grass 12", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTH_GRASS_12));
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locationTable[RC_HF_CENTRAL_GRASS_1] = Location::Grass(RC_HF_CENTRAL_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-948, 9981), "Central Grass 1", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_1));
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locationTable[RC_HF_CENTRAL_GRASS_2] = Location::Grass(RC_HF_CENTRAL_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-978, 10018), "Central Grass 2", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_2));
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locationTable[RC_HF_CENTRAL_GRASS_3] = Location::Grass(RC_HF_CENTRAL_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-1027, 10010), "Central Grass 3", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_3));
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locationTable[RC_HF_CENTRAL_GRASS_4] = Location::Grass(RC_HF_CENTRAL_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-1062, 9975), "Central Grass 4", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_4));
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locationTable[RC_HF_CENTRAL_GRASS_5] = Location::Grass(RC_HF_CENTRAL_GRASS_5, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-1062, 9902), "Central Grass 5", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_5));
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locationTable[RC_HF_CENTRAL_GRASS_6] = Location::Grass(RC_HF_CENTRAL_GRASS_6, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-991, 9859), "Central Grass 6", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_6));
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locationTable[RC_HF_CENTRAL_GRASS_7] = Location::Grass(RC_HF_CENTRAL_GRASS_7, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-919, 9902), "Central Grass 7", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_7));
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locationTable[RC_HF_CENTRAL_GRASS_8] = Location::Grass(RC_HF_CENTRAL_GRASS_8, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-991, 9959), "Central Grass 8", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_8));
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locationTable[RC_HF_CENTRAL_GRASS_9] = Location::Grass(RC_HF_CENTRAL_GRASS_9, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-1030, 9945), "Central Grass 9", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_9));
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locationTable[RC_HF_CENTRAL_GRASS_10] = Location::Grass(RC_HF_CENTRAL_GRASS_10, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-1014, 9906), "Central Grass 10", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_10));
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locationTable[RC_HF_CENTRAL_GRASS_11] = Location::Grass(RC_HF_CENTRAL_GRASS_11, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-972, 9903), "Central Grass 11", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_11));
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locationTable[RC_HF_CENTRAL_GRASS_12] = Location::Grass(RC_HF_CENTRAL_GRASS_12, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_HYRULE_FIELD, TWO_ACTOR_PARAMS(-951, 9932), "Central Grass 12", RHT_HF_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_CENTRAL_GRASS_12));
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locationTable[RC_ZR_GRASS_1] = Location::Grass(RC_ZR_GRASS_1, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1495, 1022), "Near Tree Grass 1", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_1));
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locationTable[RC_ZR_GRASS_2] = Location::Grass(RC_ZR_GRASS_2, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1465, 985), "Near Tree Grass 2", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_2));
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locationTable[RC_ZR_GRASS_3] = Location::Grass(RC_ZR_GRASS_3, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1544, 1014), "Near Tree Grass 3", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_3));
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locationTable[RC_ZR_GRASS_4] = Location::Grass(RC_ZR_GRASS_4, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1579, 979), "Near Tree Grass 4", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_4));
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locationTable[RC_ZR_GRASS_5] = Location::Grass(RC_ZR_GRASS_5, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1579, 906), "Near Tree Grass 5", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_5));
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locationTable[RC_ZR_GRASS_6] = Location::Grass(RC_ZR_GRASS_6, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1508, 863), "Near Tree Grass 6", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_6));
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locationTable[RC_ZR_GRASS_7] = Location::Grass(RC_ZR_GRASS_7, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1508, 963), "Near Tree Grass 7", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_7));
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locationTable[RC_ZR_GRASS_8] = Location::Grass(RC_ZR_GRASS_8, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1547, 949), "Near Tree Grass 8", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_8));
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locationTable[RC_ZR_GRASS_9] = Location::Grass(RC_ZR_GRASS_9, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1531, 910), "Near Tree Grass 9", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_9));
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locationTable[RC_ZR_GRASS_10] = Location::Grass(RC_ZR_GRASS_10, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1489, 907), "Near Tree Grass 10", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_10));
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locationTable[RC_ZR_GRASS_11] = Location::Grass(RC_ZR_GRASS_11, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1468, 936), "Near Tree Grass 11", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_11));
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locationTable[RC_ZR_GRASS_12] = Location::Grass(RC_ZR_GRASS_12, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(-1436, 906), "Near Tree Grass 12", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_GRASS_12));
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locationTable[RC_ZR_NEAR_FREESTANDING_POH_GRASS] = Location::Grass(RC_ZR_NEAR_FREESTANDING_POH_GRASS, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_ZORAS_RIVER, TWO_ACTOR_PARAMS(231, -1478), "Near Freestanding PoH Grass", RHT_ZR_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_NEAR_FREESTANDING_POH_GRASS));
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// Grotto Grass
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locationTable[RC_KF_STORMS_GROTTO_GRASS_1] = Location::Grass(RC_KF_STORMS_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x2C), "Storms Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_STORMS_GROTTO_GRASS_1));
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locationTable[RC_KF_STORMS_GROTTO_GRASS_2] = Location::Grass(RC_KF_STORMS_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x2C), "Storms Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_STORMS_GROTTO_GRASS_2));
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locationTable[RC_KF_STORMS_GROTTO_GRASS_3] = Location::Grass(RC_KF_STORMS_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x2C), "Storms Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_STORMS_GROTTO_GRASS_3));
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locationTable[RC_KF_STORMS_GROTTO_GRASS_4] = Location::Grass(RC_KF_STORMS_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_KOKIRI_FOREST, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x2C), "Storms Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KF_STORMS_GROTTO_GRASS_4));
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locationTable[RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_1] = Location::Grass(RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x14), "Near Shortcuts Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_NEAR_SHORTCUTS_GROTTO_GRASS_1));
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locationTable[RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_2] = Location::Grass(RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x14), "Near Shortcuts Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_NEAR_SHORTCUTS_GROTTO_GRASS_2));
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locationTable[RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_3] = Location::Grass(RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x14), "Near Shortcuts Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_NEAR_SHORTCUTS_GROTTO_GRASS_3));
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locationTable[RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_4] = Location::Grass(RC_LW_NEAR_SHORTCUTS_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_LOST_WOODS, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x14), "Near Shortcuts Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LW_NEAR_SHORTCUTS_GROTTO_GRASS_4));
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locationTable[RC_HF_NEAR_MARKET_GROTTO_GRASS_1] = Location::Grass(RC_HF_NEAR_MARKET_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x00), "Near Market Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GROTTO_GRASS_1));
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locationTable[RC_HF_NEAR_MARKET_GROTTO_GRASS_2] = Location::Grass(RC_HF_NEAR_MARKET_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x00), "Near Market Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GROTTO_GRASS_2));
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locationTable[RC_HF_NEAR_MARKET_GROTTO_GRASS_3] = Location::Grass(RC_HF_NEAR_MARKET_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x00), "Near Market Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GROTTO_GRASS_3));
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locationTable[RC_HF_NEAR_MARKET_GROTTO_GRASS_4] = Location::Grass(RC_HF_NEAR_MARKET_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x00), "Near Market Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_NEAR_MARKET_GROTTO_GRASS_4));
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locationTable[RC_HF_OPEN_GROTTO_GRASS_1] = Location::Grass(RC_HF_OPEN_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x03), "Open Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_OPEN_GROTTO_GRASS_1));
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locationTable[RC_HF_OPEN_GROTTO_GRASS_2] = Location::Grass(RC_HF_OPEN_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x03), "Open Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_OPEN_GROTTO_GRASS_2));
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locationTable[RC_HF_OPEN_GROTTO_GRASS_3] = Location::Grass(RC_HF_OPEN_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x03), "Open Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_OPEN_GROTTO_GRASS_3));
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locationTable[RC_HF_OPEN_GROTTO_GRASS_4] = Location::Grass(RC_HF_OPEN_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x03), "Open Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_OPEN_GROTTO_GRASS_4));
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locationTable[RC_HF_SOUTHEAST_GROTTO_GRASS_1] = Location::Grass(RC_HF_SOUTHEAST_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x22), "Southeast Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTHEAST_GROTTO_GRASS_1));
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locationTable[RC_HF_SOUTHEAST_GROTTO_GRASS_2] = Location::Grass(RC_HF_SOUTHEAST_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x22), "Southeast Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTHEAST_GROTTO_GRASS_2));
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locationTable[RC_HF_SOUTHEAST_GROTTO_GRASS_3] = Location::Grass(RC_HF_SOUTHEAST_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x22), "Southeast Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTHEAST_GROTTO_GRASS_3));
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locationTable[RC_HF_SOUTHEAST_GROTTO_GRASS_4] = Location::Grass(RC_HF_SOUTHEAST_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x22), "Southeast Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_SOUTHEAST_GROTTO_GRASS_4));
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locationTable[RC_HF_COW_GROTTO_GRASS_1] = Location::Grass(RC_HF_COW_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3419, 0xE4), "Cow Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_COW_GROTTO_GRASS_1));
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locationTable[RC_HF_COW_GROTTO_GRASS_2] = Location::Grass(RC_HF_COW_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_HYRULE_FIELD, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3518, 0xE4), "Cow Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HF_COW_GROTTO_GRASS_2));
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locationTable[RC_KAK_OPEN_GROTTO_GRASS_1] = Location::Grass(RC_KAK_OPEN_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x28), "Open Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_OPEN_GROTTO_GRASS_1));
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locationTable[RC_KAK_OPEN_GROTTO_GRASS_2] = Location::Grass(RC_KAK_OPEN_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x28), "Open Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_OPEN_GROTTO_GRASS_2));
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locationTable[RC_KAK_OPEN_GROTTO_GRASS_3] = Location::Grass(RC_KAK_OPEN_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x28), "Open Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_OPEN_GROTTO_GRASS_3));
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locationTable[RC_KAK_OPEN_GROTTO_GRASS_4] = Location::Grass(RC_KAK_OPEN_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x28), "Open Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_OPEN_GROTTO_GRASS_4));
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locationTable[RC_DMT_STORMS_GROTTO_GRASS_1] = Location::Grass(RC_DMT_STORMS_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x57), "Storms Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_STORMS_GROTTO_GRASS_1));
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locationTable[RC_DMT_STORMS_GROTTO_GRASS_2] = Location::Grass(RC_DMT_STORMS_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x57), "Storms Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_STORMS_GROTTO_GRASS_2));
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locationTable[RC_DMT_STORMS_GROTTO_GRASS_3] = Location::Grass(RC_DMT_STORMS_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x57), "Storms Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_STORMS_GROTTO_GRASS_3));
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locationTable[RC_DMT_STORMS_GROTTO_GRASS_4] = Location::Grass(RC_DMT_STORMS_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x57), "Storms Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_STORMS_GROTTO_GRASS_4));
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locationTable[RC_DMT_COW_GROTTO_GRASS_1] = Location::Grass(RC_DMT_COW_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(2443, 0xF8), "Cow Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_COW_GROTTO_GRASS_1));
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locationTable[RC_DMT_COW_GROTTO_GRASS_2] = Location::Grass(RC_DMT_COW_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_TRAIL, SCENE_GROTTOS, TWO_ACTOR_PARAMS(2494, 0xF8), "Cow Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMT_COW_GROTTO_GRASS_2));
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locationTable[RC_DMC_UPPER_GROTTO_GRASS_1] = Location::Grass(RC_DMC_UPPER_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_CRATER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x7A), "Upper Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMC_UPPER_GROTTO_GRASS_1));
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locationTable[RC_DMC_UPPER_GROTTO_GRASS_2] = Location::Grass(RC_DMC_UPPER_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_CRATER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x7A), "Upper Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMC_UPPER_GROTTO_GRASS_2));
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locationTable[RC_DMC_UPPER_GROTTO_GRASS_3] = Location::Grass(RC_DMC_UPPER_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_CRATER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x7A), "Upper Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMC_UPPER_GROTTO_GRASS_3));
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locationTable[RC_DMC_UPPER_GROTTO_GRASS_4] = Location::Grass(RC_DMC_UPPER_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_CRATER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x7A), "Upper Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMC_UPPER_GROTTO_GRASS_4));
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locationTable[RC_ZR_OPEN_GROTTO_GRASS_1] = Location::Grass(RC_ZR_OPEN_GROTTO_GRASS_1, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(3, 0x29), "Open Grotto Grass 1", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_OPEN_GROTTO_GRASS_1));
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locationTable[RC_ZR_OPEN_GROTTO_GRASS_2] = Location::Grass(RC_ZR_OPEN_GROTTO_GRASS_2, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(88, 0x29), "Open Grotto Grass 2", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_OPEN_GROTTO_GRASS_2));
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locationTable[RC_ZR_OPEN_GROTTO_GRASS_3] = Location::Grass(RC_ZR_OPEN_GROTTO_GRASS_3, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(-3, 0x29), "Open Grotto Grass 3", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_OPEN_GROTTO_GRASS_3));
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locationTable[RC_ZR_OPEN_GROTTO_GRASS_4] = Location::Grass(RC_ZR_OPEN_GROTTO_GRASS_4, RCQUEST_BOTH, RCAREA_ZORAS_RIVER, SCENE_GROTTOS, TWO_ACTOR_PARAMS(13, 0x29), "Open Grotto Grass 4", RHT_GROTTO_GRASS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_ZR_OPEN_GROTTO_GRASS_4));
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// Dungeon Grass
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locationTable[RC_DEKU_TREE_LOBBY_GRASS_1] = Location::Grass(RC_DEKU_TREE_LOBBY_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(391, -156), "Lobby Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_LOBBY_GRASS_1));
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locationTable[RC_DEKU_TREE_LOBBY_GRASS_2] = Location::Grass(RC_DEKU_TREE_LOBBY_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(355, -233), "Lobby Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_LOBBY_GRASS_2));
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locationTable[RC_DEKU_TREE_LOBBY_GRASS_3] = Location::Grass(RC_DEKU_TREE_LOBBY_GRASS_3, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(307, -289), "Lobby Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_LOBBY_GRASS_3));
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locationTable[RC_DEKU_TREE_LOBBY_GRASS_4] = Location::Grass(RC_DEKU_TREE_LOBBY_GRASS_4, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(80, -414), "Lobby Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_LOBBY_GRASS_4));
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locationTable[RC_DEKU_TREE_LOBBY_GRASS_5] = Location::Grass(RC_DEKU_TREE_LOBBY_GRASS_5, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(142, -399), "Lobby Grass 5", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_LOBBY_GRASS_5));
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locationTable[RC_DEKU_TREE_SLINGSHOT_GRASS_1] = Location::Grass(RC_DEKU_TREE_SLINGSHOT_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1018, 1263), "Slingshot Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_SLINGSHOT_GRASS_1));
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locationTable[RC_DEKU_TREE_SLINGSHOT_GRASS_2] = Location::Grass(RC_DEKU_TREE_SLINGSHOT_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1005, 1216), "Slingshot Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_SLINGSHOT_GRASS_2));
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locationTable[RC_DEKU_TREE_SLINGSHOT_GRASS_3] = Location::Grass(RC_DEKU_TREE_SLINGSHOT_GRASS_3, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1280, 1026), "Slingshot Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_SLINGSHOT_GRASS_3));
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locationTable[RC_DEKU_TREE_SLINGSHOT_GRASS_4] = Location::Grass(RC_DEKU_TREE_SLINGSHOT_GRASS_4, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1229, 1006), "Slingshot Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_SLINGSHOT_GRASS_4));
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locationTable[RC_DEKU_TREE_COMPASS_GRASS_1] = Location::Grass(RC_DEKU_TREE_COMPASS_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1444, 169), "Compass Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_COMPASS_GRASS_1));
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locationTable[RC_DEKU_TREE_COMPASS_GRASS_2] = Location::Grass(RC_DEKU_TREE_COMPASS_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1516, 142), "Compass Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_COMPASS_GRASS_2));
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locationTable[RC_DEKU_TREE_BASEMENT_GRASS_1] = Location::Grass(RC_DEKU_TREE_BASEMENT_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(48, 130), "Basement Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_GRASS_1));
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locationTable[RC_DEKU_TREE_BASEMENT_GRASS_2] = Location::Grass(RC_DEKU_TREE_BASEMENT_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(48, 187), "Basement Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_GRASS_2));
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locationTable[RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_1] = Location::Grass(RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-228, 792), "Eye Switch Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_1));
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locationTable[RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_2] = Location::Grass(RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-202, 751), "Eye Switch Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_2));
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locationTable[RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_3] = Location::Grass(RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_3, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(79, 794), "Eye Switch Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_3));
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locationTable[RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_4] = Location::Grass(RC_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_4, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(49, 752), "Eye Switch Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SCRUB_ROOM_GRASS_4));
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locationTable[RC_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_1] = Location::Grass(RC_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1310, 840), "Spike Roller Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_1));
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locationTable[RC_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_2] = Location::Grass(RC_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1361, 840), "Spike Roller Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_SPIKE_ROLLER_GRASS_2));
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locationTable[RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_1] = Location::Grass(RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1796, 821), "Torches Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_TORCHES_GRASS_1));
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locationTable[RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_2] = Location::Grass(RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1919, 820), "Torches Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_TORCHES_GRASS_2));
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locationTable[RC_DEKU_TREE_BASEMENT_LARVAE_GRASS_1] = Location::Grass(RC_DEKU_TREE_BASEMENT_LARVAE_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1955, -296), "Larvae Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_LARVAE_GRASS_1));
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locationTable[RC_DEKU_TREE_BASEMENT_LARVAE_GRASS_2] = Location::Grass(RC_DEKU_TREE_BASEMENT_LARVAE_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2025, -301), "Larvae Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BASEMENT_LARVAE_GRASS_2));
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locationTable[RC_DEKU_TREE_BEFORE_BOSS_GRASS_1] = Location::Grass(RC_DEKU_TREE_BEFORE_BOSS_GRASS_1, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-273, -515), "Before Boss Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BEFORE_BOSS_GRASS_1));
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locationTable[RC_DEKU_TREE_BEFORE_BOSS_GRASS_2] = Location::Grass(RC_DEKU_TREE_BEFORE_BOSS_GRASS_2, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-273, -577), "Before Boss Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BEFORE_BOSS_GRASS_2));
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locationTable[RC_DEKU_TREE_BEFORE_BOSS_GRASS_3] = Location::Grass(RC_DEKU_TREE_BEFORE_BOSS_GRASS_3, RCQUEST_VANILLA, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-269, -643), "Before Boss Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_BEFORE_BOSS_GRASS_3));
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locationTable[RC_DODONGOS_CAVERN_FIRST_BRIDGE_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_FIRST_BRIDGE_GRASS, RCQUEST_VANILLA, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-760, -465), "First Bridge Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_FIRST_BRIDGE_GRASS));
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locationTable[RC_DODONGOS_CAVERN_BLADE_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_BLADE_GRASS, RCQUEST_VANILLA, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1713, -1246), "Blade Room Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_BLADE_GRASS));
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locationTable[RC_DODONGOS_CAVERN_SINGLE_EYE_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_SINGLE_EYE_GRASS, RCQUEST_VANILLA, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(3189, -485), "Single Eye Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_SINGLE_EYE_GRASS));
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locationTable[RC_DODONGOS_CAVERN_BEFORE_BOSS_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_BEFORE_BOSS_GRASS, RCQUEST_VANILLA, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-249, -2519), "Before Boss Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_BEFORE_BOSS_GRASS));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_1] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_1, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-858, -1330), "Basement Behind Rocks Grass 1", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_1));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_2] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_2, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-870, -1021), "Basement Behind Rocks Grass 2", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_2));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_3] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_3, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-872, -1383), "Basement Behind Rocks Grass 3", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_3));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_4] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_4, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-874, -1447), "Basement Behind Rocks Grass 4", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_4));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_5] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_5, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-886, -1263), "Basement Behind Rocks Grass 5", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_5));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_6] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_6, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-918, -1131), "Basement Behind Rocks Grass 6", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_6));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_7] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_7, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-943, -1316), "Basement Behind Rocks Grass 7", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_7));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_8] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_8, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-956, -1377), "Basement Behind Rocks Grass 8", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_8));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_9] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_9, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-956, -1463), "Basement Behind Rocks Grass 9", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_BEHIND_ROCKS_GRASS_9));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_1] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_1, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-619, -627), "Basement Grass 1", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_1));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_2] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_2, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-565, -654), "Basement Grass 2", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_2));
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locationTable[RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_3] = Location::Grass(RC_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_3, RCQUEST_VANILLA, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(-552, -711), "Basement Grass 3", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_BASEMENT_GRASS_3));
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// MQ Dungeon Grass
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(392, -158), "MQ Lobby Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(356, -235), "MQ Lobby Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(308, -291), "MQ Lobby Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(81, -416), "MQ Lobby Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_5] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_5, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(143, -401), "MQ Lobby Grass 5", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_5));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_6] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_6, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-11, -344), "MQ Lobby Grass 6", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_6));
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locationTable[RC_DEKU_TREE_MQ_LOBBY_GRASS_7] = Location::Grass(RC_DEKU_TREE_MQ_LOBBY_GRASS_7, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-159, -302), "MQ Lobby Grass 7", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_GRASS_7));
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locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-636, 161), "MQ Slingshot Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-693, 182), "MQ Slingshot Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1443, 167), "MQ Slingshot Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1515, 140), "MQ Slingshot Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-753, 614), "MQ Before Compass Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-736, 795), "MQ Before Compass Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-575, 627), "MQ Before Compass Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-572, 727), "MQ Before Compass Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_5] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_5, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-788, 702), "MQ Before Compass Grass 5", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_5));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_6] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_6, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-654, 582), "MQ Before Compass Grass 6", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_6));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_7] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_7, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-643, 798), "MQ Before Compass Grass 7", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_COMPASS_GRASS_7));
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locationTable[RC_DEKU_TREE_MQ_COMPASS_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_COMPASS_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1279, 1024), "MQ Compass Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_COMPASS_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_COMPASS_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_COMPASS_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1228, 1004), "MQ Compass Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_COMPASS_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_COMPASS_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_COMPASS_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1017, 1261), "MQ Compass Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_COMPASS_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_COMPASS_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_COMPASS_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1004, 1214), "MQ Compass Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_COMPASS_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-15, -261), "MQ Basement Lower Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-7, -328), "MQ Basement Lower Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(5, 119), "MQ Basement Lower Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-39, 118), "MQ Basement Lower Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LOWER_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-807, -228), "MQ Basement Upper Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-764, 280), "MQ Basement Upper Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-805, 237), "MQ Basement Upper Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_UPPER_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-466, 865), "MQ Spike Roller Front Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-495, 906), "MQ Spike Roller Front Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-538, 907), "MQ Spike Roller Front Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_FRONT_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1360, 838), "MQ Spike Roller Back Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1309, 838), "MQ Spike Roller Back Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_SPIKE_ROLLER_BACK_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-227, 790), "MQ Torches Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-201, 749), "MQ Torches Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(50, 750), "MQ Torches Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(80, 792), "MQ Torches Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_TORCHES_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1795, 819), "MQ Larvae Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1918, 818), "MQ Larvae Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_LARVAE_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1678, -120), "MQ Graves Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1700, 196), "MQ Graves Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2165, 350), "MQ Graves Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_4] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_4, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2215, 56), "MQ Graves Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_4));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_5] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_5, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-1901, 604), "MQ Graves Grass 5", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_GRAVES_GRASS_5));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2708, -522), "MQ Back Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2395, -587), "MQ Back Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-2553, -433), "MQ Back Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BASEMENT_BACK_GRASS_3));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_1] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-272, -517), "MQ Before Boss Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_1));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_2] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-272, -579), "MQ Before Boss Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_2));
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locationTable[RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_3] = Location::Grass(RC_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_3, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-268, -645), "MQ Before Boss Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_BEFORE_BOSS_GRASS_3));
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locationTable[RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_1] = Location::Grass(RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-1721, -579), "MQ Compass Grass 1", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_COMPASS_GRASS_1));
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locationTable[RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_2] = Location::Grass(RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-1731, -45), "MQ Compass Grass 2", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_COMPASS_GRASS_2));
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locationTable[RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_3] = Location::Grass(RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_3, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-2218, -56), "MQ Compass Grass 3", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_COMPASS_GRASS_3));
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locationTable[RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_4] = Location::Grass(RC_DODONGOS_CAVERN_MQ_COMPASS_GRASS_4, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-2230, -556), "MQ Compass Grass 4", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_COMPASS_GRASS_4));
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locationTable[RC_DODONGOS_CAVERN_MQ_ARMOS_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_MQ_ARMOS_GRASS, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1765, -3940), "MQ Armos Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_ARMOS_GRASS));
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locationTable[RC_DODONGOS_CAVERN_MQ_BACK_POE_GRASS] = Location::Grass(RC_DODONGOS_CAVERN_MQ_BACK_POE_GRASS, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1285, -4693), "MQ Back Poe Grass", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_BACK_POE_GRASS));
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locationTable[RC_DODONGOS_CAVERN_MQ_SCRUB_GRASS_1] = Location::Grass(RC_DODONGOS_CAVERN_MQ_SCRUB_GRASS_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2644, -3368), "MQ Scrub Grass 1", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_SCRUB_GRASS_1));
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locationTable[RC_DODONGOS_CAVERN_MQ_SCRUB_GRASS_2] = Location::Grass(RC_DODONGOS_CAVERN_MQ_SCRUB_GRASS_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2614, -3387), "MQ Scrub Grass 2", RHT_DODONGOS_CAVERN_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_SCRUB_GRASS_2));
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locationTable[RC_JABU_JABUS_BELLY_MQ_FIRST_GRASS_1] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_FIRST_GRASS_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-219, -61), "MQ First Grass 1", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_FIRST_GRASS_1));
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locationTable[RC_JABU_JABUS_BELLY_MQ_FIRST_GRASS_2] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_FIRST_GRASS_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(213, -398), "MQ First Grass 2", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_FIRST_GRASS_2));
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locationTable[RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_1] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-192, -3209), "MQ Pit Grass 1", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_PIT_GRASS_1));
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locationTable[RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_2] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_PIT_GRASS_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(350, -3534), "MQ Pit Grass 2", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_PIT_GRASS_2));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_1] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-91, -2815), "MQ Basement Grass 1", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_1));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_2] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(231, -3575), "MQ Basement Grass 2", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_2));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_3] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_3, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(305, -3481), "MQ Basement Grass 3", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BASEMENT_GRASS_3));
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locationTable[RC_JABU_JABUS_BELLY_MQ_JIGGLIES_GRASS] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_JIGGLIES_GRASS, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-1089, -1489), "MQ Jigglies Grass", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_JIGGLIES_GRASS));
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locationTable[RC_JABU_JABUS_BELLY_MQ_FALLING_LIKE_LIKE_GRASS] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_FALLING_LIKE_LIKE_GRASS, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(652, -5687), "MQ Like Like Grass", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_FALLING_LIKE_LIKE_GRASS));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BASEMENT_BOOMERANG_GRASS] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BASEMENT_BOOMERANG_GRASS, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(1228, -2647), "MQ Basement Boomerang Grass", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BASEMENT_BOOMERANG_GRASS));
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locationTable[RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-1360, -3606), "MQ After Big Octo Grass 1", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_1));
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locationTable[RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-1086, -3346), "MQ After Big Octo Grass 2", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_AFTER_BIG_OCTO_GRASS_2));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_1] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(1477, -1366), "MQ Before Boss Grass 1", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_1));
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locationTable[RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_2] = Location::Grass(RC_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(1691, -1576), "MQ Before Boss Grass 2", RHT_JABU_JABUS_BELLY_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_BEFORE_BOSS_GRASS_2));
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locationTable[RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_1] = Location::Grass(RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_1, RCQUEST_MQ, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(1604, 3), "MQ Dead Hand Grass 1", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_1));
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locationTable[RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_2] = Location::Grass(RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_2, RCQUEST_MQ, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(1529, 2), "MQ Dead Hand Grass 2", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_2));
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locationTable[RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_3] = Location::Grass(RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_3, RCQUEST_MQ, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(1492, -49), "MQ Dead Hand Grass 3", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_3));
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locationTable[RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_4] = Location::Grass(RC_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_4, RCQUEST_MQ, RCAREA_BOTTOM_OF_THE_WELL, SCENE_BOTTOM_OF_THE_WELL, TWO_ACTOR_PARAMS(1458, -130), "MQ Dead Hand Grass 4", RHT_BOTTOM_OF_THE_WELL_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_BOTTOM_OF_THE_WELL_MQ_DEAD_HAND_GRASS_4));
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// Shared Dungeon Grass
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_1] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_1, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(545, -75), "Queen Gohma Grass 1", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_1));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_2] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_2, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(525, -375), "Queen Gohma Grass 2", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_2));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_3] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_3, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(-646, 108), "Queen Gohma Grass 3", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_3));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_4] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_4, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(-444, 323), "Queen Gohma Grass 4", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_4));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_5] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_5, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(-848, -166), "Queen Gohma Grass 5", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_5));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_6] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_6, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(-855, -596), "Queen Gohma Grass 6", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_6));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_7] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_7, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(480, -681), "Queen Gohma Grass 7", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_7));
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locationTable[RC_DEKU_TREE_QUEEN_GOHMA_GRASS_8] = Location::Grass(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_8, RCQUEST_BOTH, RCAREA_DEKU_TREE, SCENE_DEKU_TREE_BOSS, TWO_ACTOR_PARAMS(194, -974), "Queen Gohma Grass 8", RHT_DEKU_TREE_GRASS, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_QUEEN_GOHMA_GRASS_8));
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// End Grass
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// clang-format on
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}
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static RegisterShipInitFunc registerShuffleGrass(RegisterShuffleGrass, { "IS_RANDO" });
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static RegisterShipInitFunc registerShuffleGrassLocations(Rando::StaticData::RegisterGrassLocations);
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