Shipwright/soh/soh/Enhancements/debugger/hookDebugger.cpp

109 lines
3.5 KiB
C++

#include "hookDebugger.h"
#include "../game-interactor/GameInteractor.h"
#include "../../UIWidgets.hpp"
#include <string>
#include <version>
static std::unordered_map<const char*, std::unordered_map<HOOK_ID, HookInfo>*> hookData;
const ImVec4 grey = ImVec4(0.75, 0.75, 0.75, 1);
const ImVec4 yellow = ImVec4(1, 1, 0, 1);
const ImVec4 red = ImVec4(1, 0, 0, 1);
void DrawHookRegisteringInfos(const char* hookName) {
if ((*hookData[hookName]).size() == 0) {
ImGui::TextColored(grey, "No hooks found");
return;
}
if (ImGui::BeginTable(
("Table##" + std::string(hookName)).c_str(),
4,
ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit
)) {
ImGui::TableSetupColumn("Id");
ImGui::TableSetupColumn("Type");
ImGui::TableSetupColumn("Registration Info");
//ImGui::TableSetupColumn("Stub");
ImGui::TableSetupColumn("Number of Calls");
ImGui::TableHeadersRow();
for (auto& [id, hookInfo] : (*hookData[hookName])) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%d", id);
ImGui::TableNextColumn();
switch (hookInfo.registering.type) {
case HOOK_TYPE_NORMAL:
ImGui::Text("Normal");
break;
case HOOK_TYPE_ID:
ImGui::Text("Id");
break;
case HOOK_TYPE_PTR:
ImGui::Text("Ptr");
break;
case HOOK_TYPE_FILTER:
ImGui::Text("Filter");
break;
default:
ImGui::TextColored(red, "[UNKNOWN]");
break;
}
ImGui::TableNextColumn();
if (hookInfo.registering.valid) {
ImGui::Text("%s(%d:%d) %s", hookInfo.registering.file, hookInfo.registering.line, hookInfo.registering.column, hookInfo.registering.function);
} else {
ImGui::TextColored(yellow, "[Unavaliable]");
}
//TODO: not currently possible
/*
ImGui::TableNextColumn();
ImGui::BeginDisabled();
bool stubButtonPressed = ImGui::Button(("Stub##" + std::to_string(id)).c_str());
UIWidgets::SetLastItemHoverText("Stub this hook.\nThis is not possible to automatically undo.");
if (stubButtonPressed) {
//stub
}
ImGui::EndDisabled();
*/
ImGui::TableNextColumn();
ImGui::Text("%d", hookInfo.calls);
}
ImGui::EndTable();
}
}
void HookDebuggerWindow::DrawElement() {
#ifndef __cpp_lib_source_location
ImGui::TextColored(
yellow,
"Some features of the Hook Debugger are unavaliable because SoH was compiled "
"without \"<source_location>\" support "
"(\"__cpp_lib_source_location\" not defined in \"<version>\")."
);
#endif
for (auto& [hookName, _] : hookData) {
if (ImGui::TreeNode(hookName)) {
DrawHookRegisteringInfos(hookName);
ImGui::TreePop();
}
}
}
void HookDebuggerWindow::InitElement() {
#define DEFINE_HOOK(name, _) hookData.insert({#name, GameInteractor::Instance->GetHookData<GameInteractor::name>()});
#include "../game-interactor/GameInteractor_HookTable.h"
#undef DEFINE_HOOK
}