Shipwright/soh/soh
Malkierian 04d0cd8532
Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635)
Transitions final autosave location to `OnTransitionEnd`.

Adds functionality to autosave to set a delayed save flag if AutoSave is set to Major or All Items and one is obtained in a grotto, to avoid grotto autosaving but still provide for the autosave when location-based saving is off.

Fixes small bug with item lookup where sometimes an item's `modIndex` would sometimes be reported one way, but the way Randomizer does things it would be in a the other `modIndex`, and the lookup would fail.

Minor variable name clarification in ItemTableManager.

Modifies AutoSave to account for item ID overlap from `MOD_RANDOMIZER` table (all items in the randomizer table is considered major for AutoSave purposes except ice traps).
2023-04-02 04:47:23 -04:00
..
Enhancements Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
resource fix flag wind speed to use correct uint type (#2600) 2023-03-08 13:08:54 -05:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
frame_interpolation.cpp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GameMenuBar.cpp [Time Saver Enhancement] Dampe Appears All Night (#2618) 2023-04-02 04:19:58 -04:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp bump lus 2023-03-14 02:45:19 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
OTRGlobals.h Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
SaveManager.cpp Merge remote-tracking branch 'hm/develop-khan' into khan-to-dev 2023-03-14 00:29:30 -04:00
SaveManager.h Rando version warning on different builds (#2420) 2023-02-28 20:46:55 -05:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
UIWidgets.cpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
UIWidgets.hpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Rando version warning on different builds (#2420) 2023-02-28 20:46:55 -05:00
z_play_otr.cpp [GameInteractor] Game Hooks (#2481) 2023-02-15 20:30:34 +01:00
z_scene_otr.cpp [Resources] Cleanup old hacks and rename (#2546) 2023-02-27 02:55:40 +01:00