..
libc
Small Warnings Refactor ( #4477 )
2024-10-28 17:30:11 -07:00
tables
Entrance Enum and Name Refactor ( #4484 )
2024-10-30 19:44:34 -07:00
align_asset_macro.h
Simplify Asset Headers ( #2474 )
2023-03-02 15:37:47 +01:00
alignment.h
[docs] Upstream updates 1 ( #1955 )
2022-11-30 00:28:57 +01:00
alloca.h
Linux/GCC Support ( #28 )
2022-05-11 13:18:24 -04:00
attributes.h
pull in decomp updates for z_play ( #4522 )
2024-11-07 09:52:21 -07:00
command_macros_base.h
Big-endian support ( #909 )
2022-07-27 23:50:56 +02:00
fp.h
Dynamic Actor IDs ( #1729 )
2023-06-01 21:39:50 -04:00
functions.h
Convert RandomizerInf
to the dynamic #define
model to allow for automatic string names. ( #5537 )
2025-05-29 19:14:32 -07:00
gfx.h
Port over decomp updates for vis* and reimplement vismono fb ( #4533 )
2024-11-09 12:51:31 -05:00
global.h
OTRGlobals cleanup ( #4251 )
2024-11-19 09:44:44 -07:00
ichain.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
macro.inc
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
macros.h
bump lus ( #5187 )
2025-03-24 09:34:07 +01:00
message_data_fmt.h
NTSC Support (N64) ( #4198 )
2025-03-30 12:29:59 -04:00
message_data_static.h
Randomizer v2 ( #1065 )
2022-09-21 00:50:22 -04:00
message_data_textbox_types.h
Randomizer v2 ( #1065 )
2022-09-21 00:50:22 -04:00
regs.h
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
segment_symbols.h
Linux crash handler ( #1209 )
2022-08-31 22:59:38 -04:00
sequence.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
sfx.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
unk.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
variables.h
Modern Menu ( #5116 )
2025-03-15 16:11:30 -07:00
vt.h
Disable BEL char by default when terminal attached ( #2306 )
2023-01-17 15:18:13 -05:00
z64.h
Japanese translation for Better Debug Warp Screen ( #5491 )
2025-06-19 13:41:41 -07:00
z64actor.h
Convert actor health bars to use ObjectExtension ( #5565 )
2025-06-11 14:37:34 -07:00
z64actor_enum.h
Rando Definition Deduplication ( #3284 )
2023-10-19 18:48:25 -05:00
z64animation.h
reapply changes needed for C23 build on develop ( #5467 )
2025-05-17 00:41:14 -04:00
z64audio.h
Backport 2ship streamed audio ( #5457 )
2025-06-27 17:15:02 -07:00
z64bgcheck.h
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
z64camera.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z64collision_check.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
z64cutscene.h
z_player
documentation 2024-10-11 (#4407 )
2024-10-17 11:55:31 -07:00
z64cutscene_commands.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
z64dma.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z64effect.h
Added and implemented TrailType enum ( #5059 )
2025-02-17 20:03:55 -05:00
z64elf_message.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z64environment.h
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
z64interface.h
DPad items
2022-06-22 23:13:32 -04:00
z64item.h
Fix duplicate fishing checks and a crash with fishing rod hint ( #4288 )
2024-10-05 13:32:06 -07:00
z64light.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z64map_mark.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z64math.h
Move Game Saving to Separate Thread ( #2820 )
2023-05-05 17:20:34 -04:00
z64object.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
z64player.h
pull in startMode
docs ( #4988 )
2025-02-03 18:58:49 -05:00
z64save.h
Convert RandomizerInf
to the dynamic #define
model to allow for automatic string names. ( #5537 )
2025-05-29 19:14:32 -07:00
z64scene.h
Merge branch 'develop' into merge-develop
2023-12-10 12:49:15 -05:00
z64scene_enum.h
Rando Definition Deduplication ( #3284 )
2023-10-19 18:48:25 -05:00
z64skin.h
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
z64transition.h
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
z64vis.h
Port over decomp updates for vis* and reimplement vismono fb ( #4533 )
2024-11-09 12:51:31 -05:00