Shipwright/CMake
louist103 e15f8d395b
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Backport 2ship streamed audio (#5457)
* Bring over changes from 2ship

# Conflicts:
#	.github/workflows/apt-deps.txt
#	soh/CMakeLists.txt
#	soh/soh/resource/importer/AudioSampleFactory.h
#	soh/soh/resource/importer/AudioSequenceFactory.cpp
#	soh/soh/resource/importer/AudioSequenceFactory.h
#	soh/soh/resource/importer/AudioSoundFontFactory.h

* Update xml format

* Format and fix mixer for Windows

* Fixes for new LUS

* Good ole clang-format
2025-06-27 17:15:02 -07:00
..
automate-vcpkg.cmake Use shallow clone for vcpkg (#2006) 2022-11-23 13:28:51 +01:00
Default.cmake Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
DefaultCXX.cmake sccache for windows builds (#3385) 2024-02-01 23:11:31 -06:00
FindOgg.cmake Backport 2ship streamed audio (#5457) 2025-06-27 17:15:02 -07:00
FindOpus.cmake Backport 2ship streamed audio (#5457) 2025-06-27 17:15:02 -07:00
FindOpusFile.cmake Backport 2ship streamed audio (#5457) 2025-06-27 17:15:02 -07:00
FindVorbis.cmake Backport 2ship streamed audio (#5457) 2025-06-27 17:15:02 -07:00
lus-cvars.cmake bump lus (#5500) 2025-05-17 15:35:51 -04:00
Packaging-2.cmake Rework CI build caching for stability (#5170) 2025-03-21 12:23:01 +01:00
Packaging.cmake pin linuxdeploy (#5070) 2025-02-16 08:25:30 +01:00
soh-cvars.cmake Prevent GameplayStats and TimeDisplay from getting reset on ship json drag and drop (#5269) 2025-03-31 21:28:48 +02:00
Utils.cmake Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00