# - FindOpus.cmake # Find the native opus includes and libraries # # OPUS_INCLUDE_DIRS - where to find opus/opus.h, etc. # OPUS_LIBRARIES - List of libraries when using libopus(file). # OPUS_FOUND - True if libopus found. if(OPUS_INCLUDE_DIR AND OPUS_LIBRARY AND OPUSFILE_LIBRARY) # Already in cache, be silent set(OPUS_FIND_QUIETLY TRUE) endif(OPUS_INCLUDE_DIR AND OPUS_LIBRARY AND OPUSFILE_LIBRARY) find_path(OPUS_INCLUDE_DIR NAMES opusfile.h PATH_SUFFIXES opus ) # MSVC built opus may be named opus_static # The provided project files name the library with the lib prefix. find_library(OPUS_LIBRARY NAMES opus opus_static libopus libopus_static ) #find_library(OPUSFILE_LIBRARY # NAMES opusfile opusfile_static libopusfile libopusfile_static #) # Handle the QUIETLY and REQUIRED arguments and set OPUS_FOUND # to TRUE if all listed variables are TRUE. include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Opus DEFAULT_MSG OPUS_LIBRARY OPUS_INCLUDE_DIR ) if(OPUS_FOUND) set(OPUS_LIBRARIES ${OPUS_LIBRARY}) set(OPUS_INCLUDE_DIRS ${OPUS_INCLUDE_DIR}) if(NOT TARGET Opus::opus) add_library(Opus::opus UNKNOWN IMPORTED) set_target_properties(Opus::opus PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${OPUS_INCLUDE_DIRS}" IMPORTED_LOCATION "${OPUS_LIBRARIES}" ) endif() endif(OPUS_FOUND)