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https://github.com/HarbourMasters/Shipwright.git
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No commits in common. "develop" and "9.0.1" have entirely different histories.
515 changed files with 35424 additions and 35398 deletions
2
.github/workflows/apt-deps.txt
vendored
2
.github/workflows/apt-deps.txt
vendored
|
@ -1 +1 @@
|
|||
libusb-dev libusb-1.0-0-dev libsdl2-dev libsdl2-net-dev libpng-dev libglew-dev nlohmann-json3-dev libtinyxml2-dev libspdlog-dev ninja-build libogg-dev libopus-dev opus-tools libopusfile-dev libvorbis-dev libespeak-ng-dev
|
||||
libusb-dev libusb-1.0-0-dev libsdl2-dev libsdl2-net-dev libpng-dev libglew-dev nlohmann-json3-dev libtinyxml2-dev libspdlog-dev ninja-build
|
||||
|
|
20
.github/workflows/generate-builds.yml
vendored
20
.github/workflows/generate-builds.yml
vendored
|
@ -62,16 +62,16 @@ jobs:
|
|||
cmake ..
|
||||
make
|
||||
sudo make install
|
||||
- name: Generate soh.o2r
|
||||
- name: Generate soh.otr
|
||||
run: |
|
||||
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
|
||||
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release
|
||||
cmake --build build-cmake --config Release --target GenerateSohOtr -j3
|
||||
- name: Upload soh.o2r
|
||||
- name: Upload soh.otr
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: soh.o2r
|
||||
path: soh.o2r
|
||||
name: soh.otr
|
||||
path: soh.otr
|
||||
retention-days: 3
|
||||
|
||||
build-macos:
|
||||
|
@ -122,10 +122,10 @@ jobs:
|
|||
brew uninstall --ignore-dependencies libpng
|
||||
sudo port install $(cat .github/workflows/macports-deps.txt)
|
||||
brew install ninja
|
||||
- name: Download soh.o2r
|
||||
- name: Download soh.otr
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: soh.o2r
|
||||
name: soh.otr
|
||||
path: build-cmake/soh
|
||||
- name: Build SoH
|
||||
run: |
|
||||
|
@ -233,10 +233,10 @@ jobs:
|
|||
make
|
||||
sudo make install
|
||||
sudo cp -av /usr/local/lib/libzip* /lib/x86_64-linux-gnu/
|
||||
- name: Download soh.o2r
|
||||
- name: Download soh.otr
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: soh.o2r
|
||||
name: soh.otr
|
||||
path: build-cmake/soh
|
||||
- name: Build SoH
|
||||
run: |
|
||||
|
@ -298,10 +298,10 @@ jobs:
|
|||
path: vcpkg
|
||||
- name: Configure Developer Command Prompt
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
- name: Download soh.o2r
|
||||
- name: Download soh.otr
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: soh.o2r
|
||||
name: soh.otr
|
||||
path: build-windows/soh
|
||||
- name: Build SoH
|
||||
env:
|
||||
|
|
2
.github/workflows/macports-deps.txt
vendored
2
.github/workflows/macports-deps.txt
vendored
|
@ -1 +1 @@
|
|||
libsdl2 +universal libsdl2_net +universal libpng +universal glew +universal libzip +universal nlohmann-json +universal tinyxml2 +universal libogg +universal libopus +universal opusfile +universal libvorbis +universal
|
||||
libsdl2 +universal libsdl2_net +universal libpng +universal glew +universal libzip +universal nlohmann-json +universal tinyxml2 +universal
|
2
.github/workflows/pr-artifacts.yml
vendored
2
.github/workflows/pr-artifacts.yml
vendored
|
@ -48,7 +48,7 @@ jobs:
|
|||
});
|
||||
|
||||
return allArtifacts.data.artifacts.reduce((acc, item) => {
|
||||
if (item.name === "soh.o2r") return acc;
|
||||
if (item.name === "soh.otr") return acc;
|
||||
acc += `
|
||||
- [${item.name}.zip](https://nightly.link/${context.repo.owner}/${context.repo.repo}/actions/artifacts/${item.id}.zip)`;
|
||||
return acc;
|
||||
|
|
12
.github/workflows/test-builds-on-distros.yml
vendored
12
.github/workflows/test-builds-on-distros.yml
vendored
|
@ -23,24 +23,24 @@ jobs:
|
|||
if: ${{ matrix.image == 'archlinux:base' }}
|
||||
run: |
|
||||
echo arch
|
||||
echo pacman -S ${{ matrix.cc }} git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net
|
||||
echo pacman -S ${{ matrix.cc }} git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net boost
|
||||
pacman -Syu --noconfirm
|
||||
pacman -S --noconfirm ${{ matrix.cc }} git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net
|
||||
pacman -S --noconfirm ${{ matrix.cc }} git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net boost
|
||||
- name: Install dependencies (dnf)
|
||||
if: ${{ matrix.image == 'fedora:39' }}
|
||||
run: |
|
||||
echo fedora
|
||||
echo dnf install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'gcc-c++') || '' }} wget git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools tinyxml2-devel spdlog-devel
|
||||
echo dnf install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'gcc-c++') || '' }} wget git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools tinyxml2-devel spdlog-devel boost-devel
|
||||
dnf -y upgrade
|
||||
dnf -y install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'gcc-c++') || '' }} wget git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools tinyxml2-devel spdlog-devel
|
||||
dnf -y install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'gcc-c++') || '' }} wget git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools tinyxml2-devel spdlog-devel boost-devel
|
||||
- name: Install dependencies (apt)
|
||||
if: ${{ matrix.image == 'ubuntu:mantic' || matrix.image == 'debian:bookworm' }}
|
||||
run: |
|
||||
echo debian based
|
||||
echo apt-get install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'g++') || '' }} git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libopengl-dev
|
||||
echo apt-get install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'g++') || '' }} git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libboost-dev libopengl-dev
|
||||
apt-get update
|
||||
apt-get -y full-upgrade
|
||||
apt-get -y install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'g++') || '' }} git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libopengl-dev
|
||||
apt-get -y install ${{ matrix.cc }} ${{ (matrix.cxx == 'g++' && 'g++') || '' }} git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libboost-dev libopengl-dev
|
||||
- name: Install dependencies (zypper)
|
||||
if: ${{ matrix.image == 'opensuse/tumbleweed:latest' }}
|
||||
run: |
|
||||
|
|
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -412,7 +412,6 @@ ReleaseObj/*
|
|||
.tags
|
||||
tags
|
||||
*.otr
|
||||
*.o2r
|
||||
*.sav
|
||||
shipofharkinian.ini
|
||||
shipofharkinian.json
|
||||
|
@ -457,4 +456,3 @@ soh/properties.h
|
|||
# Tools
|
||||
/clang-format
|
||||
/clang-format.exe
|
||||
*.o2r
|
||||
|
|
|
@ -1,61 +0,0 @@
|
|||
# - Find ogg
|
||||
# Find the native ogg includes and libraries
|
||||
#
|
||||
# OGG_INCLUDE_DIRS - where to find ogg.h, etc.
|
||||
# OGG_LIBRARIES - List of libraries when using ogg.
|
||||
# OGG_FOUND - True if ogg found.
|
||||
|
||||
if (OGG_INCLUDE_DIR)
|
||||
# Already in cache, be silent
|
||||
set(OGG_FIND_QUIETLY TRUE)
|
||||
endif ()
|
||||
|
||||
find_package (PkgConfig QUIET)
|
||||
pkg_check_modules (PC_OGG QUIET ogg>=1.3.0)
|
||||
|
||||
set (OGG_VERSION ${PC_OGG_VERSION})
|
||||
|
||||
find_path (OGG_INCLUDE_DIR ogg/ogg.h
|
||||
HINTS
|
||||
${PC_OGG_INCLUDEDIR}
|
||||
${PC_OGG_INCLUDE_DIRS}
|
||||
${OGG_ROOT}
|
||||
)
|
||||
# MSVC built ogg may be named ogg_static.
|
||||
# The provided project files name the library with the lib prefix.
|
||||
find_library (OGG_LIBRARY
|
||||
NAMES
|
||||
ogg
|
||||
ogg_static
|
||||
libogg
|
||||
libogg_static
|
||||
HINTS
|
||||
${PC_OGG_LIBDIR}
|
||||
${PC_OGG_LIBRARY_DIRS}
|
||||
${OGG_ROOT}
|
||||
)
|
||||
# Handle the QUIETLY and REQUIRED arguments and set OGG_FOUND
|
||||
# to TRUE if all listed variables are TRUE.
|
||||
include (FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args (Ogg
|
||||
REQUIRED_VARS
|
||||
OGG_LIBRARY
|
||||
OGG_INCLUDE_DIR
|
||||
VERSION_VAR
|
||||
OGG_VERSION
|
||||
)
|
||||
|
||||
if (OGG_FOUND)
|
||||
set (OGG_LIBRARIES ${OGG_LIBRARY})
|
||||
set (OGG_INCLUDE_DIRS ${OGG_INCLUDE_DIR})
|
||||
|
||||
if(NOT TARGET Ogg::ogg)
|
||||
add_library(Ogg::ogg UNKNOWN IMPORTED)
|
||||
set_target_properties(Ogg::ogg PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OGG_INCLUDE_DIRS}"
|
||||
IMPORTED_LOCATION "${OGG_LIBRARIES}"
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
mark_as_advanced (OGG_INCLUDE_DIR OGG_LIBRARY)
|
|
@ -1,44 +0,0 @@
|
|||
# - FindOpus.cmake
|
||||
# Find the native opus includes and libraries
|
||||
#
|
||||
# OPUS_INCLUDE_DIRS - where to find opus/opus.h, etc.
|
||||
# OPUS_LIBRARIES - List of libraries when using libopus(file).
|
||||
# OPUS_FOUND - True if libopus found.
|
||||
|
||||
if(OPUS_INCLUDE_DIR AND OPUS_LIBRARY AND OPUSFILE_LIBRARY)
|
||||
# Already in cache, be silent
|
||||
set(OPUS_FIND_QUIETLY TRUE)
|
||||
endif(OPUS_INCLUDE_DIR AND OPUS_LIBRARY AND OPUSFILE_LIBRARY)
|
||||
|
||||
find_path(OPUS_INCLUDE_DIR
|
||||
NAMES opusfile.h
|
||||
PATH_SUFFIXES opus
|
||||
)
|
||||
|
||||
# MSVC built opus may be named opus_static
|
||||
# The provided project files name the library with the lib prefix.
|
||||
find_library(OPUS_LIBRARY
|
||||
NAMES opus opus_static libopus libopus_static
|
||||
)
|
||||
#find_library(OPUSFILE_LIBRARY
|
||||
# NAMES opusfile opusfile_static libopusfile libopusfile_static
|
||||
#)
|
||||
|
||||
# Handle the QUIETLY and REQUIRED arguments and set OPUS_FOUND
|
||||
# to TRUE if all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Opus DEFAULT_MSG
|
||||
OPUS_LIBRARY OPUS_INCLUDE_DIR
|
||||
)
|
||||
|
||||
if(OPUS_FOUND)
|
||||
set(OPUS_LIBRARIES ${OPUS_LIBRARY})
|
||||
set(OPUS_INCLUDE_DIRS ${OPUS_INCLUDE_DIR})
|
||||
if(NOT TARGET Opus::opus)
|
||||
add_library(Opus::opus UNKNOWN IMPORTED)
|
||||
set_target_properties(Opus::opus PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OPUS_INCLUDE_DIRS}"
|
||||
IMPORTED_LOCATION "${OPUS_LIBRARIES}"
|
||||
)
|
||||
endif()
|
||||
endif(OPUS_FOUND)
|
|
@ -1,55 +0,0 @@
|
|||
# FindOpusFile.cmake
|
||||
# Locate the libopusfile library and its dependencies (libopus and libogg).
|
||||
# Defines the following variables on success:
|
||||
# OPUSFILE_FOUND - Indicates if opusfile was found
|
||||
# OPUSFILE_INCLUDE_DIR - Directory containing opusfile.h
|
||||
# OPUSFILE_LIBRARY - Path to the opusfile library
|
||||
# OPUSFILE_LIBRARIES - Full list of libraries to link (opusfile, opus, ogg)
|
||||
|
||||
# Search for the OpusFile header
|
||||
find_path(OPUSFILE_INCLUDE_DIR
|
||||
NAMES opusfile.h
|
||||
PATHS /usr/include/opus /usr/local/include/opus /opt/local/include/opus /opt/homebrew/include/opus
|
||||
DOC "Directory where opusfile.h is located"
|
||||
)
|
||||
|
||||
# Search for the OpusFile library
|
||||
find_library(OPUSFILE_LIBRARY
|
||||
NAMES opusfile
|
||||
DOC "Path to the libopusfile library"
|
||||
)
|
||||
|
||||
# Search for the Opus library (dependency of OpusFile)
|
||||
find_library(OPUS_LIBRARY
|
||||
NAMES opus
|
||||
DOC "Path to the libopus library (dependency of libopusfile)"
|
||||
)
|
||||
|
||||
# Search for the Ogg library (dependency of OpusFile)
|
||||
find_library(OGG_LIBRARY
|
||||
NAMES ogg
|
||||
DOC "Path to the libogg library (dependency of libopusfile)"
|
||||
)
|
||||
|
||||
# Check if all required components are found
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(OpusFile
|
||||
REQUIRED_VARS OPUSFILE_LIBRARY OPUSFILE_INCLUDE_DIR OPUS_LIBRARY OGG_LIBRARY
|
||||
VERSION_VAR OPUSFILE_VERSION
|
||||
)
|
||||
|
||||
# Define an imported target if everything is found
|
||||
if (OPUSFILE_FOUND)
|
||||
add_library(Opusfile::Opusfile INTERFACE IMPORTED)
|
||||
|
||||
set_target_properties(Opusfile::Opusfile PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OPUSFILE_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES "${OPUSFILE_LIBRARY};${OPUS_LIBRARY};${OGG_LIBRARY}"
|
||||
)
|
||||
|
||||
# Optionally expose the include and libraries separately
|
||||
set(OPUSFILE_LIBRARIES ${OPUSFILE_LIBRARY} ${OPUS_LIBRARY} ${OGG_LIBRARY})
|
||||
set(OPUSFILE_INCLUDE_DIRS ${OPUSFILE_INCLUDE_DIR})
|
||||
else()
|
||||
set(OPUSFILE_FOUND FALSE)
|
||||
endif()
|
|
@ -1,210 +0,0 @@
|
|||
#[=======================================================================[.rst:
|
||||
FindVorbis
|
||||
----------
|
||||
|
||||
Finds the native vorbis, vorbisenc amd vorbisfile includes and libraries.
|
||||
|
||||
Imported Targets
|
||||
^^^^^^^^^^^^^^^^
|
||||
|
||||
This module provides the following imported targets, if found:
|
||||
|
||||
``Vorbis::vorbis``
|
||||
The Vorbis library
|
||||
``Vorbis::vorbisenc``
|
||||
The VorbisEnc library
|
||||
``Vorbis::vorbisfile``
|
||||
The VorbisFile library
|
||||
|
||||
Result Variables
|
||||
^^^^^^^^^^^^^^^^
|
||||
|
||||
This will define the following variables:
|
||||
|
||||
``Vorbis_Vorbis_INCLUDE_DIRS``
|
||||
List of include directories when using vorbis.
|
||||
``Vorbis_Enc_INCLUDE_DIRS``
|
||||
List of include directories when using vorbisenc.
|
||||
``Vorbis_File_INCLUDE_DIRS``
|
||||
List of include directories when using vorbisfile.
|
||||
``Vorbis_Vorbis_LIBRARIES``
|
||||
List of libraries when using vorbis.
|
||||
``Vorbis_Enc_LIBRARIES``
|
||||
List of libraries when using vorbisenc.
|
||||
``Vorbis_File_LIBRARIES``
|
||||
List of libraries when using vorbisfile.
|
||||
``Vorbis_FOUND``
|
||||
True if vorbis and requested components found.
|
||||
``Vorbis_Vorbis_FOUND``
|
||||
True if vorbis found.
|
||||
``Vorbis_Enc_FOUND``
|
||||
True if vorbisenc found.
|
||||
``Vorbis_Enc_FOUND``
|
||||
True if vorbisfile found.
|
||||
|
||||
Cache variables
|
||||
^^^^^^^^^^^^^^^
|
||||
|
||||
The following cache variables may also be set:
|
||||
|
||||
``Vorbis_Vorbis_INCLUDE_DIR``
|
||||
The directory containing ``vorbis/vorbis.h``.
|
||||
``Vorbis_Enc_INCLUDE_DIR``
|
||||
The directory containing ``vorbis/vorbisenc.h``.
|
||||
``Vorbis_File_INCLUDE_DIR``
|
||||
The directory containing ``vorbis/vorbisenc.h``.
|
||||
``Vorbis_Vorbis_LIBRARY``
|
||||
The path to the vorbis library.
|
||||
``Vorbis_Enc_LIBRARY``
|
||||
The path to the vorbisenc library.
|
||||
``Vorbis_File_LIBRARY``
|
||||
The path to the vorbisfile library.
|
||||
|
||||
Hints
|
||||
^^^^^
|
||||
|
||||
A user may set ``Vorbis_ROOT`` to a vorbis installation root to tell this module where to look.
|
||||
|
||||
#]=======================================================================]
|
||||
|
||||
if (Vorbis_Vorbis_INCLUDE_DIR)
|
||||
# Already in cache, be silent
|
||||
set (Vorbis_FIND_QUIETLY TRUE)
|
||||
endif ()
|
||||
|
||||
set (Vorbis_Vorbis_FIND_QUIETLY TRUE)
|
||||
set (Vorbis_Enc_FIND_QUIETLY TRUE)
|
||||
set (Vorbis_File_FIND_QUIETLY TRUE)
|
||||
|
||||
find_package (Ogg QUIET)
|
||||
|
||||
find_package (PkgConfig QUIET)
|
||||
pkg_check_modules (PC_Vorbis_Vorbis QUIET vorbis)
|
||||
pkg_check_modules (PC_Vorbis_Enc QUIET vorbisenc)
|
||||
pkg_check_modules (PC_Vorbis_File QUIET vorbisfile)
|
||||
|
||||
set (Vorbis_VERSION ${PC_Vorbis_Vorbis_VERSION})
|
||||
|
||||
find_path (Vorbis_Vorbis_INCLUDE_DIR vorbis/codec.h
|
||||
HINTS
|
||||
${PC_Vorbis_Vorbis_INCLUDEDIR}
|
||||
${PC_Vorbis_Vorbis_INCLUDE_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
find_path (Vorbis_Enc_INCLUDE_DIR vorbis/vorbisenc.h
|
||||
HINTS
|
||||
${PC_Vorbis_Enc_INCLUDEDIR}
|
||||
${PC_Vorbis_Enc_INCLUDE_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
find_path (Vorbis_File_INCLUDE_DIR vorbis/vorbisfile.h
|
||||
HINTS
|
||||
${PC_Vorbis_File_INCLUDEDIR}
|
||||
${PC_Vorbis_File_INCLUDE_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
find_library (Vorbis_Vorbis_LIBRARY
|
||||
NAMES
|
||||
vorbis
|
||||
vorbis_static
|
||||
libvorbis
|
||||
libvorbis_static
|
||||
HINTS
|
||||
${PC_Vorbis_Vorbis_LIBDIR}
|
||||
${PC_Vorbis_Vorbis_LIBRARY_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
find_library (Vorbis_Enc_LIBRARY
|
||||
NAMES
|
||||
vorbisenc
|
||||
vorbisenc_static
|
||||
libvorbisenc
|
||||
libvorbisenc_static
|
||||
HINTS
|
||||
${PC_Vorbis_Enc_LIBDIR}
|
||||
${PC_Vorbis_Enc_LIBRARY_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
find_library (Vorbis_File_LIBRARY
|
||||
NAMES
|
||||
vorbisfile
|
||||
vorbisfile_static
|
||||
libvorbisfile
|
||||
libvorbisfile_static
|
||||
HINTS
|
||||
${PC_Vorbis_File_LIBDIR}
|
||||
${PC_Vorbis_File_LIBRARY_DIRS}
|
||||
${Vorbis_ROOT}
|
||||
)
|
||||
|
||||
include (FindPackageHandleStandardArgs)
|
||||
|
||||
if (Vorbis_Vorbis_LIBRARY AND Vorbis_Vorbis_INCLUDE_DIR AND Ogg_FOUND)
|
||||
set (Vorbis_Vorbis_FOUND TRUE)
|
||||
endif ()
|
||||
|
||||
if (Vorbis_Enc_LIBRARY AND Vorbis_Enc_INCLUDE_DIR AND Vorbis_Vorbis_FOUND)
|
||||
set (Vorbis_Enc_FOUND TRUE)
|
||||
endif ()
|
||||
|
||||
if (Vorbis_Vorbis_FOUND AND Vorbis_File_LIBRARY AND Vorbis_File_INCLUDE_DIR)
|
||||
set (Vorbis_File_FOUND TRUE)
|
||||
endif ()
|
||||
|
||||
find_package_handle_standard_args (Vorbis
|
||||
REQUIRED_VARS
|
||||
Vorbis_Vorbis_LIBRARY
|
||||
Vorbis_Vorbis_INCLUDE_DIR
|
||||
Ogg_FOUND
|
||||
HANDLE_COMPONENTS
|
||||
VERSION_VAR Vorbis_VERSION)
|
||||
|
||||
|
||||
if (Vorbis_Vorbis_FOUND)
|
||||
set (Vorbis_Vorbis_INCLUDE_DIRS ${VORBIS_INCLUDE_DIR})
|
||||
set (Vorbis_Vorbis_LIBRARIES ${VORBIS_LIBRARY} ${OGG_LIBRARIES})
|
||||
if (NOT TARGET Vorbis::vorbis)
|
||||
add_library (Vorbis::vorbis UNKNOWN IMPORTED)
|
||||
set_target_properties (Vorbis::vorbis PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${Vorbis_Vorbis_INCLUDE_DIR}"
|
||||
IMPORTED_LOCATION "${Vorbis_Vorbis_LIBRARY}"
|
||||
INTERFACE_LINK_LIBRARIES Ogg::ogg
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (Vorbis_Enc_FOUND)
|
||||
set (Vorbis_Enc_INCLUDE_DIRS ${Vorbis_Enc_INCLUDE_DIR})
|
||||
set (Vorbis_Enc_LIBRARIES ${Vorbis_Enc_LIBRARY} ${Vorbis_Enc_LIBRARIES})
|
||||
if (NOT TARGET Vorbis::vorbisenc)
|
||||
add_library (Vorbis::vorbisenc UNKNOWN IMPORTED)
|
||||
set_target_properties (Vorbis::vorbisenc PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${Vorbis_Enc_INCLUDE_DIR}"
|
||||
IMPORTED_LOCATION "${Vorbis_Enc_LIBRARY}"
|
||||
INTERFACE_LINK_LIBRARIES Vorbis::vorbis
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (Vorbis_File_FOUND)
|
||||
set (Vorbis_File_INCLUDE_DIRS ${Vorbis_File_INCLUDE_DIR})
|
||||
set (Vorbis_File_LIBRARIES ${Vorbis_File_LIBRARY} ${Vorbis_File_LIBRARIES})
|
||||
if (NOT TARGET Vorbis::vorbisfile)
|
||||
add_library (Vorbis::vorbisfile UNKNOWN IMPORTED)
|
||||
set_target_properties (Vorbis::vorbisfile PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${Vorbis_File_INCLUDE_DIR}"
|
||||
IMPORTED_LOCATION "${Vorbis_File_LIBRARY}"
|
||||
INTERFACE_LINK_LIBRARIES Vorbis::vorbis
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
endif ()
|
||||
|
||||
mark_as_advanced (Vorbis_Vorbis_INCLUDE_DIR Vorbis_Vorbis_LIBRARY)
|
||||
mark_as_advanced (Vorbis_Enc_INCLUDE_DIR Vorbis_Enc_LIBRARY)
|
||||
mark_as_advanced (Vorbis_File_INCLUDE_DIR Vorbis_File_LIBRARY)
|
|
@ -1,5 +1,7 @@
|
|||
set(CVAR_VSYNC_ENABLED "${CVAR_PREFIX_SETTING}.VsyncEnabled" CACHE STRING "")
|
||||
set(CVAR_Z_FIGHTING_MODE "${CVAR_PREFIX_SETTING}.ZFightingMode" CACHE STRING "")
|
||||
set(CVAR_NEW_FILE_DROPPED "${CVAR_PREFIX_GENERAL}.NewFileDropped" CACHE STRING "")
|
||||
set(CVAR_DROPPED_FILE "${CVAR_PREFIX_GENERAL}.DroppedFile" CACHE STRING "")
|
||||
set(CVAR_INTERNAL_RESOLUTION "${CVAR_PREFIX_SETTING}.InternalResolution" CACHE STRING "")
|
||||
set(CVAR_MSAA_VALUE "${CVAR_PREFIX_SETTING}.MSAAValue" CACHE STRING "")
|
||||
set(CVAR_SDL_WINDOWED_FULLSCREEN "${CVAR_PREFIX_SETTING}.SdlWindowedFullscreen" CACHE STRING "")
|
||||
|
|
|
@ -2,11 +2,10 @@ cmake_minimum_required(VERSION 3.26.0 FATAL_ERROR)
|
|||
|
||||
set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
|
||||
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
|
||||
set(CMAKE_C_STANDARD 23 CACHE STRING "The C standard to use")
|
||||
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
|
||||
|
||||
project(Ship VERSION 9.0.5 LANGUAGES C CXX)
|
||||
project(Ship VERSION 9.0.1 LANGUAGES C CXX)
|
||||
include(CMake/soh-cvars.cmake)
|
||||
include(CMake/lus-cvars.cmake)
|
||||
|
||||
|
@ -83,7 +82,8 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|||
set(VCPKG_TARGET_TRIPLET x64-windows-static)
|
||||
|
||||
vcpkg_bootstrap()
|
||||
vcpkg_install_packages(zlib bzip2 libzip libpng sdl2 sdl2-net glew glfw3 nlohmann-json tinyxml2 spdlog libogg libvorbis opus opusfile)
|
||||
vcpkg_install_packages(zlib bzip2 libzip libpng sdl2 sdl2-net glew glfw3 nlohmann-json tinyxml2 spdlog)
|
||||
|
||||
if (CMAKE_C_COMPILER_LAUNCHER MATCHES "ccache|sccache")
|
||||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT Embedded)
|
||||
endif()
|
||||
|
@ -153,10 +153,6 @@ set(GFX_DEBUG_DISASSEMBLER ON)
|
|||
|
||||
# Tell LUS we're using F3DEX_GBI_2 (in a way that doesn't break libgfxd)
|
||||
set(GBI_UCODE F3DEX_GBI_2)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
|
||||
|
||||
# Enable MPQ and OTR support
|
||||
set(INCLUDE_MPQ_SUPPORT ON)
|
||||
|
||||
################################################################################
|
||||
# Set CONTROLLERBUTTONS_T
|
||||
|
@ -168,7 +164,6 @@ add_compile_definitions(CONTROLLERBUTTONS_T=uint32_t)
|
|||
################################################################################
|
||||
add_subdirectory(libultraship ${CMAKE_BINARY_DIR}/libultraship)
|
||||
target_compile_options(libultraship PRIVATE "${WARNING_OVERRIDE}")
|
||||
target_compile_definitions(libultraship PUBLIC INCLUDE_MPQ_SUPPORT)
|
||||
add_subdirectory(ZAPDTR/ZAPD ${CMAKE_BINARY_DIR}/ZAPD)
|
||||
add_subdirectory(OTRExporter)
|
||||
add_subdirectory(soh)
|
||||
|
@ -178,15 +173,24 @@ set_property(TARGET soh PROPERTY APPIMAGE_DESKTOP_FILE "${CMAKE_SOURCE_DIR}/scri
|
|||
set_property(TARGET soh PROPERTY APPIMAGE_ICON_FILE "${CMAKE_BINARY_DIR}/sohIcon.png")
|
||||
|
||||
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
install(FILES "${CMAKE_BINARY_DIR}/soh/soh.o2r" DESTINATION . COMPONENT ship)
|
||||
install(PROGRAMS "${CMAKE_BINARY_DIR}/linux/soh.sh" DESTINATION . COMPONENT appimage)
|
||||
install(FILES "${CMAKE_BINARY_DIR}/soh/soh.otr" DESTINATION . COMPONENT ship)
|
||||
install(TARGETS ZAPD DESTINATION ./assets/extractor COMPONENT extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets COMPONENT extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/xml COMPONENT extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/extractor COMPONENT extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/extractor/xmls COMPONENT extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists/" DESTINATION ./assets/extractor/filelists COMPONENT extractor)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT extractor)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT extractor)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT extractor)
|
||||
endif()
|
||||
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/ COMPONENT ship)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/xml COMPONENT ship)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/extractor COMPONENT ship)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/extractor/xmls COMPONENT ship)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists/" DESTINATION ./assets/extractor/filelists COMPONENT ship)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT ship)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT ship)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols COMPONENT ship)
|
||||
endif()
|
||||
|
||||
find_package(Python3 COMPONENTS Interpreter)
|
||||
|
@ -194,42 +198,42 @@ find_package(Python3 COMPONENTS Interpreter)
|
|||
# Target to generate OTRs
|
||||
add_custom_target(
|
||||
ExtractAssets
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -f oot.o2r oot-mq.o2r soh.o2r
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -f oot.otr oot-mq.otr soh.otr
|
||||
|
||||
# copy LUS default shaders into assets/custom
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -r -f ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom/shaders/
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/graphic/Fast3D/shaders/ ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom/shaders/
|
||||
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root assets/xml --custom-otr-file soh.o2r "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root ../soh/assets/xml --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
|
||||
COMMAND ${CMAKE_COMMAND} -DSYSTEM_NAME=${CMAKE_SYSTEM_NAME} -DTARGET_DIR="$<TARGET_FILE_DIR:ZAPD>" -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR} -DBINARY_DIR=${CMAKE_BINARY_DIR} -P ${CMAKE_CURRENT_SOURCE_DIR}/copy-existing-otrs.cmake
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/soh
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter
|
||||
COMMENT "Running asset extraction..."
|
||||
DEPENDS ZAPD
|
||||
BYPRODUCTS oot.o2r ${CMAKE_SOURCE_DIR}/oot.o2r oot-mq.o2r ${CMAKE_SOURCE_DIR}/oot-mq.o2r ${CMAKE_SOURCE_DIR}/soh.o2r
|
||||
BYPRODUCTS oot.otr ${CMAKE_SOURCE_DIR}/oot.otr oot-mq.otr ${CMAKE_SOURCE_DIR}/oot-mq.otr ${CMAKE_SOURCE_DIR}/soh.otr
|
||||
)
|
||||
|
||||
# Target to generate headers
|
||||
add_custom_target(
|
||||
ExtractAssetHeaders
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root assets/xml --gen-headers
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/soh
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --non-interactive --xml-root ../soh/assets/xml --gen-headers
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter
|
||||
COMMENT "Generating asset headers..."
|
||||
DEPENDS ZAPD
|
||||
)
|
||||
|
||||
# Target to generate only soh.o2r
|
||||
# Target to generate only soh.otr
|
||||
add_custom_target(
|
||||
GenerateSohOtr
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -f soh.o2r
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -f soh.otr
|
||||
|
||||
# copy LUS default shaders into assets/custom
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -r -f ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom/shaders/
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/libultraship/src/graphic/Fast3D/shaders/ ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom/shaders/
|
||||
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --norom --custom-otr-file soh.o2r "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
|
||||
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter/extract_assets.py -z "$<TARGET_FILE:ZAPD>" --norom --custom-otr-file soh.otr "--custom-assets-path" ${CMAKE_CURRENT_SOURCE_DIR}/soh/assets/custom --port-ver "${CMAKE_PROJECT_VERSION}"
|
||||
COMMAND ${CMAKE_COMMAND} -DSYSTEM_NAME=${CMAKE_SYSTEM_NAME} -DTARGET_DIR="$<TARGET_FILE_DIR:ZAPD>" -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR} -DBINARY_DIR=${CMAKE_BINARY_DIR} -DONLYSOHOTR=On -P ${CMAKE_CURRENT_SOURCE_DIR}/copy-existing-otrs.cmake
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/soh
|
||||
COMMENT "Generating soh.o2r..."
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/OTRExporter
|
||||
COMMENT "Generating soh.otr..."
|
||||
DEPENDS ZAPD
|
||||
)
|
||||
|
||||
|
@ -262,12 +266,22 @@ add_custom_target(CreateOSXIcons
|
|||
)
|
||||
add_dependencies(soh CreateOSXIcons)
|
||||
|
||||
install(TARGETS ZAPD DESTINATION ${CMAKE_BINARY_DIR}/assets)
|
||||
install(TARGETS ZAPD DESTINATION ${CMAKE_BINARY_DIR}/assets/extractor)
|
||||
|
||||
set(PROGRAM_PERMISSIONS_EXECUTE OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_EXECUTE WORLD_READ)
|
||||
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/xml)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/extractor/" DESTINATION ./assets/extractor)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/soh/assets/xml/" DESTINATION ./assets/extractor/xmls)
|
||||
install(DIRECTORY "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists/" DESTINATION ./assets/extractor/filelists)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_OoTMqDbg.txt" DESTINATION ./assets/extractor/symbols)
|
||||
|
||||
install(DIRECTORY ${CMAKE_BINARY_DIR}/assets
|
||||
DESTINATION .
|
||||
PATTERN ZAPD.out
|
||||
PERMISSIONS ${PROGRAM_PERMISSIONS_EXECUTE}
|
||||
)
|
||||
|
||||
# Rename the installed soh binary to drop the macos suffix
|
||||
INSTALL(CODE "FILE(RENAME \${CMAKE_INSTALL_PREFIX}/../MacOS/soh-macos \${CMAKE_INSTALL_PREFIX}/../MacOS/soh)")
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 461ab19a36cde807591543397e136cae19aa6e7c
|
||||
Subproject commit 41052efcdf8df8e67517cc93da8975fcd4e14af9
|
2
ZAPDTR
2
ZAPDTR
|
@ -1 +1 @@
|
|||
Subproject commit 684f21a475dcfeee89938ae1f4afc42768a3e7ef
|
||||
Subproject commit 2aeababbfb81b00d34673406453e8e8e2deaa27b
|
|
@ -1,37 +1,37 @@
|
|||
message(STATUS "Copying otr files...")
|
||||
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/soh/oot.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.o2r ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.o2r ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied oot.o2r")
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/OTRExporter/oot.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.otr ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.otr ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied oot.otr")
|
||||
endif()
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/soh/oot-mq.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.o2r ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.o2r ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied oot-mq.o2r")
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/OTRExporter/oot-mq.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.otr ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.otr ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied oot-mq.otr")
|
||||
endif()
|
||||
if(EXISTS ${SOURCE_DIR}/soh/soh.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.o2r ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.o2r ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied soh.o2r")
|
||||
if(EXISTS ${SOURCE_DIR}/OTRExporter/soh.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.otr ${SOURCE_DIR})
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.otr ${BINARY_DIR}/soh/)
|
||||
message(STATUS "Copied soh.otr")
|
||||
endif()
|
||||
|
||||
# Additionally for Windows, copy the otrs to the target dir, side by side with soh.exe
|
||||
if(SYSTEM_NAME MATCHES "Windows")
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/soh/oot.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.o2r ${TARGET_DIR})
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/OTRExporter/oot.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot.otr ${TARGET_DIR})
|
||||
endif()
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/soh/oot-mq.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.o2r ${TARGET_DIR})
|
||||
if(NOT ONLYSOHOTR AND EXISTS ${SOURCE_DIR}/OTRExporter/oot-mq.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy oot-mq.otr ${TARGET_DIR})
|
||||
endif()
|
||||
if(EXISTS ${SOURCE_DIR}/soh/soh.o2r)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.o2r ${TARGET_DIR})
|
||||
if(EXISTS ${SOURCE_DIR}/OTRExporter/soh.otr)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E copy soh.otr ${TARGET_DIR})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT ONLYSOHOTR AND (NOT EXISTS ${SOURCE_DIR}/oot.o2r AND NOT EXISTS ${SOURCE_DIR}/oot-mq.o2r))
|
||||
if(NOT ONLYSOHOTR AND (NOT EXISTS ${SOURCE_DIR}/oot.otr AND NOT EXISTS ${SOURCE_DIR}/oot-mq.otr))
|
||||
message(FATAL_ERROR "Failed to copy. No OTR files found.")
|
||||
endif()
|
||||
if(NOT EXISTS ${SOURCE_DIR}/soh.o2r)
|
||||
if(NOT EXISTS ${SOURCE_DIR}/soh.otr)
|
||||
message(FATAL_ERROR "Failed to copy. No soh OTR found.")
|
||||
endif()
|
||||
|
|
|
@ -90,26 +90,26 @@ C:\Program Files\CMake\bin\cmake.exe --build build-cmake --target ExtractAssetHe
|
|||
#### Debian/Ubuntu
|
||||
```sh
|
||||
# using gcc
|
||||
apt-get install gcc g++ git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libopengl-dev
|
||||
apt-get install gcc g++ git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libboost-dev libopengl-dev
|
||||
|
||||
# or using clang
|
||||
apt-get install clang git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libopengl-dev
|
||||
apt-get install clang git cmake ninja-build lsb-release libsdl2-dev libpng-dev libsdl2-net-dev libzip-dev zipcmp zipmerge ziptool nlohmann-json3-dev libtinyxml2-dev libspdlog-dev libboost-dev libopengl-dev
|
||||
```
|
||||
#### Arch
|
||||
```sh
|
||||
# using gcc
|
||||
pacman -S gcc git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net
|
||||
pacman -S gcc git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net boost
|
||||
|
||||
# or using clang
|
||||
pacman -S clang git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net
|
||||
pacman -S clang git cmake ninja lsb-release sdl2 libpng libzip nlohmann-json tinyxml2 spdlog sdl2_net boost
|
||||
```
|
||||
#### Fedora
|
||||
```sh
|
||||
# using gcc
|
||||
dnf install gcc gcc-c++ git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools nlohmann-json-devel tinyxml2-devel spdlog-devel
|
||||
dnf install gcc gcc-c++ git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools nlohmann-json-devel tinyxml2-devel spdlog-devel boost-devel
|
||||
|
||||
# or using clang
|
||||
dnf install clang git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools nlohmann-json-devel tinyxml2-devel spdlog-devel
|
||||
dnf install clang git cmake ninja-build lsb_release SDL2-devel libpng-devel libzip-devel libzip-tools nlohmann-json-devel tinyxml2-devel spdlog-devel boost-devel
|
||||
```
|
||||
#### openSUSE
|
||||
```sh
|
||||
|
|
|
@ -41,28 +41,15 @@ You can name your branch whatever you want, but it's recommended to name it some
|
|||
|
||||
The limit is your imagination. You can add new features, fix bugs, add new mods, or even change the way the game works. We will demonstrate this by creating a mod that changes the speed of the day/night cycle.
|
||||
|
||||
Let's begin by finding where the time is updated. Thankfully in the save editor we have a slider already hooked up to the time of day so we can check there for reference. The save editor file is at `soh/soh/Enhancements/debugger/debugSaveEditor.cpp`, if we do a quick search within that file for time we will find the following at around line 217:
|
||||
Let's being by finding where the time is updated. Thankfully in the save editor we have a slider already hooked up to the time of day so we can check there for reference. The save editor file is at `soh/soh/Enhancements/debugger/debugSaveEditor.cpp`, if we do a quick search within that file for time we will find the following at line 400:
|
||||
|
||||
```cpp
|
||||
SliderInt("Time", (int32_t*)&gSaveContext.dayTime, intSliderOptionsBase.Min(0).Max(0xFFFF).Tooltip("Time of day"));
|
||||
if (Button("Dawn", buttonOptionsBase)) {
|
||||
gSaveContext.dayTime = 0x4000;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (Button("Noon", buttonOptionsBase)) {
|
||||
gSaveContext.dayTime = 0x8000;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (Button("Sunset", buttonOptionsBase)) {
|
||||
gSaveContext.dayTime = 0xC001;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (Button("Midnight", buttonOptionsBase)) {
|
||||
gSaveContext.dayTime = 0;
|
||||
}
|
||||
const uint16_t dayTimeMin = 0;
|
||||
const uint16_t dayTimeMax = 0xFFFF;
|
||||
ImGui::SliderScalar("Time", ImGuiDataType_U16, &gSaveContext.dayTime, &dayTimeMin, &dayTimeMax);
|
||||
```
|
||||
|
||||
So this tells us that `gSaveContext.dayTime` is what we're looking for. Let's now do a global search for this to see if we can find where it is updated. We find the following in `soh/src/code/z_kankyo.c` around line 925:
|
||||
So this tells us that `gSaveContext.dayTime` is what we're looking for. Let's now do a global search for this to see if we can find where it is updated. We find the following in `soh/src/code/z_kankyo.c` line 925:
|
||||
|
||||
```cpp
|
||||
if (IS_DAY || gTimeIncrement >= 0x190) {
|
||||
|
@ -84,19 +71,16 @@ if (IS_DAY || gTimeIncrement >= 0x190) {
|
|||
}
|
||||
```
|
||||
|
||||
Rebuild the game and launch it, then load a save file. You should see that the time of day is now moving much faster. Terrific! While we could wrap this up and call it a day, we could make this user configurable by making a few more changes. I think a slider would be good for this, there's a slider in the cheat menu that we can use as a reference. Let's find it in `soh/soh/SohGui/SohMenuEnhancements.cpp` around line 1565:
|
||||
Rebuild the game and launch it, then load a save file. You should see that the time of day is now moving much faster. Terrific! While we could wrap this up and call it a day, we could make this user configurable by making a few more changes. I think a slider would be good for this, there's a slider in the cheat menu that we can use as a reference. Let's find it in `soh/soh/SohMenuBar.cpp` around line 1120:
|
||||
|
||||
```cpp
|
||||
AddWidget(path, "Hookshot Reach Multiplier: %.2fx", WIDGET_CVAR_SLIDER_FLOAT)
|
||||
.CVar(CVAR_CHEAT("HookshotReachMultiplier"))
|
||||
.Options(FloatSliderOptions().Format("%.2f").Min(1.0f).Max(5.0f));
|
||||
UIWidgets::EnhancementSliderFloat("Hookshot Reach Multiplier: %.1fx", "##gCheatHookshotReachMultiplier", "gCheatHookshotReachMultiplier", 1.0f, 5.0f, "", 1.0f, false);
|
||||
```
|
||||
This adds a `Widget` which sets a CVar, which then sets the options of the slider. We'll make our minimum 0.2 to allow it to move slower, and our maximum 5.0 to allow it to move up to 5x faster. We'll also set the default to 1.0 so that it doesn't change the behavior by default. Copy this line and paste it below, then make the relevant changes:
|
||||
|
||||
The float values being passed in here are `minimum`, `maximum`, and `default` respectively. We'll make our minimum 0.2 to allow it to move slower, and our maximum 5.0 to allow it to move up to 5x faster. We'll also set the default to 1.0 so that it doesn't change the behavior by default. Copy this line and paste it below, then make the relevant changes:
|
||||
|
||||
```cpp
|
||||
AddWidget(path, "Time Multiplier: %.2fx", WIDGET_CVAR_SLIDER_FLOAT)
|
||||
.CVar(CVAR_CHEAT("TimeOfDayMultiplier"))
|
||||
.Options(FloatSliderOptions().Format("%.2f").Min(0.2f).Max(5.0f).DefaultValue(1.0f));
|
||||
UIWidgets::EnhancementSliderFloat("Time Multiplier: %.1fx", "##gCheatTimeMultiplier", "gCheatTimeMultiplier", 0.2f, 5.0f, "", 1.0f, false);
|
||||
```
|
||||
|
||||
Now we need to replace our hard coded values with the new variable. We can do this by replacing the `10` with a cvar call
|
||||
|
@ -104,10 +88,10 @@ Now we need to replace our hard coded values with the new variable. We can do th
|
|||
```diff
|
||||
if (IS_DAY || gTimeIncrement >= 0x190) {
|
||||
- gSaveContext.dayTime += gTimeIncrement * 10;
|
||||
+ gSaveContext.dayTime += gTimeIncrement * CVarGetFloat(CVAR_CHEAT("TimeOfDayMultiplier"),1.0f);
|
||||
+ gSaveContext.dayTime += gTimeIncrement * CVarGetFloat("gCheatTimeMultiplier", 1.0f);
|
||||
} else {
|
||||
- gSaveContext.dayTime += gTimeIncrement * 2 * 10;
|
||||
+ gSaveContext.dayTime += gTimeIncrement * 2 * CVarGetFloat(CVAR_CHEAT("TimeOfDayMultiplier"),1.0f);
|
||||
+ gSaveContext.dayTime += gTimeIncrement * 2 * CVarGetFloat("gCheatTimeMultiplier", 1.0f);
|
||||
}
|
||||
```
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 7f737f8be9580980f5a1fe7784d6e1045f0309da
|
||||
Subproject commit ffc062cbf44ce8dc07ac9fc0185224010bd78cc5
|
|
@ -25,7 +25,7 @@ if (-not (Test-Path $clangFormatFilePath) -or ($currentVersion -ne $requiredVers
|
|||
}
|
||||
|
||||
$wc = New-Object net.webclient
|
||||
$wc.Downloadfile($url, $PSScriptRoot + $llvmInstallerPath)
|
||||
$wc.Downloadfile($url, $llvmInstallerPath)
|
||||
|
||||
$sevenZipPath = "C:\Program Files\7-Zip\7z.exe"
|
||||
$specificFileInArchive = "bin\clang-format.exe"
|
||||
|
@ -37,13 +37,12 @@ if (-not (Test-Path $clangFormatFilePath) -or ($currentVersion -ne $requiredVers
|
|||
$basePath = (Resolve-Path .).Path
|
||||
$files = Get-ChildItem -Path $basePath\soh -Recurse -File `
|
||||
| Where-Object { ($_.Extension -eq '.c' -or $_.Extension -eq '.cpp' -or `
|
||||
(($_.Extension -eq '.h' -or $_.Extension -eq '.hpp') -and `
|
||||
($_.Extension -eq '.h' -and `
|
||||
(-not ($_.FullName -like "*\soh\src\*" -or $_.FullName -like "*\soh\include\*")))) -and `
|
||||
(-not ($_.FullName -like "*\soh\assets\*" -or $_.FullName -like "*\soh\build\*")) }
|
||||
(-not ($_.FullName -like "*\soh\assets\*")) }
|
||||
|
||||
for ($i = 0; $i -lt $files.Length; $i++) {
|
||||
$file = $files[$i]
|
||||
foreach ($file in $files) {
|
||||
$relativePath = $file.FullName.Substring($basePath.Length + 1)
|
||||
Write-Host "Formatting [$($i+1)/$($files.Length)] $relativePath"
|
||||
Write-Host "Formatting $relativePath"
|
||||
.\clang-format.exe -i $file.FullName
|
||||
}
|
||||
|
|
|
@ -10,20 +10,20 @@
|
|||
# -name "*.c" -o -name "*.cpp"
|
||||
# find all .c and .cpp files
|
||||
#
|
||||
# ( -name "*.h" -o -name "*.hpp" ) ! -path "soh/src/**.h" ! -path "soh/include/**.h"
|
||||
# find all .h and .hpp files that aren't in soh/src or soh/include
|
||||
# -name "*.h" ! -path "soh/src/**.h" ! -path "soh/include/**.h"
|
||||
# find all .h files that aren't in soh/src or soh/include
|
||||
# this is because zret decomp only runs clang-format on c files
|
||||
# https://github.com/zeldaret/mm/blob/b7e5468ca16315a7e322055eff3d97fe980bbc25/format.py#L182
|
||||
#
|
||||
# ! -path "soh/assets/*"
|
||||
# asset headers are autogenerated, don't fight them
|
||||
#
|
||||
# -print0
|
||||
# separate paths with NUL bytes, avoiding issues with spaces in paths
|
||||
# | sed 's| |\\ |g'
|
||||
# pipe the result of find into sed to
|
||||
# ensure all the paths returned by find have spaces escaped
|
||||
#
|
||||
# | xargs -0 clang-format-14 -i -verbose
|
||||
# | xargs clang-format-14 -i
|
||||
# use xargs to take each path we've found
|
||||
# and pass it as an argument to clang-format
|
||||
# verbose to print files being formatted and X out of Y status
|
||||
|
||||
find soh -type f \( -name "*.c" -o -name "*.cpp" -o \( \( -name "*.h" -o -name "*.hpp" \) ! -path "soh/src/*" ! -path "soh/include/*" \) \) ! -path "soh/assets/*" -print0 | xargs -0 clang-format-14 -i --verbose
|
||||
find soh -type f \( -name "*.c" -o -name "*.cpp" -o \( -name "*.h" ! -path "soh/src/**.h" ! -path "soh/include/**.h" \) \) ! -path "soh/assets/*" | sed 's| |\\ |g' | xargs clang-format-14 -i
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[Desktop Entry]
|
||||
Version=1.0
|
||||
Name=SOH
|
||||
Exec=soh.elf
|
||||
Exec=soh.sh
|
||||
Terminal=false
|
||||
Icon=sohIcon
|
||||
Type=Application
|
||||
|
|
338
scripts/linux/appimage/soh.sh.in
Normal file
338
scripts/linux/appimage/soh.sh.in
Normal file
|
@ -0,0 +1,338 @@
|
|||
#!/bin/bash
|
||||
HERE="$(dirname "$(readlink -f "${0}")")"/../..
|
||||
|
||||
export PATH="$HERE"/bin:"$HERE"/usr/bin:"$PATH"
|
||||
export LD_LIBRARY_PATH="$HERE"/usr/lib:"$LD_LIBRARY_PATH"
|
||||
export ZENITY=$(command -v zenity)
|
||||
|
||||
if [ -z ${SHIP_HOME+x} ]; then
|
||||
export SHIP_HOME=$PWD
|
||||
fi
|
||||
|
||||
if [ -z ${SHIP_BIN_DIR+x} ]; then
|
||||
export SHIP_BIN_DIR="$HERE/usr/bin"
|
||||
fi
|
||||
|
||||
if [[ ! -e "$SHIP_HOME"/mods ]]; then
|
||||
mkdir -p "$SHIP_HOME"/mods
|
||||
touch "$SHIP_HOME"/mods/custom_otr_files_go_here.txt
|
||||
fi
|
||||
|
||||
while [[ (! -e "$SHIP_HOME"/oot.otr) || (! -e "$SHIP_HOME"/oot-mq.otr) ]]; do
|
||||
for romfile in "$SHIP_HOME"/*.*64
|
||||
do
|
||||
if [[ -e "$romfile" ]] || [[ -L "$romfile" ]]; then
|
||||
export ASSETDIR="$(mktemp -d /tmp/assets-XXXXX)"
|
||||
ln -s "$SHIP_BIN_DIR"/{assets,soh.elf,ZAPD} "$ASSETDIR"
|
||||
export OLDPWD="$PWD"
|
||||
mkdir -p "$ASSETDIR"/tmp
|
||||
if [[ -e "$romfile" ]]; then
|
||||
ln -s "$romfile" "$ASSETDIR"/tmp/rom.z64
|
||||
else
|
||||
ORIG_ROM_PATH=$(readlink "$romfile")
|
||||
ln -s "$ORIG_ROM_PATH" "$ASSETDIR"/tmp/rom.z64
|
||||
fi
|
||||
cd "$ASSETDIR"
|
||||
ROMHASH=$(sha1sum -b "$ASSETDIR"/tmp/rom.z64 | awk '{ print $1 }')
|
||||
|
||||
# Remap v64 and n64 hashes to their z64 hash equivalent
|
||||
# ZAPD will handle converting the data into z64 format
|
||||
case "$ROMHASH" in
|
||||
a9059b56e761c9034fbe02fe4c24985aaa835dac) # v64
|
||||
ROMHASH=cee6bc3c2a634b41728f2af8da54d9bf8cc14099
|
||||
;;
|
||||
24708102dc504d3f375a37f4ae4e149c167dc515) # n64
|
||||
ROMHASH=cee6bc3c2a634b41728f2af8da54d9bf8cc14099
|
||||
;;
|
||||
580dd0bd1b6d2c51cc20a764eece84dba558964c) # v64
|
||||
ROMHASH=0227d7c0074f2d0ac935631990da8ec5914597b4
|
||||
;;
|
||||
d6342c59007e57c1194661ec6880b2f078403f4e) # n64
|
||||
ROMHASH=0227d7c0074f2d0ac935631990da8ec5914597b4
|
||||
;;
|
||||
d0bdc2eb320668b4ba6893b9aefe4040a73123ff) # v64
|
||||
ROMHASH=328a1f1beba30ce5e178f031662019eb32c5f3b5
|
||||
;;
|
||||
4946ab250f6ac9b32d76b21f309ebb8ebc8103d2) # n64
|
||||
ROMHASH=328a1f1beba30ce5e178f031662019eb32c5f3b5
|
||||
;;
|
||||
663c34f1b2c05a09e5beffe4d0dcd440f7d49dc7) # v64
|
||||
ROMHASH=cfbb98d392e4a9d39da8285d10cbef3974c2f012
|
||||
;;
|
||||
24c73d378b0620a380ce5ef9f2b186c6c157a68b) # n64
|
||||
ROMHASH=cfbb98d392e4a9d39da8285d10cbef3974c2f012
|
||||
;;
|
||||
8ebf2e29313f44f2d49e5b4191971d09919e8e48) # v64
|
||||
ROMHASH=f46239439f59a2a594ef83cf68ef65043b1bffe2
|
||||
;;
|
||||
4264bf7b875737b8fae77d52322a5099d051fc11) # n64
|
||||
ROMHASH=f46239439f59a2a594ef83cf68ef65043b1bffe2
|
||||
;;
|
||||
973bc6fe56010a8d646166a1182a81b4f13b8cf9) # v64
|
||||
ROMHASH=50bebedad9e0f10746a52b07239e47fa6c284d03
|
||||
;;
|
||||
d327752c46edc70ff3668b9514083dbbee08927c) # v64
|
||||
ROMHASH=50bebedad9e0f10746a52b07239e47fa6c284d03
|
||||
;;
|
||||
ecdeb1747560834e079c22243febea7f6f26ba3b) # v64
|
||||
ROMHASH=079b855b943d6ad8bd1eb026c0ed169ecbdac7da
|
||||
;;
|
||||
f19f8662ec7abee29484a272a6fda53e39efe0f1) # n64
|
||||
ROMHASH=079b855b943d6ad8bd1eb026c0ed169ecbdac7da
|
||||
;;
|
||||
ab519ce04a33818ce2c39b3c514a751d807a494a) # v64
|
||||
ROMHASH=cfecfdc58d650e71a200c81f033de4e6d617a9f6
|
||||
;;
|
||||
c19a34f7646305e1755249fca2071e178bd7cd00) # n64
|
||||
ROMHASH=cfecfdc58d650e71a200c81f033de4e6d617a9f6
|
||||
;;
|
||||
25e8ae79ea0839ca5c984473f7460d8040c36f9c) # v64
|
||||
ROMHASH=517bd9714c73cb96c21e7c2ef640d7b55186102f
|
||||
;;
|
||||
166c02770d67fcc3954c443eb400a6a3573d3fc0) # n64
|
||||
ROMHASH=517bd9714c73cb96c21e7c2ef640d7b55186102f
|
||||
;;
|
||||
79a4f053d34018e59279e6d4b83c7daccd985c87) # v64
|
||||
ROMHASH=ad69c91157f6705e8ab06c79fe08aad47bb57ba7
|
||||
;;
|
||||
82fafee9c6ac7946739282958364ce606077ac65) # n64
|
||||
ROMHASH=ad69c91157f6705e8ab06c79fe08aad47bb57ba7
|
||||
;;
|
||||
18cd0eb65914a21d8fa08dfe71c29d865e9d728a) # v64
|
||||
ROMHASH=d3ecb253776cd847a5aa63d859d8c89a2f37b364
|
||||
;;
|
||||
07940d5609e04b7caac63570731e01189129212e) # n64
|
||||
ROMHASH=d3ecb253776cd847a5aa63d859d8c89a2f37b364
|
||||
;;
|
||||
3ac86253e0c0d55486d212e647350c1527b9c92d) # v64
|
||||
ROMHASH=41b3bdc48d98c48529219919015a1af22f5057c2
|
||||
;;
|
||||
70bf30a9980026e615a1ae8d2735a773cf9fcc94) # n64
|
||||
ROMHASH=41b3bdc48d98c48529219919015a1af22f5057c2
|
||||
;;
|
||||
f9e2b6840b9103e9707ea390089a7b6943592a98) # v64
|
||||
ROMHASH=c892bbda3993e66bd0d56a10ecd30b1ee612210f
|
||||
;;
|
||||
2fae1601aa7ae8d3e03ba3f4dcdfca3a36002ac5) # n64
|
||||
ROMHASH=c892bbda3993e66bd0d56a10ecd30b1ee612210f
|
||||
;;
|
||||
1181034d5f9533f53ebe8e1c781badbee115f5aa) # v64
|
||||
ROMHASH=dbfc81f655187dc6fefd93fa6798face770d579d
|
||||
;;
|
||||
07477067943abe8d0c50285eb4a6cb9ece99e79b) # n64
|
||||
ROMHASH=dbfc81f655187dc6fefd93fa6798face770d579d
|
||||
;;
|
||||
2d8fb7140a9c5d11ce614561e5a36ffef0c17540) # v64
|
||||
ROMHASH=fa5f5942b27480d60243c2d52c0e93e26b9e6b86
|
||||
;;
|
||||
d90bbe422ac728ac54ac6a2c9fec942f7ff04df9) # n64
|
||||
ROMHASH=fa5f5942b27480d60243c2d52c0e93e26b9e6b86
|
||||
;;
|
||||
44c75962911e13bdfdc31b35e0b8e3be6a6a49ab) # v64
|
||||
b82710ba2bd3b4c6ee8aa1a7e9acf787dfc72e9b
|
||||
;;
|
||||
5d47025581060af5ba19e6719c25fea7398e87cf) # n64
|
||||
b82710ba2bd3b4c6ee8aa1a7e9acf787dfc72e9b
|
||||
;;
|
||||
e1d070ad7b017de9f992b362164dcd9d7f820f7e) # v64
|
||||
8b5d13aac69bfbf989861cfdc50b1d840945fc1d
|
||||
;;
|
||||
a8c04cd5aa94a6a32198f36ff2069d43342d18a8) # n64
|
||||
8b5d13aac69bfbf989861cfdc50b1d840945fc1d
|
||||
;;
|
||||
245410280d152f28d5b1c0c0fc37f384db0020cd) # v64
|
||||
0769c84615422d60f16925cd859593cdfa597f84
|
||||
;;
|
||||
fbdc9e444807f9b881e3432cedf66f38746b81d8) # n64
|
||||
0769c84615422d60f16925cd859593cdfa597f84
|
||||
;;
|
||||
b6d33d6bf5d6700c64b6a873ab8b06ff039619bc) # v64
|
||||
2ce2d1a9f0534c9cd9fa04ea5317b80da21e5e73
|
||||
;;
|
||||
2c7113d20044f93c82ec888c19aa09ea7797396d) # n64
|
||||
2ce2d1a9f0534c9cd9fa04ea5317b80da21e5e73
|
||||
;;
|
||||
06c3c098f0e14ed61811dfaf0e8e4519d7d7a826) # v64
|
||||
dd14e143c4275861fe93ea79d0c02e36ae8c6c2f
|
||||
;;
|
||||
bb3f85bfaad9ae7a20afbf618fc9fe126c8c1b4f) # n64
|
||||
dd14e143c4275861fe93ea79d0c02e36ae8c6c2f
|
||||
;;
|
||||
esac
|
||||
|
||||
case "$ROMHASH" in
|
||||
cee6bc3c2a634b41728f2af8da54d9bf8cc14099)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=GC_NMQ_D
|
||||
OTRNAME="oot.otr"
|
||||
fi
|
||||
;;
|
||||
0227d7c0074f2d0ac935631990da8ec5914597b4)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=GC_NMQ_PAL_F
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
328a1f1beba30ce5e178f031662019eb32c5f3b5)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=N64_PAL_10
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
cfbb98d392e4a9d39da8285d10cbef3974c2f012)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=N64_PAL_11
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
ad69c91157f6705e8ab06c79fe08aad47bb57ba7|c892bbda3993e66bd0d56a10ecd30b1ee612210f)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=N64_NTSC_10
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
d3ecb253776cd847a5aa63d859d8c89a2f37b364|dbfc81f655187dc6fefd93fa6798face770d579d)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=N64_NTSC_11
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
41b3bdc48d98c48529219919015a1af22f5057c2|fa5f5942b27480d60243c2d52c0e93e26b9e6b86)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=N64_NTSC_12
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
f46239439f59a2a594ef83cf68ef65043b1bffe2)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_PAL_F
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
50bebedad9e0f10746a52b07239e47fa6c284d03)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_D
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
079b855b943d6ad8bd1eb026c0ed169ecbdac7da)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_D
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
cfecfdc58d650e71a200c81f033de4e6d617a9f6)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_D
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
517bd9714c73cb96c21e7c2ef640d7b55186102f)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_D
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
b82710ba2bd3b4c6ee8aa1a7e9acf787dfc72e9b)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=GC_NMQ_NTSC_U
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
8b5d13aac69bfbf989861cfdc50b1d840945fc1d)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_NTSC_U
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
0769c84615422d60f16925cd859593cdfa597f84)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=GC_NMQ_NTSC_J
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
2ce2d1a9f0534c9cd9fa04ea5317b80da21e5e73)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
ROM=GC_NMQ_NTSC_J_CE
|
||||
OTRNAME="oot.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
dd14e143c4275861fe93ea79d0c02e36ae8c6c2f)
|
||||
if [[ ! -e "$SHIP_HOME"/oot-mq.otr ]]; then
|
||||
ROM=GC_MQ_NTSC_J
|
||||
OTRNAME="oot-mq.otr"
|
||||
else
|
||||
continue
|
||||
fi
|
||||
;;
|
||||
*)
|
||||
echo -e "\n$romfile - $ROMHASH rom hash does not match\n"
|
||||
continue;;
|
||||
esac
|
||||
if [[ ! -e "$SHIP_HOME"/"$OTRNAME" ]]; then
|
||||
if [ -n "$ZENITY" ]; then
|
||||
(echo "# 25%"; echo "25"; sleep 2; echo "# 50%"; echo "50"; sleep 3; echo "# 75%"; echo "75"; sleep 2; echo "# 100%"; echo "100"; sleep 3) |
|
||||
zenity --progress --title="OTR Generating..." --timeout=10 --percentage=0 --icon-name=soh --window-icon=soh.png --height=80 --width=400 &
|
||||
else
|
||||
echo "Processing..."
|
||||
fi
|
||||
assets/extractor/ZAPD.out ed -eh -i assets/extractor/xmls/"${ROM}" -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_"${ROM}".xml -se OTR --otrfile "${OTRNAME}" --portVer "@CMAKE_PROJECT_VERSION@" > /dev/null 2>&1
|
||||
cp "$ASSETDIR"/"$OTRNAME" "$SHIP_HOME"
|
||||
fi
|
||||
else
|
||||
if [[ (! -e "$SHIP_HOME"/oot.otr) && (! -e "$SHIP_HOME"/oot-mq.otr) ]]; then
|
||||
if [ -n "$ZENITY" ]; then
|
||||
zenity --error --timeout=5 --text="Place ROM in $SHIP_HOME" --title="Missing ROM file" --width=500 --width=200
|
||||
else
|
||||
echo -e "\nPlace ROM in this folder\n"
|
||||
fi
|
||||
exit
|
||||
fi
|
||||
fi
|
||||
done
|
||||
if [[ (! -e "$SHIP_HOME"/oot.otr) && (! -e "$SHIP_HOME"/oot-mq.otr) ]]; then
|
||||
if [ -n "$ZENITY" ]; then
|
||||
zenity --error --timeout=10 --text="No valid ROMs were provided, No OTR was generated." --title="Incorrect ROM file" --width=500 --width=200
|
||||
else
|
||||
echo "No valid roms provided, no OTR was generated."
|
||||
fi
|
||||
rm -r "$ASSETDIR"
|
||||
exit
|
||||
else
|
||||
(cd "$SHIP_BIN_DIR"; ./soh.elf)
|
||||
exit
|
||||
fi
|
||||
rm -r "$ASSETDIR"
|
||||
done
|
||||
(cd "$SHIP_BIN_DIR"; ./soh.elf)
|
||||
exit
|
|
@ -4,7 +4,6 @@ set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
|
|||
|
||||
project(soh LANGUAGES C CXX)
|
||||
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
|
||||
set(CMAKE_C_STANDARD 23 CACHE STRING "The C standard to use")
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
enable_language(OBJCXX)
|
||||
|
@ -138,27 +137,20 @@ endforeach()
|
|||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
set_source_files_properties(soh/OTRGlobals.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
set_source_files_properties(soh/Enhancements/tts/tts.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
set_source_files_properties(soh/Enhancements/custom-message/CustomMessageManager.cpp PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
set_source_files_properties(soh/Enhancements/custom-message/CustomMessageManager.h PROPERTIES COMPILE_FLAGS "/utf-8")
|
||||
endif()
|
||||
|
||||
# handle Network removals
|
||||
if (!BUILD_REMOTE_CONTROL)
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/crowd-control/")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/crowd-control/*")
|
||||
endif()
|
||||
|
||||
# handle speechsynthesizer removals
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/Darwin")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/Darwin*")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/SAPI")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/SAPI*")
|
||||
else()
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/(Darwin|SAPI)")
|
||||
endif()
|
||||
|
||||
find_library(ESPEAK espeak-ng)
|
||||
if (NOT ESPEAK)
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/ESpeak")
|
||||
list(FILTER soh__ EXCLUDE REGEX "soh/Enhancements/speechsynthesizer/(Darwin|SAPI).*")
|
||||
endif()
|
||||
|
||||
# soh/Extractor {{{
|
||||
|
@ -184,12 +176,12 @@ file(GLOB_RECURSE src__ RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.c" "src/*.h"
|
|||
set_source_files_properties(${src__} PROPERTIES COMPILE_OPTIONS "${WARNING_OVERRIDE}")
|
||||
|
||||
list(APPEND src__ ${CMAKE_CURRENT_SOURCE_DIR}/Resource.rc)
|
||||
list(FILTER src__ EXCLUDE REGEX "src/dmadata/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/elf_message/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/io/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/libc/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/os/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/rmon/")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/dmadata/*")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/elf_message/*")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/io/*")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/libc/*")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/os/*")
|
||||
list(FILTER src__ EXCLUDE REGEX "src/libultra/rmon/*")
|
||||
list(APPEND src__ "src/libultra/libc/sprintf.c")
|
||||
list(REMOVE_ITEM src__ "src/libultra/gu/cosf.c")
|
||||
list(REMOVE_ITEM src__ "src/libultra/gu/lookat.c")
|
||||
|
@ -283,17 +275,34 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|||
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
|
||||
endif()
|
||||
################################################################################
|
||||
# Find/download Dr Libs (For custom audio)
|
||||
# Find/download Boost
|
||||
################################################################################
|
||||
include(FetchContent)
|
||||
|
||||
FetchContent_Declare(
|
||||
dr_libs
|
||||
GIT_REPOSITORY https://github.com/mackron/dr_libs.git
|
||||
GIT_TAG da35f9d6c7374a95353fd1df1d394d44ab66cf01
|
||||
Boost
|
||||
URL https://archives.boost.io/release/1.81.0/source/boost_1_81_0.tar.gz
|
||||
URL_HASH SHA256=205666dea9f6a7cfed87c7a6dfbeb52a2c1b9de55712c9c1a87735d7181452b6
|
||||
SOURCE_SUBDIR "null" # Set to a nonexistent directory so boost is not built (we don't need to build it)
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP false # supress timestamp warning, not needed since the url wont change
|
||||
)
|
||||
FetchContent_MakeAvailable(dr_libs)
|
||||
|
||||
set(Boost_NO_BOOST_CMAKE false)
|
||||
set(BOOST_INCLUDEDIR ${FETCHCONTENT_BASE_DIR}/boost-src) # Location where FetchContent stores the source
|
||||
message("Searching for Boost installation")
|
||||
find_package(Boost)
|
||||
|
||||
if (NOT ${Boost_FOUND})
|
||||
message("Boost not found. Downloading now...")
|
||||
FetchContent_MakeAvailable(Boost)
|
||||
message("Boost downloaded to " ${FETCHCONTENT_BASE_DIR}/boost-src)
|
||||
set(BOOST-INCLUDE ${FETCHCONTENT_BASE_DIR}/boost-src)
|
||||
else()
|
||||
message("Boost found in " ${Boost_INCLUDE_DIRS})
|
||||
set(BOOST-INCLUDE ${Boost_INCLUDE_DIRS})
|
||||
endif()
|
||||
################################################################################
|
||||
# Compile definitions
|
||||
################################################################################
|
||||
find_package(SDL2)
|
||||
set(SDL2-INCLUDE ${SDL2_INCLUDE_DIRS})
|
||||
|
||||
|
@ -308,14 +317,6 @@ if (BUILD_REMOTE_CONTROL)
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if (ESPEAK)
|
||||
add_compile_definitions(ESPEAK=1)
|
||||
endif()
|
||||
|
||||
################################################################################
|
||||
# Compile definitions
|
||||
################################################################################
|
||||
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE assets
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/include/
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/
|
||||
|
@ -347,8 +348,8 @@ target_include_directories(${PROJECT_NAME} PRIVATE assets
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD/resource/type
|
||||
${SDL2-INCLUDE}
|
||||
${SDL2-NET-INCLUDE}
|
||||
${BOOST-INCLUDE}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/assets/
|
||||
${dr_libs_SOURCE_DIR}
|
||||
.
|
||||
)
|
||||
|
||||
|
@ -510,10 +511,10 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|||
-Wno-parentheses
|
||||
-Wno-narrowing
|
||||
-Wno-missing-braces
|
||||
-Wno-int-conversion
|
||||
$<$<COMPILE_LANGUAGE:C>:
|
||||
-Werror-implicit-function-declaration
|
||||
-Wno-incompatible-pointer-types
|
||||
-Wno-int-conversion
|
||||
>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:
|
||||
|
@ -586,11 +587,11 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|||
-Wno-parentheses
|
||||
-Wno-narrowing
|
||||
-Wno-missing-braces
|
||||
-Wno-int-conversion
|
||||
-Wno-implicit-int
|
||||
$<$<COMPILE_LANGUAGE:C>:
|
||||
-Werror-implicit-function-declaration
|
||||
-Wno-implicit-int
|
||||
-Wno-incompatible-pointer-types
|
||||
-Wno-int-conversion
|
||||
>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
|
||||
|
@ -600,7 +601,6 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|||
|
||||
target_link_options(${PROJECT_NAME} PRIVATE
|
||||
-pthread
|
||||
#-fsanitize=address
|
||||
-Wl,-export-dynamic
|
||||
)
|
||||
endif()
|
||||
|
@ -609,22 +609,21 @@ endif()
|
|||
# Pre build events
|
||||
################################################################################
|
||||
if (CMAKE_GENERATOR MATCHES "Visual Studio")
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/extractor ${CMAKE_BINARY_DIR}/soh/assets
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/xml ${CMAKE_BINARY_DIR}/soh/assets/xml
|
||||
)
|
||||
set(VS_COPY_ASSETS_CMD ${CMAKE_COMMAND} -E copy_directory_if_different $<TARGET_FILE_DIR:soh>/assets ${CMAKE_BINARY_DIR}/soh/assets)
|
||||
endif()
|
||||
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMENT "Copying asset xmls..."
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/extractor $<TARGET_FILE_DIR:soh>/assets
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/xml $<TARGET_FILE_DIR:soh>/assets/xml
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:soh>/assets/symbols
|
||||
# COMMAND ${VS_COPY_ASSETS_CMD}
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/extractor $<TARGET_FILE_DIR:soh>/assets/extractor
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/soh/assets/xml $<TARGET_FILE_DIR:soh>/assets/extractor/xmls
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/filelists $<TARGET_FILE_DIR:soh>/assets/extractor/filelists
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ActorList_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/ObjectList_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_SOURCE_DIR}/OTRExporter/CFG/SymbolMap_OoTMqDbg.txt $<TARGET_FILE_DIR:soh>/assets/extractor/symbols
|
||||
COMMAND ${VS_COPY_ASSETS_CMD}
|
||||
)
|
||||
endif()
|
||||
################################################################################
|
||||
|
@ -641,15 +640,6 @@ endif()
|
|||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
find_package(glfw3 REQUIRED)
|
||||
find_package(Ogg CONFIG REQUIRED)
|
||||
link_libraries(Ogg::ogg)
|
||||
|
||||
find_package(Vorbis CONFIG REQUIRED)
|
||||
link_libraries(Vorbis::vorbisfile)
|
||||
find_package(Opus CONFIG REQUIRED)
|
||||
link_libraries(Opus::opus)
|
||||
find_package(OpusFile CONFIG REQUIRED)
|
||||
link_libraries(OpusFile::opusfile CONFIG REQUIRED)
|
||||
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
|
@ -663,12 +653,6 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|||
"imm32;"
|
||||
"version;"
|
||||
"setupapi"
|
||||
"Ogg::ogg"
|
||||
"Opus::opus"
|
||||
"Vorbis::vorbis"
|
||||
"Vorbis::vorbisenc"
|
||||
"Vorbis::vorbisfile"
|
||||
"OpusFile::opusfile"
|
||||
)
|
||||
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
|
@ -709,21 +693,10 @@ else()
|
|||
find_package(SDL2)
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
find_package(Ogg REQUIRED)
|
||||
find_package(Vorbis REQUIRED)
|
||||
find_package(Opus REQUIRED)
|
||||
find_package(OpusFile REQUIRED)
|
||||
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
||||
"libultraship;"
|
||||
"ZAPDLib;"
|
||||
SDL2::SDL2
|
||||
"Ogg::ogg"
|
||||
"Vorbis::vorbis"
|
||||
"Vorbis::vorbisenc"
|
||||
"Vorbis::vorbisfile"
|
||||
"Opus::opus"
|
||||
"Opusfile::Opusfile"
|
||||
"$<$<BOOL:${BUILD_REMOTE_CONTROL}>:SDL2_net::SDL2_net>"
|
||||
${CMAKE_DL_LIBS}
|
||||
Threads::Threads
|
||||
|
@ -736,7 +709,11 @@ endif()
|
|||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:soh> DESTINATION ./debug COMPONENT ship)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.o2r DESTINATION . COMPONENT ship)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.otr DESTINATION . COMPONENT ship)
|
||||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/../scripts/linux/appimage/soh.sh.in ${CMAKE_BINARY_DIR}/linux/soh.sh @ONLY)
|
||||
endif()
|
||||
|
||||
find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
|
||||
|
@ -746,7 +723,7 @@ if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
|
|||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/Info.plist.in ${CMAKE_BINARY_DIR}/macosx/Info.plist @ONLY)
|
||||
INSTALL(TARGETS soh DESTINATION ../MacOS COMPONENT ship)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT ship)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.o2r DESTINATION ../Resources COMPONENT ship)
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/soh/soh.otr DESTINATION ../Resources COMPONENT ship)
|
||||
elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")
|
||||
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT ship)
|
||||
endif()
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
"health": "Health - $0 Hearts",
|
||||
"magic": "Magic - $0",
|
||||
"rupees": "Rupees - $0",
|
||||
"keys": "Keys - $0",
|
||||
"floor": "Floor $0",
|
||||
"basement": "Basement $0",
|
||||
"item_menu": "Select Item",
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
"health": "Vie - $0 Coeurs",
|
||||
"magic": "Magie - $0",
|
||||
"rupees": "Rubis - $0",
|
||||
"keys": "Clés - $0",
|
||||
"floor": "Étage $0",
|
||||
"basement": "Sous-sol $0",
|
||||
"item_menu": "Inventaire",
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
"health": "Energie - $0 Herzen",
|
||||
"magic": "Magie - $0",
|
||||
"rupees": "Rubine - $0",
|
||||
"keys": "Schlüssel - $0",
|
||||
"floor": "Etage $0",
|
||||
"basement": "Keller $0",
|
||||
"item_menu": "Gegenstände",
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"enhancements": {
|
||||
"gCheats": null,
|
||||
"gEnhancements": null,
|
||||
"gRandoEnhancements": null
|
||||
}
|
||||
},
|
||||
"presetName": "Main Default",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,59 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"enhancements": {
|
||||
"gCheats": null,
|
||||
"gEnhancements": {
|
||||
"AssignableTunicsAndBoots": 1,
|
||||
"Autosave": 1,
|
||||
"BetterOwl": 1,
|
||||
"CreditsFix": 1,
|
||||
"CustomizeFrogsOcarinaGame": 1,
|
||||
"DekuNutUpgradeFix": 1,
|
||||
"DisableLOD": 1,
|
||||
"DpadEquips": 1,
|
||||
"DpadNoDropOcarinaInput": 1,
|
||||
"DynamicWalletIcon": 1,
|
||||
"EnemySpawnsOverWaterboxes": 1,
|
||||
"FasterRupeeAccumulator": 1,
|
||||
"FixBrokenGiantsKnife": 1,
|
||||
"FixDaruniaDanceSpeed": 1,
|
||||
"FixDungeonMinimapIcon": 1,
|
||||
"FixEyesOpenWhileSleeping": 1,
|
||||
"FixFloorSwitches": 1,
|
||||
"FixHammerHand": 1,
|
||||
"FixMenuLR": 1,
|
||||
"FixSawSoftlock": 1,
|
||||
"FixTexturesOOB": 1,
|
||||
"FixVineFall": 1,
|
||||
"FixZoraHintDialogue": 1,
|
||||
"FrogsModifyFailTime": 2,
|
||||
"GerudoWarriorClothingFix": 1,
|
||||
"GravediggingTourFix": 1,
|
||||
"InjectItemCounts": {
|
||||
"GoldSkulltula": 1,
|
||||
"HeartContainer": 1,
|
||||
"HeartPiece": 1
|
||||
},
|
||||
"NaviTextFix": 1,
|
||||
"PulsateBossIcon": 1,
|
||||
"RedGanonBlood": 1,
|
||||
"RememberMapToggleState": 1,
|
||||
"SceneSpecificDirtPathFix": 1,
|
||||
"SilverRupeeJingleExtend": 1,
|
||||
"SkipSaveConfirmation": 1,
|
||||
"SkipText": 1,
|
||||
"TextSpeed": 5,
|
||||
"TimeFlowFileSelect": 1,
|
||||
"TimeSavers": {
|
||||
"SkipJabuJabuFish": 1
|
||||
},
|
||||
"TwoHandedIdle": 1,
|
||||
"VisualAgony": 1,
|
||||
"WidescreenActorCulling": 1
|
||||
},
|
||||
"gRandoEnhancements": null
|
||||
}
|
||||
},
|
||||
"presetName": "Main Enhanced",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,136 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"enhancements": {
|
||||
"gCheats": {
|
||||
"EasyFrameAdvance": 1
|
||||
},
|
||||
"gEnhancements": {
|
||||
"AdultMasks": 1,
|
||||
"AssignableTunicsAndBoots": 1,
|
||||
"Autosave": 1,
|
||||
"BetterAmmoRendering": 1,
|
||||
"BetterBombchuShopping": 1,
|
||||
"BetterFarore": 1,
|
||||
"BetterOwl": 1,
|
||||
"BombchusOOB": 1,
|
||||
"ClimbSpeed": 3,
|
||||
"CrawlSpeed": 2,
|
||||
"CreditsFix": 1,
|
||||
"CustomizeFishing": 1,
|
||||
"CustomizeFrogsOcarinaGame": 1,
|
||||
"CustomizeOcarinaGame": 1,
|
||||
"DampeAllNight": 1,
|
||||
"DampeWin": 1,
|
||||
"DayGravePull": 1,
|
||||
"DekuNutUpgradeFix": 1,
|
||||
"DisableCritWiggle": 1,
|
||||
"DisableFirstPersonChus": 1,
|
||||
"DisableLOD": 1,
|
||||
"DpadEquips": 1,
|
||||
"DpadNoDropOcarinaInput": 1,
|
||||
"DynamicWalletIcon": 1,
|
||||
"EarlyEyeballFrog": 1,
|
||||
"EnemySpawnsOverWaterboxes": 1,
|
||||
"EquipmentCanBeRemoved": 1,
|
||||
"ExtendedCullingExcludeGlitchActors": 1,
|
||||
"FastBoomerang": 1,
|
||||
"FastChests": 1,
|
||||
"FastDrops": 1,
|
||||
"FastFarores": 1,
|
||||
"FastOcarinaPlayback": 1,
|
||||
"FasterBlockPush": 5,
|
||||
"FasterHeavyBlockLift": 1,
|
||||
"FasterRupeeAccumulator": 1,
|
||||
"FileSelectMoreInfo": 1,
|
||||
"FishNeverEscape": 1,
|
||||
"FixBrokenGiantsKnife": 1,
|
||||
"FixDaruniaDanceSpeed": 1,
|
||||
"FixDungeonMinimapIcon": 1,
|
||||
"FixFloorSwitches": 1,
|
||||
"FixHammerHand": 1,
|
||||
"FixMenuLR": 1,
|
||||
"FixSawSoftlock": 1,
|
||||
"FixTexturesOOB": 1,
|
||||
"FixVineFall": 1,
|
||||
"FixZoraHintDialogue": 1,
|
||||
"ForgeTime": 0,
|
||||
"FrogsModifyFailTime": 2,
|
||||
"GerudoWarriorClothingFix": 1,
|
||||
"GoronPot": 1,
|
||||
"GravediggingTourFix": 1,
|
||||
"GuaranteeFishingBite": 1,
|
||||
"HoverFishing": 1,
|
||||
"IncludeHeldInputsBufferWindow": 1,
|
||||
"InjectItemCounts": {
|
||||
"GoldSkulltula": 1,
|
||||
"HeartContainer": 1,
|
||||
"HeartPiece": 1
|
||||
},
|
||||
"InstantPutaway": 1,
|
||||
"InstantScarecrow": 1,
|
||||
"MMBunnyHood": 1,
|
||||
"MarketSneak": 1,
|
||||
"MaskSelect": 1,
|
||||
"MinimumFishWeightAdult": 6,
|
||||
"MinimumFishWeightChild": 3,
|
||||
"MweepSpeed": 5.0,
|
||||
"N64WeirdFrames": 1,
|
||||
"NaviTextFix": 1,
|
||||
"NewDrops": 1,
|
||||
"NoInputForCredits": 1,
|
||||
"NutsExplodeBombs": 1,
|
||||
"OcarinaGame": {
|
||||
"StartingNotes": 5
|
||||
},
|
||||
"PauseMenuAnimatedLink": 1,
|
||||
"PauseWarp": 1,
|
||||
"PersistentMasks": 1,
|
||||
"PulsateBossIcon": 1,
|
||||
"QuickBongoKill": 1,
|
||||
"QuickPutaway": 1,
|
||||
"QuitFishingAtDoor": 1,
|
||||
"RedGanonBlood": 1,
|
||||
"RememberMapToggleState": 1,
|
||||
"SceneSpecificDirtPathFix": 1,
|
||||
"SeparateArrows": 1,
|
||||
"ShowDoorLocksOnBothSides": 1,
|
||||
"SilverRupeeJingleExtend": 1,
|
||||
"SkipArrowAnimation": 1,
|
||||
"SkipSaveConfirmation": 1,
|
||||
"SkipSwimDeepEndAnim": 1,
|
||||
"SkipText": 1,
|
||||
"SlowTextSpeed": 5,
|
||||
"SwordToggle": 1,
|
||||
"TextSpeed": 5,
|
||||
"TimeFlowFileSelect": 1,
|
||||
"TimeSavers": {
|
||||
"DisableTitleCard": 1,
|
||||
"SkipChildStealth": 1,
|
||||
"SkipCutscene": {
|
||||
"BossIntro": 1,
|
||||
"Entrances": 1,
|
||||
"Intro": 1,
|
||||
"LearnSong": 1,
|
||||
"OnePoint": 1,
|
||||
"QuickBossDeaths": 1,
|
||||
"Story": 1
|
||||
},
|
||||
"SkipForcedDialog": 3,
|
||||
"SkipJabuJabuFish": 1,
|
||||
"SkipMiscInteractions": 1,
|
||||
"SkipOwlInteractions": 1,
|
||||
"SkipTowerEscape": 1,
|
||||
"SleepingWaterfall": 1
|
||||
},
|
||||
"ToTMedallionsColors": 1,
|
||||
"ToggleStrength": 1,
|
||||
"TwoHandedIdle": 1,
|
||||
"VisualAgony": 1,
|
||||
"WidescreenActorCulling": 1
|
||||
},
|
||||
"gRandoEnhancements": null
|
||||
}
|
||||
},
|
||||
"presetName": "Main Randomizer",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"enhancements": {
|
||||
"gCheats": null,
|
||||
"gEnhancements": {
|
||||
"AssignableTunicsAndBoots": 1,
|
||||
"Autosave": 1,
|
||||
"BetterOwl": 1,
|
||||
"CreditsFix": 1,
|
||||
"CustomizeFrogsOcarinaGame": 1,
|
||||
"DekuNutUpgradeFix": 1,
|
||||
"DisableLOD": 1,
|
||||
"DpadEquips": 1,
|
||||
"DpadNoDropOcarinaInput": 1,
|
||||
"DynamicWalletIcon": 1,
|
||||
"EnemySpawnsOverWaterboxes": 1,
|
||||
"FasterRupeeAccumulator": 1,
|
||||
"FixBrokenGiantsKnife": 1,
|
||||
"FixDaruniaDanceSpeed": 1,
|
||||
"FixDungeonMinimapIcon": 1,
|
||||
"FixEyesOpenWhileSleeping": 1,
|
||||
"FixFloorSwitches": 1,
|
||||
"FixHammerHand": 1,
|
||||
"FixMenuLR": 1,
|
||||
"FixSawSoftlock": 1,
|
||||
"FixTexturesOOB": 1,
|
||||
"FixVineFall": 1,
|
||||
"FixZoraHintDialogue": 1,
|
||||
"FrogsModifyFailTime": 2,
|
||||
"GerudoWarriorClothingFix": 1,
|
||||
"GravediggingTourFix": 1,
|
||||
"InjectItemCounts": {
|
||||
"GoldSkulltula": 1,
|
||||
"HeartContainer": 1,
|
||||
"HeartPiece": 1
|
||||
},
|
||||
"NaviTextFix": 1,
|
||||
"PulsateBossIcon": 1,
|
||||
"RedGanonBlood": 1,
|
||||
"RememberMapToggleState": 1,
|
||||
"SceneSpecificDirtPathFix": 1,
|
||||
"SilverRupeeJingleExtend": 1,
|
||||
"SkipSaveConfirmation": 1,
|
||||
"SkipText": 1,
|
||||
"TextSpeed": 5,
|
||||
"TimeFlowFileSelect": 1,
|
||||
"TwoHandedIdle": 1,
|
||||
"VisualAgony": 1,
|
||||
"WidescreenActorCulling": 1
|
||||
},
|
||||
"gRandoEnhancements": null
|
||||
}
|
||||
},
|
||||
"presetName": "Main Vanilla+",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,69 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"rando": {
|
||||
"gRandoSettings": {
|
||||
"40GSHint": 1,
|
||||
"50GSHint": 1,
|
||||
"BigPoeTargetCount": 1,
|
||||
"BlueFireArrows": 1,
|
||||
"BombchuBag": 1,
|
||||
"BossKeysanity": 5,
|
||||
"ClosedForest": 2,
|
||||
"CompleteMaskQuest": 1,
|
||||
"CuccosToReturn": 1,
|
||||
"DampeHint": 1,
|
||||
"DoorOfTime": 2,
|
||||
"EnableBombchuDrops": 1,
|
||||
"FortressCarpenters": 1,
|
||||
"FrogsHint": 1,
|
||||
"FullWallets": 1,
|
||||
"GanonTrial": 0,
|
||||
"GerudoKeys": 3,
|
||||
"GregHint": 1,
|
||||
"HBAHint": 1,
|
||||
"IncludeTycoonWallet": 1,
|
||||
"KakarikoGate": 1,
|
||||
"Keysanity": 5,
|
||||
"LacsRewardCount": 8,
|
||||
"MalonHint": 1,
|
||||
"MerchantText": 1,
|
||||
"RainbowBridge": 7,
|
||||
"SariaHint": 1,
|
||||
"ScrubsFixedPrice": 2,
|
||||
"ScrubsPrices": 3,
|
||||
"SheikLAHint": 0,
|
||||
"Shopsanity": 1,
|
||||
"ShopsanityCount": 7,
|
||||
"ShopsanityPrices": 2,
|
||||
"ShuffleAdultTrade": 1,
|
||||
"ShuffleBossEntrances": 2,
|
||||
"ShuffleCows": 1,
|
||||
"ShuffleDekuNutBag": 1,
|
||||
"ShuffleDekuStickBag": 1,
|
||||
"ShuffleDungeonsEntrances": 2,
|
||||
"ShuffleFrogSongRupees": 1,
|
||||
"ShuffleGanonBossKey": 9,
|
||||
"ShuffleGerudoToken": 1,
|
||||
"ShuffleKeyRings": 2,
|
||||
"ShuffleKeyRingsRandomCount": 4,
|
||||
"ShuffleKokiriSword": 1,
|
||||
"ShuffleMasterSword": 1,
|
||||
"ShuffleMerchants": 3,
|
||||
"ShuffleOcarinas": 1,
|
||||
"ShuffleOverworldSpawns": 1,
|
||||
"ShuffleScrubs": 2,
|
||||
"ShuffleSongs": 2,
|
||||
"ShuffleSwim": 1,
|
||||
"ShuffleTokens": 3,
|
||||
"SkipChildZelda": 1,
|
||||
"SkipEponaRace": 1,
|
||||
"SkipScarecrowsSong": 1,
|
||||
"StartingAge": 2,
|
||||
"StartingMapsCompasses": 0,
|
||||
"SunlightArrows": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"presetName": "Rando Advanced",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,51 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"rando": {
|
||||
"gRandoSettings": {
|
||||
"10GSHint": 1,
|
||||
"20GSHint": 1,
|
||||
"30GSHint": 1,
|
||||
"40GSHint": 1,
|
||||
"50GSHint": 1,
|
||||
"BigPoeTargetCount": 1,
|
||||
"BiggoronHint": 1,
|
||||
"BlueFireArrows": 1,
|
||||
"BossKeysanity": 2,
|
||||
"ClosedForest": 2,
|
||||
"CompleteMaskQuest": 1,
|
||||
"CuccosToReturn": 1,
|
||||
"DampeHint": 1,
|
||||
"DoorOfTime": 2,
|
||||
"EnableBombchuDrops": 1,
|
||||
"ExcludedLocations": "147,148,233,323,",
|
||||
"FortressCarpenters": 1,
|
||||
"FrogsHint": 1,
|
||||
"FullWallets": 1,
|
||||
"GanonTrial": 0,
|
||||
"GregHint": 1,
|
||||
"HBAHint": 1,
|
||||
"IncludeTycoonWallet": 1,
|
||||
"KakarikoGate": 1,
|
||||
"Keysanity": 2,
|
||||
"LacsRewardCount": 6,
|
||||
"MalonHint": 1,
|
||||
"MerchantText": 1,
|
||||
"RainbowBridge": 7,
|
||||
"SariaHint": 1,
|
||||
"SheikLAHint": 0,
|
||||
"ShuffleGanonBossKey": 9,
|
||||
"ShuffleOcarinas": 1,
|
||||
"SkipChildZelda": 1,
|
||||
"SkipEponaRace": 1,
|
||||
"SkipScarecrowsSong": 1,
|
||||
"StartingKokiriSword": 1,
|
||||
"StartingMapsCompasses": 0,
|
||||
"StartingOcarina": 1,
|
||||
"SunlightArrows": 1,
|
||||
"ZorasFountain": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"presetName": "Rando Beginner",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"rando": {
|
||||
"gRandoSettings": null
|
||||
}
|
||||
},
|
||||
"presetName": "Rando Default",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,80 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"rando": {
|
||||
"gRandoSettings": {
|
||||
"BigPoeTargetCount": 1,
|
||||
"BlueFireArrows": 1,
|
||||
"BombchuBag": 1,
|
||||
"BossKeysanity": 5,
|
||||
"ClosedForest": 2,
|
||||
"CuccosToReturn": 1,
|
||||
"DecoupleEntrances": 1,
|
||||
"DoorOfTime": 2,
|
||||
"EnableBombchuDrops": 1,
|
||||
"Fishsanity": 4,
|
||||
"FishsanityAgeSplit": 1,
|
||||
"FishsanityPondCount": 17,
|
||||
"GerudoKeys": 3,
|
||||
"IncludeTycoonWallet": 1,
|
||||
"KakarikoGate": 1,
|
||||
"Keysanity": 5,
|
||||
"LacsRewardCount": 10,
|
||||
"LacsRewardOptions": 1,
|
||||
"LockOverworldDoors": 1,
|
||||
"MixBosses": 1,
|
||||
"MixDungeons": 1,
|
||||
"MixGrottos": 1,
|
||||
"MixInteriors": 1,
|
||||
"MixOverworld": 1,
|
||||
"MixedEntrances": 1,
|
||||
"RainbowBridge": 7,
|
||||
"ScrubsPrices": 2,
|
||||
"Shopsanity": 1,
|
||||
"ShopsanityCount": 7,
|
||||
"ShopsanityPrices": 2,
|
||||
"Shuffle100GSReward": 1,
|
||||
"ShuffleAdultTrade": 1,
|
||||
"ShuffleBeehives": 1,
|
||||
"ShuffleBossEntrances": 2,
|
||||
"ShuffleBossSouls": 2,
|
||||
"ShuffleChildWallet": 1,
|
||||
"ShuffleCows": 1,
|
||||
"ShuffleCrates": 3,
|
||||
"ShuffleDekuNutBag": 1,
|
||||
"ShuffleDekuStickBag": 1,
|
||||
"ShuffleDungeonsEntrances": 2,
|
||||
"ShuffleFairies": 1,
|
||||
"ShuffleFishingPole": 1,
|
||||
"ShuffleFreestanding": 3,
|
||||
"ShuffleFrogSongRupees": 1,
|
||||
"ShuffleGanonBossKey": 9,
|
||||
"ShuffleGerudoToken": 1,
|
||||
"ShuffleGrass": 3,
|
||||
"ShuffleGrottosEntrances": 1,
|
||||
"ShuffleInteriorsEntrances": 2,
|
||||
"ShuffleKokiriSword": 1,
|
||||
"ShuffleMasterSword": 1,
|
||||
"ShuffleMerchants": 3,
|
||||
"ShuffleOcarinaButtons": 1,
|
||||
"ShuffleOcarinas": 1,
|
||||
"ShuffleOverworldEntrances": 1,
|
||||
"ShuffleOverworldSpawns": 1,
|
||||
"ShuffleOwlDrops": 1,
|
||||
"ShufflePots": 3,
|
||||
"ShuffleScrubs": 2,
|
||||
"ShuffleSongs": 2,
|
||||
"ShuffleSwim": 1,
|
||||
"ShuffleTokens": 3,
|
||||
"ShuffleWarpSongs": 1,
|
||||
"ShuffleWeirdEgg": 1,
|
||||
"SkipEponaRace": 1,
|
||||
"StartingAge": 2,
|
||||
"StartingHearts": 0,
|
||||
"StartingMapsCompasses": 5,
|
||||
"SunlightArrows": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"presetName": "Rando Hell Mode",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -1,63 +0,0 @@
|
|||
{
|
||||
"blocks": {
|
||||
"rando": {
|
||||
"gRandoSettings": {
|
||||
"10GSHint": 1,
|
||||
"20GSHint": 1,
|
||||
"30GSHint": 1,
|
||||
"40GSHint": 1,
|
||||
"50GSHint": 1,
|
||||
"BigPoeTargetCount": 1,
|
||||
"BiggoronHint": 1,
|
||||
"BlueFireArrows": 1,
|
||||
"BombchuBag": 1,
|
||||
"BossKeysanity": 2,
|
||||
"ClosedForest": 2,
|
||||
"CompleteMaskQuest": 1,
|
||||
"CuccosToReturn": 1,
|
||||
"DampeHint": 1,
|
||||
"DoorOfTime": 2,
|
||||
"EnableBombchuDrops": 1,
|
||||
"FortressCarpenters": 1,
|
||||
"FrogsHint": 1,
|
||||
"FullWallets": 1,
|
||||
"GanonTrial": 0,
|
||||
"GregHint": 1,
|
||||
"HBAHint": 1,
|
||||
"IncludeTycoonWallet": 1,
|
||||
"KakarikoGate": 1,
|
||||
"Keysanity": 5,
|
||||
"LacsRewardCount": 7,
|
||||
"MalonHint": 1,
|
||||
"MerchantText": 1,
|
||||
"RainbowBridge": 7,
|
||||
"SariaHint": 1,
|
||||
"ScrubsFixedPrice": 2,
|
||||
"ScrubsPrices": 3,
|
||||
"SheikLAHint": 0,
|
||||
"Shopsanity": 1,
|
||||
"ShopsanityCount": 4,
|
||||
"ShopsanityPrices": 2,
|
||||
"ShuffleGanonBossKey": 9,
|
||||
"ShuffleGerudoToken": 1,
|
||||
"ShuffleKeyRings": 2,
|
||||
"ShuffleKeyRingsRandomCount": 8,
|
||||
"ShuffleKokiriSword": 1,
|
||||
"ShuffleMerchants": 1,
|
||||
"ShuffleOcarinas": 1,
|
||||
"ShuffleScrubs": 2,
|
||||
"ShuffleSongs": 2,
|
||||
"ShuffleTokens": 3,
|
||||
"SkipChildZelda": 1,
|
||||
"SkipEponaRace": 1,
|
||||
"SkipScarecrowsSong": 1,
|
||||
"StartingMapsCompasses": 0,
|
||||
"StartingOcarina": 1,
|
||||
"SunlightArrows": 1,
|
||||
"ZorasFountain": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"presetName": "Rando Standard",
|
||||
"isBuiltIn": true
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_MQ_D/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_D/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_MQ_NTSC_J/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_NTSC_J/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_MQ_NTSC_U/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_NTSC_U/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_MQ_PAL_F/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_PAL_F/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_NMQ_D/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_D/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_NMQ_NTSC_J/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_J/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_NMQ_NTSC_J_CE/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_J_CE/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_NMQ_NTSC_U/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_NTSC_U/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/GC_NMQ_PAL_F/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_NMQ_PAL_F/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/N64_NTSC_10/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_10/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/N64_NTSC_11/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_11/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/N64_NTSC_12/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_NTSC_12/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/N64_PAL_10/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_PAL_10/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/>
|
||||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/>
|
||||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/>
|
||||
<ExternalXMLFolder Path="assets/xml/N64_PAL_11/"/>
|
||||
<ExternalXMLFolder Path="assets/extractor/xmls/N64_PAL_11/"/>
|
||||
<TexturePool File="TexturePool.xml"/>
|
||||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
|
||||
</Root>
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,472 +0,0 @@
|
|||
ACTOR_PLAYER
|
||||
ACTOR_UNSET_1
|
||||
ACTOR_EN_TEST
|
||||
ACTOR_UNSET_3
|
||||
ACTOR_EN_GIRLA
|
||||
ACTOR_UNSET_5
|
||||
ACTOR_UNSET_6
|
||||
ACTOR_EN_PART
|
||||
ACTOR_EN_LIGHT
|
||||
ACTOR_EN_DOOR
|
||||
ACTOR_EN_BOX
|
||||
ACTOR_BG_DY_YOSEIZO
|
||||
ACTOR_BG_HIDAN_FIREWALL
|
||||
ACTOR_EN_POH
|
||||
ACTOR_EN_OKUTA
|
||||
ACTOR_BG_YDAN_SP
|
||||
ACTOR_EN_BOM
|
||||
ACTOR_EN_WALLMAS
|
||||
ACTOR_EN_DODONGO
|
||||
ACTOR_EN_FIREFLY
|
||||
ACTOR_EN_HORSE
|
||||
ACTOR_EN_ITEM00
|
||||
ACTOR_EN_ARROW
|
||||
ACTOR_UNSET_17
|
||||
ACTOR_EN_ELF
|
||||
ACTOR_EN_NIW
|
||||
ACTOR_UNSET_1A
|
||||
ACTOR_EN_TITE
|
||||
ACTOR_EN_REEBA
|
||||
ACTOR_EN_PEEHAT
|
||||
ACTOR_EN_BUTTE
|
||||
ACTOR_UNSET_1F
|
||||
ACTOR_EN_INSECT
|
||||
ACTOR_EN_FISH
|
||||
ACTOR_UNSET_22
|
||||
ACTOR_EN_HOLL
|
||||
ACTOR_EN_SCENE_CHANGE
|
||||
ACTOR_EN_ZF
|
||||
ACTOR_EN_HATA
|
||||
ACTOR_BOSS_DODONGO
|
||||
ACTOR_BOSS_GOMA
|
||||
ACTOR_EN_ZL1
|
||||
ACTOR_EN_VIEWER
|
||||
ACTOR_EN_GOMA
|
||||
ACTOR_BG_PUSHBOX
|
||||
ACTOR_EN_BUBBLE
|
||||
ACTOR_DOOR_SHUTTER
|
||||
ACTOR_EN_DODOJR
|
||||
ACTOR_EN_BDFIRE
|
||||
ACTOR_UNSET_31
|
||||
ACTOR_EN_BOOM
|
||||
ACTOR_EN_TORCH2
|
||||
ACTOR_EN_BILI
|
||||
ACTOR_EN_TP
|
||||
ACTOR_UNSET_36
|
||||
ACTOR_EN_ST
|
||||
ACTOR_EN_BW
|
||||
ACTOR_EN_A_OBJ
|
||||
ACTOR_EN_EIYER
|
||||
ACTOR_EN_RIVER_SOUND
|
||||
ACTOR_EN_HORSE_NORMAL
|
||||
ACTOR_EN_OSSAN
|
||||
ACTOR_BG_TREEMOUTH
|
||||
ACTOR_BG_DODOAGO
|
||||
ACTOR_BG_HIDAN_DALM
|
||||
ACTOR_BG_HIDAN_HROCK
|
||||
ACTOR_EN_HORSE_GANON
|
||||
ACTOR_BG_HIDAN_ROCK
|
||||
ACTOR_BG_HIDAN_RSEKIZOU
|
||||
ACTOR_BG_HIDAN_SEKIZOU
|
||||
ACTOR_BG_HIDAN_SIMA
|
||||
ACTOR_BG_HIDAN_SYOKU
|
||||
ACTOR_EN_XC
|
||||
ACTOR_BG_HIDAN_CURTAIN
|
||||
ACTOR_BG_SPOT00_HANEBASI
|
||||
ACTOR_EN_MB
|
||||
ACTOR_EN_BOMBF
|
||||
ACTOR_EN_ZL2
|
||||
ACTOR_BG_HIDAN_FSLIFT
|
||||
ACTOR_EN_OE2
|
||||
ACTOR_BG_YDAN_HASI
|
||||
ACTOR_BG_YDAN_MARUTA
|
||||
ACTOR_BOSS_GANONDROF
|
||||
ACTOR_UNSET_53
|
||||
ACTOR_EN_AM
|
||||
ACTOR_EN_DEKUBABA
|
||||
ACTOR_EN_M_FIRE1
|
||||
ACTOR_EN_M_THUNDER
|
||||
ACTOR_BG_DDAN_JD
|
||||
ACTOR_BG_BREAKWALL
|
||||
ACTOR_EN_JJ
|
||||
ACTOR_EN_HORSE_ZELDA
|
||||
ACTOR_BG_DDAN_KD
|
||||
ACTOR_DOOR_WARP1
|
||||
ACTOR_OBJ_SYOKUDAI
|
||||
ACTOR_ITEM_B_HEART
|
||||
ACTOR_EN_DEKUNUTS
|
||||
ACTOR_BG_MENKURI_KAITEN
|
||||
ACTOR_BG_MENKURI_EYE
|
||||
ACTOR_EN_VALI
|
||||
ACTOR_BG_MIZU_MOVEBG
|
||||
ACTOR_BG_MIZU_WATER
|
||||
ACTOR_ARMS_HOOK
|
||||
ACTOR_EN_FHG
|
||||
ACTOR_BG_MORI_HINERI
|
||||
ACTOR_EN_BB
|
||||
ACTOR_BG_TOKI_HIKARI
|
||||
ACTOR_EN_YUKABYUN
|
||||
ACTOR_BG_TOKI_SWD
|
||||
ACTOR_EN_FHG_FIRE
|
||||
ACTOR_BG_MJIN
|
||||
ACTOR_BG_HIDAN_KOUSI
|
||||
ACTOR_DOOR_TOKI
|
||||
ACTOR_BG_HIDAN_HAMSTEP
|
||||
ACTOR_EN_BIRD
|
||||
ACTOR_UNSET_73
|
||||
ACTOR_UNSET_74
|
||||
ACTOR_UNSET_75
|
||||
ACTOR_UNSET_76
|
||||
ACTOR_EN_WOOD02
|
||||
ACTOR_UNSET_78
|
||||
ACTOR_UNSET_79
|
||||
ACTOR_UNSET_7A
|
||||
ACTOR_UNSET_7B
|
||||
ACTOR_EN_LIGHTBOX
|
||||
ACTOR_EN_PU_BOX
|
||||
ACTOR_UNSET_7E
|
||||
ACTOR_UNSET_7F
|
||||
ACTOR_EN_TRAP
|
||||
ACTOR_EN_AROW_TRAP
|
||||
ACTOR_EN_VASE
|
||||
ACTOR_UNSET_83
|
||||
ACTOR_EN_TA
|
||||
ACTOR_EN_TK
|
||||
ACTOR_BG_MORI_BIGST
|
||||
ACTOR_BG_MORI_ELEVATOR
|
||||
ACTOR_BG_MORI_KAITENKABE
|
||||
ACTOR_BG_MORI_RAKKATENJO
|
||||
ACTOR_EN_VM
|
||||
ACTOR_DEMO_EFFECT
|
||||
ACTOR_DEMO_KANKYO
|
||||
ACTOR_BG_HIDAN_FWBIG
|
||||
ACTOR_EN_FLOORMAS
|
||||
ACTOR_EN_HEISHI1
|
||||
ACTOR_EN_RD
|
||||
ACTOR_EN_PO_SISTERS
|
||||
ACTOR_BG_HEAVY_BLOCK
|
||||
ACTOR_BG_PO_EVENT
|
||||
ACTOR_OBJ_MURE
|
||||
ACTOR_EN_SW
|
||||
ACTOR_BOSS_FD
|
||||
ACTOR_OBJECT_KANKYO
|
||||
ACTOR_EN_DU
|
||||
ACTOR_EN_FD
|
||||
ACTOR_EN_HORSE_LINK_CHILD
|
||||
ACTOR_DOOR_ANA
|
||||
ACTOR_BG_SPOT02_OBJECTS
|
||||
ACTOR_BG_HAKA
|
||||
ACTOR_MAGIC_WIND
|
||||
ACTOR_MAGIC_FIRE
|
||||
ACTOR_UNSET_A0
|
||||
ACTOR_EN_RU1
|
||||
ACTOR_BOSS_FD2
|
||||
ACTOR_EN_FD_FIRE
|
||||
ACTOR_EN_DH
|
||||
ACTOR_EN_DHA
|
||||
ACTOR_EN_RL
|
||||
ACTOR_EN_ENCOUNT1
|
||||
ACTOR_DEMO_DU
|
||||
ACTOR_DEMO_IM
|
||||
ACTOR_DEMO_TRE_LGT
|
||||
ACTOR_EN_FW
|
||||
ACTOR_BG_VB_SIMA
|
||||
ACTOR_EN_VB_BALL
|
||||
ACTOR_BG_HAKA_MEGANE
|
||||
ACTOR_BG_HAKA_MEGANEBG
|
||||
ACTOR_BG_HAKA_SHIP
|
||||
ACTOR_BG_HAKA_SGAMI
|
||||
ACTOR_UNSET_B2
|
||||
ACTOR_EN_HEISHI2
|
||||
ACTOR_EN_ENCOUNT2
|
||||
ACTOR_EN_FIRE_ROCK
|
||||
ACTOR_EN_BROB
|
||||
ACTOR_MIR_RAY
|
||||
ACTOR_BG_SPOT09_OBJ
|
||||
ACTOR_BG_SPOT18_OBJ
|
||||
ACTOR_BOSS_VA
|
||||
ACTOR_BG_HAKA_TUBO
|
||||
ACTOR_BG_HAKA_TRAP
|
||||
ACTOR_BG_HAKA_HUTA
|
||||
ACTOR_BG_HAKA_ZOU
|
||||
ACTOR_BG_SPOT17_FUNEN
|
||||
ACTOR_EN_SYATEKI_ITM
|
||||
ACTOR_EN_SYATEKI_MAN
|
||||
ACTOR_EN_TANA
|
||||
ACTOR_EN_NB
|
||||
ACTOR_BOSS_MO
|
||||
ACTOR_EN_SB
|
||||
ACTOR_EN_BIGOKUTA
|
||||
ACTOR_EN_KAREBABA
|
||||
ACTOR_BG_BDAN_OBJECTS
|
||||
ACTOR_DEMO_SA
|
||||
ACTOR_DEMO_GO
|
||||
ACTOR_EN_IN
|
||||
ACTOR_EN_TR
|
||||
ACTOR_BG_SPOT16_BOMBSTONE
|
||||
ACTOR_UNSET_CE
|
||||
ACTOR_BG_HIDAN_KOWARERUKABE
|
||||
ACTOR_BG_BOMBWALL
|
||||
ACTOR_BG_SPOT08_ICEBLOCK
|
||||
ACTOR_EN_RU2
|
||||
ACTOR_OBJ_DEKUJR
|
||||
ACTOR_BG_MIZU_UZU
|
||||
ACTOR_BG_SPOT06_OBJECTS
|
||||
ACTOR_BG_ICE_OBJECTS
|
||||
ACTOR_BG_HAKA_WATER
|
||||
ACTOR_UNSET_D8
|
||||
ACTOR_EN_MA2
|
||||
ACTOR_EN_BOM_CHU
|
||||
ACTOR_EN_HORSE_GAME_CHECK
|
||||
ACTOR_BOSS_TW
|
||||
ACTOR_EN_RR
|
||||
ACTOR_EN_BA
|
||||
ACTOR_EN_BX
|
||||
ACTOR_EN_ANUBICE
|
||||
ACTOR_EN_ANUBICE_FIRE
|
||||
ACTOR_BG_MORI_HASHIGO
|
||||
ACTOR_BG_MORI_HASHIRA4
|
||||
ACTOR_BG_MORI_IDOMIZU
|
||||
ACTOR_BG_SPOT16_DOUGHNUT
|
||||
ACTOR_BG_BDAN_SWITCH
|
||||
ACTOR_EN_MA1
|
||||
ACTOR_BOSS_GANON
|
||||
ACTOR_BOSS_SST
|
||||
ACTOR_UNSET_EA
|
||||
ACTOR_UNSET_EB
|
||||
ACTOR_EN_NY
|
||||
ACTOR_EN_FR
|
||||
ACTOR_ITEM_SHIELD
|
||||
ACTOR_BG_ICE_SHELTER
|
||||
ACTOR_EN_ICE_HONO
|
||||
ACTOR_ITEM_OCARINA
|
||||
ACTOR_UNSET_F2
|
||||
ACTOR_UNSET_F3
|
||||
ACTOR_MAGIC_DARK
|
||||
ACTOR_DEMO_6K
|
||||
ACTOR_EN_ANUBICE_TAG
|
||||
ACTOR_BG_HAKA_GATE
|
||||
ACTOR_BG_SPOT15_SAKU
|
||||
ACTOR_BG_JYA_GOROIWA
|
||||
ACTOR_BG_JYA_ZURERUKABE
|
||||
ACTOR_UNSET_FB
|
||||
ACTOR_BG_JYA_COBRA
|
||||
ACTOR_BG_JYA_KANAAMI
|
||||
ACTOR_FISHING
|
||||
ACTOR_OBJ_OSHIHIKI
|
||||
ACTOR_BG_GATE_SHUTTER
|
||||
ACTOR_EFF_DUST
|
||||
ACTOR_BG_SPOT01_FUSYA
|
||||
ACTOR_BG_SPOT01_IDOHASHIRA
|
||||
ACTOR_BG_SPOT01_IDOMIZU
|
||||
ACTOR_BG_PO_SYOKUDAI
|
||||
ACTOR_BG_GANON_OTYUKA
|
||||
ACTOR_BG_SPOT15_RRBOX
|
||||
ACTOR_BG_UMAJUMP
|
||||
ACTOR_UNSET_109
|
||||
ACTOR_ARROW_FIRE
|
||||
ACTOR_ARROW_ICE
|
||||
ACTOR_ARROW_LIGHT
|
||||
ACTOR_UNSET_10D
|
||||
ACTOR_UNSET_10E
|
||||
ACTOR_ITEM_ETCETERA
|
||||
ACTOR_OBJ_KIBAKO
|
||||
ACTOR_OBJ_TSUBO
|
||||
ACTOR_EN_WONDER_ITEM
|
||||
ACTOR_EN_IK
|
||||
ACTOR_DEMO_IK
|
||||
ACTOR_EN_SKJ
|
||||
ACTOR_EN_SKJNEEDLE
|
||||
ACTOR_EN_G_SWITCH
|
||||
ACTOR_DEMO_EXT
|
||||
ACTOR_DEMO_SHD
|
||||
ACTOR_EN_DNS
|
||||
ACTOR_ELF_MSG
|
||||
ACTOR_EN_HONOTRAP
|
||||
ACTOR_EN_TUBO_TRAP
|
||||
ACTOR_OBJ_ICE_POLY
|
||||
ACTOR_BG_SPOT03_TAKI
|
||||
ACTOR_BG_SPOT07_TAKI
|
||||
ACTOR_EN_FZ
|
||||
ACTOR_EN_PO_RELAY
|
||||
ACTOR_BG_RELAY_OBJECTS
|
||||
ACTOR_EN_DIVING_GAME
|
||||
ACTOR_EN_KUSA
|
||||
ACTOR_OBJ_BEAN
|
||||
ACTOR_OBJ_BOMBIWA
|
||||
ACTOR_UNSET_128
|
||||
ACTOR_UNSET_129
|
||||
ACTOR_OBJ_SWITCH
|
||||
ACTOR_OBJ_ELEVATOR
|
||||
ACTOR_OBJ_LIFT
|
||||
ACTOR_OBJ_HSBLOCK
|
||||
ACTOR_EN_OKARINA_TAG
|
||||
ACTOR_EN_YABUSAME_MARK
|
||||
ACTOR_EN_GOROIWA
|
||||
ACTOR_EN_EX_RUPPY
|
||||
ACTOR_EN_TORYO
|
||||
ACTOR_EN_DAIKU
|
||||
ACTOR_UNSET_134
|
||||
ACTOR_EN_NWC
|
||||
ACTOR_EN_BLKOBJ
|
||||
ACTOR_ITEM_INBOX
|
||||
ACTOR_EN_GE1
|
||||
ACTOR_OBJ_BLOCKSTOP
|
||||
ACTOR_EN_SDA
|
||||
ACTOR_EN_CLEAR_TAG
|
||||
ACTOR_EN_NIW_LADY
|
||||
ACTOR_EN_GM
|
||||
ACTOR_EN_MS
|
||||
ACTOR_EN_HS
|
||||
ACTOR_BG_INGATE
|
||||
ACTOR_EN_KANBAN
|
||||
ACTOR_EN_HEISHI3
|
||||
ACTOR_EN_SYATEKI_NIW
|
||||
ACTOR_EN_ATTACK_NIW
|
||||
ACTOR_BG_SPOT01_IDOSOKO
|
||||
ACTOR_EN_SA
|
||||
ACTOR_EN_WONDER_TALK
|
||||
ACTOR_BG_GJYO_BRIDGE
|
||||
ACTOR_EN_DS
|
||||
ACTOR_EN_MK
|
||||
ACTOR_EN_BOM_BOWL_MAN
|
||||
ACTOR_EN_BOM_BOWL_PIT
|
||||
ACTOR_EN_OWL
|
||||
ACTOR_EN_ISHI
|
||||
ACTOR_OBJ_HANA
|
||||
ACTOR_OBJ_LIGHTSWITCH
|
||||
ACTOR_OBJ_MURE2
|
||||
ACTOR_EN_GO
|
||||
ACTOR_EN_FU
|
||||
ACTOR_UNSET_154
|
||||
ACTOR_EN_CHANGER
|
||||
ACTOR_BG_JYA_MEGAMI
|
||||
ACTOR_BG_JYA_LIFT
|
||||
ACTOR_BG_JYA_BIGMIRROR
|
||||
ACTOR_BG_JYA_BOMBCHUIWA
|
||||
ACTOR_BG_JYA_AMISHUTTER
|
||||
ACTOR_BG_JYA_BOMBIWA
|
||||
ACTOR_BG_SPOT18_BASKET
|
||||
ACTOR_UNSET_15D
|
||||
ACTOR_EN_GANON_ORGAN
|
||||
ACTOR_EN_SIOFUKI
|
||||
ACTOR_EN_STREAM
|
||||
ACTOR_UNSET_161
|
||||
ACTOR_EN_MM
|
||||
ACTOR_EN_KO
|
||||
ACTOR_EN_KZ
|
||||
ACTOR_EN_WEATHER_TAG
|
||||
ACTOR_BG_SST_FLOOR
|
||||
ACTOR_EN_ANI
|
||||
ACTOR_EN_EX_ITEM
|
||||
ACTOR_BG_JYA_IRONOBJ
|
||||
ACTOR_EN_JS
|
||||
ACTOR_EN_JSJUTAN
|
||||
ACTOR_EN_CS
|
||||
ACTOR_EN_MD
|
||||
ACTOR_EN_HY
|
||||
ACTOR_EN_GANON_MANT
|
||||
ACTOR_EN_OKARINA_EFFECT
|
||||
ACTOR_EN_MAG
|
||||
ACTOR_DOOR_GERUDO
|
||||
ACTOR_ELF_MSG2
|
||||
ACTOR_DEMO_GT
|
||||
ACTOR_EN_PO_FIELD
|
||||
ACTOR_EFC_ERUPC
|
||||
ACTOR_BG_ZG
|
||||
ACTOR_EN_HEISHI4
|
||||
ACTOR_EN_ZL3
|
||||
ACTOR_BOSS_GANON2
|
||||
ACTOR_EN_KAKASI
|
||||
ACTOR_EN_TAKARA_MAN
|
||||
ACTOR_OBJ_MAKEOSHIHIKI
|
||||
ACTOR_OCEFF_SPOT
|
||||
ACTOR_END_TITLE
|
||||
ACTOR_UNSET_180
|
||||
ACTOR_EN_TORCH
|
||||
ACTOR_DEMO_EC
|
||||
ACTOR_SHOT_SUN
|
||||
ACTOR_EN_DY_EXTRA
|
||||
ACTOR_EN_WONDER_TALK2
|
||||
ACTOR_EN_GE2
|
||||
ACTOR_OBJ_ROOMTIMER
|
||||
ACTOR_EN_SSH
|
||||
ACTOR_EN_STH
|
||||
ACTOR_OCEFF_WIPE
|
||||
ACTOR_OCEFF_STORM
|
||||
ACTOR_EN_WEIYER
|
||||
ACTOR_BG_SPOT05_SOKO
|
||||
ACTOR_BG_JYA_1FLIFT
|
||||
ACTOR_BG_JYA_HAHENIRON
|
||||
ACTOR_BG_SPOT12_GATE
|
||||
ACTOR_BG_SPOT12_SAKU
|
||||
ACTOR_EN_HINTNUTS
|
||||
ACTOR_EN_NUTSBALL
|
||||
ACTOR_BG_SPOT00_BREAK
|
||||
ACTOR_EN_SHOPNUTS
|
||||
ACTOR_EN_IT
|
||||
ACTOR_EN_GELDB
|
||||
ACTOR_OCEFF_WIPE2
|
||||
ACTOR_OCEFF_WIPE3
|
||||
ACTOR_EN_NIW_GIRL
|
||||
ACTOR_EN_DOG
|
||||
ACTOR_EN_SI
|
||||
ACTOR_BG_SPOT01_OBJECTS2
|
||||
ACTOR_OBJ_COMB
|
||||
ACTOR_BG_SPOT11_BAKUDANKABE
|
||||
ACTOR_OBJ_KIBAKO2
|
||||
ACTOR_EN_DNT_DEMO
|
||||
ACTOR_EN_DNT_JIJI
|
||||
ACTOR_EN_DNT_NOMAL
|
||||
ACTOR_EN_GUEST
|
||||
ACTOR_BG_BOM_GUARD
|
||||
ACTOR_EN_HS2
|
||||
ACTOR_DEMO_KEKKAI
|
||||
ACTOR_BG_SPOT08_BAKUDANKABE
|
||||
ACTOR_BG_SPOT17_BAKUDANKABE
|
||||
ACTOR_UNSET_1AA
|
||||
ACTOR_OBJ_MURE3
|
||||
ACTOR_EN_TG
|
||||
ACTOR_EN_MU
|
||||
ACTOR_EN_GO2
|
||||
ACTOR_EN_WF
|
||||
ACTOR_EN_SKB
|
||||
ACTOR_DEMO_GJ
|
||||
ACTOR_DEMO_GEFF
|
||||
ACTOR_BG_GND_FIREMEIRO
|
||||
ACTOR_BG_GND_DARKMEIRO
|
||||
ACTOR_BG_GND_SOULMEIRO
|
||||
ACTOR_BG_GND_NISEKABE
|
||||
ACTOR_BG_GND_ICEBLOCK
|
||||
ACTOR_EN_GB
|
||||
ACTOR_EN_GS
|
||||
ACTOR_BG_MIZU_BWALL
|
||||
ACTOR_BG_MIZU_SHUTTER
|
||||
ACTOR_EN_DAIKU_KAKARIKO
|
||||
ACTOR_BG_BOWL_WALL
|
||||
ACTOR_EN_WALL_TUBO
|
||||
ACTOR_EN_PO_DESERT
|
||||
ACTOR_EN_CROW
|
||||
ACTOR_DOOR_KILLER
|
||||
ACTOR_BG_SPOT11_OASIS
|
||||
ACTOR_BG_SPOT18_FUTA
|
||||
ACTOR_BG_SPOT18_SHUTTER
|
||||
ACTOR_EN_MA3
|
||||
ACTOR_EN_COW
|
||||
ACTOR_BG_ICE_TURARA
|
||||
ACTOR_BG_ICE_SHUTTER
|
||||
ACTOR_EN_KAKASI2
|
||||
ACTOR_EN_KAKASI3
|
||||
ACTOR_OCEFF_WIPE4
|
||||
ACTOR_EN_EG
|
||||
ACTOR_BG_MENKURI_NISEKABE
|
||||
ACTOR_EN_ZO
|
||||
ACTOR_OBJ_MAKEKINSUTA
|
||||
ACTOR_EN_GE3
|
||||
ACTOR_OBJ_TIMEBLOCK
|
||||
ACTOR_OBJ_HAMISHI
|
||||
ACTOR_EN_ZL4
|
||||
ACTOR_EN_MM2
|
||||
ACTOR_BG_JYA_BLOCK
|
||||
ACTOR_OBJ_WARP2BLOCK
|
||||
ACTOR_ID_MAX
|
|
@ -1,402 +0,0 @@
|
|||
OBJECT_INVALID
|
||||
OBJECT_GAMEPLAY_KEEP
|
||||
OBJECT_GAMEPLAY_FIELD_KEEP
|
||||
OBJECT_GAMEPLAY_DANGEON_KEEP
|
||||
OBJECT_UNSET_4
|
||||
OBJECT_UNSET_5
|
||||
OBJECT_HUMAN
|
||||
OBJECT_OKUTA
|
||||
OBJECT_CROW
|
||||
OBJECT_POH
|
||||
OBJECT_DY_OBJ
|
||||
OBJECT_WALLMASTER
|
||||
OBJECT_DODONGO
|
||||
OBJECT_FIREFLY
|
||||
OBJECT_BOX
|
||||
OBJECT_FIRE
|
||||
OBJECT_UNSET_10
|
||||
OBJECT_UNSET_11
|
||||
OBJECT_BUBBLE
|
||||
OBJECT_NIW
|
||||
OBJECT_LINK_BOY
|
||||
OBJECT_LINK_CHILD
|
||||
OBJECT_TITE
|
||||
OBJECT_REEBA
|
||||
OBJECT_PEEHAT
|
||||
OBJECT_KINGDODONGO
|
||||
OBJECT_HORSE
|
||||
OBJECT_ZF
|
||||
OBJECT_GOMA
|
||||
OBJECT_ZL1
|
||||
OBJECT_GOL
|
||||
OBJECT_DODOJR
|
||||
OBJECT_TORCH2
|
||||
OBJECT_BL
|
||||
OBJECT_TP
|
||||
OBJECT_OA1
|
||||
OBJECT_ST
|
||||
OBJECT_BW
|
||||
OBJECT_EI
|
||||
OBJECT_HORSE_NORMAL
|
||||
OBJECT_OB1
|
||||
OBJECT_O_ANIME
|
||||
OBJECT_SPOT04_OBJECTS
|
||||
OBJECT_DDAN_OBJECTS
|
||||
OBJECT_HIDAN_OBJECTS
|
||||
OBJECT_HORSE_GANON
|
||||
OBJECT_OA2
|
||||
OBJECT_SPOT00_OBJECTS
|
||||
OBJECT_MB
|
||||
OBJECT_BOMBF
|
||||
OBJECT_SK2
|
||||
OBJECT_OE1
|
||||
OBJECT_OE_ANIME
|
||||
OBJECT_OE2
|
||||
OBJECT_YDAN_OBJECTS
|
||||
OBJECT_GND
|
||||
OBJECT_AM
|
||||
OBJECT_DEKUBABA
|
||||
OBJECT_UNSET_3A
|
||||
OBJECT_OA3
|
||||
OBJECT_OA4
|
||||
OBJECT_OA5
|
||||
OBJECT_OA6
|
||||
OBJECT_OA7
|
||||
OBJECT_JJ
|
||||
OBJECT_OA8
|
||||
OBJECT_OA9
|
||||
OBJECT_OB2
|
||||
OBJECT_OB3
|
||||
OBJECT_OB4
|
||||
OBJECT_HORSE_ZELDA
|
||||
OBJECT_OPENING_DEMO1
|
||||
OBJECT_WARP1
|
||||
OBJECT_B_HEART
|
||||
OBJECT_DEKUNUTS
|
||||
OBJECT_OE3
|
||||
OBJECT_OE4
|
||||
OBJECT_MENKURI_OBJECTS
|
||||
OBJECT_OE5
|
||||
OBJECT_OE6
|
||||
OBJECT_OE7
|
||||
OBJECT_OE8
|
||||
OBJECT_OE9
|
||||
OBJECT_OE10
|
||||
OBJECT_OE11
|
||||
OBJECT_OE12
|
||||
OBJECT_VALI
|
||||
OBJECT_OA10
|
||||
OBJECT_OA11
|
||||
OBJECT_MIZU_OBJECTS
|
||||
OBJECT_FHG
|
||||
OBJECT_OSSAN
|
||||
OBJECT_MORI_HINERI1
|
||||
OBJECT_BB
|
||||
OBJECT_TOKI_OBJECTS
|
||||
OBJECT_YUKABYUN
|
||||
OBJECT_ZL2
|
||||
OBJECT_MJIN
|
||||
OBJECT_MJIN_FLASH
|
||||
OBJECT_MJIN_DARK
|
||||
OBJECT_MJIN_FLAME
|
||||
OBJECT_MJIN_ICE
|
||||
OBJECT_MJIN_SOUL
|
||||
OBJECT_MJIN_WIND
|
||||
OBJECT_MJIN_OKA
|
||||
OBJECT_HAKA_OBJECTS
|
||||
OBJECT_SPOT06_OBJECTS
|
||||
OBJECT_ICE_OBJECTS
|
||||
OBJECT_RELAY_OBJECTS
|
||||
OBJECT_PO_FIELD
|
||||
OBJECT_PO_COMPOSER
|
||||
OBJECT_MORI_HINERI1A
|
||||
OBJECT_MORI_HINERI2
|
||||
OBJECT_MORI_HINERI2A
|
||||
OBJECT_MORI_OBJECTS
|
||||
OBJECT_MORI_TEX
|
||||
OBJECT_SPOT08_OBJ
|
||||
OBJECT_WARP2
|
||||
OBJECT_HATA
|
||||
OBJECT_BIRD
|
||||
OBJECT_UNSET_78
|
||||
OBJECT_UNSET_79
|
||||
OBJECT_UNSET_7A
|
||||
OBJECT_UNSET_7B
|
||||
OBJECT_WOOD02
|
||||
OBJECT_UNSET_7D
|
||||
OBJECT_UNSET_7E
|
||||
OBJECT_UNSET_7F
|
||||
OBJECT_UNSET_80
|
||||
OBJECT_LIGHTBOX
|
||||
OBJECT_PU_BOX
|
||||
OBJECT_UNSET_83
|
||||
OBJECT_UNSET_84
|
||||
OBJECT_TRAP
|
||||
OBJECT_VASE
|
||||
OBJECT_IM
|
||||
OBJECT_TA
|
||||
OBJECT_TK
|
||||
OBJECT_XC
|
||||
OBJECT_VM
|
||||
OBJECT_BV
|
||||
OBJECT_HAKACH_OBJECTS
|
||||
OBJECT_EFC_CRYSTAL_LIGHT
|
||||
OBJECT_EFC_FIRE_BALL
|
||||
OBJECT_EFC_FLASH
|
||||
OBJECT_EFC_LGT_SHOWER
|
||||
OBJECT_EFC_STAR_FIELD
|
||||
OBJECT_GOD_LGT
|
||||
OBJECT_LIGHT_RING
|
||||
OBJECT_TRIFORCE_SPOT
|
||||
OBJECT_BDAN_OBJECTS
|
||||
OBJECT_SD
|
||||
OBJECT_RD
|
||||
OBJECT_PO_SISTERS
|
||||
OBJECT_HEAVY_OBJECT
|
||||
OBJECT_GNDD
|
||||
OBJECT_FD
|
||||
OBJECT_DU
|
||||
OBJECT_FW
|
||||
OBJECT_MEDAL
|
||||
OBJECT_HORSE_LINK_CHILD
|
||||
OBJECT_SPOT02_OBJECTS
|
||||
OBJECT_HAKA
|
||||
OBJECT_RU1
|
||||
OBJECT_SYOKUDAI
|
||||
OBJECT_FD2
|
||||
OBJECT_DH
|
||||
OBJECT_RL
|
||||
OBJECT_EFC_TW
|
||||
OBJECT_DEMO_TRE_LGT
|
||||
OBJECT_GI_KEY
|
||||
OBJECT_MIR_RAY
|
||||
OBJECT_BROB
|
||||
OBJECT_GI_JEWEL
|
||||
OBJECT_SPOT09_OBJ
|
||||
OBJECT_SPOT18_OBJ
|
||||
OBJECT_BDOOR
|
||||
OBJECT_SPOT17_OBJ
|
||||
OBJECT_SHOP_DUNGEN
|
||||
OBJECT_NB
|
||||
OBJECT_MO
|
||||
OBJECT_SB
|
||||
OBJECT_GI_MELODY
|
||||
OBJECT_GI_HEART
|
||||
OBJECT_GI_COMPASS
|
||||
OBJECT_GI_BOSSKEY
|
||||
OBJECT_GI_MEDAL
|
||||
OBJECT_GI_NUTS
|
||||
OBJECT_SA
|
||||
OBJECT_GI_HEARTS
|
||||
OBJECT_GI_ARROWCASE
|
||||
OBJECT_GI_BOMBPOUCH
|
||||
OBJECT_IN
|
||||
OBJECT_TR
|
||||
OBJECT_SPOT16_OBJ
|
||||
OBJECT_OE1S
|
||||
OBJECT_OE4S
|
||||
OBJECT_OS_ANIME
|
||||
OBJECT_GI_BOTTLE
|
||||
OBJECT_GI_STICK
|
||||
OBJECT_GI_MAP
|
||||
OBJECT_OF1D_MAP
|
||||
OBJECT_RU2
|
||||
OBJECT_GI_SHIELD_1
|
||||
OBJECT_DEKUJR
|
||||
OBJECT_GI_MAGICPOT
|
||||
OBJECT_GI_BOMB_1
|
||||
OBJECT_OF1S
|
||||
OBJECT_MA2
|
||||
OBJECT_GI_PURSE
|
||||
OBJECT_HNI
|
||||
OBJECT_TW
|
||||
OBJECT_RR
|
||||
OBJECT_BXA
|
||||
OBJECT_ANUBICE
|
||||
OBJECT_GI_GERUDO
|
||||
OBJECT_GI_ARROW
|
||||
OBJECT_GI_BOMB_2
|
||||
OBJECT_GI_EGG
|
||||
OBJECT_GI_SCALE
|
||||
OBJECT_GI_SHIELD_2
|
||||
OBJECT_GI_HOOKSHOT
|
||||
OBJECT_GI_OCARINA
|
||||
OBJECT_GI_MILK
|
||||
OBJECT_MA1
|
||||
OBJECT_GANON
|
||||
OBJECT_SST
|
||||
OBJECT_NY_UNUSED
|
||||
OBJECT_UNSET_E4
|
||||
OBJECT_NY
|
||||
OBJECT_FR
|
||||
OBJECT_GI_PACHINKO
|
||||
OBJECT_GI_BOOMERANG
|
||||
OBJECT_GI_BOW
|
||||
OBJECT_GI_GLASSES
|
||||
OBJECT_GI_LIQUID
|
||||
OBJECT_ANI
|
||||
OBJECT_DEMO_6K
|
||||
OBJECT_GI_SHIELD_3
|
||||
OBJECT_GI_LETTER
|
||||
OBJECT_SPOT15_OBJ
|
||||
OBJECT_JYA_OBJ
|
||||
OBJECT_GI_CLOTHES
|
||||
OBJECT_GI_BEAN
|
||||
OBJECT_GI_FISH
|
||||
OBJECT_GI_SAW
|
||||
OBJECT_GI_HAMMER
|
||||
OBJECT_GI_GRASS
|
||||
OBJECT_GI_LONGSWORD
|
||||
OBJECT_SPOT01_OBJECTS
|
||||
OBJECT_MD_UNUSED
|
||||
OBJECT_MD
|
||||
OBJECT_KM1
|
||||
OBJECT_KW1
|
||||
OBJECT_ZO
|
||||
OBJECT_KZ
|
||||
OBJECT_UMAJUMP
|
||||
OBJECT_MASTERKOKIRI
|
||||
OBJECT_MASTERKOKIRIHEAD
|
||||
OBJECT_MASTERGOLON
|
||||
OBJECT_MASTERZOORA
|
||||
OBJECT_AOB
|
||||
OBJECT_IK
|
||||
OBJECT_AHG
|
||||
OBJECT_CNE
|
||||
OBJECT_GI_NIWATORI
|
||||
OBJECT_SKJ
|
||||
OBJECT_GI_BOTTLE_LETTER
|
||||
OBJECT_BJI
|
||||
OBJECT_BBA
|
||||
OBJECT_GI_OCARINA_0
|
||||
OBJECT_DS
|
||||
OBJECT_ANE
|
||||
OBJECT_BOJ
|
||||
OBJECT_SPOT03_OBJECT
|
||||
OBJECT_SPOT07_OBJECT
|
||||
OBJECT_FZ
|
||||
OBJECT_BOB
|
||||
OBJECT_GE1
|
||||
OBJECT_YABUSAME_POINT
|
||||
OBJECT_GI_BOOTS_2
|
||||
OBJECT_GI_SEED
|
||||
OBJECT_GND_MAGIC
|
||||
OBJECT_D_ELEVATOR
|
||||
OBJECT_D_HSBLOCK
|
||||
OBJECT_D_LIFT
|
||||
OBJECT_MAMENOKI
|
||||
OBJECT_GOROIWA
|
||||
OBJECT_UNSET_120
|
||||
OBJECT_TORYO
|
||||
OBJECT_DAIKU
|
||||
OBJECT_UNSET_123
|
||||
OBJECT_NWC
|
||||
OBJECT_BLKOBJ
|
||||
OBJECT_GM
|
||||
OBJECT_MS
|
||||
OBJECT_HS
|
||||
OBJECT_INGATE
|
||||
OBJECT_LIGHTSWITCH
|
||||
OBJECT_KUSA
|
||||
OBJECT_TSUBO
|
||||
OBJECT_GI_GLOVES
|
||||
OBJECT_GI_COIN
|
||||
OBJECT_KANBAN
|
||||
OBJECT_GJYO_OBJECTS
|
||||
OBJECT_OWL
|
||||
OBJECT_MK
|
||||
OBJECT_FU
|
||||
OBJECT_GI_KI_TAN_MASK
|
||||
OBJECT_GI_REDEAD_MASK
|
||||
OBJECT_GI_SKJ_MASK
|
||||
OBJECT_GI_RABIT_MASK
|
||||
OBJECT_GI_TRUTH_MASK
|
||||
OBJECT_GANON_OBJECTS
|
||||
OBJECT_SIOFUKI
|
||||
OBJECT_STREAM
|
||||
OBJECT_MM
|
||||
OBJECT_FA
|
||||
OBJECT_OS
|
||||
OBJECT_GI_EYE_LOTION
|
||||
OBJECT_GI_POWDER
|
||||
OBJECT_GI_MUSHROOM
|
||||
OBJECT_GI_TICKETSTONE
|
||||
OBJECT_GI_BROKENSWORD
|
||||
OBJECT_JS
|
||||
OBJECT_CS
|
||||
OBJECT_GI_PRESCRIPTION
|
||||
OBJECT_GI_BRACELET
|
||||
OBJECT_GI_SOLDOUT
|
||||
OBJECT_GI_FROG
|
||||
OBJECT_MAG
|
||||
OBJECT_DOOR_GERUDO
|
||||
OBJECT_GT
|
||||
OBJECT_EFC_ERUPC
|
||||
OBJECT_ZL2_ANIME1
|
||||
OBJECT_ZL2_ANIME2
|
||||
OBJECT_GI_GOLONMASK
|
||||
OBJECT_GI_ZORAMASK
|
||||
OBJECT_GI_GERUDOMASK
|
||||
OBJECT_GANON2
|
||||
OBJECT_KA
|
||||
OBJECT_TS
|
||||
OBJECT_ZG
|
||||
OBJECT_GI_HOVERBOOTS
|
||||
OBJECT_GI_M_ARROW
|
||||
OBJECT_DS2
|
||||
OBJECT_EC
|
||||
OBJECT_FISH
|
||||
OBJECT_GI_SUTARU
|
||||
OBJECT_GI_GODDESS
|
||||
OBJECT_SSH
|
||||
OBJECT_BIGOKUTA
|
||||
OBJECT_BG
|
||||
OBJECT_SPOT05_OBJECTS
|
||||
OBJECT_SPOT12_OBJ
|
||||
OBJECT_BOMBIWA
|
||||
OBJECT_HINTNUTS
|
||||
OBJECT_RS
|
||||
OBJECT_SPOT00_BREAK
|
||||
OBJECT_GLA
|
||||
OBJECT_SHOPNUTS
|
||||
OBJECT_GELDB
|
||||
OBJECT_GR
|
||||
OBJECT_DOG
|
||||
OBJECT_JYA_IRON
|
||||
OBJECT_JYA_DOOR
|
||||
OBJECT_UNSET_16E
|
||||
OBJECT_SPOT11_OBJ
|
||||
OBJECT_KIBAKO2
|
||||
OBJECT_DNS
|
||||
OBJECT_DNK
|
||||
OBJECT_GI_FIRE
|
||||
OBJECT_GI_INSECT
|
||||
OBJECT_GI_BUTTERFLY
|
||||
OBJECT_GI_GHOST
|
||||
OBJECT_GI_SOUL
|
||||
OBJECT_BOWL
|
||||
OBJECT_DEMO_KEKKAI
|
||||
OBJECT_EFC_DOUGHNUT
|
||||
OBJECT_GI_DEKUPOUCH
|
||||
OBJECT_GANON_ANIME1
|
||||
OBJECT_GANON_ANIME2
|
||||
OBJECT_GANON_ANIME3
|
||||
OBJECT_GI_RUPY
|
||||
OBJECT_SPOT01_MATOYA
|
||||
OBJECT_SPOT01_MATOYAB
|
||||
OBJECT_MU
|
||||
OBJECT_WF
|
||||
OBJECT_SKB
|
||||
OBJECT_GJ
|
||||
OBJECT_GEFF
|
||||
OBJECT_HAKA_DOOR
|
||||
OBJECT_GS
|
||||
OBJECT_PS
|
||||
OBJECT_BWALL
|
||||
OBJECT_COW
|
||||
OBJECT_COB
|
||||
OBJECT_GI_SWORD_1
|
||||
OBJECT_DOOR_KILLER
|
||||
OBJECT_OUKE_HAKA
|
||||
OBJECT_TIMEBLOCK
|
||||
OBJECT_ZL4
|
|
@ -1 +0,0 @@
|
|||
8012DB20 gMtxClear
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@
|
|||
<Texture Name="gGoldSkulltulaItemNameENGTex" OutName="gold_skulltula_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B000"/>
|
||||
<Texture Name="gPieceOfHeartItemNameENGTex" OutName="piece_of_heart_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3B400"/>
|
||||
<Texture Name="gUnusedPieceOfHeartItemName2JPNTex" OutName="piece_of_heart_item_name_unused_jpn_2" Format="ia4" Width="128" Height="16" Offset="0x3B800"/>
|
||||
<Texture Name="gUnusedBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gBigKeyItemNameENGTex" OutName="big_key_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3BC00"/>
|
||||
<Texture Name="gCompassItemNameENGTex" OutName="compass_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C000"/>
|
||||
<Texture Name="gDungeonMapItemNameENGTex" OutName="dungeon_map_item_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C400"/>
|
||||
<Texture Name="gUnusedBossKeyItemName12JPNTex" OutName="boss_key_item_name_unused_jpn_12" Format="ia4" Width="128" Height="16" Offset="0x3C800"/>
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,47 @@
|
|||
// 32 bit implementation based off of Boost hash
|
||||
|
||||
#ifndef BOOST_HASH_DETAIL_HASH_MIX_32_HPP
|
||||
#define BOOST_HASH_DETAIL_HASH_MIX_32_HPP
|
||||
|
||||
#include <boost/cstdint.hpp>
|
||||
#include <cstddef>
|
||||
#include <climits>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
namespace hash_detail
|
||||
{
|
||||
|
||||
template<uint32_t Bits> struct hash_mix_impl_32;
|
||||
|
||||
// hash_mix for 32 bit
|
||||
//
|
||||
// We use the "best xmxmx" implementation from
|
||||
// https://github.com/skeeto/hash-prospector/issues/19
|
||||
|
||||
template<> struct hash_mix_impl_32<32>
|
||||
{
|
||||
inline static boost::uint32_t fn( boost::uint32_t x )
|
||||
{
|
||||
boost::uint32_t const m1 = 0x21f0aaad;
|
||||
boost::uint32_t const m2 = 0x735a2d97;
|
||||
|
||||
x ^= x >> 16;
|
||||
x *= m1;
|
||||
x ^= x >> 15;
|
||||
x *= m2;
|
||||
x ^= x >> 15;
|
||||
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
inline uint32_t hash_mix_32( uint32_t v )
|
||||
{
|
||||
return hash_mix_impl_32<32>::fn( v );
|
||||
}
|
||||
|
||||
} // namespace hash_detail
|
||||
} // namespace boost
|
||||
|
||||
#endif // #ifndef BOOST_HASH_DETAIL_HASH_MIX_32_HPP
|
128
soh/include/boost_custom/container_hash/detail/hash_range_32.hpp
Normal file
128
soh/include/boost_custom/container_hash/detail/hash_range_32.hpp
Normal file
|
@ -0,0 +1,128 @@
|
|||
// 32 bit implementation based off of Boost hash
|
||||
// Only implementing 32 bit version of char based ranges
|
||||
|
||||
#ifndef BOOST_HASH_DETAIL_HASH_RANGE_32_HPP
|
||||
#define BOOST_HASH_DETAIL_HASH_RANGE_32_HPP
|
||||
|
||||
#include <boost_custom/container_hash/hash_fwd_32.hpp>
|
||||
#include <boost_custom/container_hash/version.hpp>
|
||||
|
||||
#if BOOST_VERSION_HAS_HASH_RANGE
|
||||
#include <boost/container_hash/detail/hash_range.hpp>
|
||||
#else
|
||||
#include <boost/type_traits/integral_constant.hpp>
|
||||
#include <boost/type_traits/enable_if.hpp>
|
||||
#include <boost/type_traits/is_same.hpp>
|
||||
#include <boost/cstdint.hpp>
|
||||
#include <cstddef>
|
||||
#include <climits>
|
||||
#include <iterator>
|
||||
#endif // #if BOOST_VERSION_HAS_HASH_RANGE
|
||||
|
||||
namespace boost
|
||||
{
|
||||
namespace hash_detail
|
||||
{
|
||||
|
||||
#if !BOOST_VERSION_HAS_HASH_RANGE
|
||||
|
||||
template<class T> struct is_char_type: public boost::false_type {};
|
||||
|
||||
#if CHAR_BIT == 8
|
||||
|
||||
template<> struct is_char_type<char>: public boost::true_type {};
|
||||
template<> struct is_char_type<signed char>: public boost::true_type {};
|
||||
template<> struct is_char_type<unsigned char>: public boost::true_type {};
|
||||
|
||||
#if defined(__cpp_char8_t) && __cpp_char8_t >= 201811L
|
||||
template<> struct is_char_type<char8_t>: public boost::true_type {};
|
||||
#endif
|
||||
|
||||
#if defined(__cpp_lib_byte) && __cpp_lib_byte >= 201603L
|
||||
template<> struct is_char_type<std::byte>: public boost::true_type {};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif // #if !BOOST_VERSION_HAS_HASH_RANGE
|
||||
|
||||
#if BOOST_USE_STD_TYPES
|
||||
#define BOOST_ENABLE_IF std::enable_if
|
||||
#define BOOST_IS_SAME std::is_same
|
||||
#else
|
||||
#define BOOST_ENABLE_IF boost::enable_if_
|
||||
#define BOOST_IS_SAME is_same
|
||||
#endif
|
||||
|
||||
template<class It>
|
||||
inline typename BOOST_ENABLE_IF<
|
||||
is_char_type<typename std::iterator_traits<It>::value_type>::value &&
|
||||
BOOST_IS_SAME<typename std::iterator_traits<It>::iterator_category, std::random_access_iterator_tag>::value,
|
||||
std::size_t>::type
|
||||
hash_range_32( uint32_t seed, It first, It last )
|
||||
{
|
||||
std::size_t n = static_cast<std::size_t>( last - first );
|
||||
|
||||
for( ; n >= 4; first += 4, n -= 4 )
|
||||
{
|
||||
// clang 5+, gcc 5+ figure out this pattern and use a single mov on x86
|
||||
// gcc on s390x and power BE even knows how to use load-reverse
|
||||
|
||||
boost::uint32_t w =
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[0] ) ) |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[1] ) ) << 8 |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[2] ) ) << 16 |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[3] ) ) << 24;
|
||||
|
||||
hash_combine_32( seed, w );
|
||||
}
|
||||
|
||||
{
|
||||
// add a trailing suffix byte of 0x01 because otherwise sequences of
|
||||
// trailing zeroes are indistinguishable from end of string
|
||||
|
||||
boost::uint32_t w = 0x01u;
|
||||
|
||||
switch( n )
|
||||
{
|
||||
case 1:
|
||||
|
||||
w =
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[0] ) ) |
|
||||
0x0100u;
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
||||
w =
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[0] ) ) |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[1] ) ) << 8 |
|
||||
0x010000u;
|
||||
|
||||
break;
|
||||
|
||||
case 3:
|
||||
|
||||
w =
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[0] ) ) |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[1] ) ) << 8 |
|
||||
static_cast<boost::uint32_t>( static_cast<unsigned char>( first[2] ) ) << 16 |
|
||||
0x01000000u;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
hash_combine_32( seed, w );
|
||||
}
|
||||
|
||||
return seed;
|
||||
}
|
||||
|
||||
} // namespace hash_detail
|
||||
} // namespace boost
|
||||
|
||||
#undef BOOST_ENABLE_IF
|
||||
#undef BOOST_IS_SAME
|
||||
|
||||
#endif // #ifndef BOOST_HASH_DETAIL_HASH_RANGE_32_HPP
|
188
soh/include/boost_custom/container_hash/hash_32.hpp
Normal file
188
soh/include/boost_custom/container_hash/hash_32.hpp
Normal file
|
@ -0,0 +1,188 @@
|
|||
// 32 bit implementation based off of Boost hash
|
||||
// Only implementing 32 bit versions integral and string based hashes
|
||||
|
||||
#ifndef BOOST_FUNCTIONAL_HASH_HASH_32_HPP
|
||||
#define BOOST_FUNCTIONAL_HASH_HASH_32_HPP
|
||||
|
||||
#include <boost/container_hash/hash.hpp>
|
||||
#include <boost_custom/container_hash/hash_fwd_32.hpp>
|
||||
#include <boost_custom/container_hash/detail/hash_mix_32.hpp>
|
||||
#include <boost_custom/container_hash/detail/hash_range_32.hpp>
|
||||
#include <boost_custom/container_hash/version.hpp>
|
||||
|
||||
#if !BOOST_VERSION_HAS_HASH_RANGE
|
||||
#include <boost/type_traits/is_unsigned.hpp>
|
||||
#include <boost/type_traits/make_unsigned.hpp>
|
||||
|
||||
#if BOOST_WORKAROUND(__GNUC__, < 3) \
|
||||
&& !defined(__SGI_STL_PORT) && !defined(_STLPORT_VERSION)
|
||||
#define BOOST_HASH_CHAR_TRAITS string_char_traits
|
||||
#else
|
||||
#define BOOST_HASH_CHAR_TRAITS char_traits
|
||||
#endif
|
||||
|
||||
#endif // #if !BOOST_VERSION_HAS_HASH_RANGE
|
||||
|
||||
#if BOOST_USE_STD_TYPES
|
||||
#define BOOST_ENABLE_IF std::enable_if
|
||||
#define BOOST_IS_INTEGRAL hash_detail::is_integral
|
||||
#define BOOST_IS_UNSIGNED is_unsigned
|
||||
#define BOOST_MAKE_UNSIGNED make_unsigned
|
||||
#else
|
||||
#define BOOST_ENABLE_IF boost::enable_if_
|
||||
#define BOOST_IS_INTEGRAL boost::is_integral
|
||||
#define BOOST_IS_UNSIGNED boost::is_unsigned
|
||||
#define BOOST_MAKE_UNSIGNED boost::make_unsigned
|
||||
#endif
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
//
|
||||
// boost::hash_value
|
||||
//
|
||||
|
||||
// integral types
|
||||
|
||||
namespace hash_detail
|
||||
{
|
||||
template<class T,
|
||||
bool bigger_than_size_t = (sizeof(T) > sizeof(uint32_t)),
|
||||
bool is_unsigned = BOOST_IS_UNSIGNED<T>::value,
|
||||
std::size_t size_t_bits = sizeof(uint32_t) * CHAR_BIT,
|
||||
std::size_t type_bits = sizeof(T) * CHAR_BIT>
|
||||
struct hash_integral_impl_32;
|
||||
|
||||
template<class T, bool is_unsigned, std::size_t size_t_bits, std::size_t type_bits> struct hash_integral_impl_32<T, false, is_unsigned, size_t_bits, type_bits>
|
||||
{
|
||||
static uint32_t fn( T v )
|
||||
{
|
||||
return static_cast<uint32_t>( v );
|
||||
}
|
||||
};
|
||||
|
||||
template<class T, std::size_t size_t_bits, std::size_t type_bits> struct hash_integral_impl_32<T, true, false, size_t_bits, type_bits>
|
||||
{
|
||||
static uint32_t fn( T v )
|
||||
{
|
||||
typedef typename BOOST_MAKE_UNSIGNED<T>::type U;
|
||||
|
||||
if( v >= 0 )
|
||||
{
|
||||
return hash_integral_impl_32<U>::fn( static_cast<U>( v ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
return ~hash_integral_impl_32<U>::fn( static_cast<U>( ~static_cast<U>( v ) ) );
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<class T> struct hash_integral_impl_32<T, true, true, 32, 64>
|
||||
{
|
||||
static uint32_t fn( T v )
|
||||
{
|
||||
uint32_t seed = 0;
|
||||
|
||||
seed = static_cast<uint32_t>( v >> 32 ) + hash_detail::hash_mix_32( seed );
|
||||
seed = static_cast<uint32_t>( v ) + hash_detail::hash_mix_32( seed );
|
||||
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
|
||||
template<class T> struct hash_integral_impl_32<T, true, true, 32, 128>
|
||||
{
|
||||
static uint32_t fn( T v )
|
||||
{
|
||||
uint32_t seed = 0;
|
||||
|
||||
seed = static_cast<uint32_t>( v >> 96 ) + hash_detail::hash_mix_32( seed );
|
||||
seed = static_cast<uint32_t>( v >> 64 ) + hash_detail::hash_mix_32( seed );
|
||||
seed = static_cast<uint32_t>( v >> 32 ) + hash_detail::hash_mix_32( seed );
|
||||
seed = static_cast<uint32_t>( v ) + hash_detail::hash_mix_32( seed );
|
||||
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace hash_detail
|
||||
|
||||
template <typename T>
|
||||
typename BOOST_ENABLE_IF<BOOST_IS_INTEGRAL<T>::value, uint32_t>::type
|
||||
hash_value_32( T v )
|
||||
{
|
||||
return hash_detail::hash_integral_impl_32<T>::fn( v );
|
||||
}
|
||||
|
||||
// contiguous ranges (string, vector, array)
|
||||
#if BOOST_VERSION_HAS_HASH_RANGE
|
||||
template <typename T>
|
||||
typename BOOST_ENABLE_IF<container_hash::is_contiguous_range<T>::value, uint32_t>::type
|
||||
hash_value_32( T const& v )
|
||||
{
|
||||
return boost::hash_range_32( v.data(), v.data() + v.size() );
|
||||
}
|
||||
#else
|
||||
template <class Ch, class A>
|
||||
inline uint32_t hash_value_32(
|
||||
std::basic_string<Ch, std::BOOST_HASH_CHAR_TRAITS<Ch>, A> const& v)
|
||||
{
|
||||
return boost::hash_range_32( v.data(), v.data() + v.size() );
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// boost::hash_combine
|
||||
//
|
||||
|
||||
template <class T>
|
||||
inline void hash_combine_32( uint32_t& seed, T const& v )
|
||||
{
|
||||
seed = boost::hash_detail::hash_mix_32( seed + 0x9e3779b9 + boost::hash_32<T>()( v ) );
|
||||
}
|
||||
|
||||
//
|
||||
// boost::hash_range
|
||||
//
|
||||
|
||||
template <class It>
|
||||
inline void hash_range_32( uint32_t& seed, It first, It last )
|
||||
{
|
||||
seed = hash_detail::hash_range_32( seed, first, last );
|
||||
}
|
||||
|
||||
template <class It>
|
||||
inline uint32_t hash_range_32( It first, It last )
|
||||
{
|
||||
uint32_t seed = 0;
|
||||
|
||||
hash_range_32( seed, first, last );
|
||||
|
||||
return seed;
|
||||
}
|
||||
|
||||
//
|
||||
// boost::hash
|
||||
//
|
||||
|
||||
template <class T> struct hash_32
|
||||
{
|
||||
typedef T argument_type;
|
||||
typedef uint32_t result_type;
|
||||
|
||||
uint32_t operator()( T const& val ) const
|
||||
{
|
||||
return hash_value_32( val );
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#undef BOOST_HASH_CHAR_TRAITS
|
||||
#undef BOOST_ENABLE_IF
|
||||
#undef BOOST_IS_INTEGRAL
|
||||
#undef BOOST_IS_UNSIGNED
|
||||
#undef BOOST_MAKE_UNSIGNED
|
||||
|
||||
#endif // #ifndef BOOST_FUNCTIONAL_HASH_HASH_32_HPP
|
25
soh/include/boost_custom/container_hash/hash_fwd_32.hpp
Normal file
25
soh/include/boost_custom/container_hash/hash_fwd_32.hpp
Normal file
|
@ -0,0 +1,25 @@
|
|||
// 32 bit implementation based off of Boost hash
|
||||
|
||||
#ifndef BOOST_FUNCTIONAL_HASH_FWD_32_HPP
|
||||
#define BOOST_FUNCTIONAL_HASH_FWD_32_HPP
|
||||
|
||||
#include <boost/container_hash/hash_fwd.hpp>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
namespace container_hash
|
||||
{
|
||||
|
||||
} // namespace container_hash
|
||||
|
||||
template<class T> struct hash_32;
|
||||
|
||||
template<class T> void hash_combine_32( uint32_t& seed, T const& v );
|
||||
|
||||
template<class It> void hash_range_32( uint32_t&, It, It );
|
||||
template<class It> uint32_t hash_range_32( It, It );
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // #ifndef BOOST_FUNCTIONAL_HASH_FWD_32_HPP
|
11
soh/include/boost_custom/container_hash/version.hpp
Normal file
11
soh/include/boost_custom/container_hash/version.hpp
Normal file
|
@ -0,0 +1,11 @@
|
|||
|
||||
#ifndef BOOST_CONTAINER_HASH_VERSION_HPP
|
||||
#define BOOST_CONTAINER_HASH_VERSION_HPP
|
||||
|
||||
#include <boost/version.hpp>
|
||||
|
||||
#define BOOST_VERSION_HAS_HASH_RANGE ((BOOST_VERSION / 100 % 1000) >= 81)
|
||||
|
||||
#define BOOST_USE_STD_TYPES ((BOOST_VERSION / 100 % 1000) >= 84)
|
||||
|
||||
#endif // #ifndef BOOST_CONTAINER_HASH_VERSION_HPP
|
|
@ -12,9 +12,10 @@ extern "C"
|
|||
|
||||
#include "luslog.h"
|
||||
#include <soh/Enhancements/item-tables/ItemTableTypes.h>
|
||||
#include <soh/Enhancements/randomizer/randomizer_inf.h>
|
||||
|
||||
#if defined(INCLUDE_GAME_PRINTF) && defined(_DEBUG)
|
||||
#define osSyncPrintf(fmt, ...) lusprintf(__FILE__, __LINE__, 0, fmt, ##__VA_ARGS__)
|
||||
#define osSyncPrintf(fmt, ...) lusprintf(__FILE__, __LINE__, 0, fmt, __VA_ARGS__)
|
||||
#else
|
||||
#define osSyncPrintf(fmt, ...) osSyncPrintfUnused(fmt, ##__VA_ARGS__)
|
||||
#endif
|
||||
|
@ -1043,7 +1044,6 @@ VecSph* OLib_Vec3fToVecSph(VecSph* dest, Vec3f* vec);
|
|||
VecSph* OLib_Vec3fToVecSphGeo(VecSph* arg0, Vec3f* arg1);
|
||||
VecSph* OLib_Vec3fDiffToVecSphGeo(VecSph* arg0, Vec3f* a, Vec3f* b);
|
||||
Vec3f* OLib_Vec3fDiffRad(Vec3f* dest, Vec3f* a, Vec3f* b);
|
||||
void OnePointCutscene_SetCsCamPoints(Camera* camera, s16 actionParameters, s16 initTimer, CutsceneCameraPoint* atPoints, CutsceneCameraPoint* eyePoints);
|
||||
s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s16 camIdx);
|
||||
s16 OnePointCutscene_EndCutscene(PlayState* play, s16 camIdx);
|
||||
s32 OnePointCutscene_Attention(PlayState* play, Actor* actor);
|
||||
|
@ -1102,7 +1102,6 @@ void FrameAdvance_Init(FrameAdvanceContext* frameAdvCtx);
|
|||
s32 FrameAdvance_Update(FrameAdvanceContext* frameAdvCtx, Input* input);
|
||||
u8 PlayerGrounded(Player* player);
|
||||
void Player_SetBootData(PlayState* play, Player* player);
|
||||
void Player_StartAnimMovement(PlayState* play, Player* player, s32 flags);
|
||||
s32 Player_InBlockingCsMode(PlayState* play, Player* player);
|
||||
s32 Player_TryCsAction(PlayState* play, Actor* actor, s32 csAction);
|
||||
s32 Player_InCsMode(PlayState* play);
|
||||
|
@ -1377,7 +1376,7 @@ void func_800AA0B4();
|
|||
void func_800AA0F0(void);
|
||||
u32 func_800AA148();
|
||||
void func_800AA15C();
|
||||
void Rumble_ClearRequests();
|
||||
void func_800AA16C();
|
||||
void func_800AA178(u32);
|
||||
View* View_New(GraphicsContext* gfxCtx);
|
||||
void View_Free(View* view);
|
||||
|
|
|
@ -544,7 +544,7 @@ typedef enum {
|
|||
LANGUAGE_MAX
|
||||
} Language;
|
||||
|
||||
#define TODO_TRANSLATE "TranslateThis"
|
||||
#define TODO_TRANSLATE "__Translate_This__"
|
||||
|
||||
// TODO get these properties from the textures themselves
|
||||
#define FONT_CHAR_TEX_WIDTH 16
|
||||
|
@ -1339,9 +1339,9 @@ typedef struct {
|
|||
/* */ char* frenchAge;
|
||||
} BetterSceneSelectAgeLabels;
|
||||
|
||||
|
||||
// NTSC TODO: japanese bettersceneselect
|
||||
typedef struct {
|
||||
/* */ char* japaneseName;
|
||||
// /* */ char* japaneseName;
|
||||
/* */ char* englishName;
|
||||
/* */ char* germanName;
|
||||
/* */ char* frenchName;
|
||||
|
@ -1350,7 +1350,7 @@ typedef struct {
|
|||
} BetterSceneSelectEntrancePair;
|
||||
|
||||
typedef struct {
|
||||
/* */ char* japaneseName;
|
||||
// /* */ char* japaneseName;
|
||||
/* */ char* englishName;
|
||||
/* */ char* germanName;
|
||||
/* */ char* frenchName;
|
||||
|
@ -1522,7 +1522,7 @@ typedef struct {
|
|||
/* 0x34 */ s32 isEnabled;
|
||||
} StickDirectionPrompt;
|
||||
|
||||
typedef struct FileChooseContext {
|
||||
typedef struct {
|
||||
/* 0x00000 */ GameState state;
|
||||
/* 0x000A4 */ Vtx* windowVtx;
|
||||
/* 0x000A8 */ u8* staticSegment;
|
||||
|
|
|
@ -266,6 +266,9 @@ typedef struct Actor {
|
|||
/* 0x134 */ ActorFunc draw; // Draw Routine. Called by `Actor_Draw`
|
||||
/* 0x138 */ ActorResetFunc reset;
|
||||
/* 0x13C */ char dbgPad[0x10]; // Padding that only exists in the debug rom
|
||||
// #region SOH [General]
|
||||
/* */ u8 maximumHealth; // Max health value for use with health bars, set on actor init
|
||||
// #endregion
|
||||
} Actor; // size = 0x14C
|
||||
|
||||
typedef enum {
|
||||
|
|
|
@ -245,30 +245,27 @@ typedef void (*PostCurveLimbDraw)(struct PlayState* play, SkelAnimeCurve* skelCu
|
|||
typedef s32 (*AnimUpdateFunc)();
|
||||
|
||||
typedef struct SkelAnime {
|
||||
/* 0x00 */ u8 limbCount; // Number of limbs in the skeleton
|
||||
/* 0x01 */ u8 mode; // See `AnimationMode`
|
||||
/* 0x02 */ u8 dListCount; // Number of display lists in a flexible skeleton
|
||||
/* 0x03 */ s8 taper; // Tapering to use when morphing between animations. Only used by Door_Warp1.
|
||||
/* 0x04 */ void** skeleton; // An array of pointers to limbs. Can be StandardLimb, LodLimb, or SkinLimb.
|
||||
/* 0x08 */ void* animation; // Can be an AnimationHeader or LinkAnimationHeader.
|
||||
/* 0x0C */ f32 startFrame; // In mode ANIMMODE_LOOP_PARTIAL*, start of partial loop.
|
||||
/* 0x10 */ f32 endFrame; // In mode ANIMMODE_ONCE*, Update returns true when curFrame is equal to this. In mode ANIMMODE_LOOP_PARTIAL*, end of partial loop.
|
||||
/* 0x14 */ f32 animLength; // Total number of frames in the current animation.
|
||||
/* 0x18 */ f32 curFrame; // Current frame in the animation
|
||||
/* 0x1C */ f32 playSpeed; // Multiplied by R_UPDATE_RATE / 3 to get the animation's frame rate.
|
||||
/* 0x00 */ u8 limbCount; // Number of limbs in the skeleton
|
||||
/* 0x01 */ u8 mode; // See `AnimationMode`
|
||||
/* 0x02 */ u8 dListCount; // Number of display lists in a flexible skeleton
|
||||
/* 0x03 */ s8 taper; // Tapering to use when morphing between animations. Only used by Door_Warp1.
|
||||
/* 0x04 */ void** skeleton; // An array of pointers to limbs. Can be StandardLimb, LodLimb, or SkinLimb.
|
||||
/* 0x08 */ void* animation; // Can be an AnimationHeader or LinkAnimationHeader.
|
||||
/* 0x0C */ f32 startFrame; // In mode ANIMMODE_LOOP_PARTIAL*, start of partial loop.
|
||||
/* 0x10 */ f32 endFrame; // In mode ANIMMODE_ONCE*, Update returns true when curFrame is equal to this. In mode ANIMMODE_LOOP_PARTIAL*, end of partial loop.
|
||||
/* 0x14 */ f32 animLength; // Total number of frames in the current animation.
|
||||
/* 0x18 */ f32 curFrame; // Current frame in the animation
|
||||
/* 0x1C */ f32 playSpeed; // Multiplied by R_UPDATE_RATE / 3 to get the animation's frame rate.
|
||||
/* 0x20 */ Vec3s* jointTable; // Current translation of model and rotations of all limbs
|
||||
/* 0x24 */ Vec3s* morphTable; // Table of values used to morph between animations
|
||||
/* 0x28 */ f32 morphWeight; // Weight of the current animation morph as a fraction in [0,1]
|
||||
/* 0x2C */ f32 morphRate; // Reciprocal of the number of frames in the morph
|
||||
/* 0x30 */ union {
|
||||
s32 (*normal)(struct SkelAnime*); // Can be Loop, Partial loop, Play once, Morph, or Tapered morph
|
||||
s32 (*link)(struct PlayState*, struct SkelAnime*); // Can be Loop, Play once, or Morph
|
||||
} update;
|
||||
/* 0x34 */ s8 initFlags; // Flags used when initializing Link's skeleton
|
||||
/* 0x35 */ u8 movementFlags; // Flags used for animations that move the actor in worldspace.
|
||||
/* 0x36 */ s16 prevRot; // Previous rotation in worldspace.
|
||||
/* 0x38 */ Vec3s prevTransl; // Previous modelspace translation.
|
||||
/* 0x3E */ Vec3s baseTransl; // Base modelspace translation.
|
||||
/* 0x28 */ f32 morphWeight; // Weight of the current animation morph as a fraction in [0,1]
|
||||
/* 0x2C */ f32 morphRate; // Reciprocal of the number of frames in the morph
|
||||
/* 0x30 */ s32 (*update)(); // Can be Loop, Partial loop, Play once, Morph, or Tapered morph. Link only has Loop, Play once, and Morph.
|
||||
/* 0x34 */ s8 initFlags; // Flags used when initializing Link's skeleton
|
||||
/* 0x35 */ u8 moveFlags; // Flags used for animations that move the actor in worldspace.
|
||||
/* 0x36 */ s16 prevRot; // Previous rotation in worldspace.
|
||||
/* 0x38 */ Vec3s prevTransl; // Previous modelspace translation.
|
||||
/* 0x3E */ Vec3s baseTransl; // Base modelspace translation.
|
||||
SkeletonHeader* skeletonHeader;
|
||||
} SkelAnime; // size = 0x44
|
||||
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
#ifndef Z64_AUDIO_H
|
||||
#define Z64_AUDIO_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <endianness.h>
|
||||
|
||||
#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))
|
||||
|
@ -28,8 +24,8 @@ extern "C" {
|
|||
|
||||
//#define MAX_SEQUENCES 0x800
|
||||
extern size_t sequenceMapSize;
|
||||
extern size_t fontMapSize;
|
||||
extern char** fontMap;
|
||||
|
||||
extern char* fontMap[256];
|
||||
|
||||
#define MAX_AUTHENTIC_SEQID 110
|
||||
|
||||
|
@ -58,8 +54,7 @@ typedef enum {
|
|||
/* 2 */ CODEC_S16_INMEMORY,
|
||||
/* 3 */ CODEC_SMALL_ADPCM,
|
||||
/* 4 */ CODEC_REVERB,
|
||||
/* 5 */ CODEC_S16,
|
||||
/* 6 */ CODEC_OPUS,
|
||||
/* 5 */ CODEC_S16
|
||||
} SampleCodec;
|
||||
|
||||
typedef enum {
|
||||
|
@ -122,14 +117,13 @@ typedef struct {
|
|||
/* 0x2 */ s16 arg;
|
||||
} AdsrEnvelope; // size = 0x4
|
||||
|
||||
typedef struct AdpcmLoop {
|
||||
/* 0x00 */ u32 start;
|
||||
/* 0x04 */ u32 loopEnd; // numSamples position into the sample where the loop ends
|
||||
/* 0x08 */ u32 count; // The number of times the loop is played before the sound completes. Setting count to -1
|
||||
// indicates that the loop should play indefinitely.
|
||||
/* 0x0C */ u32 sampleEnd; // total number of s16-samples in the sample audio clip
|
||||
/* 0x10 */ s16 predictorState[16]; // only exists if count != 0. 8-byte aligned
|
||||
} AdpcmLoop; // size = 0x30 (or 0x10)
|
||||
typedef struct {
|
||||
/* 0x00 */ uintptr_t start;
|
||||
/* 0x04 */ uintptr_t end;
|
||||
/* 0x08 */ u32 count;
|
||||
/* 0x0C */ char unk_0C[0x4];
|
||||
/* 0x10 */ s16 state[16]; // only exists if count != 0. 8-byte aligned
|
||||
} AdpcmLoop; // size = 0x30 (or 0x10)
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ s32 order;
|
||||
|
@ -137,23 +131,24 @@ typedef struct {
|
|||
/* 0x08 */ s16* book; // size 8 * order * npredictors. 8-byte aligned
|
||||
} AdpcmBook; // size >= 0x8
|
||||
|
||||
typedef struct SoundFontSample {
|
||||
typedef struct
|
||||
{
|
||||
union {
|
||||
struct {
|
||||
///* 0x0 */ u32 unk_0 : 1;
|
||||
/* 0x0 */ u32 codec : 4; // The state of compression or decompression, See `SampleCodec`
|
||||
/* 0x0 */ u32 medium : 2; // Medium where sample is currently stored. See `SampleMedium`
|
||||
/* 0x0 */ u32 unk_bit26 : 1;
|
||||
/* 0x0 */ u32 isRelocated : 1; // Has the sample header been relocated (offsets to pointers)
|
||||
|
||||
/* 0x00 */ u32 codec : 4;
|
||||
/* 0x00 */ u32 medium : 2;
|
||||
/* 0x00 */ u32 unk_bit26 : 1;
|
||||
/* 0x00 */ u32 unk_bit25 : 1; // this has been named isRelocated in zret
|
||||
/* 0x01 */ u32 size : 24;
|
||||
};
|
||||
u32 asU32;
|
||||
};
|
||||
/* 0x1 */ u32 size; // Size of the sample
|
||||
u32 fileSize;
|
||||
/* 0x4 */ u8* sampleAddr; // Raw sample data. Offset from the start of the sample bank or absolute address to either rom or ram
|
||||
/* 0x8 */ AdpcmLoop* loop; // Adpcm loop parameters used by the sample. Offset from the start of the sound font / pointer to ram
|
||||
/* 0xC */ AdpcmBook* book; // Adpcm book parameters used by the sample. Offset from the start of the sound font / pointer to ram
|
||||
|
||||
/* 0x04 */ u8* sampleAddr;
|
||||
/* 0x08 */ AdpcmLoop* loop;
|
||||
/* 0x0C */ AdpcmBook* book;
|
||||
u32 sampleRateMagicValue; // For wav samples only...
|
||||
s32 sampleRate; // For wav samples only...
|
||||
} SoundFontSample; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
|
@ -470,8 +465,6 @@ typedef struct {
|
|||
/* 0x00F0 */ s16 dummyResampleState[0x10];
|
||||
} NoteSynthesisBuffers; // size = 0x110
|
||||
|
||||
struct OggOpusFile;
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u8 restart;
|
||||
/* 0x01 */ u8 sampleDmaIndex;
|
||||
|
@ -490,7 +483,6 @@ typedef struct {
|
|||
/* 0x1A */ u8 unk_1A;
|
||||
/* 0x1C */ u16 unk_1C;
|
||||
/* 0x1E */ u16 unk_1E;
|
||||
struct OggOpusFile* opusFile; // Only for streamed opus audio
|
||||
} NoteSynthesisState; // size = 0x20
|
||||
|
||||
typedef struct {
|
||||
|
@ -925,7 +917,7 @@ typedef struct {
|
|||
/* 0x3420 */ AudioPoolSplit3 persistentCommonPoolSplit;
|
||||
/* 0x342C */ AudioPoolSplit3 temporaryCommonPoolSplit;
|
||||
/* 0x3438 */ u8 sampleFontLoadStatus[0x30];
|
||||
/* 0x3468 */ u8* fontLoadStatus;
|
||||
/* 0x3468 */ u8 fontLoadStatus[0x30];
|
||||
/* 0x3498 */ u8* seqLoadStatus;
|
||||
/* 0x3518 */ volatile u8 resetStatus;
|
||||
/* 0x3519 */ u8 audioResetSpecIdToLoad;
|
||||
|
@ -1127,6 +1119,10 @@ typedef struct {
|
|||
uint8_t fonts[16];
|
||||
} SequenceData;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void Audio_SetGameVolume(int player_id, f32 volume);
|
||||
float Audio_GetGameVolume(int player_id);
|
||||
|
||||
|
|
|
@ -5,9 +5,10 @@
|
|||
#include "z64math.h"
|
||||
#include "z64audio.h"
|
||||
#include "soh/Enhancements/randomizer/randomizerTypes.h"
|
||||
#include "soh/Enhancements/randomizer/randomizer_inf.h"
|
||||
#include "soh/Enhancements/gameplaystats.h"
|
||||
#include "soh/Enhancements/randomizer/randomizer_entrance.h"
|
||||
#include "soh/Enhancements/boss-rush/BossRush.h"
|
||||
#include "soh/Enhancements/boss-rush/BossRushTypes.h"
|
||||
|
||||
typedef enum {
|
||||
/* 0x0 */ MAGIC_STATE_IDLE, // Regular gameplay
|
||||
|
|
|
@ -19,7 +19,7 @@ static std::array<const char*, ACTORCAT_MAX> sCatToStrArray{
|
|||
"SWITCH", "BG", "PLAYER", "EXPLOSIVE", "NPC", "ENEMY", "PROP", "ITEMACTION", "MISC", "BOSS", "DOOR", "CHEST",
|
||||
};
|
||||
|
||||
#define DEFINE_SCENE(_1, _2, enumName, _4, _5, _6) #enumName,
|
||||
#define DEFINE_SCENE(_1, _2, enumName, _4, _5, _6) #enumName
|
||||
|
||||
static std::array<const char*, SCENE_ID_MAX> sSceneIdToStrArray{
|
||||
#include "tables/scene_table.h"
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
#include "./enhancementTypes.h"
|
||||
|
||||
extern "C" {
|
||||
#include "functions.h"
|
||||
#include "macros.h"
|
||||
extern PlayState* gPlayState;
|
||||
extern SaveContext gSaveContext;
|
||||
}
|
||||
|
||||
void RegisterBonkDamage() {
|
||||
COND_HOOK(OnPlayerBonk, CVarGetInteger(CVAR_ENHANCEMENT("BonkDamageMult"), BONK_DAMAGE_NONE) != BONK_DAMAGE_NONE,
|
||||
[] {
|
||||
uint16_t bonkDamage = 0;
|
||||
switch (CVarGetInteger(CVAR_ENHANCEMENT("BonkDamageMult"), BONK_DAMAGE_NONE)) {
|
||||
case BONK_DAMAGE_NONE:
|
||||
return;
|
||||
case BONK_DAMAGE_OHKO:
|
||||
gSaveContext.health = 0;
|
||||
return;
|
||||
case BONK_DAMAGE_QUARTER_HEART:
|
||||
bonkDamage = 4;
|
||||
break;
|
||||
case BONK_DAMAGE_HALF_HEART:
|
||||
bonkDamage = 8;
|
||||
break;
|
||||
case BONK_DAMAGE_1_HEART:
|
||||
bonkDamage = 16;
|
||||
break;
|
||||
case BONK_DAMAGE_2_HEARTS:
|
||||
bonkDamage = 32;
|
||||
break;
|
||||
case BONK_DAMAGE_4_HEARTS:
|
||||
bonkDamage = 64;
|
||||
break;
|
||||
case BONK_DAMAGE_8_HEARTS:
|
||||
bonkDamage = 128;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Health_ChangeBy(gPlayState, -bonkDamage);
|
||||
// Set invincibility to make Link flash red as a visual damage indicator.
|
||||
Player* player = GET_PLAYER(gPlayState);
|
||||
player->invincibilityTimer = 28;
|
||||
});
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc registerBonkDamage(RegisterBonkDamage, { CVAR_ENHANCEMENT("BonkDamageMult") });
|
|
@ -1,47 +0,0 @@
|
|||
#include <libultraship/bridge.h>
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
#include "functions.h"
|
||||
|
||||
extern "C" {
|
||||
#include "z64.h"
|
||||
#include "overlays/gamestates/ovl_file_choose/file_choose.h"
|
||||
}
|
||||
|
||||
static constexpr int32_t CVAR_DEBUG_ENABLED_DEFAULT = 0;
|
||||
#define CVAR_DEBUG_ENABLED_NAME CVAR_DEVELOPER_TOOLS("DebugEnabled")
|
||||
#define CVAR_DEBUG_ENABLED_VALUE CVarGetInteger(CVAR_DEBUG_ENABLED_NAME, CVAR_DEBUG_ENABLED_DEFAULT)
|
||||
|
||||
static constexpr int32_t CVAR_BOOT_TO_DEBUG_WARP_SCREEN_DEFAULT = 0;
|
||||
#define CVAR_BOOT_TO_DEBUG_WARP_SCREEN_NAME CVAR_DEVELOPER_TOOLS("BootToDebugWarpScreen")
|
||||
#define CVAR_BOOT_TO_DEBUG_WARP_SCREEN_VALUE \
|
||||
CVarGetInteger(CVAR_BOOT_TO_DEBUG_WARP_SCREEN_NAME, CVAR_BOOT_TO_DEBUG_WARP_SCREEN_DEFAULT)
|
||||
|
||||
void OnFileChooseMainBootToDebugWarpScreen(void* gameState) {
|
||||
FileChooseContext* fileChooseContext = (FileChooseContext*)gameState;
|
||||
fileChooseContext->buttonIndex = 0xFF;
|
||||
fileChooseContext->menuMode = FS_MENU_MODE_SELECT;
|
||||
fileChooseContext->selectMode = SM_LOAD_GAME;
|
||||
}
|
||||
|
||||
void OnZTitleUpdateBootToDebugWarpScreen(void* gameState) {
|
||||
TitleContext* titleContext = (TitleContext*)gameState;
|
||||
|
||||
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
|
||||
gSaveContext.natureAmbienceId = 0xFF;
|
||||
gSaveContext.gameMode = GAMEMODE_FILE_SELECT;
|
||||
titleContext->state.running = false;
|
||||
|
||||
SET_NEXT_GAMESTATE(&titleContext->state, FileChoose_Init, FileChooseContext);
|
||||
}
|
||||
|
||||
void RegisterBootToDebugWarpScreen() {
|
||||
COND_HOOK(OnFileChooseMain, CVAR_DEBUG_ENABLED_VALUE && CVAR_BOOT_TO_DEBUG_WARP_SCREEN_VALUE,
|
||||
OnFileChooseMainBootToDebugWarpScreen);
|
||||
COND_HOOK(OnZTitleUpdate, CVAR_DEBUG_ENABLED_VALUE && CVAR_BOOT_TO_DEBUG_WARP_SCREEN_VALUE,
|
||||
OnZTitleUpdateBootToDebugWarpScreen);
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc_BootToDebugWarpScreen(RegisterBootToDebugWarpScreen,
|
||||
{ CVAR_DEBUG_ENABLED_NAME,
|
||||
CVAR_BOOT_TO_DEBUG_WARP_SCREEN_NAME });
|
|
@ -1,10 +1,9 @@
|
|||
#include <libultraship/bridge.h>
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
|
||||
extern "C" {
|
||||
#include "z64save.h"
|
||||
extern SaveContext gSaveContext;
|
||||
}
|
||||
|
||||
extern "C" SaveContext gSaveContext;
|
||||
|
||||
#define CVAR_INFINITE_MAGIC_NAME CVAR_CHEAT("InfiniteMagic")
|
||||
#define CVAR_INFINITE_MAGIC_DEFAULT 0
|
||||
|
|
|
@ -1,23 +0,0 @@
|
|||
#include <libultraship/bridge.h>
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
|
||||
extern "C" {
|
||||
#include "macros.h"
|
||||
}
|
||||
|
||||
static constexpr int32_t CVAR_NOKEESEGUAYTARGET_DEFAULT = 0;
|
||||
#define CVAR_NOKEESEGUAYTARGET_NAME CVAR_CHEAT("NoKeeseGuayTarget")
|
||||
#define CVAR_NOKEESEGUAYTARGET_VALUE CVarGetInteger(CVAR_NOKEESEGUAYTARGET_NAME, CVAR_NOKEESEGUAYTARGET_DEFAULT)
|
||||
|
||||
void RegisterNoKeeseGuayTarget() {
|
||||
// Dive Attack
|
||||
COND_VB_SHOULD(VB_KEESE_DO_DIVE_ATTACK, CVAR_NOKEESEGUAYTARGET_VALUE, { *should = false; });
|
||||
COND_VB_SHOULD(VB_GUAY_DO_DIVE_ATTACK, CVAR_NOKEESEGUAYTARGET_VALUE, { *should = false; });
|
||||
|
||||
// Force Fly Away
|
||||
COND_VB_SHOULD(VB_KEESE_FORCE_FLY_AWAY, CVAR_NOKEESEGUAYTARGET_VALUE, { *should = true; });
|
||||
COND_VB_SHOULD(VB_GUAY_FORCE_FLY_AWAY, CVAR_NOKEESEGUAYTARGET_VALUE, { *should = true; });
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc_NoKeeseGuayTarget(RegisterNoKeeseGuayTarget, { CVAR_NOKEESEGUAYTARGET_NAME });
|
|
@ -1,17 +0,0 @@
|
|||
#include <libultraship/bridge.h>
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
|
||||
extern "C" {
|
||||
#include "macros.h"
|
||||
}
|
||||
|
||||
static constexpr int32_t CVAR_NOREDEADFREEZE_DEFAULT = 0;
|
||||
#define CVAR_NOREDEADFREEZE_NAME CVAR_CHEAT("NoRedeadFreeze")
|
||||
#define CVAR_NOREDEADFREEZE_VALUE CVarGetInteger(CVAR_NOREDEADFREEZE_NAME, CVAR_NOREDEADFREEZE_DEFAULT)
|
||||
|
||||
void RegisterNoRedeadFreeze() {
|
||||
COND_VB_SHOULD(VB_REDEAD_GIBDO_FREEZE_LINK, CVAR_NOREDEADFREEZE_VALUE, { *should = false; });
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc_NoRedeadFreeze(RegisterNoRedeadFreeze, { CVAR_NOREDEADFREEZE_NAME });
|
|
@ -1,18 +0,0 @@
|
|||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
|
||||
extern "C" {
|
||||
extern PlayState* gPlayState;
|
||||
#include "src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.h"
|
||||
}
|
||||
|
||||
void RegisterCuccosToReturn() {
|
||||
COND_VB_SHOULD(VB_SET_CUCCO_COUNT, CVarGetInteger(CVAR_ENHANCEMENT("CuccosToReturn"), 7) != 7, {
|
||||
EnNiwLady* enNiwLady = va_arg(args, EnNiwLady*);
|
||||
// Override starting Cucco count using setting value
|
||||
enNiwLady->cuccosInPen = 7 - CVarGetInteger(CVAR_ENHANCEMENT("CuccosToReturn"), 7);
|
||||
*should = false;
|
||||
});
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc(RegisterCuccosToReturn, { CVAR_ENHANCEMENT("CuccosToReturn") });
|
|
@ -1,48 +0,0 @@
|
|||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
#include "soh/Enhancements/enhancementTypes.h"
|
||||
|
||||
extern "C" {
|
||||
extern PlayState* gPlayState;
|
||||
#include "src/overlays/actors/ovl_En_Po_Relay/z_en_po_relay.h"
|
||||
}
|
||||
|
||||
void RegisterDampeFire() {
|
||||
COND_VB_SHOULD(VB_DAMPE_DROP_FLAME, CVarGetInteger(CVAR_ENHANCEMENT("DampeDropRate"), DAMPE_NORMAL) != DAMPE_NORMAL,
|
||||
{
|
||||
double chance;
|
||||
int cooldown = 9;
|
||||
switch (CVarGetInteger(CVAR_ENHANCEMENT("DampeDropRate"), DAMPE_NORMAL)) {
|
||||
case DAMPE_NONE:
|
||||
*should = false;
|
||||
return;
|
||||
default:
|
||||
case DAMPE_NORMAL:
|
||||
return;
|
||||
case DAMPE_JALAPENO:
|
||||
chance = 0.03;
|
||||
break;
|
||||
case DAMPE_CHIPOTLE:
|
||||
chance = 0.1;
|
||||
break;
|
||||
case DAMPE_SCOTCH_BONNET:
|
||||
chance = 0.2;
|
||||
break;
|
||||
case DAMPE_GHOST_PEPPER:
|
||||
chance = 0.5;
|
||||
cooldown = 4;
|
||||
break;
|
||||
case DAMPE_INFERNO:
|
||||
*should = true;
|
||||
return;
|
||||
}
|
||||
|
||||
EnPoRelay* actor = va_arg(args, EnPoRelay*);
|
||||
if (actor->actionTimer > cooldown) {
|
||||
actor->actionTimer = cooldown;
|
||||
}
|
||||
*should = actor->actionTimer == 0 && Rand_ZeroOne() < chance;
|
||||
});
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc(RegisterDampeFire, { CVAR_ENHANCEMENT("DampeDropRate") });
|
|
@ -1,43 +0,0 @@
|
|||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
#include "soh/ShipInit.hpp"
|
||||
|
||||
extern "C" {
|
||||
#include "functions.h"
|
||||
#include "macros.h"
|
||||
#include "variables.h"
|
||||
extern PlayState* gPlayState;
|
||||
}
|
||||
|
||||
static constexpr int32_t CVAR_RUPEE_DASH_DEFAULT = 0;
|
||||
#define CVAR_RUPEE_DASH_NAME CVAR_ENHANCEMENT("RupeeDash")
|
||||
#define CVAR_RUPEE_DASH_VALUE CVarGetInteger(CVAR_RUPEE_DASH_NAME, CVAR_RUPEE_DASH_DEFAULT)
|
||||
|
||||
static constexpr int32_t CVAR_RUPEE_DASH_INTERVAL_DEFAULT = 5;
|
||||
#define CVAR_RUPEE_DASH_INTERVAL_NAME CVAR_ENHANCEMENT("RupeeDashInterval")
|
||||
#define CVAR_RUPEE_DASH_INTERVAL_TIME \
|
||||
CVarGetInteger(CVAR_RUPEE_DASH_INTERVAL_NAME, CVAR_RUPEE_DASH_INTERVAL_DEFAULT) * 20
|
||||
|
||||
void UpdateRupeeDash() {
|
||||
// Initialize Timer
|
||||
static uint16_t rupeeDashTimer = 0;
|
||||
|
||||
// Did time change by DashInterval?
|
||||
if (rupeeDashTimer < CVAR_RUPEE_DASH_INTERVAL_TIME) {
|
||||
rupeeDashTimer++;
|
||||
return;
|
||||
}
|
||||
|
||||
rupeeDashTimer = 0;
|
||||
if (gSaveContext.rupees > 0) {
|
||||
uint16_t walletSize = (CUR_UPG_VALUE(UPG_WALLET) + 1) * -1;
|
||||
Rupees_ChangeBy(walletSize);
|
||||
} else {
|
||||
Health_ChangeBy(gPlayState, -16);
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterRupeeDash() {
|
||||
COND_HOOK(OnPlayerUpdate, CVAR_RUPEE_DASH_VALUE, UpdateRupeeDash);
|
||||
}
|
||||
|
||||
static RegisterShipInitFunc initFunc_RupeeDash(RegisterRupeeDash, { CVAR_RUPEE_DASH_NAME });
|
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Add a link
Reference in a new issue