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Fixes visual bug in shops when above 2x text speed
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@ -1084,7 +1084,7 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
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}
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}
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if (msgCtx->textDelayTimer == 0) {
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msgCtx->textDrawPos = i + CVar_GetS32("gTextSpeed", 1);
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msgCtx->textDrawPos = i + 1;
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msgCtx->textDelayTimer = msgCtx->textDelay;
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} else {
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msgCtx->textDelayTimer--;
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