Update ganons_castle.cpp

This commit is contained in:
Pepe20129 2025-02-16 23:29:32 +01:00
commit ff2bbe8fa8

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@ -431,7 +431,7 @@ void RegionTable_Init_GanonsCastle() {
#pragma region Tower and Escape
areaTable[RR_GANONS_TOWER_ENTRYWAY] = Region("Ganon's Tower MQ Decider", "Ganons Castle", {RA_GANONS_CASTLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
areaTable[RR_GANONS_TOWER_ENTRYWAY] = Region("Ganon's Tower Entryway", "Ganons Castle", {RA_GANONS_CASTLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
//Exits
Entrance(RR_GANONS_CASTLE_LOBBY, []{return ctx->GetDungeon(GANONS_CASTLE)->IsVanilla();}),
Entrance(RR_GANONS_CASTLE_MQ_MAIN, []{return ctx->GetDungeon(GANONS_CASTLE)->IsMQ();}),