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Support for new ucode loading patterns (#4038)
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4 changed files with 80 additions and 74 deletions
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@ -1230,8 +1230,8 @@ Gfx* Gfx_EnvColor(GraphicsContext* gfxCtx, s32 r, s32 g, s32 b, s32 a);
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void Gfx_SetupFrame(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b);
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void func_80095974(GraphicsContext* gfxCtx);
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void func_80095AA0(PlayState* play, Room* room, Input* arg2, UNK_TYPE arg3);
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void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 mode0,
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u16 tlutCount, f32 frameX, f32 frameY);
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void Room_DrawBackground2D(Gfx** gfxP, void* tex, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tlutMode,
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u16 tlutCount, f32 offsetX, f32 offsetY);
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void func_80096FD4(PlayState* play, Room* room);
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u32 func_80096FE8(PlayState* play, RoomContext* roomCtx);
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s32 func_8009728C(PlayState* play, RoomContext* roomCtx, s32 roomNum);
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@ -1828,8 +1828,8 @@ MtxF* Matrix_CheckFloats(MtxF* mf, char* file, s32 line);
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void Matrix_SetTranslateScaleMtx2(Mtx* mtx, f32 scaleX, f32 scaleY, f32 scaleZ, f32 translateX, f32 translateY,
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f32 translateZ);
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uintptr_t SysUcode_GetUCodeBoot(void);
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uintptr_t SysUcode_GetUCodeBootSize(void);
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uintptr_t SysUcode_GetUCode(void);
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size_t SysUcode_GetUCodeBootSize(void);
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uint32_t SysUcode_GetUCode(void);
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uintptr_t SysUcode_GetUCodeData(void);
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void func_800D2E30(UnkRumbleStruct* arg0);
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void func_800D3140(UnkRumbleStruct* arg0);
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