From f96fa68dc9049eeb83e26d552f2a7759f7f47da4 Mon Sep 17 00:00:00 2001 From: Baoulettes Date: Sat, 16 Apr 2022 04:13:14 +0200 Subject: [PATCH] Visual / Audio Stone of Agony This add Sound and blinking icon for the item Stone of Agony. Useful for peoples that have issues with rumble anything other person that is also blind or deaf. This is made with these second person in mind, home they will like it :) --- libultraship/libultraship/GameSettings.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libultraship/libultraship/GameSettings.cpp b/libultraship/libultraship/GameSettings.cpp index 678555c7d..340e2cdb3 100644 --- a/libultraship/libultraship/GameSettings.cpp +++ b/libultraship/libultraship/GameSettings.cpp @@ -61,6 +61,9 @@ namespace Game { Settings.enhancements.minimal_ui = stob(Conf[EnhancementSection]["minimal_ui"]); CVar_SetS32("gMinimalUI", Settings.enhancements.minimal_ui); + Settings.enhancements.visualagony = stob(Conf[EnhancementSection]["visualagony"]); + CVar_SetS32("gVisualAgony", Settings.enhancements.visualagony); + // Audio Settings.audio.master = Ship::stof(Conf[AudioSection]["master"]); CVar_SetFloat("gGameMasterVolume", Settings.audio.master); @@ -152,6 +155,7 @@ namespace Game { Conf[EnhancementSection]["disable_lod"] = std::to_string(Settings.enhancements.disable_lod); Conf[EnhancementSection]["animated_pause_menu"] = std::to_string(Settings.enhancements.animated_pause_menu); Conf[EnhancementSection]["minimal_ui"] = std::to_string(Settings.enhancements.minimal_ui); + Conf[EnhancementSection]["visualagony"] = std::to_string(Settings.enhancements.visualagony); // Controllers Conf[ControllerSection]["gyro_sensitivity"] = std::to_string(Settings.controller.gyro_sensitivity);