diff --git a/soh/src/code/z_camera.c b/soh/src/code/z_camera.c index 325eca828..5d30771fb 100644 --- a/soh/src/code/z_camera.c +++ b/soh/src/code/z_camera.c @@ -7701,7 +7701,8 @@ Vec3s Camera_Update(Camera* camera) { BINANG_TO_DEGF(camera->camDir.x), camera->camDir.y, BINANG_TO_DEGF(camera->camDir.y)); } - if (camera->timer != -1 && CHECK_BTN_ALL(D_8015BD7C->state.input[0].press.button, BTN_DRIGHT) && CVarGetInteger("gDebugCamera", 0)) { + if (camera->timer != -1 && CHECK_BTN_ALL(D_8015BD7C->state.input[0].press.button, BTN_DRIGHT) && + CVarGetInteger("gDebugEnabled", 0)) { camera->timer = 0; } diff --git a/soh/src/code/z_demo.c b/soh/src/code/z_demo.c index cee86e165..3faa173a9 100644 --- a/soh/src/code/z_demo.c +++ b/soh/src/code/z_demo.c @@ -154,15 +154,15 @@ void func_80064558(PlayState* play, CutsceneContext* csCtx) { void func_800645A0(PlayState* play, CutsceneContext* csCtx) { Input* input = &play->state.input[0]; - if (CHECK_BTN_ALL(input->press.button, BTN_DLEFT) && (csCtx->state == CS_STATE_IDLE) && - (gSaveContext.sceneSetupIndex >= 4)) { + if (CVarGetInteger("gDebugEnabled", 0) && CHECK_BTN_ALL(input->press.button, BTN_DLEFT) && + (csCtx->state == CS_STATE_IDLE) && (gSaveContext.sceneSetupIndex >= 4)) { D_8015FCC8 = 0; gSaveContext.cutsceneIndex = 0xFFFD; gSaveContext.cutsceneTrigger = 1; } - if (CHECK_BTN_ALL(input->press.button, BTN_DUP) && (csCtx->state == CS_STATE_IDLE) && - (gSaveContext.sceneSetupIndex >= 4) && !gDbgCamEnabled) { + if (CVarGetInteger("gDebugEnabled", 0) && CHECK_BTN_ALL(input->press.button, BTN_DUP) && + (csCtx->state == CS_STATE_IDLE) && (gSaveContext.sceneSetupIndex >= 4) && !gDbgCamEnabled) { D_8015FCC8 = 1; gSaveContext.cutsceneIndex = 0xFFFD; gSaveContext.cutsceneTrigger = 1;