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f3496a0e11
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f5af934528
12 changed files with 45 additions and 17 deletions
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@ -47,7 +47,10 @@ endif
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# CXXFLAGS += -DTEXTURE_DEBUG
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LDFLAGS := -lm -ldl -lpng \
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-L../external -L../libultraship -lz -lbz2 -pthread -lpulse -lultraship -lstorm -lSDL2 $(shell pkg-config --libs glew) -lX11
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-L../external -L../libultraship -lz -lbz2 -pthread -lpulse -lultraship -lstorm $(shell pkg-config --libs glew x11 libpng) $(shell sdl2-config --libs)
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# Use LLD if available. Set LLD=0 to not use it
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ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0)
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@ -18,7 +18,7 @@ WARN := -Wall -Wextra -Werror \
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-Wno-narrowing \
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-Wno-missing-field-initializers
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CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0
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CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 -Wno-deprecated-enum-enum-conversion
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CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0
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CPPFLAGS := -MMD $(shell pkg-config --cflags sdl2 glew)
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@ -280,7 +280,11 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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append_line(vs_buf, &vs_len, "}");
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// Fragment shader
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#ifdef __APPLE__
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append_line(fs_buf, &fs_len, "#version 130");
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#else
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append_line(fs_buf, &fs_len, "#version 130");
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#endif
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//append_line(fs_buf, &fs_len, "precision mediump float;");
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for (int i = 0; i < 2; i++) {
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if (cc_features.used_textures[i]) {
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@ -435,9 +439,9 @@ static struct ShaderProgram* gfx_opengl_create_and_load_new_shader(uint64_t shad
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GLint max_length = 0;
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glGetShaderiv(vertex_shader, GL_INFO_LOG_LENGTH, &max_length);
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char error_log[1024];
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//fprintf(stderr, "Vertex shader compilation failed\n");
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fprintf(stderr, "Vertex shader compilation failed\n");
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glGetShaderInfoLog(vertex_shader, max_length, &max_length, &error_log[0]);
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//fprintf(stderr, "%s\n", &error_log[0]);
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fprintf(stderr, "%s\n", &error_log[0]);
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abort();
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}
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@ -126,7 +126,7 @@ struct ImGui_ImplGlfw_Data
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GLFWcharfun PrevUserCallbackChar;
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GLFWmonitorfun PrevUserCallbackMonitor;
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ImGui_ImplGlfw_Data() { memset(this, 0, sizeof(*this)); }
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ImGui_ImplGlfw_Data() { /*memset(this, 0, sizeof(*this));*/ }
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};
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// Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts
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@ -216,11 +216,11 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
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IM_ASSERT(io.BackendRendererUserData == NULL && "Already initialized a renderer backend!");
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// Initialize our loader
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#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM)
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#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM) || 0
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if (imgl3wInit() != 0)
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{
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fprintf(stderr, "Failed to initialize OpenGL loader!\n");
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return false;
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// return false;
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}
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#endif
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@ -254,7 +254,7 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
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// Store GLSL version string so we can refer to it later in case we recreate shaders.
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// Note: GLSL version is NOT the same as GL version. Leave this to NULL if unsure.
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if (glsl_version == NULL)
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if (glsl_version == NULL || true)
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{
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#if defined(IMGUI_IMPL_OPENGL_ES2)
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glsl_version = "#version 100";
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@ -153,7 +153,11 @@ namespace SohImGui {
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void ImGuiBackendInit() {
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switch (impl.backend) {
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case Backend::SDL:
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#if __APPLE__
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ImGui_ImplOpenGL3_Init("#version 120");
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#else
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ImGui_ImplOpenGL3_Init("#version 120");
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#endif
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break;
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#if defined(ENABLE_DX11) || defined(ENABLE_DX12)
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1
soh/.gitignore
vendored
1
soh/.gitignore
vendored
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@ -18,6 +18,7 @@ notes/
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baserom/
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docs/doxygen/
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*.elf
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*.arm64
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*.sra
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*.z64
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*.n64
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21
soh/Makefile
21
soh/Makefile
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@ -16,10 +16,10 @@ LTO ?= 0
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WARN := \
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-Wno-return-type \
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-funsigned-char \
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-mhard-float -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
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-fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv \
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CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -march=i386
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CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -march=i386
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CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib $(shell pkg-config --cflags sdl2 x11)
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CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib $(shell pkg-config --cflags sdl2 x11)
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LDFLAGS :=
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CPPFLAGS := -MMD
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@ -28,6 +28,9 @@ ifneq ($(DEBUG),0)
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CFLAGS += -g
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endif
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CXXFLAGS += -g
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CFLAGS += -g
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ifneq ($(ASAN),0)
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CXXFLAGS += -fsanitize=address
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LDFLAGS += -fsanitize=address
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@ -38,7 +41,7 @@ ifneq ($(LTO),0)
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LDFLAGS += -flto
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endif
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TARGET := soh.elf
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TARGET := soh.arm64
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INC_DIRS := $(addprefix -I, \
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. \
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../libultraship/libultraship/Lib/spdlog/include \
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../libultraship/libultraship/Lib/Fast3D/U64 \
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../libultraship/libultraship/Lib/Fast3D/U64/PR \
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/opt/X11/include \
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)
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CFLAGS := $(CFLAGS) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew)
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CXXFLAGS := $(CXXFLAGS) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew)
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LDDIRS := $(addprefix -L, \
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../external \
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../libultraship/ \
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/opt/X11/lib \
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)
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LDLIBS := \
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z \
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pthread \
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atomic \
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SDL2 \
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GL \
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GLEW \
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storm \
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pulse\
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ultraship \
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) \
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LDLIBS := $(LDLIBS) $(shell sdl2-config --libs) $(shell pkg-config --libs glew)
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ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
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ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
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ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin))
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@ -60,7 +60,9 @@ void Locale_ResetRegion(void);
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u32 func_80001F48(void);
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u32 func_80001F8C(void);
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u32 Locale_IsRegionNative(void);
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#ifndef __APPLE__
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void __assert(const char* exp, const char* file, s32 line);
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#endif
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void isPrintfInit(void);
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void osSyncPrintfUnused(const char* fmt, ...);
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//void osSyncPrintf(const char* fmt, ...);
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@ -495,7 +495,7 @@ typedef enum {
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/* 0x72 */ GID_BULLET_BAG_50,
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/* 0x73 */ GID_SWORD_KOKIRI,
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/* 0x74 */ GID_SKULL_TOKEN_2,
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/* 0x75 */ GID_MAX
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/* 0x75 */ GID_MAXIMUM
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} GetItemDrawID;
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typedef enum {
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@ -35,7 +35,12 @@
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#include "macros.h"
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#include <Utils/StringHelper.h>
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#ifdef __APPLE__
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#include <SDL_scancode.h>
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#else
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#include <SDL2/SDL_scancode.h>
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#endif
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OTRGlobals* OTRGlobals::Instance;
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@ -1,6 +1,8 @@
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#include "z64.h"
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#include <assert.h>
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#ifndef __APPLE__
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#include <malloc.h>
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#endif
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#ifndef _MSC_VER
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#include <unistd.h>
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